GrootDude
GrootDude
About
- Username
- GrootDude
- Joined
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Comments
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I guarantee you that if you reach purple or red ranks safety pipping won’t be this easy.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/589340#Comment_589340
It's really frustrating having this bug, tbh. Like, I really don't want to use/abuse it, but it's hard to avoid being influenced by it when there is nothing you can do at all to avoid making it happen. Just turn the wrong way once and boom, I am getting information I am not supposed to get.
I agree, this bug kinda makes surveillance useless and it is a favorite of mine.
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@NMCKE technically technician and lightweight have a condition, technician requires you to be working on a gen or fail a skill check, lightweight requires you to be running.
A better example would be DS since it mostly relies on the killer activating it.
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You have no choice with this bug. We’re all forced to be exploiters till it is fixed.
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/588663#Comment_588663
I'm willing to bend and say maybe C tier but B tier is EXTREMELY generous for a killer with nearly nothing going for him at present.
At least you aren’t putting him in the F tier.
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/588663#Comment_588663
Rant incoming.
What does Bubba have going for him? Let's look at some aspects of a killer power that he could have.
Map pressure: Nope.
Tracking: Non-existent.
Chase: Hoo boy. His instadown is reliant on Survivors mistakes and can be avoided by simply vaulting a window or turning a couple sharp corners. He's looped till Daylight. So none.
Mindgame potential: No.
Game slowdown: None.
Bubba has nothing. His power hinders him more than it helps.
You have to create map pressure and game slowdown by slugging. How many killers have tracking in their basekit? You must not be good with LF if you think his chainsaw relies on survivors mistakes, you can hit survivors through windows if you time it perfectly. You have to create mindgamed,just like most killers.
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@go1gotha said:
https://forum.deadbydaylight.com/en/discussion/comment/589246#Comment_589246
I did not mean that it was only for the survivors, of course, the killers should receive it too.
My mistake, still like your idea though. :)
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I’d prefer current noed, honestly it’d be hard to rework noed. Until it gets something continue doing the bones like you said you do. :)
Here is a tip guys, at the beginning of the game don’t do gens and look for totems.
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It wouldn’t bother me. These add ons don’t bother me and I’ll jut chainsaw you. ;)
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/589253#Comment_589253
You mean like Gohan?
Just go train with Piccolo again.
Leatherface is life now, Piccolo ain’t worth my chainsaws time. >:v
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/589198#Comment_589198
Survivors opted for the "looping" and bullying the killer and the devs catered to the masses. The survivor meta now is to ALWAYS sprint in the wide open like a headless chicken and the nurse is strong against that meta. She's the killer, respect her and play smart for a change.
I never see survivors running around like headless chickens. Are you referring to your play style?
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@thesuicidefox they exist on PS4 too, I was one of them. Took a break and lost my skill.
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@DaS_only that is a good point for those who don’t use spine chill/premonition.
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This isn’t a bad idea in my opinion but I think killers should also get it, just to be fair.
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Claudette
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These nurse threads are quite enjoyable.
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Ruin typically gets cleansed quickly, once it gets cleansed you need to apply pressure. (Slugging whenever you know where someone is, keeping chases short, if they’re healing then try to keep them wounded and don’t be afraid to play dirty.) I’ve used these tips for awhile and I’m slaying with LF, before rank reset I was doing this with piggy in red ranks.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/588079#Comment_588079
Leatherface/Bubba is unquestionably the most underrated killer in the game. He is definitely -in the right hands and with a decent build- one of the stronger mid tier killers. The thing is most people have absolutely no clue how to use his chainsaw effectively and turn into M1 killers even against average survivors. That doesn't mean he's weak. It means most people just can't play him well.
This is 100% true, it also applies to pre-rework Freddy.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/588646#Comment_588646
Okay I think we're on to something here... she may be actually balanced after these changes... though the roar should start right as the player hits the ambush button that way the survivor gets just enough notification that Amanda's going dashing...
And make it louder.
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@Awakey said:
Freddy tier is now bubba tier. Change my mind.
Bubba is a solid B tier killer if played right.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/588644#Comment_588644
Why stop their? Make ambush take 13 seconds to activate and remove un-crouching without ambushing
*there editing crashes my forum.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/587953#Comment_587953
End game nerds were not enough... they need to revert the crouch changes... piggy broken because of this /\
Why stop their? Make ambush take 13 seconds to activate and remove un-crouching without ambushing
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/588600#Comment_588600
Cause people would be stomped into the ground for every little mistake they made. Nobody wants that done to one self.
People should learn from their mistakes.
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@MySpaceBarsBroken said:
https://forum.deadbydaylight.com/en/discussion/comment/588614#Comment_588614
They are wrong, and not very intelligent. That's why their game has never grown in its player base. At best they're consistent. Trust. Look at the state of this game. Its dying. The community is dwindling and this is all that's keeping it afloat. Wake up
So now you’re insulting the devs because people disagree with you? You can’t expect people to take you seriously.
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Leatherface isn’t the worst killer y’all:/
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Why can’t people get their own videos as proof? Most of these threads turn into a “this streamer says X so your streamer is wrong about Y.)
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I already run two of Claudette’s teachables (while solo) and I could make room for Franklin’s demise.
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I like this idea.
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@Stabbicus said:
https://forum.deadbydaylight.com/en/discussion/comment/588423#Comment_588423
But proof has no place in threads about Killers being OP!
Survivors believe they get to decide who needs a nerf and yell as loudly as possible to get it. ;)
Can’t we stop with the (quite possibly false) labeling?
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@OpenYoureyes said:
https://forum.deadbydaylight.com/en/discussion/comment/588344#Comment_588344
Imagine feeling the urgence of specifying that NO, summer is NOT over yet and, ACTUALLY writing a post to tell everybody.
Wow.
You were uninformed and people helped you.
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/588267#Comment_588267
Some of you all have selective memory, doing all of these mental gymnastics just to justify Nurse. If you put time into Nurse that doesn't automatically mean you should 4k every game. You're not the only person playing this game, it's multiplayer, other people put time into playing Survivor, but do they always escape? No.
On another note, OP just provided a video and as someone else commented. The fact that you have to evade a chase just to survive because it's borderline impossible to escape from a nurse means that she is OP. If you cant do ANYTHING, at all to escape chase, that's a problem. Because she ignores vaulting and pallet mechanics, you can't do anything. She can lunge with blinka, go through walls, see auras with perks....but you want us to "stealth".
We can't break LoS on a decent nurse because the player still had eyes and we have to run to a place to hide first WHICH LEAVES SCRATCH MARKS.
I don’t know why you quoted me.
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@My_Farewell said:
I wish summer was over, can't stand this **** heat.
Same
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@fluffymareep because I’m evil. :)
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@GrootDude said:
It ends on September 23rd.
*Summer ends on September 23rd.
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It ends on September 23rd.
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@[Deleted User] said:
Oh well, when dedicated servers come out, they can have fun sitting 30 minutes on a cooldown time for disconnecting. Then they can see which is more boring -- playing the game or sitting on their ass looking at a timer.
As someone who has played games with this system, paladins to be more specific I used to get mad if someone used my character and I wouldn’t choose, forcing the match to end. It was a five minute timer but it still broke me of that habit.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/588262#Comment_588262
i mean if you like posting useless things sure
I like posting useless things.
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@ScottJund shall I fetch another screenshot?
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Honestly I haven’t been that rank in a long time, the only thing I can tell you is learn that face-camping isn’t viable before you rank up.
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Hopefully not.
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Are they possibly testing an adrenaline nerf?
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@Ember_Hunter said:
Anyone ever stealthed like Blendette but still wa not found? I hid in a tall grass in Autohaven out in the open as Feng's original outfit, Plague passed right by me XD
I’ve done this with the full prestige Feng outfit.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/588002#Comment_588002
the fact that you do does NOT MEAN it is the correct play, I don't usually tunnel or camp and I lose many games for this.
You really cannot argue that sometimes slugging the unhooked to pressure the team can be the winning move, every high level killer does when it is required.
You can post some red ranks matches and show me how this tactic of always going for the unhooker works for you. I am curious
I am actually not allowed to upload my gameplay. I still slug people.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/587973#Comment_587973
That isn't always the smart move though, sometimes you need to down a person fast to put pressure on the team, sometimes you need to kill a survivor fast (dying light) sometimes the doors are open.
BT is already strong, no need to add another free health state. What would work better is for BT to work within 24 metres from the killer, regardless of the terror radius
I go for the unhooker at endgame without a problem, if you’re getting hit by bt before endgame then you’re likely camping and not pressuring gens.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/587965#Comment_587965
For 15 seconds? I think it could be too much, imagine 4 running it or imagine it during end game.
MoM was wrong to begin with, a cash grab it needs to stay as it is OR be completely reworked to avoid giving a free health state
I’d just get the unhooker it wouldn’t be that bad.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/587955#Comment_587955
Why don't you like idea 1 or 2? I thought they were difficult yet fair conditions to meet.
By a self-borrowed time, how would it work? Would it literally just be like borrowed time except only apply to yourself when on hook? No conditions to activate it or aura reveal?
It’d work pretty much like bt but once you got unhooked in the TR you’d get endurance.
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Myers OP.
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Idea 3 is a no. I don’t really like idea 1 and 2 either. I think it should become a self-BT.
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Piggy OP. (I didn’t have add-ons) this was before rank reset(the last one).

