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GodLikeTerror

GodLikeTerror

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GodLikeTerror
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  • @Power_Guy said:

    Just had a match as Doctor, running THREE PERKS (Only level 13) and nothing toxic.

    The Survivors decided that, since they don't like Doc, they were going to farm.

    I was not farming.

    So I had an unfun match where I had Survivors exploding gens to get my attention, unhooking in front of me, and healing in front of me.

    Then they got offended in end game chat when I did not farm with them, and proceeded to verbally abuse me.

    It's like some Survivors think the game revolves around them; play a Killer or Perk they don't like? They throw, ruining the game for everyone. Or they decide 'Now I will farm, and the Killer better do the same thing!'

    I'm getting REALLY tired of thinking 'I'll play a fun Killer!' and Survivors respond with 'We don't like them, so screw your fun!'

    Since I'm really good at Trickster a lot of survivors throw the game asking for me to hook them so they can get out. Survivors will throw against any killer to be honest. Doesn't matter what rank it is. If the survivors don't like a killer they will just throw the game.

  • @Man_of_triangles said:

    For original chapters, I'll take a Grey alien. Not enough Greys in horror.

    Honestly I want it pretty bad. Grey aliens can be scary in horror. VHS 2 was apart of that.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2170331#Comment_2170331

    Shadowborn is like Enduring - it's not needed at all, but some people play so much better with it.

    I'm apart of that. My accuracy on ranged killers becomes way higher. Mainly due to me playing fps at highest fov possible.

  • @Laurie268 said:

    So many objects and grass have been removed. It looks like the low quality version of haddonfield. I can actually see the grass appear infront of me so is it bugged?

    Thank god maybe the map is actually sort of bearable now.

  • @Alionis said:

    I was in a lengthy discussion in the chat with a bunch of survivors who kept telling me that tunneling is not part of the game and that I shouldn't do it. I heard a lot in my time playing DbD about tunneling, but never that it outright isn't part of the game.

    I got disconnected from the server before I got a conclusive answer, so my curiosity remains piqued: is there a convincing argument of why tunneling is not part of the game, when it, as far as I'm concerned, clearly is.

    Keep in mind that the question is "is not part, because...", not "shouldn't be part, because..."

    Tunneling is a part of the game and sometimes the best strategy available to you. I know I will 100% do it if I have to. Survivors also will call you out for tunneling when you haven't even tunneled the entire game. Often times it's mainly survivors who get incredibly upset at mechanics or strategies that are allowed in the game. I know I for sure do not care what they say to me after the end game chat either. Tunneling and camping is apart of the game. Maybe one day more survivors will play killer at a high level to finally see that the strategies sometimes are needed in order to win. Anybody who tries to tell you otherwise is living in a fantasy land.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168104#Comment_2168104

    I do want to try out the purple ones on trickster as they seem the most interesting, I think when I have at least 10 of each I'll be able to force myself into using one

    The edge of revival/cut thru u single is one of the most nasty addon combo's in the game you really should try it. It doesn't take very much skill to use so I don't use it very often lol.

  • @SammiieK1991 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168038#Comment_2168038

    Oh absolutely... I'm not gonna lie to you I've complained about bbq when I first started playing only because I had no idea how to counter it. Does take some time to get the hang of but survivors get used to it. Obviously running Kindred is a perk that does counter the bbq quite well? Just need to get out the aura range quick enough and be smart about the moves. Most survivors I've seen will hide in the only locker in that radius 🤦‍♀️ and still complain of how and why they got caught? Like, you're hiding in the most obvious place. Only locker in the area and you hide there... First place they gonna check mate 😂

    My favorite people are the one's that go in lockers as soon as I hook someone, and you see them go in the locker, and they are still in it when you go there. That's the best moments in my opinion.

  • @Clevite said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168053#Comment_2168053

    I think he's faced you a few times. But I believe the last time I remember was as trickster at Lerys. About a couple weeks ago.

    I think I might remember that game. That was still when I was learning Trickster so I don't exactly remember if I did good or bad lol.

  • @PyroDude said:

    Wow! I am very impressed

    I am still struggeling to get all perks on him

    It takes time. I just have put a lot of time into him is all. It's just one big time investment lol.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168041#Comment_2168041

    Even the good iri addons I just hoard and don't use. I consider having a spicy black incense match but then I'm like...no I can't, I only have 53 of those

    Same lol. If I do run them I usually run a black ward with them. I can't see that number go any lower. :)

  • @Krunga said:

    Now you can use iridescent photocard and melodious murder probably forever which finally has him reach D tier.

    What do you mean? He is low b tier once you get really good with him lol. Iri photo card kinda sucks despite everyone thinking it's good. It's not worth running and it's boring to use.

  • Hm I can't quite remember that round if I went against them. Name kind of sounds familiar how long ago was it do you remember? I go against a ton of streamers so I can honestly never remember a lot of their names. Some of them I do though lol.

  • @sesawyer3127 said:

    https://forum.deadbydaylight.com/en/discussion/247880/the-blight-needs-to-be-toned-down

    Is that the reason why I see so many Blight's these days and why they melt almost every match?

    A lot of people switched to Blight recently. I think it's finally because people finally saw how strong he actually can be. Plus the FOV got fixed for him so people can actually see with him. I still don't think he needs a tone down. He already has enough problems with collision, and other random bugs that might happen. I still think J flick is fine, but that's just me. I personally don't use it when I play Blight though either.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168035#Comment_2168035

    Those are the ones i actively try to avoid because they are so insanely trash.

    At least for Oni 🤣

    Yea so many iri's don't even deserve the iri status no joke. Oni's only moderately decent one is the glove if you do no power oni but besides that it's a mega rip. I have 292 rhpf on clown though so I'm pretty happy about that.

  • @SammiieK1991 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2167989#Comment_2167989

    Yeah I admit have bubba and he's got the bbq add on... its just getting used to running it? As him only is the one I use it for. Haven't used trickster yet as I haven't brought his DLC yet. Its quite complicated for me to get my nut around, but as I've said i literally only run it if I'm using bubba. I feel it takes the tension away, I like find the survivors myself and not go by a give away aura? Michael's my "main babe" anyway.

    When playing as survivor though I'm the master of bbq counters. 😂 I sort of know if he or she is using it or not now.

    I think BBQ is one of the more solid tracking perks. Most people don't know how to really counter it that well. That's why there's a lot of survivors that complain about it. Even though it's the most healthy perk for killer. If people learned to counter it better I think people would see. You should give Trickster a try though he is quite a fun killer to play, and when you get really good at him he becomes a pretty decent killer not the best ever, but low b tier.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/2167991#Comment_2167991

    Yeah,i was realizing that it would be more or less a waste to give my Oni even more BP at that point because i would start to have more addons than i could probably ever use.

    Like,it would probably take quite a while to use them all up.

    But i know the feeling,it's just nice seeing those addon numbers getting bigger and bigger 🤤

    Mainly the iri one's those always feel so good to see so high even though most iri's are completely useless lol.

  • @Clevite said:

    I have seen you play in one of my favorite streamers. Ggs!!!

    Which streamer? I uh have gone against a lot of them lol.

  • @OniWantsYourMacaroni said:

    I feel you 🤣

    The last time i had such an issue was when Oni released.

    Now i'm too focused on getting the new perks on all my characters again though

    At least you were able to stop. I have too many addons on Trickster and Clown now lol.

  • @SammiieK1991 said:

    https://forum.deadbydaylight.com/en/discussion/247935/my-trickster-addon-addiction-is-getting-out-of-control

    Yeah I'd hate to go up against you son! 😳😂

    That bbq perk though! 😂 How's the chases getting on? Everytime he has bbq on I swear I'm already gone from where i was by the time he even gets go that location. Gaaals not messing around for that.

    I do just fine with bbq on him. Most players just don't know how to use bbq on him properly along with most of the 4.4 killers. You just gotta predict mainly where the person is going to go. It's pretty solid on him in my opinion. Plus it feeds my addiction lol.

  • @landromat said:

    When 2 survivors left, i left Nea on the ground to find Yui. Then i gave nea hatch because poor thing was on the ground for almost 4 minutes. Apparently got reported for that and banned for a day. Now i don't give survivors hatch in that situation

    People take this game too serious... Doesn't surprise me a bit though that happened.

  • @Demogorgeouse said:

    Look at this.

    https://us.v-cdn.net/6030815/uploads/8VY8K2WCHYZP/img-20210502-130444-796.jpg

    Sorry for bad quality, but theres a rank 1 in my match. I stll 4ked, but the struggle

    But the rank 1 escaped...

  • @bigbeefynacho said:

    A fair number of green and purple players are carried by their friends to high ranks. When they go solo, it really shows. They don't know what to do so they crouch in corners. It happens to me all the time.

    I was told by a swf team they hid for 30 minutes on purpose because I tunneled even though I 2 hook everyone before I killed anyone. Once the last 2 were the only one's up they hid, and this was on swamp so that was not fun.

  • @skyguys said:

    Killers, of course, would be more than delighted unless the No Mithers intend to abuse known bugs or exploits such as the Breakdown bug or extreme lag that prevents them from being picked up.

    But for survivors, are you surprised? Angry? Or you just don't care?

    Something about that no mither sign just makes killers so happy. It's a ticket to tunnel town.

  • dwqdas.png

    There is 3 of us that play him hardcore does that count? We main him lol. So your number off of 3 is pretty much exact. I wouldn't even call him my main. He's my 2nd character actually behind clown, but still. I kind of main him.

  • @ggezbaby said:

    good. counter to new coldwind: don’t try to get annoying snipes from across the map? Actually catch up the survivor and m1 like every other killer has to, then LOS blockers don’t matter.

    So catch up as a 4.4 killer easily? Sounds good to me.

  • @Drixpy_Jayyy said:

    would be cool especially for jane and elodie lol

    Kate needs one so bad. They are going in the right direction with her new cosmetic, but they just gotta give us more. I don't think they realize how much money they would make from them.

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/comment/2167071#Comment_2167071

    I agree and cede that point without hesitation However, not every map is going to be favorable to every Killer. I hate all the wide open maps I draw as Myers. When they can see me coming a mile away, I know I'm in for a slog. It keeps things fresh.

    Yea I know not all maps are not going to favor certain killers, but there already is a large amount that already ranged killers have to work extra hard on. Coldwind wasn't the best before either, but it was bearable.

  • @Trickstaaaaa said:

    https://forum.deadbydaylight.com/en/discussion/comment/2167067#Comment_2167067

    I found it easier to throw knifes when survivors are running in the corn believe it or not. Since now the corn is more visible when it moves. I just found it better I guess. I feels the loops are not as strong since they made them shorter. And shack has more holes, and jungles gyms are more closed. And the main building you can actually see survivors running in the holes.

    They did make them shorter, but most of the old loops you could mindgame. Now that survivors pretty much can see you over the majority of the loops now makes it miserable to even attempt to mindgame competent survivors.

  • @QwQw said:

    I feel the same way, the new Coldwind maps are so rough for killer.

    The problem is, is that they barely toned down the strong loops. I don't think barely nerfing a main building on fractured where barely any survivors even knew how to run it compensates for the fact that they killed ranged killers on coldwind completely.

  • @Moundshroud said:

    Oddly enough, I love the new Coldwind maps, but I play a Stealth Killer. I appreciate the LOS blocking terrain.

    It can work fine on stealth killers, and other killers too, but it absolutely wrecks Trickster/Huntress/Deathslinger.

  • @Trickstaaaaa said:

    I think the new coldwind is better as its smaller. I actually got more downs with the trickster since it's not as huge to travel across the map. Now yeah the map has more object blocking projectiles, but it's smaller so it's better for slow killers.

    I still don't think traversal is more important than the los blockers in the long scheme of things. At least on old coldwind you had open areas to snipe people even if they went into the corn. Now with how tall the corn is you literally can't tell where the survivor is in the corn, so sniping is literally a complete and total random guess. The collision is also wonky. Against a competent team now you aren't going to have a fun time on any of them. At least I could see before now it feels like I literally have to squint my eyes to see absolutely anything.

  • @YourWifeSamantha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2166628#Comment_2166628

    No I don't even bother reporting anymore. I just thought maybe is a coincidence but at this point idk what to believe, Like the game is completely different for about a week. Either players changed, or i just get the bad ones(NO OFFENSE)

    Well most killers feel under the stress of rounds most rounds. It can be quite difficult. Killers that don't have a lot of time and experience in the game are going to struggle. It's not easy to play killer. So sometimes after a bad few rounds killers just do what they wish. If the objective wasn't done so quickly then maybe we would see less toxic behavior from killers. Survivor is a lot easier to play just because it's 4 of you versus 1 person. That's why killers have to run meta for the most part in red ranks unless you are playing spirit or nurse which have an easier time once you get good at them. The rest of the roaster has a harder time keeping up pressure. So I wouldn't complain about it. Either take a break or just understand why the killers might be doing it.

  • @YourWifeSamantha said:

    I am here to suggest some sort of penalty for the wannabe killers who face camp. Literally face camp. I have several screenshots/videos/ tickets i sent about this. It's frustrating to see how the new matchmaking gives me the same killer for 4 consecutive games(today alone i played 4 matches against Bubba,in a row, although was 4 different players behind it, the strategy was the same: sit in front of the hook, not engaging in chases, etc). Since they all use the universal build(NOED, BARBEQUE, RUIN, +/- Franklin's), i kindly suggest you implement some form of penalty for that outrageous gameplay. You nerfed DS like no other, you keep nerfing left and right.. yet this is not gameplay. What;s the point in solo queue-ing public games, since the killer won't move from hook, the teammates(some don't really respond to my attempts of strategic unhook) etc. Makes me lose interest in the game altogether and is a shame. I am starting to do some noob achievements(ADEPT etc) because i lost my interest in playing it seriously. I hope you consider this. (e.g if they sit in front of the hook for more than 10 sec there will be some sort of penalty) . I am simply suggesting , based on my personal frustration. Don't attack me for it.

    Also imagine having so many perks out there, but not being original in any way and build your own killer . Copy paste the same 3 perks for any killer..sad.

    Sammy

    What do you mean by tickets? Do you mean you sent a report on the person face camping? Face camping is not a bannable offense and it's legal. The reason why killers are so limited to certain perks it's because generators go by so fast that there isn't much of an options if you want to win consistently.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2166222#Comment_2166222

    I'll post video of what competent survivors do to trickster. Otzdarva gets 0k. Could have gotten 1k, but still a loss. Match starts at 7:34 (7 hours 34 minutes) The point is: no map pressure. Winning individual chases against survs on comms will not win you a game.

    https://www.twitch.tv/videos/1008594586

    The thing is, is that otz is kind of mediocre at Trickster. He barely has put enough time, and people should be aware of that when they are looking at Trickster gameplay. There is 2 other people I know about that have put 200+ hours in Trickster alone along with me, and we do fine against sweaty teams. Can you win against deathsquads as Trickster? No. The thing is, is that the couple of us that play him consistently 4k with him no problem. I only struggle when I go against deathsquads or I get mothers dwelling. The rest of the maps I have no problems with. We can't look at otz's gameplay with an out view of how strong a killer is because most of his killer skill is a mixed bag among all the killers. We have to look at the people who have put a lot of time into a killer, and go off of them instead of looking at a big content creators skills where their skills are in a mixed bag. The people who put a lot of time into Trickster you can look at their POV and see how well they are doing compared to someone who has maybe 10 hours into Trickster.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2166174#Comment_2166174

    Okay. It would be easy for you to post a video of you demolishing rank 1 survivors on a map with predominantly high walls. Or any red rank SWF team maybe. Otzdarva struggled to get 2k against competent teams, so you obviously know something that can teach us all. I'll wait for that youtube/twitch link to your gameplay.

    My twitch channel gets unbanned tomorrow feel free to come in and watch I will give you a link tomorrow okay? :)

  • @Spy said:

    As a trickster main, i know this might make my opinion less valuable but nevermind that, i don't think he's as weak as people say he is. Despite his underwhelming second power (main event) he still feels great to me. With the right perk build and addons he can be really strong. I rarely ever loose a trickster match. My trickster is currently p3, all perks. If some of you are looking to play him here's my build, Corrupt, ruin, iron maiden and bbq, for addons i use, usb and bloody boa(or trick pouch).

    I tell people this, and I have 200+ hours into Trickster already with 9k full laceration damage, and consistent 4k's every game. I personally use corrupt, ruin, bbq, and shadowborn, but that's just me. People still believe Trickster is trash tier when in reality with the right set up he can absolutely destroy survivors with no thought. Mainly with cut thru u single and the edge of revival album. That addon combo is absolutely bonkers.

  • @Northener1907 said:

    We finally have new rift. So what is your opinion for rift rewards?

    qwdasdasdasdasd.png

    Yes please

  • @Phasmamain said:

    Why though? Wait what am I saying I know why

    https://www.twitch.tv/videos/926510102

    Skip to 18:35. You want to see the profanity you’re speaking

    Honestly though tony does have his very entertaining moments. I enjoy his streams. I wish tony would stream more though... Tony if you read this stream more. I agree though chat filter needs to go.

  • Yea I know, but don't count it. They still haven't finished the last gen. This is my win/loss conditions. Keys are not a loss unless gates are powered. If 2 or more people get out of the exit I count it as a loss also. Otherwise it's not a loss. The problem is, is that survivors usually just end up 3 genning themselves, but most of the pressure that comes out is mainly on the last 2 gens so they just get an automatic way out, so I wouldn't count it if I were you.

  • @Pulsar said:

    I know the Key nerf is coming. I know it is.

    But holy ######### I have been key'd 8 times TODAY from people running Plunderer's + Appraisal.

    I've been trying to get a no add-ons no perks Demo streak going and it is incredibly frustrating to finally have pressure in a 3-gen scenario only for a Key to allow them to escape. Having it happen so many times is just the cherry on top. I had a game where there were MULTPLE Keys pulled. As in, I closed Hatch and they opened it again in my face, and there wasn't a damn thing I could do about it.

    Rant's over, it's been a long day.

    I wouldn't count key escapes as losses in my opinion. I know I sure don't unless the gates are powered.

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164225#Comment_2164225

    because the rank 1 has the key bro.

    Keys give wall hacks so OOO doesn't need a key

    I guess, but he's gonna run the juice out on that thing quick lol.

  • @Lord_Tony said:

    As a reminder. you don't even have to be a red ranked killer to be paired against red rank survivors.

    In fact there was even an exploit where an SWF group could have a rank 20 survivor and it would increase their chances of going against a baby killer.

    https://us.v-cdn.net/6030815/uploads/HBVTX8YM1CUS/killer-bullying.png

    I always liked that picture, but I never understood why the rank 4 is running object instead of the rank 1.

  • @Tsulan said:

    I probably sound like a broken record. But the reason behind this is the general lack of killers.

    Yep, nobody plays killer at night time pretty much. So I gotta go in and clean up the mess...

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164138#Comment_2164138

    So basically he gets nerfed because of rank 20 survivors.

    Welp now SWF will definitely stomp him now

    Well pretty much yea... He is so easy to beat. Doesn't help that players just acted like he was so op when he never even was to begin with. I play solo, and have gone against freddy's who we just absolutely destroyed, because we all knew how to counter him.

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2163537#Comment_2163537

    There is only 2 killers viable against SWF at red ranks spirit and nurse.

    Freddy was a close third.

    Now he's dropped down to B+ tier.

    He wasn't even A tier to begin with. He has so many counters. It's just mainly the players faults for not adapting on how to counter him. A moderately decent swf or good solo's can rip apart a freddy with no thought process.

  • @dtavares7 said:

    There's just so many ways for survivors to mess with the killer. The entire game as the killer you just feel like you're chasing a stupid carrot on a stick dangling infront of your head but you know you're never gonna get that carrot and that carrot is getting all the entertainment in the world

    It's like the entire game is designed with the torturing of the killer in mind. The killer is just the plaything for 4 survivors who have ZERO fear of the killer whatsoever. That's the game at red ranks

    The killer should never have survivors WILLINGLY run at him, that's a joke

    The power dynamic is completely reversed past rank 5 honestly

    No wonder survivor queue times are so long and all the red rank survivors constantly get matched up against purple and higher rank killers. It's because all or most of the red rank killers stop playing because IT'S. NOT. FUN.

    It's rough, but like the game is a grind when playing killer at reds. Most reds usually end up playing like yellows in terms of looping, but also know how to use hold a button and press space when a skill check pops up. The problem with the game is the fact that you can have the absolute worst loopers who don't last in chase for more than 15 seconds, but have them finish all the gens or get close in a reasonable time frame if you aren't slugging. 2.2k hours in, and I still have issues against these people. It's pretty unfortunate that pressing a button with no thought process to it can win you the game compared to using your brain to end chases as fast as possible to win the game as killer. It's just a whole other level. It doesn't help the fact that if you aren't using any sort of gen regression you are going to have a lot harder time because vanilla regression is completely useless. Most maps have so many pallets that you can literally shift w and pre drop pallets and just pretty much auto win that way. It's just a serious problem with the game.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/2163558#Comment_2163558

    SAME

    New Coldwind feels so damn BRIGHT.

    I really don't like it honestly.The brightness level before its rework was way better.

    Dude I can't with new coldwind. I'd rather have a map where it's so dark I can't see anything compared to coldwind. When it gets bright in my room and add coldwind to it. My god it feels like I'm dying.

  • The downstairs always confuses me more than upstairs lol.

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