What exactly was the point behind nerfing Fog Vials?
like I really do want to know, a new item designed to create a large area that helps Survivors escape…and you nerf its ability to do the one thing it's supposed to do, like…why?
The issue with the Fog Vials wasn't the the fact that they were disruptive, the issue was that they had infinite uses and caused chases to bug out, once they were made limited use and the bug got fixed they would have honestly been completely fine
Like was the intent to just add more garbage to the Bloodweb? We already have enough crap in there with the Shrouds, Map Offerings, and other trash nobody uses, we need more stuff that people actually want to use, not more junk.
Like come on BHVR, Fog Vials were interesting, they were unique, they had interesting gameplay implications for use in stealth builds, nerf the part of them that was actually problematic, not the entire reason the item exists in the first place
G'night
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