GodDamn_Angela
GodDamn_Angela
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- Username
- GodDamn_Angela
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Comments
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The engine revving was too loud, constant, and obnoxious. No one is even sure why they added it in the first place since (most) everyone hated it. The game was basically unplayable as Survivor for some of us because of how annoying and distracting it was.
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Freddy is kind of the worst. I don't kill myself on Hook but most Freddy's bm a lot even though they are using one of the, if not the, easiest Killers in the game.
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You wasted enough time that at least one Gen could have been done, but nothing. Ideally, both of them could have and should have been done.
Not really sure how it's really the fact that Bloodlust exists that this is a problem. Your team was mostly useless during your chase. If they were doing Gens then the Killer would have been punished for taking so long even with Bloodlust.
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Iron Will, Off the Record, and Urban Evasion + a Medkit?
Wow. Not enough stealth.
What was your last perk? Also, were you P3 Claudette?
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@Xyvielia said:
Your idea is a good start.
He needs more power, imo.
Multiple weapons are a must.
Jason’s always finding random weaponry throughout the scape of his surroundings to utilize for the kill. Every map (only while playing as Jason... similar to Jigsaw boxes, pools of devotion, Freddy clocks, traps) would be loaded out with random weapons that he can pick up and use to his advantage. Some weapons are capable of being thrown to achieve a hit.
Should have a internal increased bloodlust feature that makes him the fastest regular movement killer in the game (not including Blight’s serum speed, Billy’s chainsaw sprint, Legion’s FF, a scampering Victor, etc... just regular movement).
Also feel he should have a power (Not perk) where after hooking a survivor he has a form of “area” aura (a range of map within 12m of other survivors) highlighted to him that he can then teleport to only immediately after hooking. Lockers are not immunity to this power.
Jason’s nothing like Trapper.
Simply because ol’ Trappskii’s got himself his own mask and big machete-esque blade weapon with some coveralls doesn’t make him anything close to the magnitude of slasher slaughter power that is the OG JVoorhees😌
He should be made into the most powerful character in the killer lineup, and if the devs do him justice, he will be... even after any nerfage sustained.
Are you being serious?
Why should he be the most powerful?
Also making him the fastest base speed Killer would make him extremely busted, giving him a (short-range) teleport that also (from what I gather) gives him aura reading within it even inside lockers is nonsense.
If you are being serious, this is a perfect example of why Devs shouldn't listen to players when it comes to balance.
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It's really annoying when players don't do totems. Especially when it is a Hex Totem that's clearly visible.
Hell, I literally just did a match where the Killer had Devour Hope and got to 4 stacks. My Fiance and I looked everywhere for it and while I was being chased he found it next to a Completed Gen. A Gen that was the second last one to be completed and was worked by the other two survivors.
Not only that but one of them was hooked right next to it and was pulled off by the other after the Killer left (for that 4th stack), then they both (I'm assuming) worked on and finished the Gen. So it was already in effect but the other two Survivors decided not to cleanse it, for some reason.
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Have you heard Felix? 🤢
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1831095#Comment_1831095
Look, I don't want to trigger you or get into an argument about this. We just look at it very differently. Me, I say... "hey free stuff.... cool beans... thanks." I mean, they aren't blood relatives or even close friends. They aren't required to give me jack squat. Oddly enough, they have given me more than some friends and blood relatives when I think about it. I think everyone who starts feeling the urge to chime in on what they didn't get, or what they should have gotten... should watch this first:
lmao you don't want to "trigger me".
I was explaining to you why people are disappointed and have issues with this "event".
We got more out of every other winter event we've had so many of us were expecting something better. 🤷
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@Moundshroud said:
Hrm. Well I guess I'm the odd man out, because anything I get free seems like something I wasn't going to get before, and worth showing gratitude. We all (me included) want more for Xmas; that is human nature. But wanting and expecting should be two different things.
The thing is though is that BP is the most basic, and low effort, thing they can give us. Add to that, they are giving us basically none of it.
If they had, instead, gave us a Blood Hunt/2x BP for these two weeks we would have made many, many more than what they are giving us. And those would have been free since we are doubling what we normally earn. Hell, they could have made it one day and we would have made more.
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I stop reading after the first ridiculous thing I read:
"Undying+Ruin = easy 4k"
lmao ok bud
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Buggy af.
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Please no.
I really don't like the Conjuring or any of the movies tied to them. It wouldn't really work anyway because they are based on real people. BHVR said they weren't opposed to using real people, but it feels kind of gross to do that.
Not to mention the Warrens were awful people irl who lied to people to syphon money out of them. They weren't even paranormal investigators. They were charlatans.
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@nursewannabe said:
https://forum.deadbydaylight.com/en/discussion/comment/1830556#Comment_1830556
But object players have low survival rate and object sinergizes well with sole survivor! /s
God damn it this still makes me so mad.
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EGC challenges are unfun and annoying for everyone.
They rely too much on other players playing poorly for you to get them. 😐️
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I doubt it. It takes some things from existing Babylonian Temples but it doesn't really look like a Babylonian Temple. As far as my research has shown me anyway.
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On lst Gen Console? Yes. But that's a whole n'other thing.
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Good Trappers are actually really scary and can snowball faster than any other Killer. Well, besides the Oni.
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The Wraith and the Hag still exist.
Checkmate.
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The Plague is probably the worst Killer at getting Emblems and BP. She is one that doesn't get many hits (if Survivors don't Cleanse she gets the least unless the one-shot Killers only down with their one-shot but that's rare) and she gets next to no points for using her power. Her kit literally fights against her pipping. It's not even about being good with her, because 4k'ing efficiently with her can actually cause her to Depip consistently.
If not for the Nurse's Skill Floor she would be the hardest Killer to Adept. But she is only the second hardest. lol
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:)
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Overcharge is the poor-mans PGtW. It does literally nothing if the Survivors are good. And even half-decent survivors will be able to deal with it after they fail it the first time.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1829325#Comment_1829325
oop someone took this thread personally (as well as seriously), I think the OP was joking
Jokes, and sarcasm, don't translate well in text. Also, this is the DBD Forums, it's not unreasonable to take this thread seriously around here.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1829267#Comment_1829267
The reason people are asking for it is because of the Twitter post from June.
https://twitter.com/DeadByBHVR/status/1271526607828779009?s=20
Before that, hardly anyone was asking for representation. Now though, people want to make sure they stick true to their promise, particularly because looking at all the original characters 3 are confirmed to have been in het relationships and 0 in confirmed homo relationships. Those three being Nurse & her husband, Frank & Julie, and David & his ex. Again, 0 confirmed homo relationships.
BHVR said themselves they wanted to add in LGBT relationships and characters, going so far as to respond to a question in the most recent dev stream on it.
https://us.v-cdn.net/6030815/uploads/66TZ5L3YNM49/image.png
We don't need anyone's sexuality represented, straight, queer, or otherwise because those traits are not relevant to a game of this type.
We didn't need to have straight people represented, yet we do. All we're asking for is something equal.
If it's not important to it, if you don't care about it, then don't be opposed to it's implentation. And, as a gay man, having some gay representation feels ######### incredible. You've probably seen how Frisk responded to the reveal of Elodie? That but for TheGays:tm:.
You forgot about Felix and that terrible section from his story. That part about his GF being pregnant.
---Mini-rant about Felix's story incoming. Please ignore it.---
Its insane. I have a ton of issues with Felix's story (mainly it is poorly written, Felix makes no sense as a character and there are a lot of pointless side bits to make it longer.)
One way it would make sense is if they tied it into him "playing" at being this other person when he's actually gay, or something. This would explain why he "feels like a phony" and why he "play-acts" for people. Instead, they are saying he is actually anti-social and hates it all. Another way would be to lean more into him being a functioning alcoholic, but his drinking is mentioned once and as a way for him to further his persona while also trying to deal mentally and emotionally with this persona.
As written, imo, he isn't "playing" at his life. He isn't "pretending" to be this cool, straight architect who is sociable and friendly. That's who he is. He wants to be a father, he wants this life, but they write in that he actually doesn't and is an alcoholic who wants nothing to do with anyone but has a ton of parties. Someone who has social anxiety and is antisocial would not throw a ton of parties to deal with their anxiety about being this false parting cool dude. This would make it worse. They would avoid it all because they would be drained and unable to do it until they recharge. The pregnant GF thing just further cements my confusion of who Felix is.
TL;DR imo its a mess and nonsensical. He isn't play-acting anything.
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Would be nice if the OP would explain how everyone is playing one of, if not the most, straight-forward Killers in the game.
As is this isn't even an "opinion". It's just a statement with no meaning.
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@smartemarte said:
https://forum.deadbydaylight.com/en/discussion/comment/1825263#Comment_1825263
You haven't been looking hard then have you? Otsz, arrun, ussylis, just some that have said on stream that it's too good. But you know better obviously
When has Otz said Viktor is too strong/the Twins are really good? He's complained about their bugs and likes Coup de Grace but that's about it, as far as I remember.
And, honestly, if you aren't able to dodge Viktor's leap, and then crush him, most of the time then you need more practice. His leap hitbox isn't even that big and you can dodge it by looping small objects, if he is close to you while doing this he shouldn't ever be able to grab you.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1828417#Comment_1828417
I personally thought it'd be easy to play slinger with a controller, is it that bad?
It's not even the controller, though it IS less precise than a mouse, it's the game's performance. On most Consoles the Frame drops and stuttering make playing the Slinger a mess. Especially if it's on a busier map or a Gen pops right as you are about to shoot. It's better than it once was, but turning the camera quickly still can cause issues on Consoles as well.
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I usually play solo. I have few issues tbh.
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Pig could use some help for sure. But have you ever gone against a top tier Pig player before? Its fun, but holy crap do you realize quickly you probably aren't going to survive.
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If you find and chase one survivor and aren't able to apply pressure on the others, and you take too long to hook them, 3 Gens could pop before the 2nd-minute mark. So, I guess, it's all perspective of what is too fast.
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I use it 100% on Nancy (one of my mains) because I hate the Doctor and I go against him all the time when I play Nancy. Its weird.
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I've always thought they looked terrible. I really don't understand why anyone would use them.
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Some players think it's funny to be a bad sport. Because it is over the internet and they don't know you a lot of people are more willing to be garbage people because they have a disconnect between real life and the net. Many lose any real sense of manners, and many become antisocial because "it doesn't matter. It's the internet/not in-person/whatever excuse". Anonymity does wonders for one's ability to be selfish and apathetic to others.
🤷
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@scenekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1819093#Comment_1819093
Oh please. Camping takes a player completely out of participating and earning points. Teabagging and flashlight clicking do not.
One is annoying, one completely throws a match for a player.
Things that are annoying and done to try and tilt the opponent are toxic. Neither of the things listed help you win or are actions that are needed. It is toxic behaviour.
Camping is toxic, as are Teabagging and clicking at the Killer. You can disagree but you'd be wrong. 🤷
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Good idea. Let's come up with some ideas of how to use the Twins while they are still in Alpha State. Hopefully, we won't have to wait too long for their full release. :^)
I kid I kid.
Pls don't ban me. -
@noctis129 said:
https://forum.deadbydaylight.com/en/discussion/comment/1826001#Comment_1826001
But more ppl play survivors. We don't want to play killers. I am survivor main. I only play killer BECAUSE of these dailies.
I think that is kind of the point. There are more Survivor Players than Killers and having Killer Dailies show up more gets more people to play Killer, even if just fir a Daily.
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You're telling me that we can't pip/rank up when we aren't engaging in most of the actions needed to pip/rank up.
surprisedpikachuface.png
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Sounds more like bad Survivor play tbh.
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I main survivor and I am offended by this post.
Many of us aren't that bad, but if I see a fellow survivor T-Bagging the Killer or just being Toxic I'll take it upon myself to make things a little bit more difficult for them. If things are extra bad for the Killer I'll actually offer myself up to them at the end of the match.
However, Killer Mains can be nearly as bad.
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@Withered8 said:
Look you've got a point. I do think they are making some things harder for newer players but A) it's often for good reason and B) they are making things easier simultaniously. Look how much easier bubba and doctor are for new players to begin with now, great first picks and killers I would reccomend starting out on.
Also if you weren't around before the billy rework then you never would have experienced billy without a cooldown so technically you wouldn't know any different, even tho it does suck.
I don't think Bubba is easier for newer Killers now.
LF has to manage his stacks correctly, otherwise, you waste them and are basically playing him how he was played before the change.
Besides, he's DLC and most new players aren't going to buy him before they play a bit.
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Since you don't have to stance change with the Doctor he is mostly easier. He did have passive Madness generation before but once you started changing your stance then things would get more complicated.
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@sQuAde said:
https://forum.deadbydaylight.com/en/discussion/comment/1815765#Comment_1815765
its not ridiculous lol, you will eventually get players 4+ ranks above your current rank
and it does NOT happen all the time, and you literally exaggerated a lot by stating that we """""""""should"""""""" match rank 20 survivors with rank 1 killers
that doesn't happen since 2017, and that's that. You will go against good survivors eventually, fact. You will get high rank killers such as 11-7 if you're 13, fact. The rank fluctuates but it doesn't fluctuate up to 10 RANKS. Your examples are completely ridiculous.
Lmao acting like anyone was talking about going against someone only 4(ish) ranks above yours. People are literally talking about going up against players who are 10+ ranks above them.
Hell, I bought DBD on a new PS4 account to play with my Fiance and I've been matched with people above rank 8 when playing solo. I am currently rank 18. Matchmaking is a mess and it helps no one.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/214283/resident-evil-has-worse-matchmaking-than-dbd
I thought their playerbase is so tiny now that such things are unavoidable at the moment?
It was like that since launch. One of the reasons I stopped playing.
That and the vitriolic patches that destroyed any sense of balance and made it impossible to learn anything because in 2 weeks it'd all change again + powercreep in a game that was supported for 6 months. lol
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@ParallelCatalyst said:
https://forum.deadbydaylight.com/en/discussion/comment/1824953#Comment_1824953
I believe the last stream they said it would take 6 to 9 months before they even do anything. Which imo is total bs and I think they are just super lazy. There are so many solutions to this problem but they act like it's a new game. I hate the grind, I've played on 2 systems and currently on pc. I hate grinding after all my hours on Xbox which is close to 1k. And now I have to redo all of that on pc and I'm dreading it atm even tho I'm 200 hours in. It makes me not want to play honestly because it feels more like a chore which is sad.
Yeah. Its insane how long it takes them to address something many of us have complained about for years, and now there are more Perks, and more bloat with those terrible Hatch Offerings.
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@Guest1567432 said:
I am sure its "something they are looking at". /s I did really enjoy going through 61 blood webs on my Pig just to get bbq 1....and yes I counted.
They said in the last Q&A (I think it was the last one) that they know the grind is an issue and they are looking into it.
So no "/s" needed lol.
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Never had it take me 10 minutes ever to get a game as Survivor. Not since over a year ago.
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I believe the size of the Bloodweb needs to be reduced more than anything. They are too big. It's not like most of the stuff we get is anything anyone really wants, all we are looking for are the perks. Everything else is just a bonus. But, currently, the perks feel like a bonus to a bunch of clutter we are all collecting.
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Nerf her obvs.
Jokes aside I would speed up her crouch and delay the roar a bit. Oh, and she needs an add-on sweep because goddamn she has some abysmal add-ons.
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I'm a little confused.
Do you mean for us to have the ability to ban a Killer or something?
How would this even work? This would hurt matchmaking amongst other things.
Edit: Is this about disconnect penalties? I'm seriously confused.
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/comment/1821228#Comment_1821228
Id say don´t be too greedy with pallets :3 I mean he is nice at chasing u down or destroying pallets quickly, but therefore he is missing some mobility :3
True, but he doesn;t really care about breaking pallets and if he didn't use too many charges we'll just be on you again. lol
I dunno, I just haven't had any luck against him lately. 🤷♀️
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Leatherface.
Even though I hate going against him now because I still haven't figured out what to do to counter him besides jumping a window, and even then you never know.
I want a big bug fix patch. Also visual updates for the characters. Unless they are going to look like they did in that Christmas trail. Because no thanks.
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/1821199#Comment_1821199
Since Oni/Slinger/Pyramid Head (Depending on how harsh you are, I believe at Slinger) the killers have simply been much smoother on PC than they have on console. Last killer I played for a while on console without it feeling too bad was Oni, and his Demon strike can feel kinda awkward.
For the rest of them, Slinger should be obvious, PH has a massive sensitivity boost just before using his punishment of the damned, Blights turning feels extremely clunky, and now The Twins.
Oh yeah. I've seen My Fiance play them all. He mains PH but it's a real mess sometimes. He immediately dropped Oni because landing the Demon Strike was a crap shoot, but that was mainly due to the FPS drops and the turning before it was fixed.
As for Slinger. Oh boy. You can immediately tell if you are against a console or PC Slinger. He is probably the least consistent Killer when comparing his performance across all platforms.
