Hex_Ignored
Hex_Ignored
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Trickster is a boosted huntress
Let that sink in. No really it is waiting for you
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2313032#Comment_2313032
I'm assuming your referring to sally
Not exclusively; all of the ranged killers (deathslinger, trickster, huntress) and to a lesser extent victor, demogorgon, pyramid head and now nemesis all share the same "weakness" that they more or less require the accurate aiming offered only by mouse and keyboard. I am not saying they are unviable or impossible to play on console, but why can't we have more killers like trapper, wraith, doctor, nightmare, pig, etc. that do not require precise aiming? The last one was blight (at least after his qol fixes for console) and before that it was oni who also needed console adjustments. I am just kinda frustrated that at least half of their playerbase (pure speculation btw) is on console and they keep releasing killers that are harder to play on console so sorry for the rant...
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Fortnite demogorgon should be considered a crime and whoever voted for him(it?) needs help
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I like getting sneaky hits with wraith or ghostface because I can't be bothered to play ring around the pallet with a survivor for 10 minutes
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Reworked but not removed
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If you are really good with nurse you can go down the hyper aggressive path with starstruck/infectious fright/bbq/lethal pursuer (you could substitute BBQ or lethal pursuer with agitation to get more value out of starstruck but that's up to you)
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I know what I don't want: another killer where you are at an inherent disadvantage just for playing with a controller
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We all know there is only one anime that would fit the dbd aesthetic: pokemon
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Blight and felix
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I hate the breakable walls and I miss the little balcony and the hook. So all in all realms beyond strikes again and makes the map even worse
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Corn
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I would post one of lower quality but I was too lazy to look for one
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Yesterday I put my controller down when the game started to go use the bathroom and when I came back the game was over and I escaped. For research purposes I tried the same with killer, just putting the controller down and leaving the room. To my shock when I came back the game had ended in a 4k. So I concluded nothing takes skill in dbd.
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I don't think the swamps have infinites (yet) but they are definitely up there with corn-pocalypse farm, god pallet plant and HadNoFun field in terms of horrible and unpleasant maps
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yes
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Overheat is such a dumb and unnecessary mechanic that it never should have been implemented
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I'd say not other characters teachables but I think picking one of the generic perks to at least have a full loadout would be nice
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I used to play from time to time but now I literally can't because of all the crazy freezing and lagging going on and it makes me sad. So yeah I feel kinda apathetic
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You know if I could play the game maybe I would make plans
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Self mori
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Bbq because without it the grind is unbearable + the aura reading can come in handy from time to time
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Upon using ds the entity should just mori the killer and award all bloodpoints that killer earned to the poor tunneled survivor. All other survivors have their bloodpoints doubled. Naturally this counts as a perfect escape
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There are no tents in dbd so how can a killer camp?
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@kiwifroot said:
https://forum.deadbydaylight.com/en/discussion/comment/2298493#Comment_2298493
Like I said I was forced to take a teachable to progress in bloodweb because there was nothing else to take
I was referring to the other post that stated to unlock the higher teachables you need to unlock the lower ones first
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100% agree, the many limitations on surge are dumb and unnecessary, they should remove at least the basic attack restriction
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If survivor is so hard and unbalanced, why do you play it?
Btw your bait is getting so bad, maybe you should increase your baiting skills instead
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when in doubt farm it out
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I like your ideas. They should also make the hitbox of the tentacle a bit larger/wider. Right now it is so tiny that it makes deathslinger and trickster blush. Tier 3 should allow you to break pallets and hit survivors in one fell swoop as right now tier 3 is underwhelming
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@Phasmamain said:
Compared to sprint burst dead hard is fine
sprint burst at the very least requires some exhaustion management unless you want to walk everywhere. Dead hard is literally just "whoopsie daisy I made a mistake in chase. Good thing I have the E key". I am not saying sprint burst is weak, it is very strong, but dead hard is just so much easier to use for just as strong of an effect it's ridiculous
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it probably went something like this
devs: ok so no-one likes this map what can we do to make it more enjoyable?
intern: add 5000 god pallets and insert breakable walls that are annoying to both killer and survivor
devs: genius! Do want a job on the balance team?
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If the devs don't plan on buffing him the least they could do is rename him to "the joke" because that's what he is
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I think OP just wants to hear that no killer takes skill and that a braindead goldfish could 4k with every killer on the roster (except trickster)
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they clearly were just better, you need to up your game /s
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ruin/undying is their best regression combo as even victor can use it unlike pop goes the weasel for example. Sloppy butcher is solid as it keeps survivors injured longer, giving victor a better chance to down them, though only Charlotte can apply it, and thanatophobia is another perk that is active while you control victor and punishes them even more for staying injured.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2299989#Comment_2299989
How can that abomination possibly be your favourite?
It was marvelous. Finally legion was what could be described as a solid mid tier
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Legion's infinite mending
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pretty good job so far
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All the time. I thought this was a switch problem but apparently not
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Now now that is not true. You can now finally hear Freddy's laugh again when you select him. The game was unplayable before that
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You are not forced to buy the teachables. For example I unlocked pop goes the weasel without unlocking coulrophobia
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hangman's trick should be reverted to its PTB version
Fire up should have a numbers increase and maybe a movement speed boost
cruel limits should be map wide and have a longer duration
gearhead should be reverted to its PTB version
dead man's switch should work on any survivor and lose its obsession part
beast of prey should start as soon as you enter chase and also suppress chase music for the survivor
territorial imperative should not have a range requirement and show auras
overwhelming presence could additionally have old franklin's demise effect where it immediately removes charges upon hit
monstrous shrine should spawn both basements (if possible), speed up sacrifice in the basement tremendously, make self unhooking in basement impossible, award bonus bloopoints like BBQ for basement hooks, make hook struggle skill checks in basement harder
remember me should have a number increase and maybe apply some kind of penalty to the obsession (like decreased aura reading range)
bloodwarden should be "charged" as soon as you hook someone after all gens are done and once "charged" activates itself upon the exit gates being opened
forced penance should apply incapacitated
death bound should additionally expose the healer if they stray too far from the healed
blood favor needs to lose its status as a hex OR have no cooldown and an increased range
thrill of the hunt should have the effect of old undying which shows auras if survivors cleanse hexes
blood echo should work like mangled in that its effects stay active until a survivor is healthy again
play with your food should only lose stacks for successful offensive actions
hoarder needs its old effect (that never worked) which reduces rarity of items in chest
coup de grace should not be token based and instead become active every time you are in chase with an injured survivor and after use it goes on cooldown
surge should work with every attack
dragon's grip, oppression, trail of torment, surge, thrilling tremors, I'm all ears should all have reduced cooldowns
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"must haves" that work on basically every killer are: BBQ (leatherface), pop goes the weasel (clown), infectious fright and corrupt intervention (plague), ruin (hag), undying (blight), tinkerer (hillbilly)
and then there are good perks that are really good on some killers but underwhelming on others so I wouldn't go for them first and get them later, these include: every perk from nurse, monitor and abuse (doctor), discordance (legion), devour hope (hag), surge (demogorgon), thrilling tremors and I'm all ears (ghostface), save the best for last (myers), bamboozle (clown), haunted grounds and spirit fury (spirit), enduring (hillbilly), starstruck (trickster)
As others have pointed out the two generic perks sloppy butcher and whispers are solid as well if you have nothing else
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It's not exactly a scream but I hate the sounds Jeff makes when you carry him to a hook
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Jane is 80% booty so what should myers stalk?
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I think the contamination changes are a bit much but otherwise solid ideas. The tentacle injury you suggest would be a better reward for reaching tier 3 imo.
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Kyle and Karen
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Monstrous shrine. How is such an op and oppressive perk still allowed in the game? Just had a match against basement trapper and he was carried so hard by monstrous shrine it was disgusting. Free win because he brought that perk. When will brainless killers learn not to crutch on this unfun perk?
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I feel like it's a win if I was able to achieve something. The only thing I really rate as a loss is being so completely and utterly outmatched by the opposition that you can't do anything. For example if you encounter a good nurse as survivor or a decent swf as killer. There is just nothing you can do in these situations except accept the 4k/4 man escape of the other side and move on
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Nurse because it's either a free win if it's a baby nurse (which is boring) or the match ends in 2 minutes because it's a good nurse (which also isn't fun). Every other killer has to play around tiles but not nurse. I am NOT saying she is broken or op and I am also NOT suggesting nerfs, I just don't enjoy versing her
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2287628#Comment_2287628
What the hell are you talking about??
I am talking about the people that say stuff like: "the game is unwinnable for survivors, every killer is op needs to be nerfed". They are either not serious or rank 20s

