FeelsBadMan
FeelsBadMan
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The teammates I keep getting would answer the question with "never"- Honestly, I am constantly the only one picking it up...
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2482428#Comment_2482428
I've kept reading
Bad team/ bad killer
Bad team/ bad killer
Team does gens/ bad killer
Iri grade team / bad killer gets rekt
So in other words, teammate are becoming more competent, killers are still noobs.
I just had a guy in my team who legit JUST got the game (he told me in post game chat). I have 3k hours. The game was shitfest. Rank 1 killer, Pinhead. No one did the cube cause none of my mates knew what to do. 2 Ppl died on first hook cause I collected the cube and killer was chasing me. The guy who just got the game was on the other side of the map not doing anything cause he didn't knew what to do. HOW CAN YOU CALL THAT WORKING MATCHMAKING???
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2482318#Comment_2482318
Well, so the problem of ranks were just to change piping system, meaning the entire SBMM is a useless thing.
Yeah it seems like all they did was to rename the 'ranks' to 'grades' but its still the exact same system minus the fact you cant depip. They could have just kept the ranks and make it so you don't depip anymore, would have been the same.
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You are one of the radom team mates I keep getting in my matches who won't EVER touch the box whole game long, so I have to leave gens, run across the map to pick the damn thing up. Like srsly, collect the white aura cube when you see it on the map and fix the damn puzzle.
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Just had a game with a urban Meg who camped the hatch with 3 survivors alive instead of doing gens or ANYTHING useful.
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I am having the exact same experience as you. I get 1 decent teammate, the other 2 play like they just got the game - at least most of the time the killer is the same like those said 2 team mates, so if he decides to chase me, the escape chance is kinda high (or the killer dc chance LOL made 3 dc so far...)
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I main Doc (beside a few other killers) and he is really fun to play (can also be pretty frustrating sometimes if the survivors split up and or the map is big). He is also really addon dependant. Green range addon with iri queen is my favourite combination.
As survivor I haven't encountered one since like 1 week. It's always the same 5 killers (Nurse, Spirit, Blight, Bubba and Nemesis) 😔
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Tbh I saw next to 0 difference while playing survivor. Killer on the other hand... I did like 7 adepts while it was on last time LMAO
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2468066#Comment_2468066
What you said makes as much sense as their actions. How does healing meg makes sense when I am going to die if they do that?
Why cleanse noed in the first place? Why not leave?
They probably didn't pay attention to your struggle bar. They probably healed cause they wanted to come together for the unhook to not simply make it a hook trade (as I explained before)
As I said: I would have opened the gate and left the second NOED proc'd and you got hooked, hoping my team would get it and also leave and don't try some stupid unhook actions.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2468043#Comment_2468043
The point is in the title where I stated that I don't understand their decision.
And what they did makes zero sense whatsoever. They could have leave since the killer camped. So they put effort for what? Nothing.
I am sure I pretty much explained their intentions in my first post so I am not gonna re-write that.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2468028#Comment_2468028
Did you even read what I said. I don't mind dying. I am just baffled they spent so much time looking for a totem and do what they did at the end. Totally pointless.
And they knew what laurie was doing they could have see her from their position.
I did read it but tbh whats the point of your post if you don't care you died? I simply explained their doing, nothing else.
Also just saying: you should be glad they put in so much effort. As soon as I would have seen the NOED proc, I would have left ¯\_(ツ)_/¯
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@LiunUK said:
https://forum.deadbydaylight.com/en/discussion/comment/2467248#Comment_2467248
*cry's manly tears into one of several samey colour leather jackets*
Hey now, don't forget the serveral samey colored "wifebeaters"😂
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If none of them had any aura reading perks, they probably healed to come together for the rescue. If Steve didn't know where Laurie was it made sense to heal Meg fist to go together for the unhook. Otherwise at best it would have been a hook trade since I guess the killer pretty much face camped you (cause what else should he do?) or the killer would have simply downed Steve before he was able to unhook you (also did any of them run BT?)
In solo queue I ONLY go for a save in endgame when the is someone else to bodyblock while I unhook/I bodyblock while the other person unhooks.
If you simply trade hooks in that situation, then your rescuer is most likely the one thats gonna be left to die.
You gotta see the whole thing and not just your point of view. In the end it was probably the "best" (for the survivors) you died cause chances where high he would have gotten more than 1 kill if only one of them would have tried to go for the rescue.
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Jeff
/s
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Prestiging itself should be more rewarding in some way. Right now all you get is some bloody clothes and thats it. The increase of rarer items in the bloodweb is pretty much non existant.
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@Seraphor said:
Cleansing a totem gets you 1000 points, and avoids NOED. What more incentive is needed?
You could always run Inner Strength.
If I run a totem build (Small Game & Counterforce) in solo queue and do all totems by myself cause no one else cares about them, my team will be dead at 4-5 gens (and I am gonna point out I am really fast at finding them, know pretty much all possible spots on all maps but the time it takes even with Counterforce speed buff to cleanse and to run across the map to all locations is enough to ######### your team up)
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@TAG said:
Who needs nude Yui when we can ask for Shirtless Clown.
Thats not how you spell shirtless Doc!
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Idc if survivors bring me on that map but they shouldn't expect me to play nice 😂
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I encountered another one just an hour ago. He headon stunned me for 2 minutes, flashlight blinded me across the map, had unlimited endurance status etc.
The other survivors went to report, I didn't. I am done sending in reports and then still seeing the same cheaters play MONTHS later. BHVR doesn't care.
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When I play survivor I am never given a "free escape". And as killer I won't do so neither.
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Only maps I see recently are corn and trapper maps sometimes hawkins or lerys. For example: I haven't been on RCPD ONCE the past week unless someone brought the offering (happened twice and the killer dc'd once).
Badham and Haddonfield seem to only show up when someone brings the offerings as well. I am rly getting sick of the corn maps.
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I used it for a while but people still didn't come to unhook even when it was obvious the killer didn't camp - wasted perk slot imo.
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Tbh BHVR doesn't give a damn about cheaters. I reported 2 obvious ones (flying across the map, throwing hatchets, carring people out of bonds so they get stuck there etc.) with video evidence and both of them are still playing.
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Yeah there is a huge rise of NOED gamers lately in red ranks. I was running Counterforce and Small Game for a few days but the problem was if I am the only one doing totems my team would get a maximum of 1 gen done by the time I am done cleansing them all while they at least have all been hooked once. So I stopped bringing those perks again and focus on gens.If NOED procs and I get killed whatever at least we got the gens done then. If it procs and I am at the exit, I will just leave. Doing the bones is absolutely not worth it in solo queue cause you can't count on your team doing gens or not trading hooks the second the killer hooks the first person.
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double post
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@TacitusKilgore said:
Anything but knives. I don't know what, but knives just don't make any sense. Hes a self obsessed pop-star and music producer who will do anything for attention. And his power is....knives? Wth does that have to do with being a pop-star?
You want him to sing instead and make the survivors become affected by the deafness status effect? 😂
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His ricochet addon should be basekit to actually make him feel differnt from other ranged killers. Maybe make survivvors slow down the more hits you get with the knives, similar to Pinheads chains.
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Tbh there is NO reason to play Trickster over Huntress. Huntress needs ONE shot for what Trickster needs six and also she doesn't has some weird-ass recoil and her attack is actually aimed at the center.
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I reached rank 1 easily every month when I was playing SWF. Since I stopped playing SWF (my friends hate the game and pretty much all stopped playing), I have been stuck between 4-2. As survivor you have to rely WAY too much on your team. An early dc or hook suicide will most likely make you depip, no matter what.
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@Objectively_speaking said:
Camping, like gens is core to this game because it involves hooks. pyramid head is in my opinion mostly the solution to camping because he does not even know where survivors are caged and could be used to change the game. But unfortunately hooks like gens are so fundamental any change made would massively impact the game.
Wrong. If you play him some you will know exactly where the cages spawn. They always spawn the furthest away from where you cage a survivor. It's no rocket science to find the cage if you really want to.
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Doc - he's a sexy mofo, change my mind! (also he's got a really charming laugh!)
Shirtless Doc when?
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@FancyMrB said:
https://forum.deadbydaylight.com/en/discussion/comment/2449383#Comment_2449383
Hey hey hey hey hey hey...
No need to kink shame! (Plus kitty cosmetics are for all mature ages).
Plus I said DREAM cosmetics. There is no horny jail here so people can dream away ^^ go nuts!
Hey, I am all in for showing more of PH leggos or a doc outfit that shows some of his legs (I think I might have a problem LMAO)
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@C3Tooth said:
Because why not
Spirit skin Yui
https://us.v-cdn.net/6030815/uploads/XVM2DBKQG9YG/image.png
Cate Denson
Spotted the horny 13yo - I am sorry but big yikes to both of these.
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Ahahaha thanks for making me laugh 😂
Also I am gonna agree with the people in here that posted Pyramid Head. I mean just look at those legs! 😍
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2445067#Comment_2445067
I just had a Nemesis game and wasn't sure if I was crazy or not that his Tentacle was making my game freeze
Also, what with Freddy makes it freeze? Him teleporting or putting down snares or traps or just everything? I've barely had any Freddy games lately.
When he hits someone and they get put into dream state. At least thats what causes a freeze for me (and like I said, I am on PC...)
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Most Huntress players gets pretty much carried by a combination of bad ping and her broken hatchet hitboxes. Most of the time I face a Huntress the killer has really bad ping and I am sure the killers know how it does help them. Getting hit behind walls and through stuff like trees and rocks is normal at this point.
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@Pulsar said:
Sloppy Butcher.
Freddy.
Doc.
Nemesis using his power.
Getting hit by a zombie.
ADS with Deathslinger.
Wraith uncloacking and applying a status affect.
Someone getting unhooked.
Missed skillchecks.
Fast vaults.
Some of those things make me freeze on PC as well, like Sloppy and Freddy. Its especially bad with Sloppy tho. I get a few seconds freeze when somebody else gets hit by it across the map...
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I just p3'd Trickster and I am sorry but he is legit WORSE than Legion, even after the "buffs". They need to completely rework his power. I main Huntress and there is legit NO reason to play Trickster over her. She needs ONE hit for the same thing he needs to land 6 for. The only thing he is really good at is hook camping. His power will ALWAYS guarantee at least a trade.
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No please. I LOVED the books when I was younger. I think I had like all of them. I was so hyped when I saw they make a mini series but I was already worries cause it was made by Neflix.
I watched the first part and oh boy: it's the WORST thing I watched in a while. It has NOTHING to do with the Books, the story was horrible just like the actors.
The whole thing seemed like it was written by some 12 year old girl as some kind of bad fanfiction and NOTHING like the books from R. L. Stine I loved so much back then.
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Imagine bringing noed when survivors don't even do gens. Srsly I played 5 games so far today and I suicided 3 times on my 2nd hook cause no gens got done at all while I got chased. Then I go down and I see no one is working on gens, some1 opening a chest, another one cleasing a dull totem, someone crouched in a corner or just straight up hiding in a locker. It boggles my mind (I am red ranks btw)
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@Gruul said:
https://forum.deadbydaylight.com/en/discussion/comment/2434195#Comment_2434195
*Looks at Demo's pick rate and teachables.*
Yes truly impactful to the game.
Its about the fact that this can happen to ANY license at any time not how many people play Demo or use the Stranger Things perks.
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@Beckzfeehan7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2433795#Comment_2433795
All the same worries as me. I’m a massive Silent Hill and RE fan and Silent Hill haven’t been very open and forward about games and cross overs. So what’s to say in a few months new players lose all those characters too.
Whats to say the licences like Freddy and Leatherface don’t just fall apart too. Knowing it can happen as easy as this has. It’s been eye opening 🤷🏻♂️
Yeah this is whats worrying me as well. I don't know how far the license holders are involved with sales in DBD (the actual chapter and cosmetics) but what if Netflix pulled the plug cause the Stranger Things hype in DBD slowed down and DBD didn't sell enough copies of the chapter or cosmetics?
If license holders of RE or Silent Hill realize the hype in DBD regarding their respective characters is slowing down, they could do the same thing as Netflix from one day to the next.
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I am close to uninstalling the game tbh cause of this #########. Survivor adepts are BRAINDEAD EASY compared to killer. I try to get Hag adept since over 7 hours now and I always miss one Iri Emblem cause people suicide or DC so I have 3 Iri and one Gold. Meanwhile all survivors have to do is escape like how is that even balanced? A survivor can just hide all game long, wait for their team to die and get the achivement.
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Hag is too slow to chase, so yeah the stupid traps and snowballing is pretty much all she is able to do. If you chase on Hag, you already lost the match. If they ever make it so Hag cant camp, they need to make her 115%.
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Tbh the only thing that should be changed is the fact your adept is pretty much rip if a survivor suicides on first hook or DC's. Either should give you full points for a sacrifice.
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I mostly go play killer when I am fed up with my soloq teammates - then I will just slash em all (revenge is gonna be mine! 😂)
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So after I was left to die 4 games in a row on first or second hook with my team mates not giving a single thought about coming and unhooking me even tho they could see someone else was being chased (I used kindred), I went to try some killer games. 2 games a Clown (never play him, he's lvl 40 and only has trash perks) for the 2 new tome challenges, 3 games on Huntress (one of my mains). I 4k'd in all of them, gave hatch in one of my Huntress games cause I absolutely stomped em (wanted to let em farm but 1 guy DC'd and the other guy wanted me to hook him, they had 5 gens left). None of those killer games were hard. It was pretty much unfun, like stealing a lollipop from a child. I simply logged off.
This SBMM simply DOESN'T work. Please just give up trying to implement it.
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@Header said:
I only played 4 games so far but they felt pretty good.
Game 1: Demo on RPD with BBQ, Enduring, Spirit Fury, Pop and Rat Tail + Black Heart. Got 4 kills with 1 gen left.
Game 2: Blight on Ironworks of Misery with BBQ, Coup de Grace, No Way Out, Shadowborn and no Addons. Got 4 kills with 0 gen left.
Game 3: Blight on Wreckers Yard with BBQ, Coup de Grace, No Way Out, Shadowborn and no Addons. Got 4 kills with 1 gen left. 1 dc at the start.
Game 4: Clown on Groaning Storehouse with BBQ, Stbfl, Sloppy, Corrupt and no Addons. Got 4 kills with 1 gen left.
I would say this is perfect as long as my rating doesnt increase
How is that "perfect"? Perfect in terms of "balance" would be 2 kills, 2 escapes. Out of all your games no surv escaped, i highly doubt they think its working "perfect"
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Only tried it on survivor so far (solo queue only) since yesterday.
Every game is the same. Its either hardcore camping and tunneling, survs suiciding on hook or straight up DCing cause of the first 2 things so either the game ends with 4-5 gens left OR the killer gets one kill and 3 people escape when my team actually does gens. The outcome is the same minimal BPs for both sides and depips every game.
Then more often than not I get matched with 3 medicore survs against a VERY good killer (god Nurses, Blights and Spirits with full meta perks) and again its a stomping where everyone dies at 4-5 gens left cause people just go down like flies (and most likely are gonna suicide on hook or DC)
So far my experience with SBMM has been horrendous - on survivor side at least. I am gonna try killer later.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2421309#Comment_2421309
Your rating will be adjusted after every game, so if you lost games in row... your rating has probably decreased and your experience should be better.
I wished it would be like that! Like just now I faced a p3 Spirit with Lethal, Nurses, Pop and Tinkerer - you can guess who the match ended...
