Entitled_survivor
Entitled_survivor
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@TigerSnake said:
Honestly, Hyperfocus Stake Out combo isn't that strong IMHO. It relies on skill checks appearing (which despite Hyperfocus increasing the frequency of them appearing as you get more stacks, they sometimes still take forever to pop up), the user able to hit the greats (harder than it seems, especially as the cursor moves faster), and Stake Out requiring setup in order for you to more reliably stack on more progress with Hyperfocus. Only issue it really has is when a toolbox is involved with it, as toolboxes increase the chance of skill checks appearing and BNP skill checks count towards Hyperfocus, so if I'd change anything on it, just make the perk not work when repairing with a toolbox.
A survivor solo finishing a gen in 40 secs even with a decent setup requirement shouldn't be a thing
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I honestly think prove, bnps, and hyperfocus should be deleted off the game, and heavily nerf eruption to either lose incapacitated or work once per Gen like tinkerer,,
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@DarkMagik265 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304725#Comment_3304725
This change is MEANT to solve the Early Game Item Problem & a Secondary Objective that wouldn't be necessary to complete the game but if done gives you something that is worth to Complete it in the first place.
There is no early game problem with items though ? You can argue toolboxes can be kinda too much but that's only for BnPs
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@Stabby_Widdershins said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304779#Comment_3304779
And the first, at least, is reportable.
People need to get it through their thick heads that you DO owe the other players to PLAY THE GAME if you log in. It's called 'sportsmanship'.
i don't know if it's reportable or not ,even if it is,,you can just play badly and get caught without running directly to the killer,,being bad isn't reportable for sure,,,and you owe nothing to other people,,specially people on net
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@SmolBlob said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304643#Comment_3304643
- The only way for them to get out of the game without getting a penalty would be to get re-hooked. And if they make it too obvious they're throwing, they can get banned from the game instead of just a queue ban. Same with sandbagging teammates too obviously. If they play enough to be at a typical "bad solo queue player" level, then the goal of forcing them to play it out instead of quitting was still achieved.
- Wrong. The hook suicide mechanic existed to try to prevent people from staying to sandbag instead, which was a flawed reasoning in the first place. Whether someone ragequits, suicides on hook, AFKs, or sandbags, the match is ruined regardless. Suiciding on hook is exclusively a loophole for quitting but without getting the penalty for quitting. Which is stupid and dumb design that defeats the point of said DC penalty.
- Even if hook suicide was removed, all you'd have to do is wait around 2 minutes. If you can't handle that, you shouldn't queue up in the first place. And if your teammates are ignoring you, you could just watch YouTube or something while you wait anyways.
- I said 1 ACTIVE remaining, using your own terminology. If there's more than 1 person still standing (injured/healthy), then they can't get hatch regardless. If everyone else including you is downed/hooked/dead except for 1 person, then that 1 person has a chance to get hatch when the remaining downed/hooked people die. Which is why it doesn't make sense to be any higher than 1.
- I'm fine with a concede option. But the current iteration where people can just DC without getting the penalty is unreasonable and unhealthy design.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304714#Comment_3304714
It's the biggest scourge in this game.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304732#Comment_3304732
You remove the ability for them to suicide on hook which means they can no longer ragequit but bypass the penalty for quitting. You kick and give AFK players the DC penalty. And you ban people that sandbag too obviously. So their options are to either take the DC penalty, or to play at enough of a level it still passes as normal play (even if not playing well).
You can't force people to stay. But you can force them to either play it out, or take the DC penalty. Which absolutely should be the norm. If you can't handle playing out a losing game, don't queue up for multiplayer versus games ever.
You can always run to the killer or just chill opening chests/ doin totems,,a person not wanting to play the game they are in will not play the game,,it's not rocket science
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Nop,,,you cannot force people staying in a game they no longer wanna be in,,,and even if that's not enough you need to realize some games when killer snowballs hard are unwinnable and become a hook trading simulator that serves no purpose other than gettin consolation points,,people would much rather take the L and go next
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Just nerf medkits and remove BNPs ,only these are problematic
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@LibidinousPsyche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304717#Comment_3304717
OK thank you, so it's not worth using I'm guessing?
it's very very very situational, i've only seen it on Bubba with his iridescent addon " carborator guide " or smth like that ,,if you wanna mean business you don't use that addon both on Bubba and Billy
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It mean you will only injure survivors instead of downing them you got it correctly,mostly used for meme builds
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304035#Comment_3304035
Technician isn't useful for anyone. It's basically a killer perk.
Bite the Bullet is attached to a licensed survivor and is a bit more advanced. I don't think new players really care about sound radii etc.
New players don't know what 3gen is. But I actually do see a lot of Deja Vu on newer players...and more player should use Deja Vu, it's a hell of a useful perk.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304128#Comment_3304128
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304102#Comment_3304102
I'm 99% sure OP was bait, and probably a failed attempt at satire if you look at other posts by the author.
Have you seen some comments ? Even if post is a bait the comments are pure gold :)
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You know what else is annoying? That god damn bubble thing when someone gets hooked,,
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@proxy_taxfraud said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304096#Comment_3304096
That's literally what was said in the video.
I don't watch videos from this creator,, what I typed was based on post title
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I am perfectly fine with whatever nurse can do in the game,,,Her blink strikes should count as special attacks though,,
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Basekit UB is a huge nononononono,,,Basekit UB only for the 2 last survivors though would fix the "slug for a 4k" boring scenario
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Welp good news if you really want to play as Nancy you can buy dlc keys from third party sites for an inflated price or 50-60 Euros,,and before you go nuts over this price remember you asked for a few thousand of people to have their characters taken away just because YOU,a single person can't have it
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Killer players these days,,,next thing you know they wanna get circle nerfed for a 3rd time :)
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Best survivor perks are from non licensed characters,for killer is a bit different but you can perfectly make it work with non licensed perks as well,,P2W is just wrong,,,Pay to have more options / skip grind would be more accurate
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3274050#Comment_3274050
"Mending simulator" is a bit overdramatic, and is something you don't have to go through if you stay injured. He still uses his power on you when you're injured? Cool, that's a free win.
Not sure how he's a weaker Artist yet is also more boring. I'm noticing a trend of not even the weakest killers being safe from survivors' hate lists just because... somehow there's something about them they don't like. I could never just sulk in that mindset.
No. It's never okay to mass DC against a killer. That is protest without reasonable justification and without any effort on their part. They could explain their distaste for the killer is logical discussion, although even the staunchest of those who do that don't have much of anything to back up there claims. But no, most people just want to tantrum DC. It's gotten results time and time again, starting with Spirit most notably, where the devs see, "Hmm, there's people DCing against this killer. They MUST be OP. No further data required."
For the record i hate boring killers not weak ones ,i love playing vs nurse / blight / spirit at least even if nurse rolls me it's kinda fast and u're always having some action,,,Even after escaping legion i feel like i lost because of how boring they are
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What do you mean bro? How are gonna unskilled killers hold their 3 gen and refuse to chase even 5 seconds away from it,, 😂😂
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/3274023#Comment_3274023
Your name suits lol.
Legion really isnt that bad, and while some killers are definitely not as fun as others you shouldn't just give up and throw ruining everyone else's game. It's why DC penalties was added, this is just bypassing a bannable offense pretty much
Legion is horrible to go against, not because he is strong but because of the constant mending simulator you have to endure, and knight where to begin with,, second rate artist that is actually weaker and more boring,, i don't blame anyone for dcing or giving up against these,, I'd also mention twins but at least kicking Victor is fun and who even plays them?
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I love seeing our new dilf shirtless and while we are at it where's shirtless Myers?
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Because new killer is super boring to go against,i never expected it but they finally made a killer worse than legion to go against
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Yeah i think survivors should come off hook suffering from all status effects so killers can tunnel more efficiently since even with stacking 3/4regression perks they manage to get 3 outed lmao
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3272394#Comment_3272394
It's still infinite heals plus the boost for team heals. Boons just need to go.
Lmao u're funny,, boons aint goin anywhere and u're only gonna get disappointed if you think circle is gettin touched ever again
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A second rate version of artist that happens to be more boring and snoozefest ,,
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3271697#Comment_3271697
So I just have to commit to downing every person after I hit them, even if it's a bad chase to take, because CoH exists?
Nerf it one more time and it's gonna reach self care speed at this point ,what else do you want?
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you also need to let the point animation go off fully ,do not interrupt it
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Is he coming ?
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Plaything is mostly there to support a pentimento build though if survivors refuse to cleanse oblivious can get u free hits / downs sometimes
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3271863#Comment_3271863
Didn't know if you were trolling, but after seeing you mention Jeryl, I know your heart is as black as coal!
Begone, shade!
Trouble these wholesome killers no more!
(They should let you mess around with any cosmetic combos you own, imo)
i just wanna use Jeryl with my new princess outfit ,,it would be insane,,,then there's the final raid boss Jeryl with allesa's body and lisa's skirt,,the unholiest of them all lmao,,Jeryl is love Jeryl is life,,,,it's sad that you can't get him now unless using bannable methods :(
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Just buy the new dilf so finally shirtless David has some competition 😂
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yeah they added more cursed tiles
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3271167#Comment_3271167
BLASPHEMY!!!!
Don't drag the name of our lord and saviour Lightborn through the mud, peasant! 😎
Bask in they dying glory of your false god "Cringeborn" ,,thou shall be sent to entinty's hell were a trio of prestige 69 Claudette , Nea and bunny Feng will be macroclicking you (the pre nerf macro click) for 69 seconds before merging into a Jeryl chasing you
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3271167#Comment_3271167
Username checks out. But I guess that you are just role-playing your part, mate :)
One can never know ^^
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@usesPython said:
https://forum.deadbydaylight.com/en/discussion/comment/3271737#Comment_3271737
They made it more lenient, it's now 0.4 seconds
kinda gross then
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Adrenaline is fine ,,it does nothing for the majority of games and unless you're being chased when the last gen pops its value is questionable
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0.25 seconds won't make a big difference unless they made it even more lenient
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5 hours and 22 mins from now if it follows the usual routine
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both perks are fine after their deserved nerfs ,,,circle is problem for hit and run playstyles only
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If a killer has cringeborn I'm sittin my ass on gens and gtfo after waiting for the last possible moment of endgame collapse while tbaggin for bringing that unholy perk,,
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3270967#Comment_3270967
so dcing is fine but map offerings is where we draw the line? Interesting.
No man it's not fine to dc but then again i can't force someone to stay in a game they no longer enjoy for whatever reason,is it that hard to understand ?
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3270397#Comment_3270397
do you accept it too when the killer DCs or is that a completely other thing? cause my example was a nemesis.
And no im not going to accept it, imagine there was no penalty, the game litteraly would be unplayable because anyone throws a tantrum over some various things. Nurse wouldnt have games at all, michaelas would be hated upon because they dc because you just booned THEIR totem, snowballing a game would be impossible or escaping, since both sides would just quit at either 1 or 2 gens left.
DCing is NOT ok.
it's all the same for me if survivor or killer dces...i also hate map offerings from both sides equally
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If people don't have fun in a game they will either dc or kill themselves on hook,, gotta deal with it and stop complaining,, i get it they may mess rest players' fun but that's multi-player games,, or sometimes a killer gets an early snowball and game goes downhill from there and they wanna be done with that round
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Eruption for killers hands down ,,and for survivors either self care or urban those two are so bad it's like you have a second killer in your games
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Because that perk does way too many things,,,remove incapacitation effect completely or make it work once per gen like tinky tinky and it becomes much more tolerable,,,
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I'd rather have them look each killer as a unit and buff them accordingly than basekit perks ,,,killers like nurse ,spirit ,blight artist need no buffs ,,like at all,,
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Rpd, Badham and garden of joy are the maps where i have zero complains when killer tunnels and will also do the same as killer if the unhooked survivor is in a bad spot
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I think survivors should spawn in exit gates with the gens completed for the next QOL update
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they should remove the exhausted condition ,,it's stupid as it doesn't make you completely silent as it used to
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@Thusly_Boned said:
Zero respect for pallets; I'm coming for that hit. Feed me more, and enjoy a late game with no resources.
Except on The Game, since there are no end to them.
If the surv is a really strong looper, I'll switch off. The pallets are an incidental part of that decision for me.
https://forum.deadbydaylight.com/en/discussion/comment/3265145#Comment_3265145
- Unless you actually witnessed a teammate drop a strong pallet for no reason, don't assume it was unwarranted
- Letting a teammate go to struggle to punish a bad play is only hurting yourself further; no teammate is so bad you're better off with them out of the game. Hook states are a team resource, burning one like that is stupid compounding stupid.
When I say inlet them hit struggle i mean i donthat in case im committing on a Gen,,, like if you wanna use pallets like we got 30 of those each map I'll make sure when i get chased gens will be closer to be done,, i do play with windows of opportunity and the when i see those pallets goin fast i know i got a pallet camper potato