DragonMasterDarren
DragonMasterDarren
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- DragonMasterDarren
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New maps look great, Clown's rework is interesting
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Elodie, it'll do the community's ears a favour
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Darkwood scary
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@JPA said:
It would be interesting if the werewolf transformation progresses when breaking things, or considerably more so when getting stunned.
So as survivors drop pallets on the map they are giving him the resource to go stronger, and if you time the pallet drop and get the stun, he gets even more angry and more progression to the power. I guess everyone would just drop pallets early, but you are still giving him resource to use at some point.
If you get a flash light stun it could make him even more angry, doubly so when dropping a survivor. It's like the anti-bully squad killer!
i didn't even consider linking the transformation to a timer that fills more when survivors blind or stun the killer, good thing i'm working on it as i go, hope you don't mind if i use this
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@Kellie said:
I'm not a fan of Werewolves but I am a fan of chapter concepts and how they turn out. Keep us updated.
i will try, it'll be posted in "Creations" by the end of the week but no promises
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1926542#Comment_1926542
Well you said you wanted 1 chase perk, 1 hex perk, and 1 obsession perk. I made these before, so here is my ideas.
Heavy Hitter
You cripple survivors who try to escape
After hitting a survivor with your basic attack 5/4/3 times the next survivor you hit will move 50% slower for 3 seconds
Hex: Unleashed
A hex that grants you powerful abilities to aid you in your hunt.
When this particular Hex is cleansed you gain a 10% increase in movement, breaking and attacking speeds for 10/15/20 seconds
Alone
You become obsessed with one survivor
Anytime the obsession performs a cooperative action they suffer from the exposed status effect for 15/20/25 seconds
Alone has a cooldown of 60 seconds after downing the obsession.
How is this?
I'll use them, but I will probably change the names to better suit the theming cause these sound kinda generic to me, thanks for the input regardless
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@dspaceman20 said:
This is so interesting, a werewolf killer would really fit into DBD. I have a few perk ideas if you want to hear?
I'd love to hear what sort of perk ideas you have, and i'm glad you're excited to see where the concept will go, what sort of ideas are we talking about here?
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Morgan Freeman says it all
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/1925766#Comment_1925766
If you are in chase it doesn't matter. Honestly if you are able to do gens when killer doesn't chase you, you don't need DS anymore. However 60 second is really less.
if 60 seconds isn't enough then maybe let the killer down you so you can DS him then continue? not hard to do tbh
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Valstrax
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@EndMePlease said:
https://forum.deadbydaylight.com/en/discussion/comment/1919236#Comment_1919236
But if the survivors willingly wanted to do it with me is it still bannable ? i didnt force them or anything
if they want to do it with you it's fine, if you bully them into it it isn't, so no, you got nothing to worry about if they willingly go through with farming
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EZ Anticheat working like a charm i see
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no, since you're not using that bond maliciously against the other survivors, if you let everyone but one of them out and farm basically the entire match it's entirely fine
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the only people who are going to stop playing this game because of this are the bumbling SWF sweatlords who are only out to ruin killers' days, as far as i'm concerned, good riddance
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i can kinda see where they are coming from with that but yeah, pretty silly response honestly
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doesn't help that the reworked maps have basically no fog meaning spotting survivors is easierr
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i'd be down for rit
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Terraria without a doubt, i've still been playing it a lot thanks to T-Modloader having offical support but it's definitely less then before i got DBD
maybe it'll change when T-Modloader updates to 1.4, we will see
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uhhhhhh, mate, if you care that much about what this community says then get off the internet for a bit and go out in the real world
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had a bad match i assume?
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you know those kids on COD who run powerful snipers that can kill in a single shot regardless of distance or where it hits and just spend the entire game quickscoping people? Deathslinger is that but without the constant micspam
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insert "nice bait" joke here
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@AmberClad said:
Have you ever seen the show true detective? Basically the first season revolves around a series of cult murders, all themed around the yellow king from the lovecraft mythos. The main villain is a guy by the name of Errol Childress, who perpetrated the rituals and other unsavory business that I can't mention on the forums.
I'm thinking he would make a great fit for a killer in DBD.
So a human american from modern day, who is unsympathetic. Errols backstory is screwed up, but it doesn't justify the cult murders and rituals.
His power would be based around the entity, considering that he's a normal person. As well as the fact he has some familiarity with the occult. It would be a combination of stealth, map control, and something akin to pyramid head's cages of atonement.
Basically, there would be various ritual sites littered across the map. Acting as an alternate method of hooking; when a survivor is nailed into the ritual site, it would apply various debuffs to the other survivors. As well as temporarily applying the undetectable status to Errol. The other effect of the ritual is scrambling the resources of the map, moving pallets, and moving windows If the ritual is complete ( survivor makes it to second stage, or dies ). The power would be called 'Profane Ritual'.
His first perk would be a terror radius based hex. Causing his terror radius to apply to any hooked survivor, as well as for X seconds after they are unhooked.
His second perk would be a hex based around applying oblivious, basically a better version of third seal.
His third perk would be a chase oriented, for every pallet you're stunned with, your lunge range increases by X%.
if it gets enough votes i'll definitely make a concept for Errol, if it doesn't get enough votes, i will definitely keep this idea in mind
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@Goth_Boy_x said:
https://forum.deadbydaylight.com/en/discussion/comment/1911786#Comment_1911786
- It’s an official cosmetic
- They are edited with Picsart
Awesome, thanks
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@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1911786#Comment_1911786
It is an official cosmetic
oh, still doesn't answer question 1 though
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if i was to see Wraith like that barrelling towards me with 3 stacks of PWYF i'd first wet myself then insta DC ngl
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2 questions
1.Those orbs in the first picture, how did you make them?
2.How and why is this not a official cosmetic?
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pretty much yeah
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also
i'm just going to leave this here, to answer the OPs question, basically it's Huntress but with a small blight dash and slight map manipulation, cutting off troublesome loops while giving you options to hit survivors from a distance and closing that distance, balanced out by being 105% speed and making sneaking up basically impossible with a 48m terror radius
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@Pulsar said:
Stranger Things accurate Demogorgon.
Can pull Survivors into the Upside-Down, where there is a corrupted version of the map. Demo is faster and sees aura's when within 20 meters while in the Upside-Down.
Survivors can use either his own Portals to escape, find a randomly generated Portal (which is highlighted) or get another Survivor to pull them out.
Demogorgon can pull one generator into the Upside-Down with him, forcing the Survivors to play in his realm.
His Portals expand in the normal world and corrupt the surrounding environment, making it more dangerous to leave them unattended.
Basically, make Demo a hybrid of himself right now and Old Freddy. Main difference is that Demo doesn't HAVE to pull Survivors to the Upside-Down to hit them, it's just better for him to do so.
PLEASE GIMME
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i'm going to have to say the same as the OP, BHVR's work environment is easily one of the healthiest and least stressful in the industry but at the same time things need to be done and having a bit of a tight schedule is a lot better then having no schedule at all
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/1910110#Comment_1910110
The demo setup is the same as mine, except I use the bloody hands.
honestly i'm pretty sure it's illegal to not use the collar head on Demo
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just thought i'd share these
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what planet do you live on
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/1901886#Comment_1901886
Laughs in Konami
Aaah Konami Konami KO NAMI
Maybe they'll take a few notes from Capcom
"The arrogant fool will never take notes from the smart man standing right next to him"- Me 2020
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1906933#Comment_1906933
Mods are illegal except for the icon mods, and their is only one UI in the game.
If you can wiggle out of a killer's grasp on console the killers on console must be a sad lot.
keep in mind that EZ anticheat can and sometimes will ban you for changing icons
also keep in mind this same anticheat won't instantly ban you for things like this Insane HACKER Blows Up The Entire Dead By Daylight Map! - YouTube
skip to 4:40 for the start of the match, it gets pretty wild
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/1909323#Comment_1909323
Like the background sounds that Midwich has keeps on bugging in and out.
Like the Fog siren that plays at the start of the round and when EGC activates? or the sounds the caged cadavers make? those sort of noises?
got to say it's the first time i've heard about this, but then again i don't play on Midwich very often, best i can do is to tell you to file a bug report or something
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because PC and Console players regardless of game or timeframe have never got along well, why would this game be any different?
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what sort of sound bugs are we talking about here? cause this game has a lot of them
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Great chase theme and chase gameplay, it's a shame you never seen them
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this patch came with Elodie, i need say no more
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/222825/nerf-the-bleedin-corn
<laughs> I'd say I feel you pain as a Myer's main, since it seems to prevent me stalking too, but I doubt my suffering is anywhere NEAR as great as you. It must be downright claustrophobic to play Blight on corn maps.
adding to that fact, try playing Rotten Fields as Blight, not only can you not see anything but using your power will pretty much guarantee you lose the person you're chasing
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basically a entitled survivor is someone who thinks the game should cater to them and doesn't give one iota about killer grievances or opinions or any of that
a entitled killer is the same thing but for killers
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/1902349#Comment_1902349
Don’t even put Spirit and Freddy in the same category of easy. Spirit has a waaaaaaay higher learning curve than Freddy will ever dream of.
the fact that Spirit doesn't have 50 million options gift wrapped for her and requires actual braincells and game sense (excluding Stridor) is also a factor
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@Lycidas said:
I love the fact that green items seem harder to find than purple ones
Out of curiosity, are you using Up the Ante only to have a slight better chance of unhooking yourself? because afaik luck has no effect on chests, and probably Pharmacy would be more helpful for the "challenge"
Good luck tho! 🍀
I'm using Up the Ante to both increase self unhook odds but also to get rarer items from chests more often, maybe it's just a placebo effect but it works
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@Yords said:
You forgot to add that Pyramid head can be blinded, trapper can be, demo can be, the nurse can be, the pig can be, and the legion can be.
keep in mind i said i didn't include every single thing because otherwise the list would be a mile long
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@JPA said:
Responding to point 1, technically the survivors are not constantly sprinting, it's more of a jog (you can tell this as there is literally a perk which allows you to sprint, but it lasts 3 seconds). Also I find it interesting you think it's more natural that Bill could be able to sprint indefinitely, considering his age and the fact he is always smoking, yet you didn't list Meg in that category, who is literally a competitive runner.
gonna be honest, entirely forgot about Meg, i'll change that
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@Mandy said:
I really don't think that the Lullaby needs to be decreased, for one reason it's in her Lore - part of her story, and for another she's not a stealth killer and not designed to be. A ranged killer with no warning like that would really not be a healthy addition to the game imo.
Considering that M&A Deathslinger is hated so much i agree with you
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@MadLordJack said:
Something about DS just poking it's head in on the end of that build is genuinely funny to me. It's like "I want items, I want a fun chase perk, but also NO TUNNELS!!!" Not shaming or anything, it just genuinely made me giggle for some reason.
Seriously though, it's an interesting challenge and I hope you're having fun with it. I'd never be able to do it myself - I like hoarding as much as the next person that also likes hoarding, but that's just because I don't feel comfortable without items/add-ons in the bank for me to use the crap out of.
- Glad you found the loadout funny, DS is there to give me a second chance because otherwise i'd run the risk of getting tunneled out of the match instantly,
- I am indeed having a lot of fun with this challenge, and it's actually helped me rank up somehow because i have more of a reason to escape
- 3.Hope you're having a nice day :)





