FancyMrB
FancyMrB
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- FancyMrB
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Im a Hag player... but when I play survivor I never see her :< p
Hag
Clown
Myers
Demo
I haven't seem then in a loooong time.
I would have also said Oni but I got a match with him last night :) it was a good one!
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I don't see enough Kindred tbh. Its such a powerful perk. Even if you are in a group of friends its handy. You can see exactly what gens your buds are on, who is the closest to the hooked survivor, maybe some needs a heal before the rescue.
Also helpful when someone is hooked end game and I can see which gate is being opened (or not). Instead of wasting time going for a save someone else is doing I can get the gate open.
Overall a really handy perk.
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Loadouts, prestige update, and Hooked on You ♡
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Fix grind and spend at least half a year on game health. Rework killer and perks that are hardly used.
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I agree with your scentiment. Anything to make a game more inclusive is a good idea.
Unfortunatly I think a majority of players would use such a function to avoid killers they don't want to face simply because they don't like them... making the game impossible for certain killer mains.
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I have gotten it to work with Flip Flop and Tanacity. As killer when someone has got me with it they also had these perks. I have never seen the perk work solo tho.
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I am going to take a risky guess and say an original chapter with an amazing map.... that is ehat I personally want the most :_:
A more realistic guess? FNAF with Springtrap as the killer or IT.
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1. Original chapter + map
2. Friday the 13th + map
3. Fnaf + map
I think fnaf would be fun but I much rather have something original. I would like to see Jason in the game tho. He is one of the last classical icons missing.
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Wow I thought the same... a hand clasping down on someone's shoulder makes so much more sense!
Thank you for enlightening us OP!
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Kind of just everything hahaha.
I use to play 50/50 but killer has become too difficult while survivor has become very easy. My escape rate is pretty much 80% and I'm solo.
Killer on the other hand it feels like if its not one thing its another, you know? Like I get my first down after the first 2 gens pop. By the time the person is unhooked and I'm in my next chase the 3rd gen goes. Pile in all the second chace, exhaustion, and Boons and its like whaaaaat can I do about this? I play Hag and Trapper so I know I am not playing 'the best' killers but they are who I have fun with :< well use to have fun with.
I was also super excited about scourge hook builds but even that is pretty blah. The hook spawns are kinda weird. I wish we could get +1 scourge hook for each addition scourge perk we run ;_;
Survivors get fun new things while killers get mediocre things that aren't even worth running half the time.
So I guess to sum it up: I stopped playing killer because Survivor is much more easy and fun.
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Beefy Boi Bubba ♡
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This is actually a really good suggestion!
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@Grandpa_Crack_Pipe said:
I think it would be better if it were a base mechanic to have the gates regress down to 90% if it's past that-- so you can still get real good progress on the gates, but it takes a full 2 seconds to open if you just leave it.
The 90% is negotiable, though.
This is a good idea ^^
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No, but I run Detective's most my matches ^^ Hex perks are rarely an issue.
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@coolmacc said:
https://forum.deadbydaylight.com/en/discussion/comment/2627441#Comment_2627441
so like how the killer can see items and put on franklins
As the 1 vs the 4 the killer is suppose to see everything and prepare the best they can lol. Not the other way around.
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I think it is fine how it is. Deciding to open or 99% the gate is a gamble for survivors. It can work in their favor or blow up in their faces. I personally always open the gate. Too many times a 99 gates has lost lives.
What I really want to see is the exit gate zone become more dangerous and not a free 'nah nah nah you can't get us zone'.
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Ps5
Loading into match as a solo survivor.
Cross play on
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@ThatOneDemoPlayer said:
This would probably work if there were more Totems during the Trial
1 or 2 more totems each game would be nice ^^
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Iron will is the better perk to run, especially with louder characters.
Bite the Bullet is an OK perk. I haven't found a good use for it yet. Most my healing is done right at hook with We'll Make It or a Medkit so having sounds muted don't really matter.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2564905#Comment_2564905
It was just a danganronpa reference lol.
Omg lol. How did I miss that 🤭
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@Shaped said:
They gave you hope so you can experience even more despair.
Damn Shaped... you need a hug?
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@snowflake102 said:
Should I be using a killer that I'm good at and stay with that one?
And any other tips I can try to make me not so frustrated?
Play killers you have fun with and use fun perks instead of meta ones ^^ Try and come up with some weird perk/ power combos. I like to do that to keep things fresh and feel less pressure.
Also remember that your opponent is also just trying to have fun and they are just doing their best. For example I was playing Hag today and I had a really goo bunch of survivors. It was a pretty even match but they were giving me a run for my money! 3 flashlight saves, knew how to play around my traps, unbreakable messing up my snowball. You name it they countered me!
I kind of just laughed at the unbreakable because of course right? As for the flashlight saves I was impressed. They were really well done!
At the end of the match 2 died and 2 escaped. Its hard feel frustrated when we each gave each other a good run you know?
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@ThiccBudhha said:
I am apparently not allowed to complain about anything because I am a Leatherface main.
You can complain about cheeky survivors touching your basement chest!
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No linked cosmetics so we could go fashion crazy!
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On Hag I have been using:
Agitation + Starstruck (surprise exposure) and Hysteria + Plaything (pretty much no one knows ######### is going on at all times).
If you wanna be real nasty throw is in Shackles.
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I know the devs have said 'no other games modes' but I think it would be fun if we had a game mode that was hard mode/ spooky.
No scratch marks
No stain or terror radius
Limited perk selection for survivors (no Spine chill for example) or maybe even random perk assignment
Darker maps
More fog
It would be nice to have the option to play in a more spooky/ challenging environment ^^ one can dream!
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@MrCalac123 said:
Accept the game is not balanced and if the Survivors are good with meta perks, you are highly likely not going to win. It's not your fault when even the best Killer players struggle with the same things you do. Survivor is not balanced properly at high level play.
This exactly. Doesn't matter if you are a god killer. 4 half decent survivors with meta perks, items, and coms will always have the advantage.
I play both sides but I always found killer more fun ^^ I have accepted that even when I play my best it doesn't mean I will win. Heck sometimes I hardly get 2 hooks for each survivor ^^" It can be rough but I just remind myself of the above. It is out of our control really and all you can do is you best in this chaotic game.
Take a break for sure. Games should make you happy and relaxed ^^
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I miss old ruin too ;_; it was fun and made me feel like a god hitting all the checks. Its thanks to that perk I can get gens done super quick now (especially with Fast Track).
We are the very very small minority tho ^^ I know most people are happy its dead and gone.
New ruin isn't horrible, its just less of a challenge/ threat as a survivor. If the killer is busy with someone the perk does nothing for the other 3 on gens. When I play killer I rarely use it and as a survivor its like 'who cares?'. I know a lot of people like the Undying + Ruin combo but I have never had issue with it (also because I run Detective's constantly hehe).
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If the toxicity is getting to you then u are doing the right thing. Games are always meant to be fun and enjoyable. As soon as they aren't then ######### is the point right?
Go find a game that brings you joy 💛 Wishing you the best!
(Ps I don't require people to be on mic if you ever do find yourself playing again and need a pal)
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The sound the Twins make when Victor is released. Gives me chills.
I also really like the sound of Fast Track when you consume the tokens ^^
Aannnnd Ghostface's stun breathing is hot ;3;
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2552185#Comment_2552185
I would pay so much for a hook charm that said "Free candy in basement"
Maybe for the next cosmetic/ charm contest ♡ Its a good idea!
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If the devs could tweak totem spawns one more time to prevent those awful 'in the open with no cover' totems that would be amazing ^^ or make it so hex totems don't light up for the first 60 sec of match... (that could bea good perk idea) ^^
Besides that I think hexes are fine as is. I would hate wasting time looking for a totem to light my hex ;_; plus cheeky survivors would just go find the killer first thing and watch to see if the light a hex.
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@Mooks said:
Pretty sure it’s about Halloween themed art
its not advertised as a cosmetic contest and in the rewards section there is no talk about the winner getting anything featured in the game.
Thanks Mooks ^^
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I like number 4! A fun idea ^^
18 is just your truth. A lot of people like trickster. I have been going against him a lot more recently.
5 & 6 are hard facts tho. Both those boys need some tlc ;_;
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@ukenicky said:
Dead Hard is fine the way it is. I've said this many times before but if you nerf either aspect of it, the distance or the i-frames, it becomes a dead perk and everyone moves over to Sprint Burst.
If I made one change to it it would probably be to make it not work over bear traps though.
Yes... no more negating bear traps!!!!
That is the only change it really needs ^^
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@dspaceman20 said:
Regardless of its inevitable nerf (because they definitely are going to nerf them into oblivion) I will definitely use them. I so glad we finally got a new mechanic for survivors even if it's a bit op.
As excited as I am for these perks you are right they will be nerfed into the ground ;3; I understand why tho. The healing one is crazy and the fact we can just light boon totem indefinitely is insane.
I am the same as you tho. I am excited to have a new mechanic and I will use the boon perks as well ^^
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Im always here for the nerf/buff drama ;3;
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I just posted in 'ask the community' about this.
I use to see killer/survivor working together maybe a couple times a year, but I have seen it 4 times this month (2 of them last night)!
I am not sure if its connected to sbmm but its very odd for me. My matches have either great teammates or there is 1-2 people making the match miserable for the rest (suicide, not playing, afk, working with killer, etc).
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Spirit will still very much be playable and will still require skill to go against. She got some neat add on updates that I look forward to seeing them in action.
I also think the directional phasing will mess with people and makes for great mind games... that is probably why they needed the dust particles added or else spirit would get even more complaints ^^"
Hopefully now no will complain when they still lose to her and realize that it was their lack of skill all along and no spirit being op.
Fyi you look the fool with this post. Saying 'nah nah nah your stupid character is dead' is something elementary school kids do. How about chill and just enjoy the game? Too much to ask? ^^"
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Thats a good run!
Tbh no game is meant to be played forever. If a game is no longer fun its best to move on and keep the good memories ^^
You have done a good job killer, you can finally rest.
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@[Deleted User] said:
I was kind of thinking though, surely if this is a survivor with positive boon totems, that wouldn't be a witch? Witches are bad aren't they? So i think maybe it could be some sort of actress with perks that are magic in a way
Aren't some witches good tho? Like they use their powers for healing and such?
Maybe she is both and actress and witch? Or maybe she comes from a long line of witches but doesn't know of her past? Or maybe she is simply playing the part of a witch in a play?
I love speculating ^^
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The teaser looks like curtains being pulled back and the sound of clapping, like someone is heading on stage for a performance. Also her breathing sounds like she is getting herself ready for whatever is about to happen.
My guess for now is she is a witch/magician that posses some real magic (which would tie in with boon totems). Most likely she is a performer but she could also be a real witch about to be burned at the stake.
Either way we know the new survivor is:
- a girl (le surprise).
- she has boon totems.
- most likely a witch/ magic user.
I also want to say that I love the idea that she could be Lisa in an alt life or maybe even a relative to her! Who knows, maybe her 3 perks are Boons and they are the opposite to Lisa's owo
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It was about time for him to get a little tlc ^^
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Looks like solid changes all around ^^
I am happy Blood Favor and Vigil got the love they needed.
... and finally... poor trapper starts with at least 2 traps ;3; he deserves it.
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I think it is a cool idea and would work nicely as a perk.
This perk, poised, deception, and lucky break!
New zero scratch mark metta incoming ^^
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Oh no... I feel you tho. With my hardly touched killers I am in way over my head as well x.x
However my hag and trapper are the reverse (my most played killers) :< I play them weekly and I think I am pretty good with both... but I have been getting 4k most matches which is odd. Before mrr I was maybe 1-3 kills a match against old red ranks.
Maybe I am not as good with them as I thought but I do find the match ups odd.
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When you unlock the rift u get everything up to the tier you are at.
You need to complete rift to get everything ^^
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Bhvr can't let players opt out against certain killers since that would make queue times insane.
Plus spirit is grossly overrated. She is a good killer but not impossible to play against.
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@GoshJosh said:
This needs to be changed, if anything for being mapped to the same button for other actions. I would also like Saboteur to show the hook auras around a dying survivor - not only when they are picked up.
I like the buff of seeing hooked auras when the survivor is downed ^^
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I give them until the crows start popping off and then its on the hook they go. I can't play well with the constant noise notification ^^"