Hoodied
Hoodied
About
- Username
- Hoodied
- Joined
- Visits
- 11,493
- Last Active
Comments
-
@carpet1987 said:
and also killer who slug in ptb need to be ban
DCing is ruining everyones game
Slugging is a strategy
This is like saying "Lets ban people on the PTB cause they camped me"
-
@chieften333 said:
I'm excited to punt victor across the map
GoAAAAAAAAAAAAAAAAAAAAAAAAAL
-
@finitethrills said:
https://forum.deadbydaylight.com/en/discussion/comment/1742977#Comment_1742977
Demo, yeah... But it also works on pig :)
WAIT PIG'S DASH IS VIABLE NOW?!
-
This is a collision bug, happens the most to killers who have collision requirements to their power (I.E Blight and Victor)
It is caused by the server
-
@StibbityStabbity said:
Most licensed characters come with their own DLC, slew of perks, and eventually some of their own cosmetics in order to offset the cost of purchasing the use of them for a video game as well as provide a profit.
If BVHR acquired the rights to use Chucky, it would likely be the same thing and not just as a skin for a pre-existing Killer.
Furthermore, if you think that BHVR would eat a loss just to put Chucky in the game as a skin, I have some submarine screen doors I'd like to sell you.
How much per door?
-
@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1743254#Comment_1743254
He isn't a baby, but he is roughly football shaped.
Charlie Brown chapter when?
-
@ImJustABeeBro said:
So could you change it punt instead? Or kick victor in to the atmosphere ok? Thanks love you bye
Team Rocket blasting off again
-
@AggressiveFTW said:
Remember old times when people used to get killed in real life for cheating on someone? Yeah and now people complain about kicking a killer in a video game. You're saying that you can't kick but you can hang somebody up on a meathook? WHY IS THIS WORLD SO SENSITIVE?!?!?!?
You didn't reeeeaad the POOOOOOOOOOSSSST
-
@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/1742598#Comment_1742598
So, there's kicking a person who suffers from disabilities then...?
Oh my god, Hillbilly has deformity as well, none of us care about hitting him with a pallet or stabbing him with DS
-
Okay so every time I see people do the crush animation I immediately hear in my head "Flyyyyyyyyyy me to the moooooon"
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1742977#Comment_1742977
I would love to try this on Rotten Fields with Discordance and Tinkerer.
You just mind you own business trying to get the gen done and then BAM demo just shreds you across the map.
Whats this roar I heard?
*Turns around*
OH SHI
-
@TheClownIsKing said:
It’s clearly an unintended bug. Especially if it never loses stacks.
It is unintended yes, but this is unnaturally funny
But this seemingly does hurt Demo alot, as this causes demo to miss and lose ALOT of distance between a survivor
-
Wraith has some fun builds for both of these perks however Brutal shines the most
Wraith likes eating pallets for breakfast, and brutal makes this faster so you can catch up to survivors quicker
-
Kyle and Ike
-
They changed them to third person as they tend to look more cinematic than first person
-
@Boss said:
I've shot so many in Dead Space II, i'm not gonna feel bad for kicking a NOT-baby in DbD.
You made me remember an upsetting memory where I never bead DS2 because my PS3 stopped saving and deleted my save
But honestly the babies-looking monsters in DS2 look JUST like Victor and I agree, I am not afraid to send that demonic hellspawn to outer space
-
@gibblywibblywoo said:
I need to see this, that sounds hilarious. Link?
@TheClownIsKing said:
It seriously doubles the distance that Shred travels?!
That can’t be intended, surely?!
Link has been put in the edit
-
@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1742898#Comment_1742898
Oh god I hope not. The first time I did it he ragdolled across the ground and it was the funniest thing I've seen in a game for a long time.
It caught me of gaurd because the description says 'crushed' so a swift kick too the face made me cackle like a madman.
The animation is hilarious from his point of view too.
When I saw it I had to take a lap, it was unnaturally funny and I didn't even expect it
-
@gibblywibblywoo said:
I need to see this, that sounds hilarious. Link?
I'll need to find the link for it as it was a video I saw on discord
EDIT: Look up "Demogorgon's shred and Coup De Grace" and open the reddit link, a video appears with it I believe
-
I swear if the animation is changed when going to the live build i'll be so upset
I just wanna send him to orbit
-
@HittingOnHook said:
I talk from experience when my lil sister said "no, no, what are you doing kicking a baby?" even when he is a killer
He is Charlotte's brother so what? he still looks like a "baby" and a survivor kicking him seems too much!
Devs try to lessen the fact of a "kicked" baby with the "crushed" terminology lmao
Let me explain this so everyone knows that Victor is NOT a baby
Victor is a Siamese twin, meaning he is connected to Charlotte's body, due to Victor being deformed and dying in the lore, Victor looks like a baby, however every character in DBD is over the age of 18
-
Oni has the strongest power for slugging out of all the instadown killers, and he can multihit
Blight is Octane
-
Reddit already made alot
-
@Saitamfed said:
By the way. Does anybody knows if a survivor can vault or drop palets with Victor on them?
Victor should allow these I believe, however I cannot play the PTB so take that with a grain of salt
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1740492#Comment_1740492
It explains more in the Lore I believe about them being cojoined twins, and Victor being deformed.
Ah, I didn't know as wiki doesn't have the lore uploaded yet and thats the only way I can view it when the chapters release
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1740394#Comment_1740394
They were both taken by the Entity at the same time, so they are the same age.
Wait I am confused, why does Victor look so much younger than Charlotte?
-
I HAVE TAKEN 4 LAPS TODAY, I DON'T NEED FIVE!
-
@Carlosylu said:
- Can the brother jump through windows or break pallets? No, he can't
- Can the brother down survivors? Yes, he can
- Can the brother down exposed survivors with one hit? Yes he can
- Can a survivor escape either by hatch or exit gate with Victor on? No, they can't
- Can the brother be stopped? Yes, you can kill the baby by interacting with him if he's not controlled or he just missed a pounce
- Are there mulpiple moris depending on who are you controlling? Yes, 3 possible moris, one with killer and Vic, one with just Vic and one with just the killer
- Can the brother be stunned? Yes, if he gets a pallet on his head he dies
- Can the brother be blinded by flashlight or firecrakers? Yes he can
- Is there a specific counter for the brother? Yes, get in a locker
Feel free to add any other question you have about the brother
Wait Victor has a mori all to himself?
I wanna see a video of it!
-
I cannot add onto this as its like the "Don't make anime characters who look older younger than 8 be the age of consent" issue, but Victor is technically an adult
-
@Tactless_Ninja said:
Victor better have a monkey skin day 1.
I HAD TO TAKE A LAP ONCE, HOW MANY MORE DO I NEEEEEEED
-
King believes that its "The Crawler" as one of the devs wanted "vertical gameplay"
-
3 hours 20 minutes
-
No sadly
-
@[Deleted User] said:
It's just a series of interconnected breakable walls. Everything on the new map is breakable walls. Killers can trap survivors on the map by breaking the exit gate switches early on.
*Wait, its ALL breakable walls?*
*Always has been*
-
@DontNerf said:
Just dont be colour blind lol
This made me spit out my water
-
@chieften333 said:
Your virginity is officially reinstated.
I was waiting for this exact comment
-
@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1738108#Comment_1738108
I think that's because borrowed the time and soul guard are designed to stop you from going down ( hence why they trigger deep wounds)
Whilst Mettle is designed to let you tank another hit whilst injured (hence why it just lets you take a hit without actually triggering deep wounds)
Essentially soul guard and borrowed time stop you from going down whilst Mettle ignores one damage proc whilst you're injured
So pretty much Mettle Of Man is easily countered by everything that does 2 damage states while you are healthy and exposure
I am so confused on why Mettle works like this still
-
Fun Fact: Endurance caused by Borrowed Time and Soul Guard block all 1 hit abilities, Endurance caused by Mettle Of Man will not when you are healthy...Why is mettle different than the other girls?
-
Freddy Friday
-
So I like some of these, except the Infection cannot be cleansed
but I do recommend changing the spelling error in the ping related issues as you spelled "now" instead of "not"
-
It would be rather interesting to see serial killers in dbd, but I don't like the idea
I am cool with killers being influenced from real life serial killers, but seeing Ted Bundy or Charles Manson as a killer would be a bad idea imo
-
@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1737797#Comment_1737797
Yeah damn that, Spirit was terrifying already
Yeah even Oni is afraid of her
-
-
@KrazyKatFTW said:
Franklins is a ######### perk, if a killers uses franklins I will take it as an indicator of how they intend to play the game and get out asap, I don't want to play with players like you
thats it, give me your medkit
-
@MeneLaw said:
I just hope is a spirit v2😂
New killer: Spirit's mother
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1737766#Comment_1737766
Hmm,i guess they would have to rebalance around that fact.
But still,i would rather see breakable walls being more interactive for both sides.
Because now they are either
A) useless
B) a wall you HAVE to break
C) a wall you ignore because it helps you
And you have to waste your time as a killer at the start of the match to break them
breakable walls usually hurt the killers who need the early game time (i.e killers like Trapper) the most, which is why I kinda wanna try to rework breakable walls as well
-
that would be interesting to see, however I have always wanted to test out if the broken effect was not visible to the killer
-
@Leachy_Jr said:
Honestly I really would not prefer that due to the fact badham exists and map offerings.
It's situational AF I know, but Id really not have an infinite window opened on an already extremely survivor sided map. Same goes for dead dawg except it's more balanced and not survivor sided.
If walls were rebalanced, then yea Id like it. Hell Id probably even want it as a base mechanic.
yeah I forgot that for some reason Breakable walls are always around infinites, I haven't played killer in a while after Pyramid Head's recent bug ticked me off
-
@OniWantsYourMacaroni said:
Disagree,you shouldn't tie a game mechanic to a perk.
then that means AMN shouldn't be tied to pallets either
-
THE HAND
