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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2184775#Comment_2184775
I brainstormed this since he has good potential to be unique once more. I have a few ideas but I have a simple one for now Freddy first has his add-ons buffed they're not good. Freddy still has a sleep timer but it takes longer he no longer can hit them asleep but will put them asleep like the OG Freddy. But since it's harder he can have both snares and pallets base. That is a simpler one to at least get his originality back. I am thinking of other ones though. And how much has that 30 seconds immunity affected Freddy?
No so much, as far as I can tell. I think I managed to hit an immune survivor once or twice, but that was it.
If I may share with you my idea for a Freddy rework, here it is:
Pull survivors into the Dream World
-Survivors who are awake do not see The Nightmare.
-Once targeted by The Nightmare’s power, survivors enter the Dream Transition for 7 seconds.
-During the Dream Transition Survivors can see glimpses of The Nightmare and they suffer from the Incapacitated status effect.
-When the Dream Transition Lapse, the Survivor is pulled into the Dream World.
Once in the Dream World:
-Survivor’s auras are revealed to The Nightmare when they are outside of his terror radius.
-Survivors suffer an action speed penalty of 40%.
-To exit the Dream World, Survivors can find non-sleeping Survivors to perform a wake up action.
-Failed Generator Skill Checks can also wake up.
-Hooked Survivors wake up.
Special Ability: Dream Projection
-Teleport to a Generator in view. Releasing the button early will cancel the action.
-Survivors cannot interact with the targeted Generator.
-For each Survivor in the Dream World, the cool-down of using Dream Projection is reduced by stack-able 20%.
“You have nothing to worry about. This won’t hurt one… little… bit.” -Freddy Krueger
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2184730#Comment_2184730
Still think Legion is the worst. But that is similar to mine. And I've got an idea for a new Freddy.
Oh, good to see that our lists are similar :)
And an idea for Freddy? I am all ears, my friend.
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This is mine, if I may share:
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"I feel like I'm one of the only people in the world that perfers premonition over spine chill"
No, you are not :)
But the only change I want is its 2016 sound. That was so much better than the current one.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2184659#Comment_2184659
While I’m mixed on rank as a whole MMR is not the way to go in my opinion
I agree, but that is because I have a feeling that it won't work properly.
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Yeah sure, if they reintroduce Hatch Grabs.
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Why? When was the last time you actually reached Bloodlust 3?
It is not a problem. Never was, and never will be.
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I don't. I actually like the ranking system and I think it should stay the same.
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I think a lot of RE Players will join us, as this is what usually happens when a licensed DLC is released. However, the amount of players that will stay here is a different story...
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They could turn it on, but for some reason I expect it not to work properly.
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We need BP!
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@Opex said:
https://forum.deadbydaylight.com/en/discussion/comment/1302302#Comment_1302302
a year later, nothings changed
I literally read this thread a year ago, and Nurse still isn't fixed. Why am I not surprised?
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@sesawyer3127 said:
https://forum.deadbydaylight.com/en/discussion/comment/2184129#Comment_2184129
I havent been playing long what was the old rank reset like?
It used to be like 10 ranks, so you would go from Rank 1 to Rank 11, if I am not mistaken.
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I think it is better this way, to be honest. Makes Rank Reset feel like its old-self.
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Today is Rank Reset, so I suppose I am a Rank 5 now.
As for the actual question, I could be wrong, but I believe the killer I see most is Huntress.
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I have one to share:
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Yeah, I know how it feels. We all have days like that from time to time. And, for some reason, things tend to get worse when Rank Reset approaches.
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"You really husband now!"
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It is a bug, one that should not be patched, in my opinion.
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@Satelit said:
Because getting chased by her is literally just a guessing game.
Spirit mains are even worse than Spirit herself tho.
You really shouldn't say that. As much as I understand your frustration, it gives you no right to call out Spirit mains like that. They are just playing their favourite killer.
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Freddy is my favourite killer. He has been my main ever since I first started playing DBD, back in 2018.
I am a huge ANOES fan, and I loved how unique he was when compared to the rest of the killer roaster. After his failure of a rework, my love for the character is what prevented from finding another killer to main.
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I don't.
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I think he is in a good spot right now.
I had not played Wraith since late 2019, but decided to give him a shot after his recent buff, and things most certainly felt much better.
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Yeah, I think our girl Amanda deserves to get her nerfs reverted. It is not enough, but it would help her a lot.
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Well... I am of the unpopular opinion that the player experience used to be much better than it currently is. Your friend's reactions are somewhat expected.
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Us real Dream Demons are still here.
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I would like to see BT return to its original version, which protected both survivors but could only be used once per trial. And change "terror radius" to "within 32 meters".
I think that would be a nice change.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2181179#Comment_2181179
Blood Warden is such a terrible surprise XD
It sure is, especially when paired with NOED. I had already used such combo many times back then, but I wasn't expecting to get hit with it myself.
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Ah yes, I remember all too well when I got caught off-guard by an Old Freddy with Blood Warden, during the Moonrise event.
I mean, I was literally playing against my main, so I thought I was going to be able to read him like a book and escape easily. Oh my friend, if only I knew...
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That... is what a call a pretty good job so far!
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2180841#Comment_2180841
The map is just flawed to the core really similar to the game. With how the house are set up and how much safety the balcony’s offer
The Game's original version was a very good map, imo, especially for stealth killers. Nowadays the map is just Pallet Town 2.0
As for Haddonfield, it is difficult to make it not survivor-sided. However, its original version (2016) had better visuals. I would just take it and see if it is possible to adjust some of the loops, the stronger ones at least.
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If it was up to me, I would just revert the map back to its original version and adjust the loops and windows. Because I really don't want to see Breakable Walls on Haddonfield.
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Oh, that sure was a very good event. I am also a 2018 gamer, but I started during Winter Solstice :)
And I completely agree with you. We deserve another summer event.
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Not yet, but I honestly wouldn't mind if she never got one. I kinda like the default themes.
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Obvious SWF and high ping.
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Gone. Reduced to atoms.
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Interesting. If I may share mine:
Playing as:
Playing against:
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It was about time.
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T-bagging, hitting a hooked survivor without a reason to and post game insults are the most toxic things in the game, imo.
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Just a quick update and no more J-Flick... Sounds way too good to be true.
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/2179441#Comment_2179441
I think he would be better off making a fresh discussion since the OP is banned regardless, but either way; useful to know!
Never let the past die.
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Ghostface is definitely the worst. He always was, and he always will be.
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I hate Dead Dawg Saloon with a passion.
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@KerJuice said:
Yea it’s his teleporting/map control that makes him so strong. His power synergizes really well with a lot of perks. His amount of pallets and dream snares was not the problem. It’s his ability to to gatekeep gens. I’m struggling to think of another killer who can do it better. Maybe Doc?
But that is something that simply cannot go away. Mobility is extremely important, especially nowadays with the whole "pre-drop pallets and hold W meta".
It was one of the buffs Old Freddy needed and it is something that cannot be touched.
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@Dweet_Unfairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2178453#Comment_2178453
It's been great for survivor lol. But now it seems like a spirit fest and is making me loathe her.
It is better to face the Dream Demon than the Phase-Walking girl :)
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@Dweet_Unfairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2178397#Comment_2178397
Rework Freddy was brainless and "pay to win" tbh. That's why so many bad sweaty players used him lol. He took a fraction of nurse's skill but got near equal results in most games
Oh, my friend, I would be the happiest killer ever if that was true.
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@Brokenbones said:
Made less people play him from my experience
I used to see a freddy every 1/5 games, now it's like 1/15
That is disheartening.
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@[Deleted User] said:
the point was to make a bad image of freddy in the eyes of newer players, to discourage them from maining the easiest pay2win killer. seems it has worked
Pay to win? That's new.
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As killer, I main Freddy and have done so ever since I first started playing DBD back in 2018. And yes, I main the only killer in the game who doesn't have a single cosmetic...it feels bad.
As for survivor, Claudette was my main for a very long time, until they announced her model update. I main Quentin now.
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@Dweet_Unfairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2178378#Comment_2178378
Old Freddy was "pog."
New Freddy is "omegalol"
Now that is a fact!



