GannTM
GannTM
About
- Username
- GannTM
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Comments
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2610525#Comment_2610525
Lolol don't trash-talk me when you can't even use the right "your."
Also, if you cared to read, you'd notice that COH wasn't the only perk I mentioned
I like how you don’t know what to say so you try correcting my grammar to justify your side.
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2610504#Comment_2610504
There is no reasonable debate with someone who thinks infinite-use triple-botany self-care for all 4 survivors along with free lucky break to be placed at the strongest loops is in any way balanced. Just stop.
I literally said COH should be toned down a bit but I guess you disregard that because you’re killer main ego wants to take over the debate.
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@Viamont said:
This things need to be looked at in all seriousness, the value they bring to the table its way higher than the measly cost of 14 seconds, specially on a team with comunication.
Limite the amount of uses per trial 4 its more than enought per boon per survivor, that woudl still be 16 charges on a full team.
Allow the killer to destroy the totem, that way they arent negated to use it again, they will have however to find a new place.
Add a cooldown after the boon its used, 90/80/70 after placing, that way it also becomes a tactical use if they do it poorly, MANY killer perks have long cooldowns wich make them a valuable rescource, survivors should be put on the same wagon.
Increase the time it takes to apply the boon. 14 seconds its a laguable amount of time, yet survivors love to say its such a "terrible waste of time", so lets make it an actual time waster. 30 seconds per dull totem and 45 for a hex, then they can complain about time constrains.
Any of this changes would make them way more fair not to mention a tactical choice
I wouldn’t mind a cooldown tbh.
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@Tekno_Badger said:
Literally delete this stupidity
You know I heard about this well known fact that everyone has an opinion and disagreements are fine as long as you have a reasonable debate with them. I think it’s very good to have that mindset and I totally recommend it.
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@GillyBeannn said:
https://forum.deadbydaylight.com/en/discussion/comment/2610358#Comment_2610358
Lol. I love your name and profile pic.
You must. The Bush is superior.
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@Oscarnator said:
If only their were perks that can counter body blocking and extend the time for wiggling… wait a second
STBFL
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This is a massive L towards BHVR
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No, just, no……..
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@botrax said:
Shes easy to face, before i needed to guess what she was doing now i know when she use her power so i have a huge advantage in chase
I mean literally every other killer shows survivors when they use their power where Spirit didn’t which is what made her unfair before.
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I’m glad people are enjoying her now. And yes, people exaggerate too much saying Spirit is dead now.
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Twins number 1 imo.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2604586#Comment_2604586
41.Perks many times have unnecessary conditions the most notorious an M1 requirement the devs seem to be changing this with Blood Favor and Third Seal no longer limited to an M1 what other perks should shred the M1 requirement?
Dark Devotion and Knock Out are the two main ones I want to get rid of M1 requirement.
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I want it too I missed it 😭
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2609601#Comment_2609601
You know what they say about assuming. I wouldn't consider any killer good or bad based on them playing Hag. She first hooked me after a down with NOED, much skill. And, who cares if that's what prompted me to write the post? If something is broken, it is broken.
https://forum.deadbydaylight.com/en/discussion/comment/2609616#Comment_2609616
Yep, which is why I advocate for no killer powers being activatable within a small radius of a hooked survivor. Enough with this crap already!
Dude just take the L and move on. You lost, it’s not a big deal.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2609598#Comment_2609598
No skill in chase. Her whole power is premised around proxy camping. Awful design.
I’m assuming you just got clapped by a good Hag and then came to forums to whine about it.
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Only thing she needs is traps deactivating around the hook. Saying she takes no skill is a bit of a reach though.
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/2609093#Comment_2609093
Because nerfing tunnelling and camping is the only way to create room for gen speed nerfs. If you just slow gens down a ton but don't nerf tunnelling and camping, those tactics become practically guaranteed wins, and if every killer tunnelled/camped without exception, the game would be dead in a week because there's no gameplay left.
This game won’t die in a week for bad gameplay lol. There’s still no competition.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2608924#Comment_2608924
Irridescent Knife-
When a survivor gets hit by "The showstopper" all survivors suffer from the Dead status effect for the duration of the trial
I’d love a change like that. Get me out of the game against him.
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I wouldn’t mind tbh. I don’t think boons need a crazy nerf but this would be ok.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2608674#Comment_2608674
Not salty at all. It's very true. Sooooooooo many killers will exaggerate things on here.
Survivor exclusive players do too but yeah I agree. Anyone that plays one side seems to be the people that complain the most.
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Delete Trickster.
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@xnicolay said:
If you think isnt op, one perk who provide self care with steroids FOR EVERYONE wasting 18sec, having 5 totems, you dont play as killer.
I play both sides, more survivor but 60% 40%. It's insanly strong, and when you play vs swf (as always), you are screwed
Lmao I do play killer but nice try.
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Maybe sooner or later they’ll sell NFTs in game and then I, along with everyone else on Steam, will be banned.
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Yui is always the best
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What exactly are you complaining about? I really don’t mean to be rude but I watched the video and I saw a ton of mistakes on your end.
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He’s a fun killer to play as and against imo.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2608093#Comment_2608093
Trapper could use some small buffs
wraith is fine
Billy needs his overheat removed
Nurse needs a nerf of some kind(I have no idea how though)
And Billy’s janky animations along with the roar need to be fixed.
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Legion and Myers
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@GeneralV said:
I loved DBD.
You still do ;-;
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@xnicolay said:
Its OP, tell me why that perk works again and again, and hexes no. Then as survivor you can see the aura (dont wasting time, just going to heal yourself)
Its unfair, the healing speed is ridiculuos, braindead as fk. If you play vs swf, basically you cant do anything as killer.
It’s really not brain dead because a survivor has to go out of their way to find the totem and then bless it. It requires set up preparation, it’s not just “bless a random boon totem and profit” like you say it is.
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@KingFrost said:
I'll say it again. The only change that really needs to be made is that totems need to be easier to snuff. Mainly, if I am right up against the totem, the prompt should still appear to snuff it out. Aside from that, I think boons are pretty well balanced and not OP. I've found teams as killer who, if they had just done a gen instead of blessing the totem I just snuffed out for the third time, they'd probably have a 4-man escape instead of the last person getting the exit gate (and me giving it to them because I'm nice.)
Yeah I do find that part of boons annoying. I don’t think that it’s an intended design mechanic that makes it hard to snuff boons, I think it’s more of a hitbox issue.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2607233#Comment_2607233
What do u mean not fair? Killers don't tp on them, it takes some time to find and destroy it. Before that u have enough time to heal anyone and run away.
Currently it's 1 slot better self-care for entire team. Either make it one time use only or same weak as self-care.
I'm for one time use only.
Lmao you don’t know who you’re arguing with.
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I really want to say Spirit is up there but people will probably verbally assault me for no good reason.
I’ll say Blight is the hardest overall.
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Let’s nerf everything.
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@MyelinXCVIII said:
I don't find them OP because I play a killer who isn't realt affected by either of the perks.
Can't imagine playing against CoH as a weaker killer like Trapper or Pig though.
I’m guessing Plague?
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Yeah she’s very fun to play as and against and I’d love to see more of her.
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@Kaitsja said:
Idea B combined with a cap on how many times a single totem can be reactivated would be best.
I wouldn’t mind that tbh. I guess there does need to be a risk to using it.
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Leon
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To meet my DBD GF I haven’t met yet
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2606959#Comment_2606959
What?
-MacMillan lost its classic blue tint that almost everyone misses, not to mention its structures and grass look atrociously bad.
-Autohaven became a poor excuse of map where you can't see #########.
-Coldwind...a daylight map in a horror game was such a stupid and dumb idea that I don't even have words to describe it.
-Crotus Prenn was a map that had a top-tier ambience, and became an ugly and empty wasteland.
-Léry's ambience was destroyed. It doesn't even looks like a hospital anymore...
-Badham was also made much less visually appealing. So much so that it is actually unfair to compare it to the old version.
-The Game became Pallet Town v.2
-Yamaoka looks extremely ugly now.
-Ormond also became less visually appealing, though in a smaller scale.
I refuse to believe that anyone, in their right minds, prefer the reworked maps in general.
They are all extremely bad.
I love new Ormond. I will not disagree on the OG 3 though.
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@SunsetSherbet said:
Not going to stop me from tunneling every boon user viciously.
Why though?
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@Myla said:
Boons are broken. It requiring time to set up on a team consisting of four players is honestly very moot. What a tragedy! Oh no the efficiency! on a game notorious have no early game what will we ever do!???
You act like I think it’s a huge detriment. I was just saying that that’s the downside to using it, not that it should make it completely ######### over the team by trying to activate it.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/291699/boon-totems-aren-t-op
this is a satire survivor main post for sure
Damn I guess it’s wrong of me to have an opinion. I’m sorry for not pleasing you by being completely bias towards killer.
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She’s still a very strong killer.
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@R2k said:
Boons needs to be one time use only. That's only change i want.
That might make them significantly worse tbh. Maybe one time uses on that specific totem could be alright.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/291699/boon-totems-aren-t-op
Yes and no.
They aren't quite as broken as people say.
However, they do have a few problems.
- As it stands, it's not worth trying to snuff. Unless you know exactly where it is, and that position can actually be snuffed, you'll waste more time snuffing it than survivors will need to set up a new one.
- It's much harder to find totems as a killer than as a survivor. Either the visual needs to be more distinct, or we should see an aura if we are close.
- The 'snuff' box needs to be bigger. There are still too many spots where you can't access them, or have to position yourself weirdly to snuff.
- They probably should have a duration attached to them - say 120 seconds. Either that, or snuffing one should prevent another being summoned for a similar timeframe. The problem isn't their power - it's that snuffing is potentially a big time loss for the killer, while cleansing a totem is a much smaller loss, on top of being permanent.
- The aura should not project through floors in indoor maps. This makes it impossible to find and cleanse in a timely way.
The boon snuffing is a problem but I don’t think it’s a design issue, it seems to be more of a hitbox issue. Hopefully they fix that because it can be annoying.
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@TacitusKilgore said:
I want her to beat the ######### out of me
SAME
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It’s Yui and anyone who votes otherwise is just wrong.
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Haddonfield is a pretty scary place……..for killers.
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It’s a good perk.