Grandpa_Crack_Pipe
Grandpa_Crack_Pipe
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I swear to god, nothing is funnier than than people being absolutely offended on Spirit's behalf, indignantly slamming their cup of apple juice on the counter and unironically saying
"You just don't get it."
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Yeah, me either.
Every time someone goes down at the beginning of the match and I hear the all-too-distinct revving of that chainsaw in the distance, I just wonder how much fun this guy has doing.. anything, really.
Just gormlessly staring dead into the hooked survivor's eyes, brain activity slowly shutting down as the keyboard accumulates drool and detritus. Only returning to a state functionally equivalent to, but perhaps not equal to, sentience once the guy dies or someone dares to try and allow the dude to play the game.
You have to wonder what kind of person queues up to play that game.
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The game is..
Was in a pretty good state.
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@RaginRendon said:
Why must people assume that I’m an inexperienced player who doesn’t know what to do against when facing against a spirit?
Because one time they managed to window double-back a rank 15 Spirit and get away, so checkmate, nerd.
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She needs to be somewhat more interactive, at least.
More than "golly goodness I hope she's actually phasing and right on top of this pallet and also bad at the game".
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Babysitter
Babysitter
Babysitter
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YOU NEED TO LET GO MAN
THE MORIS ARE GONE
YOU'VE BEEN IN A COMA FOR 4 YEARS AND YOU'LL NEVER SEE YOUR WIFE AGAIN IF YOU DON'T LET THEM GO
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/227451/survivour-mains-need-to-stop-complaining
Killer Mains need to stop complaining about Survivor Mains.
X mains need to stop complaining about Y mains.
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Are we having a goddamn Phoenix Wright court battle in here?
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Alternatively, make it so you can't drop pallets or vault for a few seconds after Dead Harding so you can't E to Outplay.
Just bait it out at that point.
There, balanced.
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@Cable2486 said:
https://forum.deadbydaylight.com/en/discussion/226947/bhvr-make-this-hud-and-everyone-will-be-happy
Not even in the least. Not only is that too cramped, but this idea that all the info needs to be in one little spot is lazy as hell.
Seriously, all of this whining about the UI is based on things being too spread out so you can't just glance and go. The survivor portraits are in an easier to see spot which is advantageous to keep track of what's going on without having to constantly look down. If anything, the gen counter should be moved down the the left corner, and the timer bars should be made a bit bigger. That's it.
So sick of the lazy complaints. Games have had UI huds like this for AGES. Get used to it. In a game ment to be manic while keeping you on your toes in suspense, making you look around should be expected. 🙄
If you enjoy doing 360s around the edges of your screen to get your info instead of a quick glance to the bottom left, then more power to you, I guess.
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I don't really care about most of the animation changes, but that idle stance.. hoo boy.
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Yeah, I was gonna complain, but then I read the part of the patch notes where they explained they were going to replace all the killer's arms with Slinkies like real life killers have and it all made sense.
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Your first mistake was engaging.
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@53nation said:
https://forum.deadbydaylight.com/en/discussion/226152/just-so-were-clear-fellas-who-like-the-update
Here's what they do. We all know they wanna save face. We all know the old UI still exists.
So implement the image above, call it "developers cut" or "community edition" or some crap, and charge auric cells (or straight up cash) for this version of the UI.
People who don't care can ride it out with the current UI. Development time won't have been "wasted".
Everyone else if they so choose, can purchase a version of the image above.. one that's more console friendly. BHVR would make money, ppl would only ######### about the cost at that point, and I'd happily contribute financially.
That would be.. actually the worst play they could possibly make. I genuinely can't think of anything worse.
Hey, we're gonna downgrade the perfectly good UI. No need to ask, we're already doing it. In fact, it's already done. No need to tell us how you feel about it-- we've already wired it so deep we can't go back now. You're welcome.
Buuuuuuuuut if you want a UI you actually like and don't want to deal with the mandatory downgrade.. $5. C'mon, it's not that much!
That'd be such an unbelievably cynical and downright predatory move I'd scarely even believe it from EA.
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Don't worry about it.
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Mmmmi'd leave the celebration in the oven a little longer before you go busting it out.
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Most of the devs are absolutely people.
But i'm farily convinced at least a couple in non-insignificant spots are actually robots.
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No no, no, please do.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/1933001#Comment_1933001
Youre just a troll and dont play clown at all I get it now 😉 or maybe you are facing only bad survivors and you are a lobby dodgers haha
You could've kept the bait going for so much longer, man.
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I don't know, but they sure are spiteful tonight.
All the killers i've played against've apparently taken some lessons from Freddy and grafted a couple extra meters of arm length on. Meanwhile, i've literally slapped the delicate supple rears of like 10 survivors with my cane tonight and somehow phased through them all.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1932955#Comment_1932955
Also if a survivor decides to run to another loop, Clown can still simply chase after them by running through the Antidote still. It’s a GOOD thing if Clown frightens Survivors away from loops.
I see you've found a talkative new friend.
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It's a weird position to be in, agreeing with your sentiment here while also wondering how many brains had to shut off to pump this patch out.
Like yeah, this patch isn't gonna ruin my life and anyone screeching bloody murder over it needs to get off the computer and plaster over the holes in their walls.
But at the same time, I feel like I need to ask someone at BHVR to blink twice if someone's holding them at gunpoint until they drive the game into the dirt.
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Look, the new UI doesn't give me motion sickness or eye strain or send me spasming and retching and somehow give me malaria like it apparently does for a lot of other people.
It all just gets funneled into being pissed off.
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I don't care about the rest of the animation changes, I don't really see why the change was needed but I don't mind 'em, but that idle stance is absolutely cursed.
And we've all said what we needed to say about the UI.
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Delete
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@Grimm120 said:
I like the new UI. Looks new and it's finally something different. I don't get what the whole fuss is about. If you don't like it.... Deal with it? Devs will do what they want and the whole UI thing is just silly at this point. We get it, a lot of people don't like it but I'd rather them change stuff so it's not the same boring crap for 4 years.
The fuss is a two-parter-- cluttered spread-out mobile UI, which is fine for phones but poor for multiple design reasons on larger screens, and possibly the single biggest case of "If it ain't broke, don't fix it" DbD's ever had.
I get liking change and adding zest to things that've been the same for years, but change for its own sake ain't always a good thing. Especially if it's a downgrade.
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@NoelleMina said:
First of all, your choice of words (I can’t find the terminology) have always been intriguing to me.
Secondly, I agree. Though I love almost everything about this update, it’s clear that a lot of people are upset by it and it’s process. It’s gotten to the point where health issues are included and it’s pretty unfair that they either have to deal with it, or don’t play at all.
I’m not trying to bash the Devs and I hope others don’t as well, but when health problems come into place, that’s kinda where I draw the line.
Your note of my wordliness pleases me.
But yeah I thought I was gonna say more with this, and then it turned into general bashing. Whoops.
Point is, this situation is super weird and because of that i'm not mad at the devs, i'm just generally confused. It feels more like someone's got a gun to their head and forcing 'em to make these terrible changes than it does just airheadedness, and i'm wondering if somehow news is gonna come out about BHVR that's gonna make us feel real damn bad for the team actually programming these changes.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1927816#Comment_1927816
<laughs> And that guy in the movie Wallstreet said "greed is good" but still ended up in prison. I want to point out that I posted this thread as a Killer main. I find people who suicide on the hook far less inconvenient than the people left behind. My side of the match isn't a team. You did me a solid. It is the others you left behind that are screwed, just as YOU will be screwed when someone does it to you. This attitude of me first (selfish is good) is great in a system of Social Darwinism when you are trying to claw your way to the top on the bodies of the others. However, I think it is only fair to point out that this game doesn't reward that behavior; it is the opposite productive for Survivors. Like it or not, you need them to win, or to secure other objectives even if you lose.
The parameters of this game, as far as Survivors are concerned, do not reward the behavior you want to champion.
<laughs>
<takes drag of cigarette and kicks up heelies>
Immersion.
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WHY
WON'T
YOU
DIE?
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@SilentHillOnDvD said:
https://forum.deadbydaylight.com/en/discussion/comment/1924704#Comment_1924704
Playing deathslinger takes skill, playing in a 4man on comms does not. I won't reply to you anymore because I'm clearly better and you're upset at me for some reason
@Bond4ever said:
https://forum.deadbydaylight.com/en/discussion/comment/1924933#Comment_1924933
Oh yes, pressing m2 and faking it takes a lot of skill, sure. And no, or then why the best swf of DBD use comms? your comment is so funny that it is worth a meme lmao "im clearly better than u"
You're clearly better than me that all your post are about "Nerf Dead hard" - "Exhaust perk should have 3 tokens" - "Ds is op"
If you're that good you wouldn't complain about this, so yeah you're the basic killer main that think he's good and if he looses is because of game design.
This might just be the least impressive dick measuring contest i've ever seen.
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'Cause some people don't care how unfair their favorite toys are, it's theirs.
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1920668#Comment_1920668
Hahaha good one you're one of those newbs who has no idea what you can do with OOO, aren't you?
Just finished a game with OOO. Yeah killer was low rank (crappy matchmaking) but if you know what you're doing and can outplay the killer it's possible to use OOO and ghost the killer the entire match. As long as the killer isn't sufficiently better OOO is a huge help to any solo Q survivor and can help you survive all the way to the end.
https://us.v-cdn.net/6030815/uploads/FE0GE4FJOPAH/image.png
Funny thing apparently someone else had the same idea as me he also went in with OOO.
Looked like a fun game for that Bubba.
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Only reason I ever heal in the middle of a chase is if I wanna make use of my Resilience or use my Dead Hard.
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Step 1: Hook.
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@ArchFox said:
https://forum.deadbydaylight.com/en/discussion/comment/1920649#Comment_1920649
So... we're allowed to insult people for being American?
Not saying they're not being an #########, just that that's literally not racism.
Just ye olde classic bigotry.
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Last I checked, American isn't a race.
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Oh yeah.
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Nope.
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New killer: literally Lucifer himself.
Power: throwing people into walls for a bit but not actually killing them.
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Blood Echo.
You better believe someone wasn't happy about never getting to use their Dead Hard while Mind Breaker'd and sick.
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Indeed, we only have ourselves to blame for getting one of the most busted perks in the game changed to being something reasonable and good.
Granted, it took a lot.. a lot.. a lot of very loud very angry often unbearable complaining, but it happened.
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Because people will complain about not having their favorite toys anymore no matter how unfair it is towards anyone else.
Just look at Moris.
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Huntress running Iri head, NOED, Devour Hope and Make Your Choice.
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Bless ya, Devs.
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Thank god.
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A good match.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/223623/asymmetric-was-a-mistake
Applause. I get tired of the vitriol on here. (although I’m guilty of succumbing to moments of us vs them during peak frustration)
Entirely understandable.
At times, the sentiment gets so overwhelming I feel the need to take the opposing side purely out of spite for the sheer indignation, but I at least remember that playing at all's a losing game.
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Anything's too strong against bad players.
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Precisely.





