DetailedDetriment
DetailedDetriment
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Agitation is definitely the best perk, but Brutal Strength is the most game changing as it allows you to break pallets without a chance of losing your bloodlust.
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/1002157#Comment_1002157
Do I need to say something?!
Not at all
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@CLAUDETTEINABUSH said:
You didn't put Laurie so I chose my second harder. Ace.
I mentioned that no dlc will be on the list.
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@TommyFredo said:
https://forum.deadbydaylight.com/en/discussion/comment/1003609#Comment_1003609
CORRECTION- that came out wrong about the looping, yes people are looping during the ECG to ensure everybody that is alive gets out, but not running a infinite. In my personal experience.
It overall depends on the killer speed, but Huntress and no blink Nurse can be infinitely ran at even the unsafest of loops.
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@TommyFredo said:
https://forum.deadbydaylight.com/en/discussion/comment/1002016#Comment_1002016
I like your opinions, except on adrenaline. It's a phenomenal perk in the Red Ranks but it also takes away another perk that could be helping you prolong the game. Hope in my opinion is a garbage perk because even at tier 3 you're running at 104%, compared to the killers 115%. You're not going to be looping at the EGC. Adrenaline gives you a 150% 5 second boost and a health state heal. So it can help you in slugging situations, making distance on a tunneling killer, and or just getting to the exit gates before the killer can down you. Nonetheless, great post.
It's 107% at top-tier which makes everything an infinite against Huntress.
You're also faster than killers when they're carrying a survivor.
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@Boosted_Dwight said:
Baby Dwights are the best.
Also his perks really help players with their objectives :)
Baby Dwights are the cutest of species.
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Meg is a very close second, but I feel Dwight is the best starter survivor simply because of action speed boosts he can provide his teammates such as gen repair speed boosts as well as the ability to easily locate teammates when in need or to provide his boosts.
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@TheRockstarKnight said:
His perks aren't that good for new players and he tends to attracts almost as much negative attention as Claudettes and Neas for some reason.
Probably because Tru3 mains him.
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@Weederick said:
https://forum.deadbydaylight.com/en/discussion/comment/1002572#Comment_1002572
Iron Will is amazing, its the 5th most used perk at rank 1.
But remember this is new players. Calm Spirit and Saboteur are bad perks.
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I'm really surprised that people voted for Dwight and Bill. I only expected Jake and Ace to be voted for.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1002382#Comment_1002382
Lullaby for the Dark is still a DLC, just free.
And yes, it is on Console.
I know. I play on PC and PS4. But most people who get the game don't check the store first, they get into a match first.
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I find Claudette to be the worst simply because getting used to Self-Care is a bad habit and perk that they can't rely on in higher ranks.
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Dwight ends up having the most difficult life as his backstory mentions he is stuck in a dead-end job. This is unfortunately relatable to certain people but it's great to see how the devs got at least one fairly normal backstory.
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I actually don't consider either of these a win. To me a survivor victory is single-pipping and getting at least 15K BP.
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As a long time fan of the Evil Dead Franchise I can easily see where you're coming from, but at least they didn't pull a Quentin. You have that to be grateful for.
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This is something that I'd like but it will never happen because the devs are...how do I put this?...incompetent...
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With the current killer nerf trend I'd say yeah.
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Pls behavior I beg of you...face-lift Quentin.
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Huntress, GF, and Spirit because jumpscare hatchets and gen grabs freak the hell out of me.
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Rework the maps especially.
Change pip requirements for killer to be easier or change pip requirements for survivor to be harder
Rework the ranking system
Don't remove keys and moris but nerf them.
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I find farming with the other side to be a disgusting act and I either dc (as survivor) or tunnel the person who wants to farm (as killer)
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I really like the enclosed and tight corridors of the indoor maps like Hawkins, but the outdoor maps are great because of the openness and better surroundings.
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They get an equal amount of attention, it's just that killers get the short end of the stick.
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I wouldn't be surprised to end up like Dwight or Nea.
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More like C or B
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He's really the only one that needs cosmetics...and a face-lift. Quentin has a cute baby face in the movies so.
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I personally prefer my perks to stay dark colored so they don't hurt my eyes. Also Ash is only the coolest survivor being voice acted by the original Bruce Campbell. I also got a kick out of the (bruhTM so) #ImmabouttogetbulliedbyClaudettemains
I truthfully see Borrowed Time as the best perk because every killer (especially GF, LF, Myers, and Pig) camp and tunnel.
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Meg, Yui, or Nancy because they don't look like stoners or slu*s.
BUT WHY THO.
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GhostFace and Ash. Specifically Lakewood Slasher GhostFace from the tv show and Classic Ash from the original Evil Dead trilogy.
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What why
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The hit registration went from decent even in yellow ping lobbies to garbage in green ping lobbies. It's just bad.
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Eww Clown
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Ruin was never got-tier in the first place. I'm a survivor main anyways so
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Easy. Huntress. She only has two bad add-ons which are the Pungent Vile for seeing locker auras and the Amanita Toxin for Blindness. But everything else is great, especially the Bar is toxin because it straight up prevents Dead-Hard.
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If I was a Leatherface main then yeah, but I'm not a Leatherface main so no.
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There's really no competition when it comes to the best exhaustion perk.
Dead Hard is OK but can easily be countered with a well-timed lunge.
Lithe is only good for extending a chase at a jungle-gym or for the getaway vault build.
Head-On is actually a very nice perk but doesn't work well alone.
Adrenaline is obviously a great perk but is relied on too much and is less of an exhaustion perk and more of a second-chance perk. Hope is better anyway.
Balanced Landing would've easily taken the cake if it wasn't nerfed. But we know the devs, the PTB isn't meant to provide feedback to changes, it's meant for you to get used to the changes because the devs never change anything in the PTB.
Vigil is only good for 99ing Sprint Burst.
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I see Inner Strength about every 4/10 games, but that's it.
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I personally find the Clown to be the worst killer due to not having any map pressure whatsoever and his power being useless unless specific add-ons are paired with it. This essentially restricts him to a powerless 115% movement speed killer.
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OK. You have never played in high purple/red ranks because survivors practically own the game at these ranks.
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Golden Toolboxes should be a legendary item and should instantly complete a gen.
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Gotta be honest, while Huntress is my favorite and she did have a great backstory, I have to choose the Trapper. Evan McMillan was forced to abuse people and was practically abused himself with his father essentially using him. This unfortunate abuse both from and towards him led to the darkness consuming him. It didn't really help how he was forced to hunt animals like bears and wolves with traps (hence how he got his name).
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Imagine not listing Ash as a sex bomb. #Ashvsevildead
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Due to many traps being set in the jungles in the Vietnam War, I think Trapper would work perfectly. Just remember that he's not an American in this war.
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I think regression would be a good idea but then opening time would be reduced. I would also like to see a way for survivors to tamper with the gate to open it instantly if they have a mechanic's or engineer's toolbox or Alex's toolbox.
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I'd say Bond or Kindred so your teammates don't act like sloths when coming to rescue you on hook and so you don't interrupt healing or gen progress.
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You can't give killers a passive buff without doing the same for survivors which will just cause a big scene so I'm gonna have to say no.
I will say that this is a good attempt to prevent gen rushing, but I think nerfing toolboxes would be a better decision.
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This discussion is pointless. First of all, DBD isn't a casual game in the first place so casual players don't really exist. Next, Ghostface is one of the only fun killers to go against if the player isn't camping. Unfun would be Spirit because they Mori tunnel and Clown because it's just boring as hell. Ghostface is already underperforming due to stalking never working properly. So if anything he needs to be looked at with positive intentions. If you really have trouble against Ghostface then just run Spine Chillnor OoO.
Edit: When it comes to "looking at a killer" it always means a nerf. So you're just asking for one of the only regularly viable killers to be nerfed. This would leave Nurse, Spirit, Billy, and Huntress.
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I think if something happens then BHVR will get some assistance from other companies due to their renown status. BHVR has been around since 1992 and they have a large net worth. They also won a lawsuit against Bethesda so. But the thing is that letting this company just die, not even get bought out, but die, would be near impossible.
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@Deltin said:
so speaking of which, when are the 4 horsemen perks of survivors gonna get nerfed?
Adrenaline
Dead Hard
Desisive Strike
Unbreakable/Borrowed-Time
Borrowed needs a buff, not a nerf.
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The thing is if you remove keys then one achievement is unobtainable