GannTM
GannTM
About
- Username
- GannTM
- Joined
- Visits
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Comments
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Oh no I’m so sorry to hear that! I hope you recover soon, the Bush is nothing without you! Anyway to answer your question, DBD has kind of been a madhouse right now with NFTs and what not.
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- The Spirit (DBD)
- Yui Kimura (DBD)
- Claire Redfield (Resident Evil)
- Meg Thomas (DBD)
- Leon Kennedy (Resident Evil)
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I like football.
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Goodbye friend and good luck out there!
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Happy Halloween!
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Slinger felt so much worse imo. At least Billy still has mobility going for him.
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I really just don’t understand why people even bother falling for bait like this.
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The game isn’t sided towards either side. The reason people say it’s survivor sided is because you have to rely on boring tactics to win, which is true. That doesn’t make the game survivor sided though, it just means that this is the most reliable strategy to win, same thing with survivors doing gens fast. They’re both boring tactics but can you really blame either side for doing it?
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Yui would beat everyone
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The fact they nerfed it from the PTB was absurd. Literally no one asked for it to be nerfed.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2600993#Comment_2600993
40.Are there any perks that have great potential to be very good perks?
I have to say Eruption. With gen regression being the meta, I think Eruption with the right buffs can make it very good. There just too much setup involved with it right now to consider it good.
Vigil is a survivor perk that came to mind. The buff it received certainly helped and it effecting exhaustion can give it a ton of potential since exhaustion is one of the strongest things in the game.
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That’s just their excuse for not playing well.
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@C3Tooth said:
Because how can you not?
_ _ _HAPPY HALLOWEEN_ _ _
https://us.v-cdn.net/6030815/uploads/LQDZ2DSIUJLQ/image.png
it isnt even a thing in my country : (
OMG THEYRE SO CUTE ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
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@LeonxJiwoon said:
As if getting a nurse on midwitch was ever even 1% fair for survivors, or any indoor map that is 100% killer side, I wish all indoor maps get deleted. 🙄 Least boon totems now give survivors a chance indoor maps.
The Game and RPD are not killer sided at all.
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I don’t understand why you people hunt for attention so much.
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*RPD totem spawns join the chat*
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@SlothGirly said:
hot.
Thanks :)
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Farewell friend. You will be missed and I wish you best of luck. (Well on the forums but we are in the same discord together so I’ll see you there).
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I like how this man dedicated his username to his controversial opinion lol.
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Ghost Face: hi
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@gendoss said:
Survivors have gotten nothing but nerfs since the game came out...
That is not true at all
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I’m sorry you had to deal with that. I would consider people like that to be terrible people that have no sympathy for others. We should be bringing our fellow gamers up, and people like this shouldn’t be allowed to play DBD in the first place.
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It’s not a bug it’s hit validation. The game’s servers think that you got the hit but what’s it’s doing is correcting itself because of the timed Dead Hard. Them screaming does make it frustrating but it’s working as it’s intended.
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Yeah you should change yours because Kate isn’t best girl when Yui exists.
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Spirit and Yui enthusiasts always get singled out.
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No they don't.
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Reworking the map is a better option. You just can’t not have pallets.
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@dallasmedicbag said:
https://forum.deadbydaylight.com/en/discussion/comment/2601126#Comment_2601126
Okay... well, Blight is my main killer and while those 2 addons can be strong, you still need to be able to hit 90/180 degree flicks, deal with hug tech inconsistencies sometimes, make note of which objects are slidable, etc. So all these things that a blight need to do, I feel it takes more effort than a spirit. Perhaps you can see now why I say Spirit is definitely one of the easier top tier killers.
That stuff just isn’t necessary and 180 flicks only increased his skill cap by so little that it’s almost unnoticeable. I would say that Blight takes more skill than Spirit coming from a Spirit main, but after her update, she’s much closer because you still have to adjust to Iron Will which you don’t know right away a survivor has it.
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@dallasmedicbag said:
https://forum.deadbydaylight.com/en/discussion/comment/2600986#Comment_2600986
I said relatively easy when compared to blight and billy as she shares similar speed to them with the ring addon. with a trusty pair of headphones and combining ring with dried cherry blossom addon, getting downs with her is a walk in the park as she'd only have to listen for footsteps, trigger killer instinct, and M1 omegalunge.
You’re using an iridescent and purple add on to justify her difficulty. That’s not really fair tbh, because we might as well say Blight is easy because he has Alchemists Ring + Compound Thirty-Three.
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Cookie468
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/291176/plague-is-probably-s-a-tier-now
She's a counter-meta killer and probably safely 'B' tier up from 'C' tier now, 'A' tier against overly healy or altruistic survivors. She struggles on bigger maps or anything with verticality, and loses a lot of her power as soon as you find a group that knows how to play around her.
I personally like to run:
- Plaything
- Retribution
Together these not only slow down gens substantially, but allow you to exert further pressure on top of her disease. They're actually my favorite perks at present.
- Discordance or CI
Incredible info, can often lead to infection chains or massacres with red vommy, or a lot of early infections. I'm starting to leave out CI now though, as survivors are starting to just run the timer down while hiding.
- Deadlock, Pop or BBQ
I'm still not sold on Deadlock, but it has it's place. BBQ is the norm, because grind. Pop will never not be a solid choice.
I love the Plaything Retribution combo, especially since Retribution got buffed.
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@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2600993#Comment_2600993
I think a cooldown (maybe 30 seconds) for the specific gen might be better then a one time use i think
I guess that would be ok. I still think the perk would be strong with that.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2597710#Comment_2597710
39.It seems all the problematic perks are with survivors. But is there any killer perk that needs a tone down?
Tinkerer can maybe have a one-time use but other than that, I think that other perks are fine.
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@dallasmedicbag said:
some of the replies here shows that they're the type who just look at the headlines of a news article. i never said to nerf her basekit, i only mentioned that her addon, mother-daughter ring, is a bit too powerful on an already relatively easy to use killer. with the ring you can say that she moves as fast as blight and hillbilly, but the difference between her and them is that blight and hillbilly actually takes skill to use, making it not seem as cheap.
Easy to use??? Omg can we please let that go already, she’s harder to use now.
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Bruh
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@Miles said:
https://forum.deadbydaylight.com/en/discussion/comment/2598718#Comment_2598718
Until last patch, yeah he was perfect. Rn, it hurts my soul
“The last buff made Wraith a weeee bit overpowered”
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Also camping isn’t bad sportsmanship, just how doing gens fast isn’t either lol.
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Camping is a problem but gen speeds can be too, so we need to fix both otherwise fixing one would make the other even more problematic and easy to get away with.
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Spirit
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2600192#Comment_2600192
Yeah, we need a killer that is an ez win factory. We don't need balance in our game, right?
She literally just got nerfed bruh.
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I’ve said a while ago that it was me.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2600370#Comment_2600370
Since this would render other killers into the high tiers (i.e blight) with mobility, we have removed the ability for all other killers to move, so killers don't need to worry about spirit leaving the meta.
Survivors: why are mah que times lasting for 4 hours???
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2600356#Comment_2600356
While phasing, the survivors will be able to see a opaque sillouhette moving around the map, because it will be harder for the survivors to see her, the spirit will move at 2.5 speed, and lose the ability to see anything besides the map, no scratch marks, or blood.
We’ve also decided to buff the size of Coal Tower, Wrecker’s Yard, Dead Dawg Saloon, Father Campbell’s Chapel, and Rancid Abbittoir to levels of Mother’s Dwelling, Disturbed Ward, and Shelter Woods. This will ensure The Spirit has no shot to catch survivors.
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@ShinobuSK said:
Why nerf again? Oh did she killed you again? Then by all means, lets nerf the ######### out of her
Devs: We thought that the Spirit’s directional audio would be enough to make Spirit unable to kill to we’ve decided to give her regular movement speed while on her power to hopefully make it way easy for survivors.
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@LeonxJiwoon said:
Yes she does well not a nerf to her movement speed but, we was lied to about her kicking up dust now when phasing which is what I want. Honesty, spirit/plague/pigs are just uber annoying, all the other killers are great to me (even tunneling nemesis) and my heart bleeds on the poor DS mains as that man by no means needed a nerf.
She’s fine now she doesn’t need the dust kicking. Can we please move on to another to backlash? Thank you.
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Can we please just leave her alone now.
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@ThatOneDemoPlayer said:
Aren't you forgetting Scoops Ahoy Steve?
He was a simp in the show with Robin.
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You have to reverse chainsaw Quentin in a corner
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Not sure why Wraith is mentioned. He’s one of the better designed killer.
Anyway I think it’s the Twins. So boring for both sides and encourages unhealthy gameplay.