GoodBoyKaru
GoodBoyKaru
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- GoodBoyKaru
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Comments
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2551741#Comment_2551741
so you get a receipt that says you own something but in reality you don't actually own or possess it?
yeah basically.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2551719#Comment_2551719
Yeah, especially with bitcoin mining. Not sure if there are other cryptocurrencies that have improved upon it, or if these NFTs have the same wasteful practices, but from what I'm reading it seems that the way that new bitcoin enters circulation is the major cause for environmental harm.
bitcoin and ethereum both are very very ######### for the environment from my understanding, with ethereum being a lot worse than bitcoin.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2551726#Comment_2551726
im so dumb I can't understand this :((
uhm okay so basically you purchase a reciept that is very hard for most people to see saying that you own the original copy of a piece of digital media. but you dont get to keep it nor do you get exclusivity rights to it. you have bragging rights and that it is. but you do get a copy of it, at least, just not the original that you paid for theoretically so none of the benefits either.
and a lot of nfts are stolen art, too.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2551718#Comment_2551718
Okay.
From my understanding, most pollution comes from there already.
Unless you want to force China to adopt better energy practices, it's unlikely businesses will stop.
And it says 74% comes from renewable energy, isn't that good?
the 74% renewable sources is disputed.
china is indeed the world's biggest polluter. this doesn't change the fact that NFTs consume more energy, and thus have more carbon emissions, than most small countries.
this isn't just about mining the ETH either, we also need to factor in the issue of storing them, which uses yet more energy and thus more carbon.
they are the antithesis of good. the climate crisis creeps ever closer to being irreversable; the stance shouldn't be "eh it's not as bad as this" it should be "what the ######### change them both".
stop trying to defend NFTs because it really isn't a look.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2551685#Comment_2551685
So taking copyright laws but even lamer and used by fat greasy internet losers? Cool I will happily steal from them.
@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/2551675#Comment_2551675
That's a bruh moment
this tumblr post explains it a lot better than i ever could tbf
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2551706#Comment_2551706
I mean, it's a really interesting concept for monetization, but yeah, it is really, really, disheartening. The beauty of the Internet is the ability to transfer information en-mass and to share things with the world, and NFT's revolving around purely digital products that remove content from circulation seems like such an abhorrent practice.
But unfortunately money probably speaks louder than any morals regarding artificial scarcity for the sake of greed.
money makes the world go round and also causes mass environmental damage due to serious energy use, yay
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2551705#Comment_2551705
Okay. I don't really see a huge issue with that though.
Seems kinda dumb, but a lot of things seem kinda dumb to me.
no, this is not okay.
It's no secret that cryptocurrency mining requires massive amounts of energy."Not all cryptocurrencies have significant environmental impacts. Many of them do not use mining at all." the ones commonly used (BTC and ETH) do need to be mined, though.
edit: here's another article
Yes, those trendy digital art sales are contributing to climate change. But it's a lot more complicated than that. -
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2551688#Comment_2551688
Basically, you open paint, draw a squiggle and get it authorised as an NFT. Now it has your name attached with a stamp of authenticity. People can still copy the squiggle and use it at a wallpaper but it isn't "authentic"
wdum this is high quality stuff!
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2551690#Comment_2551690
That's just most digital media though.
trust me this is so so so so so much worse than most digital media.
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@[Deleted User] said:
Taking a general overview of blockchain and cryptocurrency at a cursory glance online:
A Blockchain isn't bad for the environment, the horrendously wasteful competitive nature of cryptocurrency verification is what is bad for the environment.
But...
Oh my god.
DBD is going to monetize Pinhead as a trading card game....
The "rarities" of the NFT's probably have coded effects that modify the frequency of his voicelines, and will allow access to special outfits.
if this turns out to be the case im actually going to scream
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2551685#Comment_2551685
So taking copyright laws but even lamer and used by fat greasy internet losers? Cool I will happily steal from them.
mhm basically
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@shalo said:
https://forum.deadbydaylight.com/en/discussion/comment/2551691#Comment_2551691
I didn't realize I was having an argument.
i didn't realise people thought nfts were good ideas so we're both learning things today
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@shalo said:
https://forum.deadbydaylight.com/en/discussion/comment/2551670#Comment_2551670
Not at all, I buy NFTs to support artists that I like, not to hide their work away.
i feel like i should tell you that a lot of NFTs have been proven to be stolen art so this really isn't a good argument
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@Pulsar said:
I have no idea what an NFT is.
it's a certificate that says you own a piece of digital media without giving you any legal rights to this digital media. most look like #########, are very expensive, and the currency used to buy them kills the environment.
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@MrCalac123 said:
... I have no idea what this means.
you get a token saying you own something when other people can still use it, and the cryptocurrency used to purchase them (etherium) absolutely destroys the enviroment.
basically, net bads all around unless you're incredibly rich then you just don't care and can flex with them.
a mistake in technology people don't seem willing to forget about because it lets them feel special.
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@glitchboi said:
Oh god... please, whoever made that post, please, for the love of god, say sike.
multiple news sources have commented on it and all of them mention dbd
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@shalo said:
https://forum.deadbydaylight.com/en/discussion/comment/2551661#Comment_2551661
Simply put, they're the digital equivalent to a collectable card (like baseball cards).
https://www.theverge.com/22310188/nft-explainer-what-is-blockchain-crypto-art-faq
@TeabaggingGhostface said:
The flip is an nft
and in the process destroy the enviroment, most look garbage, you dont get anything physical, other people can use it (save image as/snipping tool/print screen) as you have no legal right to it, and they're expensive as #########.
so they're not the digital equivalent at all. they're the far inferior cousin that nobody likes and people pretend isn't part of the family.
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@Zozzy said:
So nft owners get the voice lines?...
seems it, probably not in game but who knows at this point
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Well this makes my post minorly more credible that I'm not the only one to have posted about it.
@shalo said:
I'm ok with that, it will be great to have another interesting NFT to add to my collection.
since you own NFTs does this scare you
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@Senpavo said:
This all looks INCREDIBLY shady and I'm waiting for any official source (either BHVR or Pinhead's license holders) to confirm it.
It would be awful if it was, in fact, real.
According to Boss Protocol all licenses are 100% sourced, so either they're telling the truth or they have one hell of a lawsuit coming their way.
They also have an official Twitter and Instagram page, although these are very new (Instagram page has zero posts, for example, and the Twitter's first Tweet was on September 22nd 2021).
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Oh I forgot! Credit to @/angelolooTW on Twitter for showing me this.
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You have 11 more days before you have un-completed the game. Enjoy your temporary relief :)
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@GroovyAkiba said:
https://forum.deadbydaylight.com/en/discussion/comment/2551489#Comment_2551489
even something as simple as that would be amazing, and maybe have some perks that helped skill checks so survivors couldn't go straight meta every game.
how to make this game even less new player friendly in about 3 seconds.
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When we have Sluzzy, Andyollollol, and Lord_Tony on the same team, you know things have gone catastrophically wrong.
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I'm sorry were the devs telling that these stats were incredibly, intrinsically flawed and so you shouldn't draw conclusions from them the first four times not enough?
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2550074#Comment_2550074
Plaything procs only on a survivor's first hook. It has hard cap of 4 uses.
Does it? Damn there goes my plan, I'd just assumed they'd cleansed them all
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2550971#Comment_2550971
There were two versions of the survey. One asked about killers/RPD map and the other asked about discord/guilds/Linked cosmetics.
Except both of mine asked about near enough the same thing and I still haven't given my opinion on RPD or any killer outside of Pinhead.
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@Clowning said:
https://forum.deadbydaylight.com/en/discussion/comment/2551313#Comment_2551313
I'm tempted to give you the answer because it's you, but that would make the next 30 times I post this question in future AMA threads even less funny than it already is.
ill end up recalculating it then and getting a different answer :)
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2551313#Comment_2551313
Well seeing as SIN is Hypotenuse / opposite if I remember correctly, and the triangle he presented had the hypotenuse being 20, I assumed the opposite was the 16, but without a physical or visual representation it was hard to figure out lmao.
it entirely couldve been and i just labelled the triangle wrong
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@Clowning said:
In triangle ABC, the measure of ∠B is 90°, BC=16, and AC=20. Triangle DEF is similar to triangle ABC, where vertices D, E, and F correspond to vertices A, B, and C, respectively, and each side of triangle DEF is one third the length of the corresponding side of triangle ABC. What is the value of sinF?
@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2551277#Comment_2551277
If I remember my math correctly wouldn't it be 1.25? I could be wrong lmaoo
gonna be real i thought it was 2.5 (2.498069154...) but im also awful at maths.
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I'll give you my personal build and you can go from there.
Add-ons:
- One of: Paint Thinner/Prototype Gloves/Garden Rake
This gives him his Dream Pallets which, while being weaker than Snares, are also about 90x more fun.
- One of: Nancy's Sketch/Nancy's Masterpiece
This reduces the recharge rate of his teleport for every sleeping survivor and if I'm being honest these two, outside of Red Paint Brush, are the only good add-ons he has.
perks
- Barbeque and Chili (The Cannibal; level 35)
Double bloodpoints is nice. Knowing which gens to teleport to is even nicer. Add them both into a single perk and you have this beauty. Thrilling Tremours (The Ghost Face; level 35) is also a good alternative here, but doesn't give more points.
- Pop Goes The Weasel (The Clown; level 40)
PGTW regresses gens when you kick them after a hook. Freddy can teleport to gens. I don't think I need to explain this one.
- Save The Best For Last (The Shape; level 30)
While this may seem like an odd choice, since you're guaranteed to lose stacks since you can never injure the Obsession other than with a Basic Attack, it is an absolute godsend, synergises very well with the next perk, and you will also rake up those stacks very fast. When combined with a Dream Pallet drop, or them running into a Snare, the distance they get is about a meter.
- Jolt (Generic Perk)/Surge (The Demogorgon; level 30)
They're both the same perk. It works very well with STBFL, gives some bonus regression to PGTW and lets you Surge a gen, teleport across the map and PGTW another, and overall it's just a very underrated perk.
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@DelsKibara said:
1970 is the default start date for computers iirc.
Probably just a minor bug, nothing to worry about. It might've gotten confused and defaulted to the start of what it possibly could think of.
it hasnt bricked my pc so im assuming everything is fine.
i hope.
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Wait what the ######### that isn't actually edited??
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@dspaceman20 said:
So I was thinking about survivors builds. Specifically builds with perks that fit the specific survivor back story, and personality and I think its a really fun to think about.
I know otzdarva made a video on this but I want to make something similar and see what others think. The survivor I'm going to focus on today is Elodie since I am and Elodie main. After reading her backstory I feel her specific perk build should be....
Power Struggle: because she can protect herself and escape her pursuers when she is caught
Fixated: because she is focused on her goals of finding her parents
Resilience: she is persistent even in dire situations
Red Herring/ Diversion/ Deception: either one of these perks are good as they represent her clever and cunning personality to evade her pursuers.
If you have any changes what perk do you think fits her better? Also what what survivor do you main and what perks relates best to their characters?
can't use fixated anymore, it's becoming "self-aware"
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@Demogorgeouse said:
oof, post the video maybe?
We just have a tweet so hopefully this will embed correctly and you can view it fine
https://twitter.com/DeadByBHVR/status/1446490710828589070?t=e1evLHbXlpISpArmIvvMFA&s=19Also someone in the replies did this:
https://twitter.com/AlwaysOutlast/status/1446492584931696661?t=zXu4OSaJiD_0RDEr3M0ugw&s=19And the male voice is most certainly Trickster, because of the little "hmph" he does at the end. We can assume then that the woman's voice is Yun-Jin, especially because they sound very similar.
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I think it will provided they aren't already in deep wounds.
I think.
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October 19th
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2550544#Comment_2550544
You dont have to be part of the discussion. It's that simple, people are allowed to Express and discuss things. I stated what stats I'd like to see and I asked the community how they felt about the %.
"So I'm begging" dont comment on a discussion if you dont wish to actually join in, if you do say what sorta % youd like to see.
So long as people continue to try and interpret these stats which are intrinsically flawed I will continue going to these discussions and tell them to stop while they're ahead before they make themselves look any dumber :)
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Can we stop drawing conclusions from flawed stats you've been told not to draw conclusions from I'm actually begging at this point
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@WexlerWendigo said:
We need more perks that slow down the killer, as there are already some add ons for slowing survivors down. This would be a good way to make DS more interesting and punish killers, more than a short stub.
The hundred effect? Do they multiply or just explode into a hundred pieces?
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@Munqaxus said:
Did the patch get released? I figured it wouldn't be until Tues.
Tuesday 19th October.
But we do know 5 changes being made from PTB to live:
-Blood Favour now activates on damage being dealt, not hits.
-Blood Favour now works based on survivor position.
-Boon totems have had their range reduced to 24m (from 28m).
-Boon totems now take 24 seconds to bless a hex totem.
-Boon totems do not stack if inside multiple radii.
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Nothing was mentioned that this would be an exception so apply the general rule. If you were to escape through the gate it'd class it as a win. If you were to use a key to unlock the hatch and then escape again, it'd class it as a null.
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I don't think this was posted to the right summary but yeah, that did age incredibly well.
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@M1MASTER said:
https://forum.deadbydaylight.com/en/discussion/comment/2550182#Comment_2550182
Because they balance around stats? Who cares what they might say.
There are old clips of the devs around literally saying they wanted to nerf Billy because he was "overperforming".
The devs don't like when a killer starts to become a popular noob stomper.
They also use more stats than what we have access to.
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@GeneralV said:
Wraith got nerfed?
All Seeing blood has been reduced to 8m from 12m. His post uncloak lunge has been reduced to 1s from 1.25s.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2550193#Comment_2550193
I think a lot of people are looking at mmr wrong.
It isn't a case of your mmr is higher so you are a better player. It isn't meant to be compared.
If a person can hide in a corner and still get out of the exit gate then shouldn't they start facing stronger killers who don't lose what bassically is a 3v1?
Read the comment above.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2550193#Comment_2550193
You need to stop treating MMR as a rank or bragging rights. Losing MMR isn't "being penalised", it's literally just a way to match you with other players.
If you're doing something that is consistently getting you escapes, then you're doing something your opponents can't compete with. Therefore you should be matched with opponents who can.
It wouldn't be an issue if they hadn't taken 2 years to implement this system. Or if it took into account what had been done over the course of the game.
But it took 2 years. For this. For a system that only measures kills and escapes when the devs themselves literally said that that was a garbage system.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2550185#Comment_2550185
If you were referring to Boon Totems, I'm actually someone who was defending their inclusion in the game.
I just want something new in this game. But I also still want to have fun with it.
No I'm referring to the fact that people cling to their meta perks while complaining the meta is stale, and would have an aneurysm if ruin or pop or bt or dh got nerfed even if base game mechanics got changed to make the defualt experience better
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2549403#Comment_2549403
Except, in practice, it wasn't.
At least it didn't give the boost to the person doing literally nothing all game :)
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@DelsKibara said:
I'm actually rather disappointed. The start of the match is usually one of the most boring parts of the match. As both sides, I want to see this happen because I don't care if I escape or not. I just wanna have fun.
With Early GC maybe then we could look onto the Killer meta and shake it up, maybe Survivor meta could also be different.
But no. Sucks this ######### community doesn't want anything to change in this game.
The meta is so stale. Wait- wait what are doing? No stop changing things- no, no stOP-







