DetailedDetriment
DetailedDetriment
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@Spyonme said:
https://forum.deadbydaylight.com/en/discussion/comment/1278917#Comment_1278917
Compare it to csgo or rainbow 6. Screw that even garrys mod has a better working hitbox system and better fps ping etc.
Those games also rely on the connection of the server rather than the connection of a player.
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@jiguiri said:
https://forum.deadbydaylight.com/en/discussion/comment/1278925#Comment_1278925
It did but thanka for the info anyways. Although it didnt push me back that much which i thought was weird
Every reset will push you back by one color.
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Quentin sort of stole the entire movie when he was in a scene. He's simply the most interesting and the smartest in the movie.
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Sirenhead. Confirmed by me.
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No stun
No noise
No Sprint Burst
Perfect Balanced Landing
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The only change should be madness levels dropping over extended periods of time.
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Why'd you quote yourself? Bruuuuuuh.
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It was officially revealed to be Sirenhead.
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The reward will just be a currency, charm, or the ability to keep some of your stuff.
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As Billy or LF you have NOED without add-ons. I don't see the problem here.
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New killer is Sirenhead
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In terms of struggling, you should have a larger gap between your finger leaving a key/button and you dying. Three seconds of grace should be given.
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My queue times haven't changed. 2-5 minutes for survivor; 10 seconds for killer.
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@Speshul_Kitten said:
On the latest Q&A stream, the devs said they’re working on ideas that would change the way Mori’s work.
I'd like there to be a timer before a survivor becomes moriable after being unhooked.
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This seems to be all of Julie's memories.
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It's even worse if you get stuck in a pallet just from throwing it down.
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It's wonky from the survivor's pov as well. Your arm is pulled out of it's socket and is way up in the air. The animations of swiping, lunging, and the weapon inspection should still work properly though.
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It's just a visual error. Restarting the game will reset your ranks.
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This isn't a bug. The problem is that if a survivor happens to be blocking you from behind, there is no room for the animation to occur, the reason being you slightly move back when breaking a pallet.
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@Spyonme said:
https://forum.deadbydaylight.com/en/discussion/comment/1278817#Comment_1278817
Did it came so far that its not even seen as a bug that can or need to be fixed?
The devs are constantly trying to improve hitboxes, as seen with the vaulting change, but the hitboxes have less to do with the game, and more to do with the killer.
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This is more something that should be covered in general discussions rather than bugs and glitches.
@Spyonme said:
The hitboxes in this game are ridiculous and need to be fixed. I speak for alot of Survivors here.
Its simply unfair to be hurt if you didnt get hit especially if u dropped a pallet and the killer hits through it. Hatches can fly around corners like boomerangs apperently. But Dev Team busy smoking crack and being killer mains with non skill perks like devour hope or Noed.
Also do I think there are way less survivors on this forum and talking about their issues, all I see is whiny killer mains wanting the game to be more easy because of their walnut brain.
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I would like to point out that I do infact have autoplay enabled.
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@SilentWraith306 said:
https://us.v-cdn.net/6030815/uploads/332/DC98E6DA-557F-429E-A502-E2DFF15E2EFC.jpeg
I just don’t understand how this hasn’t been fixed yet. The game is just unplayable. I can take a ######### game every once in a while but what’s the point in playing if this is how every game is?
It's simply a matter of getting better at the game to eventually beat higher ranking players.
I've said it once and I'll say it again...rank doesn't mean skill. Hell, it doesn't mean anything other than survivor being easy when you can hit rank 1 from rank 20 in less than a day, saying your queue times are forgivable.
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No. Repair speeds will not be decreased by 10% and only make gens 2-man.
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It's a shame he's gone, but the Dead Space video could've provided some hope.
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I haven't had any cleansing issues, but the totem hiding spits really need to be toned down. Some of them are impossibke to find.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1275797#Comment_1275797
His lunge.
Is the same.
As everyone elses.
Oh my god why do people still believe this?
All killers have the same hitbox and lunge. Freddy has a smaller weapon meaning his hits almost never connect, especially as a vpn. Longer weapons should reach farther than short weapons.
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I don't have an image to show, but a Freddy who DCd sent me a friend request on PSN (I have messages from randoms disabled), and said that I was "RECORDED N REPORTED for cheating and abusing the SWF mechanic to go against low rank killers."
I was in a 4-man, but three of us were red ranks and one was rank 11 as I met them all on Discord.
Cheating on PS4 though? Is that even possible without Macros?
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NOED just needs to lose the speed boost. Keep the insta-down, lose the speed increase.
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Decrease his lunge
Rework fake pallets
Remove the ability to injure awake survivors, but make them fall asleep faster in your lullaby.
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The game will-if it survives-just be ported with a graphics update.
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New survs be getting greedy. They want that Self-Care ASAP.
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The cap shouldn't be removed, but it should ve bumped up to 3 mil.
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By the real worlds standards, a great height would be anything elevated far enough above the ground, that jumping off would cause bone damage.
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They haven't even fixed no sound in the injured state. One step at a time, I guess.
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This is true, but survivors can also bring key add-ons, OoO, Spine Chill, Premonition, and many other things to combat Monitor.
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@ToastyBois said:
Now the problem with your argument is that you clearly aren’t a rank 18 killer, so of course you won’t be against good players at rank 18. Yes there’s a rank 3, but based off of your game knowledge you seem like you would be a red rank killer meaning that there being a rank 3 is irrelevant. Not saying you’re wrong as there are several red rank potatoes, just putting that out there
Not red. I'm terrible at close up throws compared to my long range throws. So purple.
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@Matadorinicuo said:
Lol ok I'll disregard the mori that carried you.
You can't get 32K bp and Merciless Killer by killing survivors off hook.
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@boboca said:
You are almost devotion 2, you shouldn't be in this rank. You are probably a better killer, at least purple rank but haven't been plying too much lately. Also, that red rank did really well since he is probably a solo queuer screwed by the bad MM
I would say purple ranks, yeah, but I haven't touched this game in a couple months. I'm just tired of people complaining about ranks when it doesn't show skill at all, especially with how easy it is to rank up as a survivor these days.
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@calem said:
This is a terrible example -
One survivor died with only 9k bloodpoints. Clearly very early on in the game. This means you had a 1v3 for 90% of the game. 1v3 is literally leagues easier than a 1v4. You're also nearly devotion 2, at rank... 18? You clearly have killer and/or survivor knowledge WAY BEYOND that rank. Considering that one guy died so early, the rest of the team actually didn't do too bad with their points. But also notice how as the survivors ranks improve, their bloodpoints increase.
You probably could've played 3 more games and came up with 2 better examples than this one.
The game simply didn't last long. I drug it out for two trophies, but everyone was dead on hook or dead by that point.
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@The_Horde said:
"La la la la la la sing a happy song... La la la la la la smurf the whole day long."
Seriously though, that image doesn't really show that rank doesn't matter. It kind of shows the opposite to be honest, but I'm curious as to if the rank 20 and 15 were also smurfin.
Claudette with Borrowed Time, so idk.
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Hey, baby. Are you a generator? Cuz I'm losing charges by the second.
Ngl, this is cringy af.
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Shephard from MW2 Remastered.
The survivors are Ghost and Roach.
I would really like to see The Predator, especially since I don't own Hunting Grounds. Yooooooo. Maybe we could get Stitches from Hide or Die!
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@Zarr0ch said:
Billy also shouldnt be able to turn when using the chainsaw or the chain will fall off.
Nurse cant blink through walls
Hag - Cant so close to fire barrels or will catch on fire and die
@[Deleted User] said:
Change Bloodlust to Bloodloss.
The killer treads on a rusty nail at the beginning of every chase. Each tier of BL (Bloodloss) causes the killer to run slower and slower.
I absolutely love these.
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@Entity_Hugs said:
https://forum.deadbydaylight.com/en/discussion/comment/1271719#Comment_1271719
No. This would be abused by Survivors, just like the old punishment.
Free MoM hit?
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Dwight wasn't intentionally working with the killer, rather he wanted to get her off his tail.
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Temporarily disable the killer's power.
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Didn't the devs say no more non-human characters after Demo?
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It's called an ego boost.
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It was originally a quick name I came up with for my alt Discord account, but the two words go well together and the phrase really slides right.
