DragonMasterDarren
DragonMasterDarren
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If there is one subject of DBD's balance that can be equated to beating a dead horse, it would be complaining about the matchmaking. This horse is more then just dead, it's so dead that it's basically ash on the wind. So with the 2026 roadmap including a supposed "MMR Rework" I felt it would be good to look at exactly what the problems with the matchmaking are and see what can be done to fix it.6 comments 1,063 views last activity
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Whenever I play ARC, 99% of the interactions I have with people are either neutral or outright positive, very few interactions I have with people on that game are anything I'd consider negative, sure I've had people backstab me or shoot me on sight for no reason, but those types of interactions are almost always followed up by more positive interactions. ARC genuinely has done a lot to restore my5 comments 161 views last activity
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Remembering back to when Doomed Course released, this perk was easily the most hyped part of the chapter, a perk that let people trade hook states around, which could help Survivors keep their teammates alive if used correctly. There were two prevailing opinions, on one side you had killer mains decrying this perk as flagrantly overpowered and would serve to further divide the power gap between t29 comments 1,381 views last activity
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It's not exactly a new and revolutionary statement when I say that DBD is not in a amazing state atm. I've been feeling a increasing sense of apathy towards the game since the Walking Dead chapter, that patch was easily the worst launch of a chapter since Binding of Kin and it unfortunately led to a increasing list of problems the game has piled on, and on, and on. Here's some of my problems wit7 comments 421 views last activity
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I noticed a issue with Oni while waiting to play in 2v8 queues, where after about 10 minutes the game would crash, and display this error message. I had this happen last night on the last match I was planning on playing, and when it happened I didn't think much of it, I just called it a day and went to bed. However, when I logged on today I had the sam4 comments 191 views last activity
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Sorry if I come across as more negative then I usually am but this is something that’s been on my mind for a few weeks now. With the recent “Pallet QOL” change that made over half of the maps a endless train of pallets, I feel like BHVR are not rewarding players for actually learning how to play, not only that, but they’re encouraging players to not bother learning at all. What do I mean by this1 comments 91 views last activity
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This has been something that has been on my mind for a while but has come up again with the 9.2.0 PTB. I already spoke my mind about what I think about the new content and the changes being made but if you didn't read that, here's the TLDR, I think the anti-tunnel and anti-slug systems are a good thing in spirit, they were just way too harsh and rather ham-fisted, punishing unhealthy playstyles i44 comments 1,312 views last activity
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I have pressed literally every button possible, there is no option for me to load into a Survivor game while I wait for Killer Am I blind? Is the system broken? What is going on?41 comments 3,923 views last activity
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like I really do want to know, a new item designed to create a large area that helps Survivors escape…and you nerf its ability to do the one thing it's supposed to do, like…why? The issue with the Fog Vials wasn't the the fact that they were disruptive, the issue was that they had infinite uses and caused chases to bug out, once they were made limited use and the bug got fixed they would have h0 comments 71 views last activity
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Why did nobody check to make sure that the Streamer Mode setting actually turned the Walking Dead theme off Why do the Walking Dead Survivors have two separate VAs Why can you hear other people during Michonne's hooked lines Why is there a pole in the offering screen Why is Fallen Refuge even a map and who on the dev team thought it needed a ugly green filter that just makes the map harder0 comments 31 views last activity
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I was watching a few Marvel Rivals videos a while back because I’m planning on getting back into it (inb4 50 people tell me that’s a mistake) and something that kept coming up was EBMM, or Engagement-Based Matchmaking. For those of you who don’t know, EBMM is a matchmaking system like SBMM that prioritises quick queues and quick games, at the predictable cost of matchmaking quality, in Rivals8 comments 402 views last activity
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So I was playing Skull Merchant earlier and I had this conversation in end-game The conversation was very lovely, This player just wanted to know why I was so fast and I explained to them that SM's power Hinders them and gives me Haste after they get scanned 3 times, they took this information in, expressed their thanks, and then we moved on. But this c11 comments 252 views last activity
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This was a a thought I've had since reading Knight and Clown's changes with the upcoming Walking Dead chapter, and while everyone was busy overhyping Conviction and Last Stand (You cannot convince me they are anything other then niche at best) I was looking at the changes to Knight and Clown with a raised eyebrow and a "Why" on my lips. For those who aren't informed on the concept, Macro and Mic63 comments 2,055 views last activity
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I do not care how many people are going to say "Aww but what about all the killers that need Haste-Stacking" when ######### like this is somehow allowed to just roam free, A 12% speed increase in a game balanced around Killers being faster then survivors in order to actually end chases is already really strong, a easily stackable 12% speed increase that c41 comments 782 views last activity
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This has been something that has irked me for a long while now about DBD, I like going for 100% Steam Achievements in most of the games I play, I (usually) find the process rewarding and hearing the little notification and seeing it on my profile is a nice hit of Dopamine One of the things I usually never do is go for 100% in a Multiplayer only game, or go for achievements in Multiplayer in gene18 comments 512 views last activity
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So when Steady Pulse was on the PTB and Duty of Care was the latest community talking point, I made the following post. I'm going to make a Judgement Call on Duty Of Care — BHVR If you want the short version, I held the opinion that Duty of Care was not going to be a issue for a few factors. Healthy Survivors bodyblocking was a infrequent occurrence that only ever happened once or twice per1 comments 111 views last activity
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The title says it all really, I was playing some 2v8 now that it's out, and noticed something rather odd, my kills before playing was at 144 out of 165, I figured I'd be able t o get the Milestone done in 3 games since you could previously take 1v4 challenges into 2v8 and have your teammate help you progress them, I did this with Orange Glyphs for example and that worked perfectly fine. So I pla1 comments 61 views last activity
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Basically just the title, making them secret and only 20% is fine enough for making map offerings worthless, but the issue with that becomes making a massive chunk of the Bloodweb just be full of junk people will just never use. Like what sounds more appealing, a 20% chance to go to a map of your choosing, which realistically is just Autohaven, Macmillain, Badham, Midwich, The Game, or Eyrie bec23 comments 282 views last activity
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So, a funny story related to a Anniversary livestream reveal. I have never played The Witcher 3, the only experience I have with it is it's collaboration questline with Monster Hunter World, and it was genuinely one of the worst gaming experiences I have had. Most of the quest was just boring walking and exhausting dialogue options in a game where there is barely any dialogue and getting to the1 comments 111 views last activity
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So with the update out for a couple of hours now, I have a few opinions, some good, some bad, let's start with the things I like first. Orela Rose is great, her perks are decent, she has a nice model, the voicework is top-notch, her cosmetics look great, and more LGBT Rep is always nice. She's not going to be a main of mine since I'm too invested into Jake at this point, but I think she's goin0 comments 62 views last activity
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Ever since Kaneki dropped and the incredibly stupid Awakened Anger achievement got added to the game, I've noticed something every match I've played as Killer. That being that none of ya'll blind me at pallets anymore. Doesn't matter what killer I play, doesn't matter if I have Lightborn or not, nobody's blinding me at pallets. Like, did something flip in everyone when this update dropped? Ever8 comments 261 views last activity
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This isn't feedback on the perk, because I'm not playing the PTB on account of there not being any content that interests me that won't inevitably be changed from PTB to Live. But I have been seeing a good number of people going "Duty Of Care is abusable and OP", and quite honestly? I don't really see it. Now, to be fair, I do agree that the perk can be really obnoxious against a 4 man with comm39 comments 861 views last activity
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No real intro required I feel, I like complaining about DBD almost as much as I enjoy playing it, so have fun reading about things in DBD that piss me off to no end Lets start with something simple, this stupid window on Groaning Storehouse's main building I cannot really put into words just how much I hate this one particular window, this window and4 comments 111 views last activity
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Let's quickly break down what this build does. Blood Favour blocks all pallets in a 32 metre radius for 15 seconds every time a survivor loses a health state, Kaneki takes the first health state practically for free so this perk basically always activates Crowd Control blocks the first 5 windows survivors vault, Windows are pretty much the only way surv2 comments 311 views last activity
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It really does feel like we live in a weird cycle when it comes to DBD Events, Halloween always knocks it out of the park with interesting new mechanics, Christmas comes around as a neat novelty, and then the Blood Moon kinda sucks Currently the Blood Moon event has some unique ideas, but the implementation sucks. Blood Gens are a interesting idea for addressing gen speeds and I can honestly see0 comments 483 views last activity
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I've been enjoying Kaneki a lot, and I was very thankful that BHVR didn't change him outside of making the slide addon basekit when the Chapter went live. But while I personally haven't really seen any issues with him outside of general jank and hitbox problems, it's not exactly much of a secret that Kaneki is highkey one of the strongest killers in the game. I don't really have a issue with this36 comments 1,163 views last activity
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I remember pretty distinctly when Doomed Course came out and everyone was collectively losing their minds over this perk and how it would “Fix Tunnelling” or “be a new Meta perk” or “massively improve the game for SoloQ” or whatever, and then I was just sitting in the corner reading the description and thinking of both how useless the perk was and its potential to let people grief matches. Fast F5 comments 191 views last activity
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Taken directly from the 8.6.0 patch notes, I’m still not taking off Lightborn, I have been told this stupid perk has been fixed 4 separate times in the span of about 5 months, they are still broken, so until I see actual proof they are actually for real working as intended I am not taking off the direct hard counter And even then I’m probably still not t1 comments 111 views last activity
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So after reading through SM's proposed rework and thinking it over some more, I've come to a few conclusions, mainly being that I just don't like the idea, at all. Pixel Bush has a video going into more detail about why the proposal sucks but here's the main reasons I am not a fan. The drones on paper just feel like they're going to be a nightmare to balance, give them too much speed and they b4 comments 251 views last activity
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If you've kept up with me on the DBD Discord or the Forums for the last 2 years, it should be no surprise when I say that I love Monster Hunter, ever since my grandma got me World for Christmas of 2019 I have fallen in love with this series. You would also probably know that I have been desperate for a Monster Hunter Chapter in Dead By Daylight, and seeing as nobody else seems to want it nearly0 comments 153 views last activity
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I will admit I was a bit iffy on Legion in 2v8 at first, I thought it was going to end in one of two ways Legion will be comically overpowered and keep the entire team injured and mending the entire match In order to avoid conclusion 1 BHVR would basically Skull Merchant Legion to make sure that a killer designed to run fast and chain hits wouldn't be able to run fast and chain hits very often4 comments 311 views last activity
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For those of you not in the DBD Discord, this was just recently announced, as you can see, we're getting massive QOL improvements and fixes this year Here's to hoping this stuff actually fixes the problem instead of making the problems worse124 comments 5,241 views last activity
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This has been something I've been looking forward to for the better part of a year and now that I know that my PC is more then capable of handling it at a acceptable framerate my excitement is through the roof right now And just in case anybody was curious, I am a Switch Axe Main, I will be laughing like a ######### lunatic every time I do almost anythin3 comments 61 views last activity
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It's not exactly much of a secret that DBD matches frequently have one person who has zero intention of actually playing the game, matches get ruined by one ######### with a chip on his shoulder who either get found first, don't like the killer, don't like the perks, don't like the fact that their teammates weren't on gens for 0.5 seconds, I could keep going. It's honestly one of the reasons why9 comments 331 views last activity
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https://youtu.be/CHqz3MCKQQE So I was Azhymovs' video on which killers would be the biggest threats to Humanity, and it got me thinking, if we were to take the Killers in-game and place them back in our modern world, how would they fare realistically? My thought process on this was simple, we take a killer in DBD, cut them off from the Entity and place them from where t5 comments 251 views last activity
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This has been something that has been on my mind for a while, for as much as I enjoy playing Dead By Daylight, there are some things in this game that just annoy me, whether it's bugs, intended features that shouldn't be in the game, balancing decisions that make zero sense, or just stuff that generally seems to exist for the sole purpose of making the game significantly less fun for me, so I tho30 comments 651 views last activity
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Let me get all of this straight, and do correct me if I am wrong Thrill has been making the game immensely one-sided with hex builds and screaming interactions due to a single number change Flashbangs have been dead silent and have been able to blind killers looking directly at a wall for the better part of 6 months Houndmaster is still buggy as ######### and still kinda weak And BHVR decides5 comments 211 views last activity
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I quite like Houndmaster, I think she's fairly interesting and I always like the idea of tag-teaming survivors, however it's not exactly uncommon knowledge that she's not very good and barely works. So here's what I think she needs Double the Houndsense radius and make Snug much, much quieter, a Houndsense radius of 2.5m on a dog that makes almost as much noise as Demogorgon is never going to d3 comments 51 views last activity
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I know this perk isn't very good, I know most of its value is probably in my head, I know it is reliant entirely on my teammates knowing what Gens are for it to do anything, but something about Quick Gambit has just been tickling me ever since it got buffed Am I better off running something else? Probably Am I going to stop? Lord No, I'm a enabler to my own addictions, but it's fine because my3 comments 71 views last activity
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One of the best pieces of advice I have been making use of in SoloQ is the idea of treating hook states as a resource, each hook state is 70 seconds long, only 20 seconds less then a generator, so, as a SoloQ player, learn to treat both your own as well as your teammates' hook states as a way to stay in the match for longer, don't go for a immediate save, wait a bit, get some progress on a genera4 comments 102 views last activity
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A common complaint that I and basically everyone that plays SoloQ survivor has is that you are not so much playing a 4v1, but rather a 1v1v1v1v1, this leads to a lot of frustration, as you have zero idea what your teammates are doing, however one problem with this that I don't see a lot of people talk about is how this effects Emblems. Example, one survivor runs the killer for 5 gens without goi1 comments 61 views last activity
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Just in case anyone needed a reminder that Garden of Joy is a disgrace of map design and should be reworked in its entirety, here you go12 comments 271 views last activity
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Genuine question, because I've been having a blast when it comes to the event so far, Smoke Grenades on Surv are really fun to mess around with and have gotten me out of a ton of situations already, and Haunts on killer make for really clean double-tap hits when used right, plus the new cosmetics are beautiful, AND each match is highly profitable regardless of who wins, I haven't won a single Sur35 comments 841 views last activity
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I know it's a perk that only activates in Endgame, but I still feel like a permanent 7% Haste is a bit much, I play mostly M1 killers and this perk is the bane of my existence, the fact that it can also be stacked with MFT to make you move at Huntress speed if you have Deep Wounds is also just unfair and you cannot convince me that it isn't32 comments 482 views last activity
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I don't know what deity I upset recently but I clearly pissed off somebody, because almost all of my matches in the last couple of days have been on Autohaven, either by map RNG or a map offering Please, for the love of God, stop sending me here, One match on some of the least interesting maps to look at and play on or god forbid Azarov's Resting Place which is one of the worst designed maps in9 comments 171 views last activity
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There are 3 main reasons why I have none, that being BHVR's recent history of reworks, SM's reputation, and the amount of effort that will need to be put in to actually fix her. Lets start with the first point by looking at the recent selection of reworks, Trickster was absurd on his rework's PTB due to various addons and basekit changes that made actually playing around his power almost impossi24 comments 441 views last activity
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This discussion has been merged .0 comments 61 views last activity
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No real elaboration required, I'm going to rapid-fire some Legendary Skin ideas and why I think they would work, I do not care about feasibility, I do not care about legal stuff, my only focus here is cool factor, so without further ado, lets start with Trapper Trapper: Jason Voorhees Pretty simple one really, Trapper is basically Jason lite, I think i2 comments 532 views last activity
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After having a half a hour of my time wasted by a pair of degenerates on Blackwater Swamp, I think it's about high time there be a system in place to deal with people who have no intention of progressing the match and instead just want to hide in a corner somewhere, here's what I suggest First, improve AFK crows, make them take less time to spawn, make t hem take longer to get rid of, make them48 comments 644 views last activity
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I have no idea how long this has been in the game, but I know about it now https://medal.tv/games/dead-by-daylight/clips/i3RCxxHCwzE8cPVwz/d133731hPWAQ?invite=cr-MSxrZWssMTg2MjI3NDk1LA Please, BHVR, do me a solid and just never change this, ever, in fact, do me a big favour and get rid of more of this game's stupid invisible walls, I want to get on top of places I shouldn'0 comments 111 views last activity