Dragonshensi
Dragonshensi
About
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- Dragonshensi
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Comments
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@DwightFairfield said:
Jane mains
I love me some Janes though. If she didn’t have a key I may have given her hatch. I simp for Janes
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@pigsaag said:
selfish
I know right? I couldn’t help but laugh though. Good fortune for once.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2033649#Comment_2033649
Your loadout is really bad and the match was 9 minutes long. Chases aren't ending fast enough if you don't 4k in that amount of time. You have on 4 D-tier perks.
thats all I had. Unless I spent a buttload of money for all the dlc characters to pick out the best of the perks
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You know what’s just as bad as hatch hoverers? Survivors who haven’t been hung once, open the exit gate, and leave you on hook.
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If we are doing our own lore can it be canon that between matches all the killers and survivors get frisky with each other. Gotta release stress somehow.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/2035325#Comment_2035325
To clarify I ment doing them I got reset to rank 20 and forget how hilarious dumb noobs can be
New players don’t know all the ins and outs of killers. While it may be funny to you I wouldn’t call them dumb. They had no way of knowing that stuff happens when they try to leave. Was making an entire post For the chucks necessary?
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The second I leave a hooked survivor you guys unhook. Like for real. I barely take a couple of steps away. So might as well camp if you won’t even let your buddy stay on hook for a second.
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Seems like only bubba really ever has a chance against these tryhard sweats due to his chainsaw.
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Don’t give them any more ideas. The Devs would rather focus on the money pit of cosmetics than fixing the many issues of this game.
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I’ve had a problem where if I unhook and stop or get hit the hooked person slides across the screen even though they are still hooked. It’s creepy and funny at the same time
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@DecisiveDwight said:
https://forum.deadbydaylight.com/en/discussion/comment/2036904#Comment_2036904
Worst part is she was rank 5 so now I do believe that rank means nothing for ages it felt like that was not true but MMR had really shown me the truth
I would say maybe rank doesn’t mean much for survivor. But rank definitely does for Killer. Those killers have to earn that red rank. Anytime I have faced a red rank killer I never get out alive Or even close
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im on PS4 and let me tell you. I’ve had my fair share of toxic messages. It’s not just PC
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My power would be multiple clones that I can assume control of or leave on autopilot of sorts. I can constantly be making money having my clones doing multiple jobs, cooking, cleaning, etc. Let the do-gooders use their powers for hero work. I want it to get rich and relax.
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The corn would like to have a word with you.
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If you suspect they are SWF, which in lobbies there are hints. Such as their cosmetics, and names. They like to be cute and have similar or toxic names along with bright cosmetics. If you don’t want to deal with them skip the lobby or have franklins demise as a perk so that last second switch is for nothing cause they be losing those maps and keys now.
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Here I am just trying to get a survivor hooked before three gens pop. And everyone here taking about 2ks and 4ks
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I would say honestly there is a rise in SWF teams and when they get out and escape cause SWF they feel the need to proclaim their “superior skills”. I’ve seen an insane amount of SWF teams lately, all hours of the day. I guess that’s good for game. More players( only survivor players so now even less killers) but I can only imagine it’s going to get worse for killers and you will have a huge drop off soon and longer ques due to the rise of SWF
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@DecisiveDwight said:
Was in a match yesterday against deathslinger me and my friend did nearly all the gens ourselves with the exception of a Elodie who helped us along the way but mostly was getting caught then we find that a Zarina has been chilling opening chests probablylooking for keys. We start the 2nd from last gen and Death slinger comes over following you guessed it Zarina who then runs up to the gen and disappears once the killer chases my friend so she gets her first hook all game, I saved her and killer guns for me I manage to outlast the chase for awhile but he found Elodie hiding by a rock and last books her so she's now dead annoyingly but we push through getting that gen almost done until he finds the gen I lead him off while my friend finishes it then he books me for second time that match but while on hook killer found my friend and Zarina was chilling by the L wall and just was walking around that area instead of saving so I tell my friend to throw her under the bus but she can't make it in time and get hooked I'm now dead and hatch was visible she was say there telling my friend to let her go by dying. Luckily I have a tactic for people like her I told my friend to struggle until the last second and luckily killer had seen hatch before because he went straight there and killed Zarina who tried asking for hatch.
That’s such a beautiful story. Why did she honestly expect your friend to die when she didn’t help out at all. Hatch hoverers tend to become chickens and hide near hatch the minute it spawns. Rest of your team be damned.
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@kesLV said:
So my suggestion is quet simple - to add the ability to see if survivors and how many of them was playing together ''swf'' after the game ends, so playing as a killer - it would be good to know sometimes.
Think not hard to implement that..
I would prefer it was added before not after. I would like to avoid a 4 man SWF if I can. I would say they can put an icon over their usernames in the lobbies and such
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@UnentitledBunnyMan said:
Maybe he is a killer main and he is tired of bullied so he queue as survivor and grief u random survivors. That's my theory
My theory is they are spoiled children whose parents version of punishment is none. Just raising little turds with phones and videogames at the age of 4
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Looking at this dudes comments I feel like English isn’t his first language. I can barely understand him.
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Claudettes. There’s no reason to explain.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/235669/gen-rush-penalties
Ugh this mindset really pisses me off.
I know killer can be hard, but "get out of MY game" of all the selfish, arrogant things to say. Yes, how DARE they do their one primary objective because nothing is interrupting or stopping them from doing so.
This game has some issues, sure, but really one sided, extremely off the mark comments like this are what get everything lumped together.
Sorry but if they want to leave that quick and go on to the next match. By all means, there’s the exit gate. Don’t want to be chased or anything? Well then move along.
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I barely understood that poorly worded and structured statement but here goes. Math wise: 4 survivors, it takes two hits to down a survivor( unless you have insta down) Thats 8 hits. Then it takes three hooks to kill a survivor each. If each survivor is healed after a hook then two more hits are added per hook. This doesn’t include second chances perks like DS, Dead Hard, etc. So add in some extra hits to each survivor. Cause most survivors run it. Realistically it will take around or over 48 hits for a Killer to 4K in a match with decent survivors. Probably more with SWF. So forgive Killers for not playing how you like.
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@dummer33344 said:
https://forum.deadbydaylight.com/en/discussion/comment/2034038#Comment_2034038
Sluzzy, I hope you know everyone has stopped listening to you now, 😂😂
lol I’m betting she has never played Killer, not even once.
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Yeah I’ve had this issue too. It really messes me up as killer cause I think it’s an injured survivor hiding nearby but it’s just someone I killed moaning from beyond the grave.
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Here is their statement in the words of Angry Joe:
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Funko pops are garbage figures. They are releasing actual good statues of the killers and I’m hoping for more. Including survivors.
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@FattiePoobum said:
https://forum.deadbydaylight.com/en/discussion/comment/2032100#Comment_2032100
So you need to interact with all three shrines to unlock the gens?
what’s stopping the killer from camping one of those shrines and holding the game hostage?
Maybe it can unlock a random gen for each shrine you destroy? I’m not sure
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Jane. Enough said. Then Kate. I would gladly give these girls hatch every time as Killer.
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Yes because it’s already so tough to be a survivor. I think they need to nerf all killers. It’s unfair how killers can possibly hit someone and down them before a gen is completed. Let’s have the entity hold the killer in place and give survivors a head start and complete three gens. Then let the killer down someone before giving the survivors a chance to come get them.
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@realflashboss said:
https://forum.deadbydaylight.com/en/discussion/comment/2036574#Comment_2036574
What do you want the survivors to do? Stand and do nothing while you chase 1 person?
That's a new one. An early down/hook means nothing 🤣 I implore you to not bother going for one then!
You are equating gen completing to downing a survivor. Not even hooking a survivor. It’s not the same. You need to only complete 5 gens and open exit gate and your home. Killers need to hit survivors twice, hook them, and rinse and repeat three times on each survivor till they die. It’s not a fair comparison
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Do what I do. If they are a 4 man SWF bully squad. Go stand in a corner facing a wall. They will get pissed, not get any points, and you won’t give them the satisfaction of DC. Go do something else till they leave the match.
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Who wants to play killer and have three gens pop before you can even swing your weapon? Most killers have quit because everyone and their grandma are SWF. No one wants to play with SWF except streamers
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@realflashboss said:
Yea what a great idea a warm up where you can't have gens progressing at the start. Let's do the same for killer where if they find you in the first 30 seconds of a game you get tickled instead of hit 🤣
Both things are annoying (gens popping fast and killers getting early downs) but that's the way the game goes sometimes. It's RNG and asymmetrical.
Doing gens is the only way to get pressure on a killer so of course survivors are going to rush the first 2-3 if they can.
Killers need to injure, down or hook survivors for the same reason, you can blame either for trying to get on with it asap!
And totally agree with the guy who said 3 survivors on a gen is not efficient - especially if you can chase them off, that leaves maybe 1 survivor doing a gen and 3 doing nothing.
Early downs mean nothing. Gens popping is a n objective. Downing a survivor is not even 1/4 of the killers objective. It takes 3 hooks to kill one survivor. Early downs mean nothing if you fly through gens before he even hooks that survivor.
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/2033649#Comment_2033649
OP played poorly that match and only killed the Claudette because he proxy camped and tunneled her to death. Rather than look simply at gens as the problem, your playstyle is also at fault and you should strive to improve.
In the video you're clearly not doing very well at chasing or attempting to defend your generators which is why they're also going so quickly. Beyond that, Corrupt Intervention and Monitor and Abuse is going to help you out far more than Franklin's or Gearhead.
I would suggest switching up a lot of your perks if you want to do better on Deathslinger and consider utilizing your gun to end chases more quickly than a simple M1.
Dude it’s red forest. You can’t patrol in red forest. And I don’t have any of those perks. Beyond that it’s insanely easy to avoid the gun. I find it funny cause hatchets have a basketball range while it seems if you’re not 100% accurate with the gun you lose
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@chadbeastofprey said:
https://forum.deadbydaylight.com/en/discussion/comment/2033956#Comment_2033956
i'm not being serious, i'm just trying to show you how you sound.
Sure buddy. Whatever you say
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@chadbeastofprey said:
https://forum.deadbydaylight.com/en/discussion/comment/2033795#Comment_2033795
that's not really whataboutism
It is . You’re bringing up a separate topic in a discussion about something else entirely. Your statement was basically “ but what about killers hooking survivors 20 seconds into the game!” That’s a whataboutism
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@chadbeastofprey said:
can we punish killers for hooking a survivor within the first 20 seconds of a game?
Ah yes the whataboutisms. There always one of you in every thread
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@Koukdw said:
https://forum.deadbydaylight.com/en/discussion/comment/2033649#Comment_2033649
Most of your mistake look like lack of experience i don't have much to say other than play more.
You should use your power more often. You are probably scared to lose even more time by missing. But if you want to play deathslinger you need to get good at shooting. Otherwise there's no point might as well play wraith. Playing like a m1 killer when you are 110% movement speed on a big map won't work. Next is your tracking you shouldn't lose the survivor so much. Also try to not camp the basement when the gen is already completed. If you can, choose a hook near uncompleted gen, that way you can protect the gens and protect the hook.
At the start of the game you select 3 gen close to each other and you try your best to protect them. That way you can patrol them. If you let survivor select which gen they want you will always end up in a situation where you have gen at the opposite of the map. Which is deadly on a big map. So yeah you need to prioritize some generator.
I don't play much deathslinger but i go against him alot. So i know what they are capable. He can be very strong. If he's good with his gun.
Unless you have good addons missing a shot with him is a big time waster. Especially with reloading and etc. I would prefer to time my aims perfect so I don’t miss shots
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@BSVben said:
https://forum.deadbydaylight.com/en/discussion/235669/gen-rush-penalties
Dude is there any way you could upload footage of one of your games on here?
You have posted quite a bit about how you can't even catch a single survivor before 3 gens pop, quite consistently. There must be some serious gaps in your playstyle for that to be true, as there just aren't that many good survivors who consistently do that to killers.
That almost never happens to me, and I main doctor (rank 1) and use 0 gen defense / slowdown perks. And I wouldn't even class myself as a really good killer, merely competent.
Instead of starting a bunch of threads about how the game needs to change to suit you, maybe you should think about changing your play to suit the game?
Just a thought.
Here’s one of them. I admit I spent too much time trying to find the downed survivor but she hid in the tall grass and they move so quick downed. Besides that’s it’s red forest. So huge map.
https://youtu.be/uWFdDlChEME -
@DBDude said:
@Dragonshensi In all honesty I don't really want Bendy in the game for reasons, but Pinhead would be a pretty cool addition.
I do. Cute Boris as a new survivor? Alice Angel outfit for Kate? Yes please
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I’m not the e best killer and I kept getting matches with red rank SWFs before the system was implemented. Now we have this? It’s worse. I keep getting SWF teams and gen rushers who complete three gens before I can even down someone. If this system is given the green light I’m giving up on Killer. Killer matches were already terrible but this makes it even worse. Which I’m surprised is possible.
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Nope. I hate it. I either get potato teammates and baby killers or red rank 1 killers. Makes no sense.
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I think Pinhead needs to be in the game as well as Ink Bendy from Bendy and the Ink Machine
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@BenZ0 said:
Scott Jund had a interesting I dea, I would suggest something simiular like his idea but changed abit. At the start of the match all gens are blocked by the entity. The survivors have to find 3 entity shrines and interact with it for a short time (3 sec). After the 3th shrine has been activated the gens are free and survivors can start working on it.
This encourages the survivors to start going around the map and increase the chances to interact with the Killer.
In the other side it is positive for the survivors because they go around the map and can see where and how many pallets there are around the map.
Edit: I dont think a punishment for doing your job too good is a good idea, that is just frustrating and not fun. Thats why I suggest a second objective before the gen so the core gameplay (gens) stay as the same.
That’s not a bad suggestion honestly
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lol huntress a crutch killer. Even the most brain dead survivor can easily dodge her hatchets and that’s all she has going for her is her hatchets, which are very avoidable. Most times when I go up against her she can’t land a hit on me with her hatchets and just has to M1, making her unique skill worthless
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While it would be interesting Dead Space is a dead IP and the company that made it is literally gone. EA swallowed it whole and destroyed it. So this one is like the least likely to ever happen.
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Don’t ruin this for me. This game has tons of issues and problems but at least I can see some milkies bouncing and whether I am survivor or Killer I want those milkies. I will go after them
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2031838#Comment_2031838
Sorry that happened maybe the next game will be more calm
Honestly, at night when I can relax and play the game. Is where all the toxic SWF tryhards come out. Unless I play during the day I can’t have a nice enjoyable experience as killer at night.


