GoodBoyKaru
GoodBoyKaru
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- GoodBoyKaru
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Sorry I went for Try To Fall Asleep even though its not fully out yet - scariest game I've played probably ever, if not in a long time, and the characters seem really interesting and I wanna see what happens with Revival and the general story.
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Honestly wouldn't mind it so long as I get the cat.
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@BadMrFrosty said:
https://forum.deadbydaylight.com/en/discussion/comment/1420500#Comment_1420500
They said it was coming around the time sounds are fixed. : )
What a catastrophe D:
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@BadMrFrosty said:
Just a darker color palette for the game as a whole would add so much more to it. This would definitely push the game more toward horror and a bit further away from action where genres are concerned.
Good news for you, devs expressed interest in GREATLY improving lighting in the new graphical update whenever we'll see that.
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@Bullettimegod said:
https://forum.deadbydaylight.com/en/discussion/comment/1420472#Comment_1420472
Wonky hit boxes glitch. Most killers unable to slow down game in base kit. Adept killers 1000000x harder than adept survivor. All survivor second chance perks including the ds abuse. Game pacing which literally can over whelm low tier killers extremely fast. Swf countering traps/stealth killers/gen pressure by piling on a gen while you have to chase a survivor. Match making which seems to mostly favor survivors. I mean should i go on? Or are you gonna brush it off?
Wonky hitboxes also favour killers because survivors shouldn't be hit by their screen. Hopefully the server sided hits will help them out, and devs might make hitboxes of pallets actually look like pallets soon.
Adept killer is harder than adept survivor because the devs can't change achievements without it being impossible to get due to console. Since merciless still exists, they cant change it, and since you can still escape as survivor, they can't change it.
Survivor perks are something you, as a killer, need to adapt to and play around like survivors play around yours. You know someone has dead hard so you don't swing, you know they have sprint burst so you don't swing, you know they have ds so you slug them. The only thing I have any issue with is ds/unbreakable combo because its a double bind.
The game pacing is ######### but if you can apply pressure and force a 3 gen you still stand a good chance at a 4k. 3 gens are the best strategies for most killers because you can apply such a massive amount of gen pressure in such a short amount of time. Perks like Corrupt or Pop are there to help you, like perks such as Rush Thyself are there to help survivors.
SWF countering most killers is something I agree needs to be changed, by giving solos equal information then superbuffing every killer or supernerfing every map. But then again if you face death squads every single game maybe it's just you- those death squads are very rare in my experience.
The matchmaking is ######### and hopefully the MMR comes soon. Unfortunately their words of "Next month" was either severely misinterpreted or they lied. But again, there are also cases of matchmaking where it fails survivors and sticks rank 17- survivors vs a rank 1.
Am I just going to "brush it off"? No, I'm going to try and have a discussion about why I believe I'm right in that killer has never been easier unless you get one of the CursedTrio™ of maps.
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@Acromio said:
Never. Survivors love it, and as long as survivors are happy, all's right with the world in the devs' eyes.
So I guess survivors hated 20 second sprint burst, self care stacking with we'll make it, insta blinds, being able to recover exhaustion while running, not having exhaustion in the first place, 5 second ds, coal tower, Thompson House, old cow tree, old shack, etc...
Like, seriously, can people stop parotting the idea the devs don't give a ######### about killers? When I play killer it's never felt easier unless I get one of the Cursed Trio™ (Haddonfield, Ormond, Yamaoka). Those maps need changes, alongside Cowshed and Fields, I agree, but seriously saying the devs don't care about killers especially in 2020 is one of stupidest things to say.
If we were back in February 2018, patch 1.9.2 fresh off the iron, then I'd agree then. Devs really didn't think that through and didn't give a ######### about killers. Now, they're actually making amazing changes (and some not so amazing ones, 2 of which I particularly disagreed with) to help the role out.
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@wildcardyo said:
https://forum.deadbydaylight.com/en/discussion/comment/1419671#Comment_1419671
Killer's just take the role of AI in this game so they can get tooled and shamed by survivors. Devs made killers the punching bags. Can be countered, but cannot counter the survivors.
Damn so I guess the fact that, except 2 changes to nurse and ruin, killers have basically only been buffed in changes that remain in live don't count, huh? Just the punching bag for survivors I guess, yet somehow many people still do well as them.
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@StophTheScreams said:
https://forum.deadbydaylight.com/en/discussion/comment/1419569#Comment_1419569
I disagree, BHVR is directly responsible for ensuring hyperlinks to surveys they want filled out are properly functioning. I've done my due diligence (from a casual gamer's perspective) to validate my game file integrity through the Steam platform. Links provided in-forum or via social media will be biased to a much smaller, more invested population of players who already invest themselves to a much greater extent than other players. The survey results will be skewed toward that group's bias of feedback, and may not be an accurate representation of the whole player base.
No, no, I meant I wasn't anything to do with BHVR. Sorry for the confusion <3
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Was gonna tag DudeDelicious but man's already here.
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Everyone already saying it but like, wait till tomorrow then bump the thread.
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@PhantasmBlast said:
Junko Enoshima/Monokuma from Danganronpa tbh. I have a burning hate for Tokyo Ghoul for... Very personal reasons.
Dangan could be cool but if we don't get Chiaki I will riot.
Chiaki Nanami deserved better.
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@kylerabdcgamer10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1419615#Comment_1419615
yaaa those could be cool, and if its a ghoul it can be an original character, and the survivor would be the main character of Tokyo ghoul, i forgot his name......its been a while
Ken Kaneki?
Honestly I feel like Hide would be better. Eto, the one-eyed Owl, could also be the killer too.
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Report it here:
https://forum.deadbydaylight.com/en/categories/bugs
And report the survivor's in game too for abusing this.
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Honestly a Ghoul from Tokyo Ghoul would be cool. Wouldn't fit the vibe well (or it could idk, technically they're prime suspects to be taken by the entity) but mainly because I like the show.
Corpse Party would definitely work best. Creepy demon girl? Check. School map? Check. Lots of death? Check. Supernatural? Check.
And if they somehow manage to make Bleach link in, then congratulations.
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Nothing to do with BHVR but if you haven't taken the survey yet, here's a link:
https://t.co/FlzDhQLIYC
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@CrowFoxy said:
Through your platform as stated by the first reply.
These people shouldn't be attacking you directly, it's a little toxic.
I'd hesitate to call some of the things here attacking. Some people ain't exactly being kind but it does say in the EULA that it's a love game and that everything is always subject to change without prior warning. If OP wants a refund because something changed without prior notice, then they didn't look at the EULA hard enough and shouldn't be disappointed at BHVR for doing what their EULA says they can do.
At op, like others have said, contact Steam/Sony/Microsoft, and good luck.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1419490#Comment_1419490
I get you. I just feel like he's not as addon dependent as people believe. Fyi double Winstorms Bring his cloaked speed to 162%. And as a side note, it's stupid fun to zip around the map like that.
Ah, 162%, thanks. I remember a Tru3 video once where he claimed PWYF took him to 190% and I couldn't remember the values for that perk so I guessed it'd be 5% per stack lol. He could've been wrong about the 190 thing tho too.
He's not high tier add-on dependent, but I would say he does need add-ons to do well. Yellows boost his kit by so much, and purples are godly lol.
Also double windstorm + PWYF at 3 stacks is the most fun thing to do as killer. It's almost as fun as getting that 4th head on stun of the game.
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no worries man- if u need any help with it just @ me and ill gladly help
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this is something ive never seen before.
i feel like this is just a latency issue, combined with the framerate drops caused by the effects of hemorrhage.
if it is a bug, this is a pretty massive one. please report it here, where the devs will read into and hopefully fix it.
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killers are faster now? thats a new one- are you sure? i feel like this gamebreaking glitch wouldve been reported earlier.
facecamping, there isnt really much to do unfortunately. either it does nothing, or it's easily exploitable.
hacking and cheating, you need to report in-game then provide additional evidence to dbd support. you can find that hyperlinked here. make sure to submit one for "additional player report info".
you say reporting is a joke, but things do actually come from it, provided you follow the additonal steps. devs only ban on reports alone when it's through harassment in post-game chat as they can save the chatlogs. in forms of harassment elsewhere, report it to the platform then drop them a fat block. hopefully theyll take action (ik in the case of sony, people get banned easily from one or two reports, and same with microsoft on xbox).
i agree the systems needs to be better- like much better- but without following those steps you cant really expect much else. apologies mate.
im glad the vent helped you feel better though <3
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1419452#Comment_1419452
Completely disagree. You can easily get by on his yellow addons. Yes, you won't be as strong. But that's generally true of most killers.
ik you can get by on yellow add-ons, but that takes a whole lot more game knowledge/sense, and time put into wraith to learn his ins and outs. plus, he needs add-ons in general- if like, yellow windstorm became base he'd be so much stronger already.
wraith is definitely underrated, 3000%, love him, yes please. but just because he's underrated doesn't mean he's that good. yellow add-ons make him semi-viable at rank 1, at least from my own experience, and without them you have to hope for gideon or rank 8 survivors.
@TheeHappyDalek said:
https://forum.deadbydaylight.com/en/discussion/comment/1419452#Comment_1419452
I mean it's pretty easy to assume that you have more experience than I do as I certainly don't have very much but I really didn't have many problems leveling him up either. Now I suppose there's also that bonus so I didn't go through as many games to get to the level I am that I probably could have but I really like him. I mean that add-on is something else but I really like just the invisibility and stuff. I definitely annoys me how slow he appears but I also recognize that's important for balance, and I've come across a couple of those add-ons as well. The first time I played it I felt that he was underrated The first time I used that add-on I was like yeah, this dude is really underrated. Plus those purples are so common at higher trees too.
oh yeah, those purples are pretty common lol. but that doesnt change that without add-ons in general, he ain't all too good.
personally, i reccommend you either stack double "Windstorm" (i think you hit 175% speed whilst cloaked but i havent done the maths on it), "Windstorm" and the rare "Blind Warrior" (which applies sloppy butcher on a surprise attack), or "Windstorm" and "Swift Hunt", which decreases the time to uncloak and lets you get hits faster.
he's good, keep playing him mate. become the biggest brain wraith main the world has ever seen.
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This seems like you used "Windstorm"- Blood (purple tier) and "All-Seeing" Spirit.
But that's the issue with Wraith; he relies heavily on add-ons to do well. Imagine if you'd played this game with worse or no add-ons, how would the match have gone for you then? He's fun, don't get me wrong, love the cutie, but he needs those add-ons to remain semi-viable.
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@Buttercake said:
Useless banned just for this thread? Camping isn't against the rules of play...Don't understand...😢
I think it may have been the part of them posting several threads each day on practically the same topics, calling the game ######### and saying the devs never want to listen
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Apparnelty it's been delayed to July 8th now but I don't have a source for this.
EDIT: I now have a source: it's been confirmed delayed till the 8th.
https://twitter.com/DeadByBHVR/status/1280253182954913792?s=20 -
corpse party when
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Okay, so I don't like to tunnel people. I've said this so many times, I hate it as survivor so I don't do it as killer.
But if you bring OoO without the purpose to piss me off, then I'm very sorry, but you're dying first. I have map-wide information on you, all the time, and because I'm Freddy I see you all the time you're sleeping.
Don't bring OoO without the point of pissing off the killer, please.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1418619#Comment_1418619
Sounds good, I'll use detective's over DS.
It's definitely my favourite build in the game.
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I think you need to type in their name then the tag, from what Peanits said on another thread.
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The most fun perk build IMO is:
- Quick and Quiet
- Head On
- Inner Strength
- Detective's Hunch/Decisive Strike
The idea? Cleanse lots of totems for Inner Strength, use Head On to either get distance in a chase (when starting it) or to bamboozle the killer. Detective's helps to find totems and Quick and Quiet works well with Head On. Decisive is there in case you get tunneled too often or to get off the Jund Tech (DS into Head On into Firecracker).
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Kate; the only one on the list I like and she's definitely not P3-50 or anything. haha.
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@Cheers said:
I believe they said they won't do it in future as they were being misinterpreted.
Exactly what Cheers said, people were using the stats of everyone being above a 50% kill rate to say all killers were op, or that hag was played the least meant she was the worst.
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Mic I don't think so; they've said several times they don't want to add in-game voice comms. I'd like the chat box though, like pc has, on console too.
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I have 7 Kings and 12 Queens and see roughly one of either each web. Maybe an ebony here and there.
Doctor with BBQ gains so many points that it's not hard to go through an entire web, maybe two, from just one game.
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@VSchmitt said:
Mine is: You can't play Oni optimally downing one, leaving him in the ground and go for another down with your - time limited power - running with infectious, M&A, Pop & BBQ, 'cause it's slugging and not cool [sad face, sad face].
ngl ive actually heard my friend (whos currently maining oni get back from a break) say this instead of a survivor main.
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I believe they confirmed it starts tomorrow.
EDIT: https://forum.deadbydaylight.com/en/discussion/167809/developer-update-july-2020#latest
Indeed, tomorrow.
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@BBQ_n_Chillout said:
https://forum.deadbydaylight.com/en/discussion/comment/1418047#Comment_1418047
That's fair i did want to know why people hate spirit, i just wanted original takes. The whole it's a 50/50 guess thing(more largely the perceived lack of info) is old and played out. You have same information as you would running a jungle gym against a killer who's undetectable. How do you know where ghosty or pig is gonna pop up around a jungle gym you can see through? You don't, you guess based on prior experience and subtle cues. How do you know when a huntress or a deathslinger will shot their shot? You don't, you guess. When a nurse blinks through walls to hit you...thats not a lot of time to see her coming if you're up against the wall so how do you avoid it? You guess. This is what we refer to in the biz as a mindgame, you try to out think your opponent..based on a handful of factors. As fellow killer main has said there are certain maneuvers that do work against spirit.
"You have same information as you would running a jungle gym against a killer who's undetectable. How do you know where ghosty or pig is gonna pop up around a jungle gym you can see through"
Because they provide visual and audio queues when using their power. The audio que? Their lack of heartbeat, and ghostie boi has some swooshing sound too. Their visual que? Pig is crouched and ghostface has no stain. Spirit has none of the ques except 'she's standing still'. This is my point, she has no reliable tell. Notice my use of reliable because shards aren't, the hair bug is a bug and doesn't exist 95% of the time, and I have yet to see a glow on any of her skins that aren't just the shards.
"How do you know when a huntress or a deathslinger will shot their shot? You don't, you guess."
I'll give you deathslinger, but huntress grunts and pulls up a hatchet, your visual and auditory que. When will she release it? That's the mindgame part- you know she's using her power, now comes the question of when will it release. Spirit? You don't know the first bit, and so the naturally following second bit also doesn't exist.
"When a nurse blinks through walls to hit you...thats not a lot of time to see her coming if you're up against the wall so how do you avoid it?"
You can see she's charging up and holding a blink, unless she does a short range one in which case you'd be hit in 99% of all other scenarios anyway when a killer is that close. You can hear her wheeze when it's fully charged, and begin to double back when you expect her to blink, or double back then double back on the double back to make her waste that fully charged, 20m long blink and either force her into fatigue, giving you a further 12m of distance or force her to use her 12m blink to catch up with you.
My point here is, every single killer has a reliable tell as to when they're using their power, except spirit. This game is all about information in a chase- as killer, you withold it to make a survivor guess, and as survivor you need to try and force them to tell you as much as possible. With Spirit, there's no certain way to make this happen, as there is to all other killers, which is why I have such a massive issue with her. Again, if I wanted to gamble with odds instead of skill I'd go black Blackjack.
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@BBQ_n_Chillout said:
https://forum.deadbydaylight.com/en/discussion/comment/1417985#Comment_1417985
This is getting out of hand. I started this thread to have a reasonable discussion. Seems to me that this is just more of the same. People don't want accountability. Play better, win more. She has play arounds like any other killer. Maybe the devs intended for her to give less information. Stop blaming the killer for your shortcomings. If you were better you wouldn't mind playing against her so much. People who hate on her clearly cannot handle her, but that's fine. It's a PvP game there will never be true balance. One spirit player to the next could mean the difference between a 4k and a 4 out. The players are accountable for their results.
correct me if I'm wrong, you started this thread to ask people why they disliked facing the Spirit. I gave my reasons for disliking facing the spirit. people said these reasons were incorrect because of x, y, or z, and so i'm defending my reasoning.
"play better, win more"/"If you were better you wouldn't mind playing against her so much." I dislike facing the spirit because I find her to be cheap (rich coming from me when I main freddy, I know) and that she takes a lot less time, effort, and skill to play well with and reach rank 1 with. I don't find matches as her fun, either playing her or facing her, hence why I stopped maining her after 2 months. I can still play her and get kills at rank 1 despite playing her for a game when someone in chat wants me to play her. imo that means there's something wrong there, but whatever.
i never said i died often to spirit- it's quite the opposite actually. usually i can escape frequently, like i can escape vs a killer who uses noed, or whatever else i dislike. iron will has become a staple in most of my builds, right next to detective's hunch. however, that doesn't change how much fun she is for me to face or to play, which is the main reason i dislike her, like i dislike old legion and love huntress, nurse, and billy. you feel like those three killers outplayed you and it was a true test of mindgames and skill. as spirit, its like a "oh, i guessed wrong". its not even a 50/50 guess, like a coinflip, because its skewed so far in their favour its like trying to do a backflip from standing, flipping the coin whilst doing so, landing it 1nm into your pinky finger on your right hand, on its side, with the face of the queen facing the moon as it passes behind the sun in an unanticipated solar eclipse.
i admit this game has a reasonable amount of luck involved, but if i fancied gambling with those odds id play in a casino.
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1417959#Comment_1417959
And what ######### game would u suggest me? A lot of my games is basically getting boring after so much break i took from this game and started playing then
That depends on your taste.
If you like sandbox games there's obviously Minecraft, Terraria, gmod, etc. Strategy games I could recommend you become a Chess Master, pokemon, etc. RPGs there's Ni No Kuni, Zelda, most of the games I've mentioned above. You're a massive horror fan instead? Try To Fall Alseep is one of the scariest games I've played in a while, and Amnesia remains a cult classic.
Or just play Civ V lol.
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@FellowKillerMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1417963#Comment_1417963
It's silly to assume that anyone is entitled to information just because they participate. Sometimes problem solving requires more work than we expect, and we come to conclusions about things prematurely.
So you mean to say that playing a killer repeatedly over and over will mean that you won't get any information?
Also, if its silly to assume anyone is entitled to information for participating, why does spirit not have omni-directional audio?
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Oh we're still on about this despite the lack of a PTB? Okay.
Peanits confirmed nothing on the PTB is final. If there's enough uproar then hopefully it will get changed--after nurse im not too positive but oh well.
But can we please wait for tomorrow before throwing Billy is Over parties or launching nukes at behaviour?
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1417926#Comment_1417926
People seriously need to stop replying to people having a rough time with the game with "Just take a break". Like you don't think people have been taking breaks? They are pissed off because even after taking breaks the same ######### is still happening, because the Dev's seem to rather throw their killer's under the bus instead of balanacing the game. Players are not supposed to be forced to be tools for the other players enjoyment and that's all the Killer role is.
So the multitude of changes over the entire lifespan of the game mean the devs don't care for killers? Interesting.
Nurse and Ruin I agree were completely unjustified, same with Billy if it makes it through PTB, but I've agreed with almost every change made that remains in live to this day.
I say to take a break because I see posts from this guy HOURLY if not more saying about how ######### the game is, using profanity every other word. At that point, they need a break because this game isn't a game anymore and it isn't fun.
I've taken my fair share of breaks and they've helped. I'm speaking from my own experience because I want everyone to enjoy the game they're meant to enjoy.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1417908#Comment_1417908
Oh, I got to Rank 1 with her in 2 days.
I don't play enough of her NOW because I'm religiously on PC. But whenever I wanna flex my Rank, yeah....
Spirit with either Brooch and Slippers or Mother Daughter Ring with Yakoyuke Amulet and gg.
4ks, 3ks, double pip for 4 hours straight and I'm Red Ranks already.
No, no, doesn't count. You heard the lad, "Being a spirit main doesn't mean you are awarded insight for free." Clearly you just gotta play more spirit and it's definitely not because there's a glaring flaw in her power the devs didn't fix when they changed her 🤷
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1417903#Comment_1417903
I gotta agree.
Ive been silly enough to persist despite seething with immense frustration (I’m sure some of you have seen/read my rants).
It’s really unhealthy. My frustration at the game even got to a point so bad where I had deleted everything except my cloud save, and had requested that Mandy delete my forum profile.
Luckily I settled down after a handful of days. Support from forum members begging I don’t go helped me too.
So do please take a break. I know the seductive hold this game can have. We stubbornly persist with frustration because deep down we love the game. But you won’t miss much by giving yourself at least 2 days off. You’ll feel much much better. I’m talking from personal experience.
I'm glad someone else agrees- I'm currently in the middle of taking a break too because, having played every day since Lockdown started in the UK, I need it. The game wasn't doing me any favours and I was just feeling ######### every time I'd play, with friends or not.
I'm aiming for a week but I'll be more than happy with like 4 days. Recently I bought Ni No Kuni: Wrath of the White Witch Remastered and the game makes me feel so happy it's unbelievable.
Please take a break from this game if its getting too much and I mean this for everyone reading this. I promise it'll be worth it in the long run.
Keep safe, wear a mask, look after yourself. Your mental health is also really important <3
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@FellowKillerMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1417908#Comment_1417908
Being a spirit main doesn't mean you are awarded insight for free. If you play her long enough you should understand how mind games work with her and how to counter them. There are plenty of moments where you can reliably assume she's phasing, other moments you can rely that she might not be.
Also, I feel like I'm beating a dead horse here, but a survivor can fake vault just the same as the spirit can fake phasing. "It's all just a guessing game, there's no indication whether the survivor is going to vault, or fake vault. They both run at the pallet in the same way."
If a spirit pays attention they can see the dust particules rise from a vault of a pallet or window, with or without quick and quiet.
In terms of your other point, I agree. But being a spirit main (ie playing predominantly spirit) for 2 months (or in the case of MegMain or Fen probably longer) is enough time to learn her counters and how to deal with them.
It's why I don't have an issue facing freddy or doctor; I play them and so I know their counters. With doctor hide in a locker, and with freddy just be awake.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1417712#Comment_1417712
They've said a lot of things over the last couple years. Like proper optimization for console players, but...
They also said they'd rework bubba, maps, boxes, and freddy, and that they'd buff clown.
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1417912#Comment_1417912
Yeah but my problem aren't the survivors, my problem is the ######### maps that they keep abusing of the ######### infinites, and since BHVR never do something i want to ######### up this game too
Okay, at least we can agree maps are awfully balanced. My point still stands on you taking a break though; please man, for your own health at this point. The game clearly isn't fun anymore for you and you're just playing it for the sake of playing it.
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I'd like to contest the notion that the main building in Ormond is the issue, its the safety of filler pallets and the tile spacing.
Also, please add Fractured Cowshed to the list. That map needs serious, serious help. Like, Lèry's level of help.
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1417903#Comment_1417903
Well if we are being honest the amount of toxic survivors greatly outweigh the amount of decent ones. So imo they should go to it, chances are the survivors he's camping deserved it anyways.
Funny, I usually see more killers being "toxic" than survivors.
I've said this on many threads, but please give me your survivors. I'll gladly take em from your hands so long as you take my teammates to be your survivors. Make everyone happy.
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@FellowKillerMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1417777#Comment_1417777
You guys don't get to be completely invincible. However, you could run no mither, and iron will. But you have to take the good with the bad.
As for people saying there's no counter play... y'all just don't understand how spirit works because you have probably never spent time playing her long enough to know how to effectively play her. If you did, you wouldn't see her as a problem.
I mained spirit for 2 months, @BigBrainMegMain is a spirit main on PS4, and @Fen is also a spirit main but I guess we just don't play enough spirit.
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So you got beat by a team and now have decided to camp the next team you face because..? What, every survivor is in on the conspiracy to make your life as miserable as possible? Did I miss the memo?
Also, I said this in a previous thread and I'll say it again here, please take a break. This game clearly isn't fun for you from your posts, and it's just going to ruin everyone's experiences more if you don't. Take a couple days off, for the sake of your own health, please man. Getting angry at this game every day will only do the opposite and make you more unhappy.
