Maps That BHVR still need to do something

Ormond: The Main Building is almost completely made of vaults and it have at least 2 good pallets on it.

Disturbed ward: There Are 2 ######### windows that are literally impossible to count with certain killers, by far the most unbalanced map;

Haddonfield: Just look at these 100 meter fences and you will see one of the problems, the another is the gen position that are a HELL to patrol;

Yamaoka Estate: If a survivor curve he can lose himself in this HUGE amount of grass that blind so hard the killers that i wish we had a killer with a flamethrower;

MidWich elementary school: There are so many breakable walls that the killer is forced to break that you spend most of the game just breaking that pieces of #########, also, almost every loop is safe, every window is super safe and patrol gens are the worst thing on this world.

Edit: Fractured cowshed: The aren't good basement spots on this map what makes it too situational, also, the main building still with two infinities and all pallets are so close one each other that there isn't any dead zone there

Comments

  • I'd like to contest the notion that the main building in Ormond is the issue, its the safety of filler pallets and the tile spacing.

    Also, please add Fractured Cowshed to the list. That map needs serious, serious help. Like, Lèry's level of help.

  • I miss Temple of Purgation here. Feels like Ormond 2.0