Grandpa_Crack_Pipe
Grandpa_Crack_Pipe
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@CLB198 said:
2 min is 6 gens with 3 survivors and one in chase
..what?
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But the war, you have to think about the war effort!
How else will people have a healthy fun life if their favorite videogame role isn't explicitly better than the other one?
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@Moxie said:
https://forum.deadbydaylight.com/en/discussion/comment/1861389#Comment_1861389
Used to respect you as a Killer main until this moment. You clearly do not understand the time-gain DS gives. It is a 5 sec time gain if the survivors just sits beside you after stunning you.
I used to be your biggest fan, man.
I had the clown shoes, the makeup, the red nose, everything.. and then you said this one thing.
You'll never have my respect nor upvotes again, those coveted by the Gods themselves. Don't try to apologize-- it's too late.
It's over between us.
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1859386#Comment_1859386
https://forum.deadbydaylight.com/en/discussion/comment/1859010#Comment_1859010
There aren't 4x more survivors than killers. There are 4x more players playing survivor at any given time than they are playing killer. Big difference.
You are so quick to blame survivors as the reason why Developers are making the game "Survivor-sided" (which isn't even true, and this is objectively demonstrable) but if you want to see who's the most vocal on these forums it's the killers. This forum is a haven for killers complaining left and right about everything. Just looking at the front page right now you can see the topics.
Why chase status lost in moment when you chasing survivor
“To make sure Tea-bagging still feels satisfying to our players”
I just don't care anymore at this point.
"We don't actively seek to tear down perks just because they are used a lot"
That's taken from the front page right now. Not even half of it. Nothing but endless killer complaints. The most vocal people telling BHVR what to do are the killers by far. At least on this forum.
In my defense, that last one's about as big of a mockery of inordinately upset killers as I could put to words.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1862490#Comment_1862490
What people like you dont get is: it is not just an animation. If I send you a message starting with F, followed by U etc it is also not just key strokes on a keyboard. It is a message with a meaning.
Implement ingame chat and see what happens
And if it ain't butt dancing, it's going to be something else. Literally anything else.
That message is gonna get to you and there's nothing you can do to stop it short of just removing mechanics.
You choose if the message bounces off or sinks in.
Do something about it.
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@Theninjajesus said:
https://forum.deadbydaylight.com/en/discussion/comment/1862586#Comment_1862586
https://us.v-cdn.net/6030815/uploads/avatarstock/nMD1ZZFUC11XZ.png
Theninjajesus Posts: 62
https://forum.deadbydaylight.com/en/discussion/comment/1862149#Comment_1862149
But what are they supposed to do?
They can't put sometthing like a cooldown on it because it would mess with gameplay (e.g trying to stealth around,trying to dodge huntress hatchets at low wall loops etc.)
Why can't they institute a penalty? If it's toxic and they can't appeal to their sense of respect for their fellow human (ha), then why can't they get the exhausted condition for doing twenty squat thrusts right in front of me? If I were a person and just started popping off calisthenics in front of an angry man with a machete chasing me, odds are I'd be tired if I just spent the past two minutes sprinting away from him.
THAT? THAT unedited post? God you're just a horrible bad-faith negotiator.
Calm down, junior.
We're still talking about video games here.
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This is quite possibly the silliest extended waffling about actually nothing i've seen so far.
Keep it up.
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IF YOU SCREAM LOUD ENOUGH YOU WILL BE CATERED TO
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See, she can't get you if you're dead.
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@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/1861027#Comment_1861027
not only that, but you the killer could not have picked him up, because the hooked survivor was in the way. It's just just a dick move, it's an actual exploit.
Yes, that's why I told you to report them for doing their dumb idiot exploit that doesn't actually help them.
You aren't going to see BHVR personally execute them before you as retribution for doing this bad mean thing, but that doesn't mean they aren't doing anything about it.
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@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/1860999#Comment_1860999
I was a survivor who witnessed another survivor holding a killer in pallets, using the "downed under a hooked survivor" exploit, and generally be toxic, to the point where the killer DCed, and the survivor's response is to say "lets gooooooo", i responded "######### did you do that?", he then responds "it's fun to bully baby killers". The most messed us part is that i've seen this happen multiple times for years.
Being downed under a hooked person's a terrible idea, lets the killer camp two people at once.
I don't know if you're expecting the almighty hand of BHVR to sense your plight and personally reach into your game, pluck him out before your very eyes and dump him into the banned bucket, but report him for exploiting and move on.
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What?
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If Killing Floor 2 could do some amazing carnival metal, this game could do some whimsical-yet-horrifying carnival tune to go with being chased by a giant hedonistic serial-killer clown.
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@Jyn_Mojito said:
https://forum.deadbydaylight.com/en/discussion/217977/theyve-won
I only came here to tell you the post was beautifully written. I thought I was reading a Star Wars/DbD crossover piece 👏
Love ya, babe.
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And so begins the twentieth 'jerk.
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The Yes breed of killer.
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Please, God, just nerf these survivor perks already.
DS, UB, OoO, SB, literally just toss it all in the trash so all the whinging can stop.
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Y'all got some of that
that mmmm
that
*lip smack*
Orange juice?
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I love it.
"Afterpiece antidote gives the clown a speed boost, survivors can also get a speed boost if they take the time to get into the gas so use it creati-"
"KILLER POWER HELPS SURVIVORS, IDIOT DEVS DON'T KNOW WHAT THEY'RE DOING, TRASH TEAM SURVIVOR BIAS DJKFHSDFHSAHDKFHAHDHFLKA"
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@TwistedJoke65 said:
https://forum.deadbydaylight.com/en/discussion/comment/1857850#Comment_1857850
Someone else made this point.
Someone else countered it. Here's what they said;
https://forum.deadbydaylight.com/en/discussion/comment/1857736#Comment_1857736
Nah nah nah, you can just declare non-lethal on those, it's fine.
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As a survivor, there was this one great time where I ended up in a match with 3 other Bills-- we all grouped up, single file marched over to the killer, and surrounded the bewildered Wraith while we circled him and performed our 'Nam rituals.
Must've goofed around with the killer for like.. 3 minutes before we managed to convince him to sacrifice the unworthy Bills and let another one get the hatch. I was the first to go, but we all had a good laugh about it in the end.
As a killer, I'm quick to make friends with survivors who're obviously baby and just starting out. I let 'em go, encourage 'em to do gens, teach them how to nod at me and wave 'em out through the gates. Get a lot of <3s that way-- it's a good feeling.
Also the one time I was about to smack this Jane who was getting near the exit gate.. only for this absolute madman David to dead-hard in and intercept the hit, letting her get away.
I was so impressed by the madman that I let him get the hatch.
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Hard to knock someone out with a chainsaw
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Obligatory goddamn survivor filth they're all the same comment.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1857505#Comment_1857505
Yeah. Some killers just want to chase and ignore the gens. Some survivors want the 60-second DS to stay so they can be super aggressive in their gen pushing. We all said that when Ruin got nerfed and Hillbilly got nerfed, we were gonna quit. But we didn't, because that would have been entitlement.
Playing Killer isn't your responsibility, man. It's your pastime.
If someone wants to quit the game because Iron Maiden is their favoritest perk and they refuse to play without it, but it got nerfed and that was the line for them, then i'm not gonna force them to stay.
You're entitled to your own time.
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@noctis129 said:
The role of the killer is to entertain the survivors but make it look real.
They got to have a feeling that they pwned the killer and escaped.
As I said before, killers are the victims. It just doesn't seem like it cuz they are "killers".
Do you wanna be the guy that goes "Poor victimized minority!" about a role in a video game?
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You okay?
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Holding M1 for longer will surely be the salvation of the game.
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What the hell could you possibly do to stop it?
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I haven't heard a peep about it, but we can only hope, my man.
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Them's the breaks, dude.
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@SquillDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1854779#Comment_1854779
You need to play very safe vs her. Base kit, she only gets 5 seconds of phase, it's your job as the survivor not to get injured. Play stelathy vs her. As long as you're not injured as survivor you will have a lot of power in chase vs spirit. Also, you should always heal as it's very important to stay healthy. If she uses her power for mobility she has to wait a whole 15 seconds before getting it back, that's 3 seconds recharge for every 1 second of her power. I would hate to see spirit nerfed into the ground as she is one of the few tournament viable killers in the game currently. What I would like to see is the DBD community get overall better at the game because tournament "comp" dbd players are just on another level compared to the rest of the community which practically play like bots compared to comp players. This game has a lack of good guides and most of the community complains instead of trying to get better or saying something like: "Oh I could've played better in that situation," which really attributes to the problem. Please don't be a complainer, be someone who tries to get better at the game.
"Don't get hit" isn't very inspiring or reasonable advice.
How do you not get hit? You can't see her, you can't hear her if she's working as intended here, she's incredibly fast and can attack instantly, and tracking isn't a problem good spirits have. Huntress has multiple audio and visual cues for her hatchets. Nurse has multiple audio and visual cues for her teleport. Wraith bings and bongs and shimmers. Spirit is the only one exempt from doing this, for some reason.
Spirit is so insanely good because she doesn't give you any information to work with. Which people don't like because literally every other killer does exactly that. You have to make a guess and pray to the gods or do something random and hope she's dumb enough to fall for it. That, or just play against a bad spirit.
And it sucks.
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More of a "Why wouldn't I run it?" perk.
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Iiiii don't think anyone forgot why undying is so good, man.
I'm pretty sure people have noticed.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1854228#Comment_1854228
I don't know what I'm saying. Sometimes you say something stupid while you're in a bad state of mind and you double down on it to form a facade of confidence. I wish I could take it all back. Thanks for your concern. It's just hard to be the better man sometimes. I'll try to stay the course once again.
Hopefully this has all proved to be a strengthening experience.
Respect.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1854204#Comment_1854204
So I go off for a match or 2. That makes me "part of the problem"? I never said I did this regularly.
Are you trying to walk it back now? After doubling down on your whole manifesto about how everyone's been mean to you and now it's your turn to be the villain?
Save yourself the embarrassment, take the L and move on.
Everyone has to learn from their tantrums. Some later than others.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1854131#Comment_1854131
You do know that you just create more and more of those toxic survivors if you go out and intentionally ruin other players matches?
Just skip the endgame chat and take a break after frustrating games.
Be the better person.
Being the better man's important until it's your turn, apparently.
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I just think it's particularly obnoxious when it's paired with ruin/undying on a certain sweater boi
like
guess i'll die?
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1852566#Comment_1852566
No, I think I made my intentions pretty clear. Don't push a killer, or this is what you're gonna see more of.
Everyone out here handing you your clown license and you come away thinking "THEN LET ME BE EVIL, O GOD WHO'ST SPURNED ME"
Over a video game.
Get over yourself.
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Ehh.
Like, I know how every legion match is gonna go from the beginning. She's gonna stab me and run off, stab everyone else, then one person's probably gonna go down after we've all mended and started doing stuff.
It's less boring and more not interesting.
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I usually just end up exhausted on the floor.
But lemme tell you, when I make a game-changing dodge.. pure dopamine.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1853490#Comment_1853490
Slippery meat doesn't affect bear traps anymore. They finally realised that was dumb in 4.3.0.
It doesn't?
I literally haven't looked at the perk in like 2 years, damn
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Wraith and Trapper.
You can tell how made for a different time they were the minute you compare them to their contemporaries.
I mean, hell.. Spirit does invisibility better than Wraith. And she does it so good she's in contention for the best killer in the game. And does he really need to be able to be lightburned?
And don't even get me started on trapper. A not great killer with more counters than anyone else. You can dead hard through his traps. Small Game. Slippery Meat. Maps. Luck offerings.
For big scary slasher man immersion simulator, it's fine. But for a balanced video game? Nah.
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I'd make it so waking up's actually worth it.
As it stands, you enter the dream world every minute, and after every hit. Which means that if you actually try to stay awake you're gonna spend like half the game running across the map and trying to find awake teammates, which is a huge timewaster and doesn't matter anyway once you get in a chase (and are healthy, at least-- one hit and you're in the blood pool fun palace just like the rest of us.)
I'd keep the hit sending you into the dream world, but i'd make the sleep timer longer and do what someone else up here said-- make it only increase when you're in his terror radius. Or hell, make it increase when you're out of his terror radius to encourage getting close and being aggressive, and also so you don't just fall asleep mid-chase and have a pool spawn under you.
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@lowiq said:
https://us.v-cdn.net/6030815/uploads/RKMMDNHVM1LP/zzzzzzz-png.png
Just make sure nobody takes you seriously when you complain about toxicity again.
golly
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As a survivor, I love We'll Make It and Kindred. I also run Iron Will constantly, but that's.. pretty much entirely 'cause hearing Bill in pain makes me sad.
And I hate the ruin/undying combo. Not because it's busted, it's just annoyingly ubiquitous.
As a killer, Infectious Fright gives me good feelings.
And I hate Dead Hard, how dare you make me look like a clown I wish I could dodge that good.
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Would you really want to inflict this community on an innocent new dev team?
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@SkerpiTwitch said:
https://forum.deadbydaylight.com/en/discussion/comment/1852708#Comment_1852708
Survivors are not winning with a 5 min game after rushing the gens, they have a black pip or even a depip. I had fast games as survivors with 5k bp and i depipped. So its not about who lost it the hardest, its about finding a middle ground in the game which doesn't allow it cause games beeing to fast.
Iiiiiii would have to disagree with you on that one, I think most survivors who escape real quick would take that black pip and call it a rousing success.
But if you define a loss as depipping, then hey, agree to disagree.
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@SkerpiTwitch said:
https://forum.deadbydaylight.com/en/discussion/comment/1852399#Comment_1852399
You can't win a match if it goes to fast , you'll have a brutal killer at best.
I don't think the killer's gonna have lost as hard as the 4 dead survivors.
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Being suddenly gamer'd by an AFK killer's hilarious, I don't know why anyone would complain about it
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What.

