Hoodied
Hoodied
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Why does this post exist again, I mean not to be rude but this game started out as a pc exclusive game and all, edit:showing why this game has a big piece of pc updates that affects console players, and swf is not hat big of a problem, you guys/gals are just hitting it with hate because of coms existing
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@Jplanas98 said:
Let me get this straight. So a survivor goes to vault the window and I catch them, but mid animation the game decides "Nah, they can go" and the survivor vaults through the window. And then when playing the Doc, I shock a survivor approximately 2 second before they're able to reach the window to vault it, meaning they shouldn't be able to vault right? Apparently not, because in the middle of them screaming the survivor hopped right through the window. This happens multiple times, and the survivors were even able to drop pallets mid game.Mmmmmmh, no they can scream mid vault and it also sounds like phantom grab, which is the survivors ping towards the killer, or the connection to the killer
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@IamFran said:
For me it's a buff.- One of his perk is now good. it was useless before.
- Better jigsaw boxes positions.
- Decreased terror radius fade time.
- Combat straps are no longer mandatory.
All in exchange for an increase of 4 meters terror radius is a good deal IMO.
Also, there are some people who play pig using Distressing and Unnerving Presence. so for them this is a complete buff without almost any handicap.
one of his perk is now good, your talking about surveillance right, also I always knew amanda young was a transgender
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@Sinner said:
I had a rank 1 game vs a nurse that I ran across swamp map for 3 gens (not in the big boat). Eventually she caught me and put me in the basement and camped me til I died.
My build was No Mither, Resilience, Prove Thyself and Sprint Burst.
I didn't t-bag or had any bm.
When you have to camp the No Mither guy to punish him cause you're too bad at blinking, of course I will remove Sprint Burst and slot DS.
Sorry, just venting, some of these players are just unbelievable.She camped you because you had no mither, and was assuming that you had perks to increase generator speeds, like resilience
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It already is, its just really buggy, how I know this my friend connected the keyboard and mouse to xbox and was stuck walking in circles
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This game still being alive and getting worked on
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@Scgamecock86 said:
Have they said anything about a start date?Near the end of january so soonTM
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@NeoVid said:
Here's a screenshot of the new and improved totem placement!wow, thats improved indeed
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@Pudding said:
we all know it - youre out already and get hit on the edge of being outside and poof item gone even tho you were out and you see the item on the edge
why is that a thing? like... i see that its a thing in each trial but droppin it on the edge of escaping... come on.helps counter flashlight saves
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@ChesterTheMolester said:
Erm i can only guess that it has something to do with Trapper and generators...I would like that there are different issues available for the survivors, in addition to the hatch and generators, other goals.
The mode "kill your friends" is frustrating since it is offfline ... then you have to find 5 friends to play the killer in a real part .Just translated it off of google
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@Nickenzie said:
ToxicFengM1n said:@Vietfox said:
Yup, happens from time to time.
oh, cause I keep getting Whoops there is an error
I tried giving @Vietfox and you a awesome reaction but I also got a "Whoops! There was an error!"
seems as if forums got nerfed
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@TheWraith883 said:
@Vietfox said:
You should stop being bothered by people spamming the crouch key. It's just a game...Then survivors shouldn't be bothered when the killer tunnel or camp it's just a way of playing.
you know your feeding their ego right?
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@Vietfox said:
Yup, happens from time to time.oh, cause I keep getting Whoops there is an error
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@Master said:
I thought the mid chapter patch was supposed to fix the sound problems that has been introduced with the new engine?
I still cant hear footsteps of a survivor running directly around me..... same with breathingAnd apparently the killers breathing got a lot louder (rip myers)
intense stalky boi sounds, also before mid-patch I could hear myers tier 1 breath like a f*cking rocket, as survivor
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@ModernFable said:
Poweas said:Of course your mad because of 5%. Grow a pair and calm down dude. It's not the end of the world.
Not mad because of 5%.
I’m bothered by the fact they potentially buffed one of the best perks in the game, as opposed to buffing one of the dozens of borderline useless perks still in the game.
mmmmmh, hmmmmmmmmm, mmmmmh, no, selfcare being one of the best perks in the game is opinionated, it getting a 5% buff to medkits did nothing pretty much but change the amount of charges it has, its not a big deal, and the opinionated part explanation, selfcare takes too long to heal with now, so it is out used by medical kits from what I have seen, I even use medkits over it, you want healed, use empathy or bond they can be used easier and also cannot be countered easily without running blindness addons and perks
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@AshleyWB said:
I would rage quit.lol
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The moon is out during the trial, never day, so all the survivors would possibly die for real when the day appears, and the camp fire looks like the sun too, but its just a theory (A GAME THEORY)
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Yell as loud as possible to the entity that I beat my **** so hard that my left leg has gone numb
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please?
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@Gengarism said:
@ToxicFengM1n said:
@Gengarism said:
@ToxicFengM1n said:
I have never got an infinite loading screen, is this pc only?Likely. It would likely have something to do with other processes running on your computer. More times than not it will happen to somebody running and using another program, such as a web browser. Either that or simply being tabbed out. The game feels so delicate now in loading screens.
At the moment some players' games refuse to initiate any loading progress at all, which will also not allow others to load. Instead the other players will sit at a mere 7%~ loading progress until the affected person (at 0% loading progress) closes their game. If not this, then sometimes a player's game will go unresponsive at any point in the loading screen if they are doing any other tasks on their computer, also preventing the others from getting in game until the affected player decides to end the game in task manager.
I said pc only because I play xbox one....
I know I'm just explaining what us PC users are going through.
oh, okay, did you try turning in off and on again?
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I don't mind, nobody really heals against legion anyways
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@Bug_Reporter said:
@ToxicFengM1n said:
what was wrong with legacy nurse?Her legacy head wasnt as bright as the rest of the set, very displeasing for the eyes.

I see now, that looks strange
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what was wrong with legacy nurse?
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hmmmm
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its a challenge like for example, running no mither without dead hard and boosting perks, just no mither and ooo
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@Gengarism said:
@ToxicFengM1n said:
I have never got an infinite loading screen, is this pc only?Likely. It would likely have something to do with other processes running on your computer. More times than not it will happen to somebody running and using another program, such as a web browser. Either that or simply being tabbed out. The game feels so delicate now in loading screens.
At the moment some players' games refuse to initiate any loading progress at all, which will also not allow others to load. Instead the other players will sit at a mere 7%~ loading progress until the affected person (at 0% loading progress) closes their game. If not this, then sometimes a player's game will go unresponsive at any point in the loading screen if they are doing any other tasks on their computer, also preventing the others from getting in game until the affected player decides to end the game in task manager.
I said pc only because I play xbox one....
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@PiiFree said:
@ToxicFengM1n said:
Players enter in and out of the chase when doing generators unless the killers afk or is boosted, really, this is a fact too, I have never entered a match where I don't get into a chase, it just shows that either you are doing gens and playing hide and seek with the killer, and like I said, they are afk or boosted, also wanting to stay rank 1 requires pips I believeDo you know what gen rush means? You're not pointlessly looking for chases, you're doing the gens and gtfo. Any sort of interaction that's not totally required is a waste of time and hurts the gen rush.
One person at a time keeps the Killer busy while the rest rushes the gens. You don't have time to fill up the Chaser points for everyone and don't even get me started with Benevolent. When there's only 1 hook done you won't get ######### in that emblem either.
Gen rush won't make you pip as Survivor and according to your logic, that means it's NOT doing the objective.
Deal with it.
yeah, but not always will you be on a gen due to a killer, ######### is this logic you think I follow I said that because the objective is to kill all survivors, not a singular survivor, the survivors objective is do gens and gtfo
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@Master said:
ToxicFengM1n said:@KissyKissy said:
At least in low ranks like me. When I get teabagged, I hook them and face camp them and nod my head. Then I swing at them to let them know who's boss. If you don't like it then you shouldnt have teabagged.
However, I started noticing that even though I did so and only expected that one kill, I would still get 3 or more kills due to altruist zealotry. So I go Trapper, began adding Insidious, NOED and M&A, then I plant 3 traps around hooked victim and hide nearbye. This last game I downed 3 people and stacked there bodies on top of each other. lol Then I let them bleed out while I set more traps over and over simply for more BP.
I'm gonna camp all the time and if you dont like it that's too bad. Maybe you should try doing gen's. lol
yeah, camping ruins your rank so, its not a strat if your losing the one thing you need, once survivors notice your camping they should leave you unless your a rank 20, if you are, you better hope you dont play console or else your gonna have a bad time
Who cares about rank? It's the last thing you need in this game

I am just saying, if he/she is there I will punish them for camping, do it alot and this will make it even funner
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@weirdkid5 said:
@ToxicFengM1n said:
@weirdkid5 said:
@ToxicFengM1n said:
Before this one gets closed I have a question, genrush is doing the objective deal with itCamping is doing the objective, deal with it.
@weirdkid5 said:
@ToxicFengM1n said:
Before this one gets closed I have a question, genrush is doing the objective deal with itCamping is doing the objective, deal with it.
Camping damages one of your emblems so it is not objective and if survivors know your camping you will lose
Pips are irrelevant for someone that just wants to Kill or has already hit Rank 1. This goes for both Survivors and Killers.
If you wanna go that route, genrushing is damaging to your emblems too, because if you finish the game too fast you won't have time to earn Benevolence or Evader.
Players enter in and out of the chase when doing generators unless the killers afk or is boosted, really, this is a fact too, I have never entered a match where I don't get into a chase, it just shows that either you are doing gens and playing hide and seek with the killer, and like I said, they are afk or boosted, also wanting to stay rank 1 requires pips I believe
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@weirdkid5 said:
@ToxicFengM1n said:
Before this one gets closed I have a question, genrush is doing the objective deal with itCamping is doing the objective, deal with it.
@weirdkid5 said:
@ToxicFengM1n said:
Before this one gets closed I have a question, genrush is doing the objective deal with itCamping is doing the objective, deal with it.
Camping damages one of your emblems so it is not objective and if survivors know your camping you will lose
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Before this one gets closed I have a statement, genrush is doing the objective deal with it
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that just sounds like salt to me
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I have never got an infinite loading screen, is this pc only?
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laughs like mickey mouse your buff to adrenaline is aw- wait are you even reading the messages your getting
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@KissyKissy said:
At least in low ranks like me. When I get teabagged, I hook them and face camp them and nod my head. Then I swing at them to let them know who's boss. If you don't like it then you shouldnt have teabagged.However, I started noticing that even though I did so and only expected that one kill, I would still get 3 or more kills due to altruist zealotry. So I go Trapper, began adding Insidious, NOED and M&A, then I plant 3 traps around hooked victim and hide nearbye.
This last game I downed 3 people and stacked there bodies on top of each other. lol Then I let them bleed out while I set more traps over and over simply for more BP.
I'm gonna camp all the time and if you dont like it that's too bad. Maybe you should try doing gen's. lol
yeah, camping ruins your rank so, its not a strat if your losing the one thing you need, once survivors notice your camping they should leave you unless your a rank 20, if you are, you better hope you dont play console or else your gonna have a bad time
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@ad19970 said:
I don't understand the post. Just because it was already nerfed doesn't mean it's fine now. The simple fact is that it's a free escape for survivors and that it wastes a lot of time of the killer, which is too much considering how fast gens can be repaired.I, was not saying that, it still needs a nerf and I answered the last persons thing upon this, it helps with people saying that devs don't do anything to the perk ds
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@Swiftblade131 said:
Isn't that EAC's job?Oh wait... EAC. Easy Anti Cheat... EAC... EA...C...
What was I saying? Oh yeah, EAC sucks!
EAC, remove C
EA sheeeeeeeit -
@artist said:
you should be told you're exposed the moment you're exposed change my mindnoed nerf devour hope nerf, no don't like it
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@KissyKissy said:
@JetTheWaffleCat said:
There's a little something called look around before picking up a survivor immediately to look for sabo gods..You dont get it. Let's say I do find a hook in reachable distance; then, the survivor goes to that hook while im carrying the other survivor and sabo's that hook. Now do that over and over. So tell me, what am I supposed to do? Keep picking them up, have them sabo, then the survivor escapes? Im supposed to do this over and over?
drop the survivor your carrying and beat the sabo to death
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@Myerinodudd said:
Why some people (especially killer mains like nurse and legion) loves corn maps? Its powerful for survivors but for killers nowho told you that, I despise corn maps as much as I despise the game, and play legion and nurse
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@Vietfox said:
ToxicFengM1n said:@Vietfox said:
@Master said:
@Vietfox said: @Master said:
@ToxicFengM1n said: They have nerfed Decisive strike before, if you dont remember Adjusted the "Decisive Strike" Perk (new values are 3/3.5/4 reduced from 3/4/5) No offense, but what is the purpose of this thread?
This was all part of a plan to get your attention. Well guess he has our attention. Now that we are here, what should be discuss? How broken DS is? :smile: I swear, good teams just need 1 DS AT MOST to do well, 4 DS is a clear sign of some survivors there suck (and also quite rare to see).
But i'm all down to nerf DS for non obession survivors, like increase 10 or 15% the wiggle progress needed for EACH survivor running it.
I know about the 4 ds idea that is really f*cking annoying, but they changed it (a while ago) slightly to where it required wiggle, and I liked that, I only made this post to show that ds is currently getting reworked (don't believe me, remember the huge ds skill check idea that was cancelled?) This perk is still a strong perk, but just remember, perks help reduce the chances to land it and reduce the stun time
Many perks are strong IF the player running it knows how to use them.
I don't run DS because i don't like 1 time use perks, but Resilience is always in my build when playing with friends. That perk reduces the gen repair time by around 7 seconds (Freddy's dream transition) and can afford to stay injured most of the times, then i heal myself with adrenaline (Resilience also works with other actions like healing, vaulting, openning exit gates... A really underrated perk)I don't run ds because I miss the perk alot and don't enjoy the ability to take the killers hook, I go down, the killer deserves the hook
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@Master said:
@ToxicFengM1n said:
@Vietfox said:
@Master said:
@ToxicFengM1n said: They have nerfed Decisive strike before, if you dont remember Adjusted the "Decisive Strike" Perk (new values are 3/3.5/4 reduced from 3/4/5) No offense, but what is the purpose of this thread?
This was all part of a plan to get your attention.
Well guess he has our attention.
Now that we are here, what should be discuss? How broken DS is?

I swear, good teams just need 1 DS AT MOST to do well, 4 DS is a clear sign of some survivors there suck (and also quite rare to see).
But i'm all down to nerf DS for non obession survivors, like increase 10 or 15% the wiggle progress needed for EACH survivor running it.I know about the 4 ds idea that is really f*cking annoying, but they changed it (a while ago) slightly to where it required wiggle, and I liked that, I only made this post to show that ds is currently getting reworked (don't believe me, remember the huge ds skill check idea that was cancelled?) This perk is still a strong perk, but just remember, perks help reduce the chances to land it and reduce the stun time
Yes you can use unnerving and enduring to POTENTIALLY lower the effects of DS. Thats 2 killer perks to deal with a single survivor perk. (Remember 16 vs 4 perks)
Also what if the survivor simply hits the skillcheck even if the bar is lower and what if the survivor goes down close to a loop. Then you wasted 2 perk slots and didnt even coutner DS

Which is why I started eating the perk and always thought of the words "outplayed" when they used it, I run perks that help in the chase but, sometimes I get pissed off when survivors use DS and message me gg ez after running self care ds flashlight
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@Master said:
@Vietfox said:
@Master said:
@ToxicFengM1n said: They have nerfed Decisive strike before, if you dont remember Adjusted the "Decisive Strike" Perk (new values are 3/3.5/4 reduced from 3/4/5) No offense, but what is the purpose of this thread?
This was all part of a plan to get your attention.
Well guess he has our attention.
Now that we are here, what should be discuss? How broken DS is?

I swear, good teams just need 1 DS AT MOST to do well, 4 DS is a clear sign of some survivors there suck (and also quite rare to see).
But i'm all down to nerf DS for non obession survivors, like increase 10 or 15% the wiggle progress needed for EACH survivor running it.Even if DS is only used once, its still far too strong for a single perk. Just my opinion though
A DS nerf shouldnt even have the highest priority right now.What needs to be adressed with highest priority is the SWF/solo gap and the ranking system. Playing killers, games are like night and day. One game a SWF completely obliterates you and the gens pop like crazy. Next game you 4k without a single gen done due to bad/no communication.
Playing solo survivor is so frustrating at the moment that I barely do it anymore. EIther your matched with a SWF that will leave you die such that they can escape or you get boosted survivors that dont actually belong into ranks above 15
In my opinion freddy and swf need to be changed, freddy is getting reworked but swf is getting really annoying and the prove thyself buff that they made I don't like
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@Vietfox said:
@Master said:
@ToxicFengM1n said: They have nerfed Decisive strike before, if you dont remember Adjusted the "Decisive Strike" Perk (new values are 3/3.5/4 reduced from 3/4/5) No offense, but what is the purpose of this thread?
This was all part of a plan to get your attention.
Well guess he has our attention.
Now that we are here, what should be discuss? How broken DS is?

I swear, good teams just need 1 DS AT MOST to do well, 4 DS is a clear sign of some survivors there suck (and also quite rare to see).
But i'm all down to nerf DS for non obession survivors, like increase 10 or 15% the wiggle progress needed for EACH survivor running it.I know about the 4 ds idea that is really f*cking annoying, but they changed it (a while ago) slightly to where it required wiggle, and I liked that, I only made this post to show that ds is currently getting reworked (don't believe me, remember the huge ds skill check idea that was cancelled?) This perk is still a strong perk, but just remember, perks help reduce the chances to land it and reduce the stun time
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@Master said:
@ToxicFengM1n said:
@Master said:
@ToxicFengM1n said:
They have nerfed Decisive strike before, if you dont remember
Adjusted the "Decisive Strike" Perk (new values are 3/3.5/4 reduced from 3/4/5)No offense, but what is the purpose of this thread?
To show people that they have nerfed this perk before, because I seen before making this that devs are afraid to do anything to decisive strike and they have before, also I was hoping that this would reduce the amount of nerf decisive strike but that failed : (
DS is still BY FAR the strongest perk in the game.
Just because it already has received a nerf ages ago, that doesnt mean that its in the right spot now.breaths in in my opinion its strong, but a one-time use perk, it can be game changing, can be, I know this is a forum page but, if the developers are not doing anything with a perk post, they might be working on a rework for it currently
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@Swiftblade131 said:
@Master said:
@ToxicFengM1n said:
They have nerfed Decisive strike before, if you dont remember
Adjusted the "Decisive Strike" Perk (new values are 3/3.5/4 reduced from 3/4/5)No offense, but what is the purpose of this thread?
Probably because of all the "Nerf DS" threads
So now every time a new one is posted toxic survivors can say.
"BuT iT hAs AlrEaDy BeEn NeRfEd"
No,no,no, in my opinion (before i hear f*cking survivor main I play killer 75% of the time) Decisive still needs a nerf but not right now
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@Master said:
@ToxicFengM1n said:
They have nerfed Decisive strike before, if you dont remember
Adjusted the "Decisive Strike" Perk (new values are 3/3.5/4 reduced from 3/4/5)No offense, but what is the purpose of this thread?
To show people that they have nerfed this perk before, because I seen before making this that devs are afraid to do anything to decisive strike and they have before, also I was hoping that this would reduce the amount of nerf decisive strike but that failed : (
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@witulo said:
- Looping (BAD GAME DESIGN)
- Camping (BAD GAME DESIGN)
- Hatch (BAD GAME DESIGN)
- Huntress hatchets, Hillbilly chainsaw (Ridiculous collisions)
- Decisive strike (Fixable, but devs are absolutely petrified to change it, pathetic really!)
me reading this hurt my brain, they changed ds before, huntress and chainsaw is ping and rubber-band/bandwidth, hatch is to give survivors a last chance, camping is counter able, looping is also counter able for not falling for it like a rank 20 killer
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Best: Haddonfield
Worst:The gameChange my mind
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@XavierBoah17 said:
I have an idea for a perk but idk.Enraged:
When stunned by a pallet, increase movement speed my 6% for 1 second. For every gen finished, Increase duration by 1 second but decrease speed bonus by 1%.Or
Unbound Strength:
Every hit survivor grants a token. Hooking a survivor grants 5 tokens, up to a maximum of 10 tokens. When at 10 tokens, your next attack triggers the expose effect. Lose 6 tokens for hit attacks or lose 2 tokens for missed attacks.Unbound strength was my original idea for cancerous strike, but I though mmmmh one hitting survivors with legions power seems balanced