EntitySpawn
EntitySpawn
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I love how people are saying you're only winning because the killers are bad as if a 4man swf isnt insanely strong 😂
I feel people forget by the time they climb MMR they will also be more experienced and run better perks lol
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@APoipleTurtle said:
I'm not honestly sure they should change the DC penalties at all right now.
I think the current system does a decent enough job of building up to large penalties for frequent quitters while not overly punishing people who get disconnected (due to a game crash, glitch, power outage, etc) or who have to use the feature (due to a glitch or cheater allowing the game to be held hostage indefinitely).
It would be a MUCH more effective use of their time to instead focus on addressing more of the issues behind why people DC and trying to implement solutions to those issues. Which I'm pretty sure is the direction they've already been going, albeit slowly. Obviously they can't fix everything, but there's still plenty of things that they could improve to encourage less quitting.
Most people arent quitting due to power cuts etc. They're physically quitting due to going down fast or versing a killer they dont like, both are stupid reasons and not ones the devs need to fix.
People need to accept they will verse certain killers and they can be outplayed
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2863738#Comment_2863738
We're all wasting time. It's a video game. And if you're not playing it for fun and/or a living, then why?
You should just be permanently banned or stop playing then. Theres no excuse to rage quit
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2862626#Comment_2862626
That's a big no. They already teste that and survivor where the ones that killed that idea because they instantly began to abuse it.
The devs already startet that they are actively working on finding a good way to mitigate face camping (proxy is still fine in there eyes) but there previous attempts show they need to be careful
I dont mind proxy, and I dont even mind the odd tunnel but fact is camping is boring af to verse and the idea that your mmr can plummet from it is stupid.
All they have ever teased is BT base kit, that wont stop camping. Even now players wont trade to get people of the hook.
Camping is definitely getting stupid and certainly needs to punish those who do nothing but face camp
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If the killer is within 8meters the hook timer is paused.
Honestly its needed, miss matched lobby (pairing me with new players) and camping is the worst experiences in this game
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@Pulsar said:
The longer I play DBD (play is used loosely here, I'm averaging a match a week now) the more I am convinced that it's a terrible game.
If you are even remotely competitive (which the game encourages you to be) it punishes you for it.
I dont even think the games that bad, afterall 5years later here I am still playing. Sure there are balance issues from perks, maps etc. But the only thing that actually puts me off is this ranking and being punished for things fair out my control.
Old ranking was better, just needed tweaks.
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@MilManson said:
https://forum.deadbydaylight.com/en/discussion/comment/2862511#Comment_2862511
Yeah, he had a terror radius it was on the game so there was no visibility downstairs.
I think there was two survivors trolling him with flashlights because in spectator mode they kept teabagging him so he must have juiced them.
Maybe both of you can stop arguing. Its spam at this point.
@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/315309/sbmm-has-been-a-complete-joke-today
"I'm am the greatest person alive, god's gift to dbd" is all I got from that rant
Ah I guess all you do is walk round the edge of the map not doing anything, sorry I offended you but I shouldn't be paired with people like that/you.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2861933#Comment_2861933
I mean it explicitly solves the heal under a pallet dilemma (and Pinhead chains) so it's good enough for me. Wouldn't mind even more degrees of separation but it's not as much of a priority as deadzone sliders & an updated response curve IMO.
It would but I'd hate having all those other things as that button and would honestly hinder me, I feel the game has so many different actions having a full custom key binding would be great.
Dead zones I feel if more for stick drift I feel, personally I dont have that issue but could be a decent addition
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@[Deleted User] said:
You can though.
Actions = pallet/window/locker vaults
Pick Up Item/Interactions = heals/gens/gates/picking up items and certain power interactions (Pig boxes, Pinhead chains, etc)
Not specific enough, each action should be allowed it's own key binding not be bunched into huge groups, I have moree than 2 buttons lol
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At least its protection hits too, it's when it's just 20hooks it bugs me.
Not only are you limited to hooks only which is long af, but so many people just farm it and throw games...
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You could make alot of perks base tbh.
But dont mess with the pickup speed, I really dont wanna learn 5 pickup speeds and many pickup animations just for a flashlight save...
That's my one issue with this, dont care about the rest lol
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Whatever my challenge is the game will make it as hard as possible
Need totems? Indoor map
Need stuns? Killer respects every pallet
Need to do gens? Get chased all game
I'm honestly so unlucky when it comes to challenges it's suspicious 😂😂 but tbf I'm unlucky in general, always get the game map as killer or verse Iri quality items/addons lol
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First DC is like a 5min ban so....
Iv been disconnect multiple times and had forced updates mid match (which count as a DC) and I have yet to verse a long ban.
DC Penalties need to be HARSHER. No idea why people claim they dont DC and get a huge ban, if you know your wifi is messed up fix your wifi first.
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Nearly everyone plays selfish and its disappointing.
I still dont get why I lose MMR when I'm clearly placed on a team made to loose. But sometimes the game expects you to do 5 gens, loop the killer all game and escape...
The SBMM is a joke, simple as that tbh
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@ukenicky said:
https://forum.deadbydaylight.com/en/discussion/comment/2860594#Comment_2860594
Ah yes, make the perk dead. Simple as that huh.
Nope not at all, just has a limited use like most perks. Removing the distance still gives the ability to DH ranged attacks, over traps, avoid hits especially ones like billy, blight etc.
There are many uses other than distance, distance is just the most used and most impactful as it corrects your mistakes and hurts all weaker killers more than the top tier ones
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Remove distance. Done, that simple tbh.
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Neither. People who dc should be banned, and I dont mean these little time bans either.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/315052/bug-or-cheater
If PGTW is being used without having it equipped, that's a cheater.
That said, the visual on kicking the gen is a little difficult to determine at a glance.
I was right near it (killer didnt see me) then I went back on it after, me and my friend was 100% positive of PGTW. We predicted some other perks due to how they was playing but didnt see those either but cant really be 100% on those others.
I just found it weird as I'm usually on point and never wrong with the perks they're using. I just wasnt sure if it was like that bug which shows you versed one killer when you was actually against another (though this is rare and happens when they DC)
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@sizzlingmario4 said:
I mean you’re not wrong. SB isn’t complained about more only because most survivors choose to use DH instead and using them both together is basically impossible. Nerf DH and SB, and then give a buff to smash hit. I think the rest are okay.
SB actually has more requirements, especially if you're wanting to use it at a high level of 99ing it.
You cant always run, if you work on gens you cant 99 it etc. It all creates less efficiency especially if not done right.
DH is only an issue because anyone can press X button to correct a mistake at a loop to get distance to reach a pallet or window
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Iv had worse....
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2856681#Comment_2856681
Whatever the case might be don’t ruin the match for others. Play a different game or go outside something.
Preaching to the choir, most of my games was meh because of this.
Actually come to think of it I had 1 okay game with no DC vs lilith omen. Other than that today felt pointless and kinda wasted lol
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Yeah, I usually get the odd DC in a day but not every match (5hours, wasnt all in game time obviously) but it was a stupid amount.
All was rage quits though, they all happened on downs etc. I guess people are tired from the week as it's a friday? I honestly don't know what else it could be
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Every single match today.
As killer and survivor, honestly a terrible day to play DBD.
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I like and hate it at the same time.
For whatever reason when I verse myers my team feeds him an unreasonable amount, I'm almost hardly ever stalked.
When playing him though I wish I could stalk whoever as much as I like, it's rare I get someone not aware so it nice to know I'm not capped trying to stalk high skilled players lol
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2855252#Comment_2855252
Either way its either 3:2 or 2:3 one of thems gotta have the majority I really doubt that was deciding factor. Boring silhouette could be the reason but if he had been in the place of say hag the lighting would have shown his skin texture just like it does with hag.
True, but billy has a deep face... hes camera shy lol.
I feel it just creates a better image with the ones they selected, is a shame hes not there but I do get he looks odd lol. I'm just glad wraith is there
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Probably didnt want loads of male characters, plus his silhouette is quite an odd shape and could look abit odd to people who arent aware of him.
All other silhouettes are quite interesting, huntress, hag and even nurse while billy only really has the chainsaw to draw the eye.
Plus billy is dead... RIP
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2855189#Comment_2855189
Or the next person can be 5x better than you were :P
Sounds like a wet dream and too good to be true 😂
I consider it a blessing to have a team do gens and not hide every terror radius lol, if anyone does good chases and gens I'm honestly filled with joy! The killer not so much XD
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/314690/it-wasnt-my-fault-dont-bm-me
Why wouldn't they try to camp you out when they catch you?
If you're that much ahead of them in terms of skill, you're just a free piece on the board until you're removed.
Edit - There is never an excuse for verbal/text abuse.
Well its not so much the camping and tunneling but the BM and hate for it.
Honestly they would be far better off just ignoring me and not committing, I can only do gens as fast as everyone else so they would have better time chasing others.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/314690/it-wasnt-my-fault-dont-bm-me
My god I agree with this one. I loop them for 17 consecutive years than they hit on hook or other BM like I insulted them.
Exactly, like I get it we shouldn't be versing each other but we're just playing the game. I understand their frustration but some definitely need to not take it so personal, I'm a chill person I'd happily give some free hooks or advice if they need help
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If your team cleanse the best thing you can do is try and cleanse so all pools are corrupted that way she gets less uses from it.
I would say cleanse when needed, normally youd never cleanse but if your team are done feel bad for doing it, just loop tight and the best you can, try avoid windows and dropping pallets.
Keep in mind pallet stuns remove her power.
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I never got punished for kills or escaping though... maybe that because I done lots of things as survivor and went for lots of hooks as killer.
Old system was better imo it just needed some tweaks, it only got so bad after they changed the reset to where people barely moved back and so everyone ended up in red ranks. But a few changes and itd reward skilll better.
This SBMM will suffer the same issue especially with the soft cap, just a shame you arent rewarded for skill even though that's the first word in the SBMM
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2854739#Comment_2854739
I agree. The chains should be usable on their own. Sadly they're not. So I'll keep using the purple for now
That does give me an evil idea to try later tonight though. Fang + the purple. I want to see if the extra chains that spawn will still help get a hit once they're injured
It should help, hard to say how much though as I feel rng of where the chains spawn will impact it alot. The wire you often break 2 on the environment so another 2 spawn but obviously the fang only spawns 2 and not 3.
Is such a shame he need a purple to be viable, he was actually my favourite chapter until the nerfs and now hes near the bottom with only the wire being used.
Go to midwhich ;) that's evil with it lol
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I have it. No idea how though, I just loaded up the game one day and boom.
Theres alot of theories behind how to get it, from watching the trailer, playing a week after first player her etc.
I would of thought it was the bonus for buying the chapter through X platform store. Like most chapters before if you buy them through your actual platform store you get a free charm or shirt (for example you got the box if you brought pinhead through your platform store) I feel that's most likely as was just a late being added
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2854302#Comment_2854302
To be fair. If chains weren't broken by environment, etc. The hits that the add on gets you. You would probably get without it at that point as well.
But I understand the annoyance from the add on. It's just a shame his power takes an add on to be worthwhile to use
Yeah but that's why I always thought a break faster and not instantly was a better idea. Even if its x2 as fast at least it's not instantly.
But yeah that addon isn't enjoyable as its usually a hit regardless, think that's why I preferred versing the iri addon more. Like sure it injured if you got hit but it couldn't down and still gave the ability to loop or have some gameplay before you went down
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2853146#Comment_2853146
That's the problem. His chains are complete garbage without that add on. They should of just never added the mechanic in which his chains can be broken by anything but you
Completely agree, garbage without and too much with. Even a break faster would be better than insta break on him or objects
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1. You dont need to play them, however each killer comes with 3 teachables. You need to level up their bloodweb to unlock these for other killers.
2. Matchmaking is abit iffy at times, as a new player you'll be put at a (hidden) mmr, sadly this does mean you arent at the very bottom and can verse people who have some experience. In time it should get abit better but never perfect (time of day and wait times will impact the people you verse)
3. Theres a little tutorial, you can only play as trapper though but you could practice basic movements and learn the tiles (structures with pallets and windows) or try find some friendly people to do a custom game with.
I hope you have fun and a good time, killer can be a rough role so keep your head up if you do get bad games. Playing survivor can also help you learn things. But good luck!
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I like it. Tbh I like versing most killers (except trapper, go to hell trapper).
But I'd like to see her get some tweaks (old newspaper and telephone addon as base) just so shes abit stronger and does abit better/ see her more often.
All in all not a bad chapter, shame theres no map again and shes a little on the weaker side (a challenge is fun)
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I use to love versing him, didnt even mind him before the nerf with his iri chain that injured.
But now all I see is pinheads used the purple wire addon and I end up with 6+ chains attached all in one go.. never use to have such a problem with it but recently it's just infinite chains once you get hit once.
I would rather the old buffed pinhead and just remove that one addon, honestly the only bad thing about him. Dont even mind the box as a solo (even before the nerf)
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@Raccoon said:
When/If Dead Hard gets a change, do YOU think it will have a huge impact on escape rates?
Definitely, I think youd also see a rise in basic killers reaching a better mmr if the distance is gone (I hope so anyway, I'd like to verse a wide range of killers)
I feel Noed is doing the same for killers, especially at the lower mmr etc.
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@ManyAchievables said:
https://forum.deadbydaylight.com/en/discussion/comment/2852351#Comment_2852351
The mechanic basically doesn't exist. That's the issue.
But it does, alot of people just arent using their tvs well at all. Iv versed 18 now and so many arent using the tvs like they should be
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@brokedownpalace said:
It's pretty crazy how people playing the game can have wildly different experiences because..
1. I've played against many Sadakos
2. Plenty of them have 3-4k. Haven't kept track but it happens enough where I don't think there's some glaring issue showing she's very weak. She seems mid tier
3. I've seen several people reach full condemned, including me a couple times. I was because if I'm about to finish a gen or unhook a survivor I will take a tape out or shut a TV off. Add in the occasional teleportation with me nearby and condemned adds up quick in some matches. If the killer is playing poor then the survivors won't feel threatened and won't worry about tvs, and in that case condemned is very unlikely to add up fast enough. But against a good Sadako with strong perks I definitely utilize TVs and I've seen plenty of others do so as well
Well lots of things can impact that from server, time mmr etc. So it's no surprise people are having different outcomes
I have never taken a tape yet, and neither do my team so maybe that's why I haven't seen my team condemned? (Iv condemned people when player her)
@dugman said:
I’m having a lot of fun with her so far. 🙂 Just to compare notes
- I’ve gotten quite a few 3-4k matches with her. Just last night I had a 3k where I accidentally let the last person out the gate because I missed seeing the light on the door (oops)
- Full Condemned is uncommon but I have managed to get it four times I think? I’m not sure what percentage that is, maybe 15%? 🤷♂️ I expect the percentage would go down though as people get more aware of managing their stacks since I’m assuming the kills I got were people who just weren’t paying attention to it at all.
- She probably my favorite stealth killer at this point. I really like how fluidly she can go in and out of phase, it’s a much cleaner style than Wraith’s stop-and-go method.
- Obviously her main weakness is if she gets into an extended chase at a loop. You really have to be willing to just go for a quick hit or pallet break and switch targets when a survivor gets to a safe tile. Her invisibility after Manifesting does help somewhat though which is nice. It’s not as good as a dedicated anti-loop ability but it does sometimes mess up survivor’s timing on loops when they think you went one direction but actually went another.
- Overall I think she’s about 2 1/2 stars out of 5 maybe? I put Wraith at 2 stars and I think she’s a bit better than him. 🤷♂️ It’ll be interesting in a few months to see where the devs end up seeing her in the data and what tweaks they make on her full balance pass. (They typically do a pass on new characters after about 3-6 months.)
Oh for sure! Since the wraith nerf he dropped on my list and I feel shes a real contender in my books.
I too seem to be doing well as her but when versing her they seem to struggle, I do honestly think alot of people are struggling to understand the importance of using the TVs and stuff.
I would still like to see her buffed up abit more, not so much condemned way but through the addons I suggested as they arent super strong but definitely make a nice bonus.
I'd be curious to see what sort of build and addons you're using currently
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@Heartbound said:
Just do boons.
Tbf boons can push you away from all gens and players or even force you up multiple stairs going out your way and wasting time.
Games a 4v1 remember, if a boon is across the map away from all gens by the time you wall there and back to your gens you have lost too much pressure and gen progress.
Both are in the control of the survivors, both are bad with awful players and both are very strong with good players...
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2852493#Comment_2852493
I don't even have Sadako lol. I'm speaking from an observer's view.
Well this is from my experience, honestly so many players just arent optimising the condemned or tvs as they should.
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852379#Comment_2852379
In 15 matches as pig, i think i can get at least one bear trap kill.
@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2852499#Comment_2852499
I'd say even more lol.
Iv condemned someone every 2/3 games, even on bigger maps. Honestly far more consistent than pig who is very rng heavy and I hardly get kills via traps.
I will say it definitely requires more planning and understanding but I'd class pig as weaker all round. Still early days yet but the full map teleport multiple times with no setup is very good. Like I said in the OP the LAST thing you want is them taking tapes, they can easily still do gens with it and can place the tapes really easy so encouraging them to take them will actually cause more harm imo.
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2852351#Comment_2852351
No, but is 15 matches not enough to get condemned at least once? If that mechanic never comes into play, why is it even a thing?
You probably aren't optimising the use of your TVs. I dont mean that in a mean way or anything but iv been close or getting it even with just her adept perks etc. So games are after faster than usual.
Besides the last thing you want is your tvs getting turned off
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851461#Comment_2851461
its a cool addon ye but I dont know if that is important enough to be in base kit. I think her "demanifest" is okey enough atm, I think she needs more adjustments on the condemned since it basicly does nothing without addons.
Eh, condemned is a gimmick and while its be nice to encourage survivors to do it more the last thing I want is more TVs off and not useable. That old newspaper on the other hand is giving me alot of hits at basic loops or early pallet drops.
Each to their own though, but the devs dont want you to get kills remember and the more they interact with tvs the worse your map mobility and pressure goes
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851425#Comment_2851425
What does it do again if you dont mind explaining?
Basically when you demanifest the time you're invisible is longer, it creates some antiloop and mindgame potential at basic loops.
Best addon imo and it's only a brown, it makes her have abit better 1v1 when you hold the pallet etc.
If I was greedy I'd ask for the old newspaper and telephone addons as base, I'd be a very happy man.
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I have pretty bad anxiety and an issue with failure so when I first start killer (waiting in lobby and start of the first killer game) my heart will be rapidly racing and can quite often cause my body to shake/become cold.
Its honestly stupid and I hate it happens because I'm actually a good killer and do well nearly all matches lol. But it's out of my control sadly, never get it with survivor though... think its because survivor is just easier and more relaxed
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@Notretsam said:
https://forum.deadbydaylight.com/en/discussion/comment/2851414#Comment_2851414
I'm not disputing I made a mistake and ran into her, I even said I combined the two hits in my brain on the post with the clip.
I'm now disputing the combination of "her movement speed while manifesting" and "time between re-manifest and attacking", based on what I see in the clip, that is too fast, especially considering there are addons as many have told me to speed that up more.
And yes that does need a nerf if it's working as attended, It to fast and there is no reaction time for most players, there should always be a chance to react. This clip probably isn't the best example of it but when you combine the speed she moving when manifesting, then the speed she downed me after I ran into her, that combination will get her hits she really shouldn't and explains the surprising hits I have been seeing in other matches.
Also, I know how to look behind me, I have successfully looped the new killer in other matches, I made a mistake in this one but that doesn't mean I'm not wrong about her needing a nerf.
I'm not here to discuss your gameplay, I'm not trying to say you're bad or you're doing stuff wrong as that's not the point of your post.
But I PROMISE you, shes not going faster than 115% unless she uses a tv or perk to do so.
But I'm hard disagree on that nerf, shes pretty weak.
Edit: there are also no addons that increase manifesting or the speed after manifesting
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Depends, sometimes I get tier 3 early and other times it's one of the last. Sadako I got tier 3 by lvl 37
Honestly though I dont bother with BBQ anymore, I have plenty of BP offerings and honestly I need the perk slot to compete against the people I verse lol
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I'd disagree, I'd rather old newspaper base than that addon.
She could do with a few tweaks for sure but damn do I love that old newspaper addon lol. By far one of her best