Dead_by_Gadfly
Dead_by_Gadfly
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@Huff said:
Ever consider that maybe it's not the killer's internet that's at fault?
Its not. Ive had people dc cause they said I was lagging. I wasnt, other survivor said tge same.
People forget that the game will put you in servers for different regions and were on dedicated servers so were not all talking to tge server at tge same speed even if everyone has good internet. Its like, physics or some #########.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1366245#Comment_1366245
If nobody expects free kills then why is there so much complaints about survivors abusing DS and BT?
🤦♂️
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1366165#Comment_1366165
And survivors have no obligation to give you free kills.
4500 hundred hours ive had exactly 2 survivors offer me a free kill. I didnt accept it either time. Nobody anywhere expects free kills
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If youre last and on the shoulder your chances of escaping are next to nothing anyway. You legitamately have a better chance of that dude showing mercy than wiggeling fee and grabbing hatch. Both are rare, one is way more rare than the other
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@Nicholas said:
If a Survivor is using Urban Evasion for more than 15 seconds outside of The Killer's Terror Radius, their Aura is revealed until they stop crouching and go do something useful like a generator or going to rescue someone. 😂
People would just tbag across the map 😂
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1365990#Comment_1365990
It would if survivors couldn't easily dodge it and just move onto a different loop while shes on cooldown. LF does need very specific add ons so you're right he is worse than Pig but shes also pretty bad theres no denying that. I definitely advocate for lots of Ms Piggy buffs since I love her a lot and used to main her when she first came out.
I agree shes not quite A tier and could use a few buffs, I just think shes a little ubderrated is all. I have a lot of fun playing with her and do pretty well mostly. Of course I have to play pretty mean to do well but it is what it is 😂
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/1365974#Comment_1365974
It'll be ok, happy gaming. Chin up.
😂😂😂 Yeah thats about what I expected
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1365920#Comment_1365920
Yeah but against survivors who can loop she loses all play-ability. Her and LF without add ons are on the same level of bad because they're practically just M1 killers
Yeah but her add ons are better and more of them are useful. Lf needs very specific add ons. And her ambush attack does pretty well at stopping looping against most survivors.
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/1365916#Comment_1365916
Lol aww it'll be ok. No matter what you think 3.3 kill average is great.
Enjoy the game more. You were specifically arguing for longer gen times.
Your topic clearly states you're demanding longer gen times. So we are not agreeing on that. Because gen times are fine.
It'll be ok. Keep your chin up.
Its not my topic genius, this was what I said. You can dig through my post history and find other examples of me saying we need secondary objectives. Go back and look at the op. Its not me.
I dont think increased gen times is a great idea either, but its better than what we have today. Secondary objectives would be prefferable.
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@kate_best_girl said:
Im so curious why Pyramid Head is below Demogorgan and Pig is above anything except F tier
Yo pigs pretty good. Not S tier but she can put in work
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/1365841#Comment_1365841
I'm hearing you, "whine, complain, insult."
Even before all the matchmaking changes, killers were still killing roughly 60% of the time.
Even with beefy tool boxes and infinite loops (which were ridiculous, the loops).
Yes some games go faster than others. Each game has so many different variables it's hard for them all to be biased toward one side.
Gens are fine. Other objectives would be nice. But gens are fine.
"Other objectives would be nice" tgen we agree. Good deal, now go away.
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Yes please!
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@cheetocultleader said:
Feng's "ooo oooooo" always struck me as... interesting.
Yeah fengs the one i picked up on too
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/1365633#Comment_1365633
So I guess the people like you take the game too seriously and spend their time complaining and putting others down to make yourself fell better.
If you dislike the game so much you gotta cuss about it, then perhaps you should try a new game.
I hear civilization is a good one. It's highly recommended by a certain dev.
It's just a game. Play, have fun. If you're not having fun try something else. Take a break, come back. Don't trash talk the game because you disagree with the mechanics of it.
I cuss because im grown and do what I want to do. Its rare I put anyone down. Whats interesting though is you cant refute what I'm saying so instead you try changing the subject and making it about me. I didnt attack you personally, I pointed out to you tge flaws in the game. Which I'm allowed to do, again, because I'm grown. If you dont like that maybe a forum for a video game isnt for you.
If i didnt like the game i wouldnt play it, its because I like it I want it to be better.
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Those people are already miserable. How flippin boring would it be to have to throw every 2 games for every game you win? Sounds awful
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😂
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Janes a #########
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@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/1365432#Comment_1365432
4 people on one gen will do that. Legion has a perk where you can see when more than one person is on a gen.
Plus there are a few killer perks that show survivor auras. You can always try that.
Plus gen pressure, gen pressure, gen pressure.
There are a lot of well skilled killers in the forums that can help you up your gen pressure game.
I'm not one of those I'm a crappy killer and even I can manage a 2-3k for a majority of my games. Not all, but for most.
Im averaging 3.3 over about 60 games. The kill rates arent the issue. The issue is those numbers are mostly bullshit. When you play against really good survivors they show how much bullshit those numbers are. When they play optimally theres little you can do about it. Which makes those games you did win feel like the bullshit they are.
Go watch the depip squad sometime. Go talk to that dude on twitter thats up to 300 escapes in a row. This games a joke. Its only been saved by a ######### ranking match making system that feeds potatos to top ranked killers so they can say things like you just did.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1364948#Comment_1364948
I'm not dead, just absent. Summary still incoming, though, by popular request.
Glad to hear it
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1365412#Comment_1365412
Should we now start to balance around Rank 14-Killers? Lol.
They currently balance around rank 15 survivors so ######### not
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https://youtu.be/7CdIwSJRjFE
@Shivadeathkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/1365366#Comment_1365366
Also toolboxes were nerfed to the point of being utterly useless.
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They just reduced the size of the maps, made very little difference. They also nerfed group gen speeds, also made very little difference.
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Its a golden crow apparently
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1365377#Comment_1365377
Many people choose an image of their favorite character or perk, so he possibly just summed your Freddy avatar up to you being a Freddy main.
Hence my point, it was a dumb assumption. Freds my avi because hes my favorite horror character. Maybe people should address the point raised in the OP instead of making stupid assumptions that have nothing to do with it
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1365335#Comment_1365335
I'm assuming it's just general categorization.
Not sure what you mean. They made a very specific and quite stupid assumption that because Freddy is my avi that must be my main, and that somehow leap frogs in their mind to me wanting 45 min matches. NONE of that is true btw. I like fred, but I play all of them except billy. Hes the only one i havent taken time to learn yet. I dont even run thana, its a dumb perk.
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@OtakuBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1365260#Comment_1365260
Says the person with the icon of a killer can that single handedly slow down the entire game with no perks because of add-ons. And they're not even rare. You're really acting like Freddy with thana doesn't automatically equal a 20 minute game. How slow do you want games to go? 45 minutes? If that's the case you need to play a moba.
Im bitching about having to run the same perks all tge time and you think i run tge same killer every game? Are you high?
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Yes. This ######### is ######### stupid. Im tired of having to run the same ######### perks every game to not get steam rolled. Its stupid af. Eitger increase tge gen times or put in secondary objectives.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1365191#Comment_1365191
a pallet that is completely unmindgameable basically, you have to break it or else it will become an infinite
besides the 2 pallets that block access to the staircases, every other pallet in the map is extremely unsafe to play around.
I know that, I want her to define it cause i dont think shes using it right.
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@Claudette_Baguette said:
https://forum.deadbydaylight.com/en/discussion/comment/1365163#Comment_1365163
Any map with more than 1 god pallets is OP. And the school has 3 to 4 all the time. It's stupid.
Define God pallet. Also, what map doesnt have more than 1?
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@StutteringSpartan said:
I’m surprised devs haven’t jumped on this yet....
The video is one huge “You’ve f***ed up and here’s the proof”
Im sure theyve seen it
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@Kate_cx said:
https://forum.deadbydaylight.com/en/discussion/comment/1364948#Comment_1364948
It's against the rules to discuss forum bans/jails and the details of why they happen but basically Fibi got her trusted role taken away and her account jailed temporarily.
Ah, i see. Yeah i dont need details was just curious. Thanks
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What happened to fibjean? I keep seeing people mention them like they died or something
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@Cardgrey said:
https://forum.deadbydaylight.com/en/discussion/comment/1364665#Comment_1364665
Ya but it's all poor clown has going for him. Don't steal his thunder lol
Fair enough
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Nurses and bbq are a must. From there kind of depends on you. A popular way to go is thanta and sloppy. I like pop more than thanta though.
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Wouldnt trapper make more sense as jaws...
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Lot of corners, corners are good for trapper. Basement on midwich is also really good for a trapper
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On tge other hand, im recieving a lot less "go #########" messafes from survivors soooo 🤷♂️
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Steve was a mistake. I agree. His daddy should have pulled out
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@Kagari_Leha said:
https://forum.deadbydaylight.com/en/discussion/comment/1364367#Comment_1364367
it's not addiction tho. it's obsession, it's different. In normal times, having obsessions is pure fun, like, if i hyperfocus on a series, it will be lots of fun and cool things for me, and i'll suddenly drop it one day maybe and that's all, in contrary to addictions which have more and more unhealthy effects with time and become harder and harder to let go.
To make it more clear, if I feel like I have to, I'll just drop the game forever (with regrets, sure) and just talk about it and never play it again, without having to go through long periods of time. It's not the fact that I spend a lot of time on it that is a problem to me, it's the fact that it's becoming unhealthy because of a new thing they put in the game that is attacking my obsessive side, and it's making me really think of not playing the game anymore
I think were splitting hairs on obsession vs addiction, neithers good. Heres an interesting article on the topic:
When the average person thinks about addiction, most think about drugs, alcohol, tobacco, and maybe shopping or gambling.Obviously you know you better than me, but its something to think about. Gaming addictions a real thing we all have to be vigilant of.
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You are addicted. You need to put it down. As a tobacco and sugar addict i know thats way easier said than done but you should try.
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Oh got you 😂
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@Dr_Loomis said:
His lunge is ridiculous and Freddy mains know and enjoy this.
His Go-Go Gadget Arms are so famous I expect BHVR to announce an Inspector Gadget skin for Freddy in the near future.
His lunge is exactly the same as everyone elses 🤷♂️
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1363725#Comment_1363725
On every killer but Nurse it’s already a mess for both sides, as there are only 3 entrances to the second floor (and breaking the doors to get to the second floor benefits survivors more than the killer). It doesn’t matter if it’s easy, what matters is that it’s boring, buggy, small, and frustratingly bad.
https://forum.deadbydaylight.com/en/discussion/comment/1363715#Comment_1363715
I’ll add it.
https://forum.deadbydaylight.com/en/discussion/comment/1363726#Comment_1363726
I actually figured this out myself, along with Zubat when we played against each other. He pointed out I played a short-lunge animation in his side while on my side I did a long one, and vise-versa by watching streamers kissing my blade/whiffing on my side and my blade going through people on the survivor side.
I was getting so mad because i thought i just became complete ######### at tge game. I actually put it down and stopped playing yesterday because i thought i was just doing that bad. This is not good at all
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1362572#Comment_1362572
They really need to skip a chapter or two, and dedicate those 3-6 free months to cleaning up their game. No balance changes, not even quality of life changes, but just code optimisation. Rewrite some parts, tweak some parts, and test it all extensively, maybe even with community help, if there is time. In the end we should get a game that runs better (especially on console), has less bugs, is less prone to generate new bugs when new content is added, and free up some hardrive space (the game is 35GB big for some reasons).
BuT iTs DiFfErEnT tEaMs
Seriously though. Skip a chapter and have everyone focus on fixing bugs except the cosmetic team (just to keep some cashflow coming in).
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@RockoRango said:
- Survivors now make no sound while doing ANYTHING unless it’s an action (such as vaulting or repairing)
- Survivors no longer turn their heads to the direction their looking, making it impossible to know if they have Dead Hard until they hit you with it.
- The new map is extremely broken and frustrating. It’s easy to win on, but it’s still extremely frustrating when I literally can’t move down a hallway because objects (like the hallway with a bunch of goo on one side of the wall) block me from blinking/moving.
- Most maps have had their sounds removed relating to survivor movement.
- No sounds while on the ground is now not just a ‘chance’, it now always happens.
- Killer lunges are broke on the survivor side, as certain killers seem to play a short lunge animation when they’re really doing a long one (causing hits that don’t look like they connect). This also applies vise-versa, where you think you hit the survivor but instead you do a short whiff.
- Grabbing is now more consistent on the Killer side, but is extremely broke on the survivor side. You can be on the other side of a pallet, hit the ground, and still be grabbed. This feels douchy.
- Clown is bugged, as his reload makes his movement speed EXTREMELY SLOW for a few seconds after.
- Survivors can, once again, get stuck inside hooks. This soft-locks the game until they D/C or they’re killed by EGC.
- The new map has a few spots that are completely safe all of the time (specifically the corner of the courtyard where you can literally trap yourself in-between pallets as survivor), and the rest of the map is baren. Extremely boring, and especially unfun when the map’s geometry is broken.
- Btw, all survivors have Iron Will and don’t breathe.
- Billy is bugged again. It’s not as bad as before... but Billy is bugged again. His animations are wonky, and his movement has changed.
- It is REPORTED that gens sometimes don’t make ANY sounds. I have experienced this on the new map, but not on others.
Tell me how all of this got through without at least SOME testing. Please.
I’ll still play killer, and I know a lot of others still will, but the game is INFURIATINGLY BUGGED and it coincidentally helps the survivors immensely. If I didn’t know better, I would suggest rolling back until the bugs are fixed.
Ok with the lunge thing, i thought that was just me f'n up. Its like hits just arent connecting like theyre supposed to
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HELLOOOOOOOOO
nice, it works
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@Yukihere said:
https://forum.deadbydaylight.com/en/discussion/comment/1363485#Comment_1363485
Had to go back and see if he edited his post.
No, no he didn't, someone just forgot to read <.<
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1363485#Comment_1363485
There is actually a bug with the post-game screen currently where the Killer's power can be incorrectly displayed, and one or more players can be shown as perkless even though one can be certain that they have particular perks equipped.
@PodgeNotRodge said:
https://forum.deadbydaylight.com/en/discussion/comment/1363485#Comment_1363485
I said I had perks. The game just bugged and didnt show them. Had M&A, Pop, STBFL and BBQ.
My bad, havent finished my coffee, somehow missed that bit
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Alright but tbf fam youre playing deathslinger with no perks at all. You were always going to have a bad time...
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1362377#Comment_1362377
So what is the time limit then? Can i body block for 60 seconds to deal with DS? Is that holding the game hostage? the problem here is the definition. They can take whatever stance they want because it is their game, but i disagree with @Peanits because there is no hard line. Exactly how long am i allowed to body block for? What if its the last gen, and they are about to do it, and i'm waiting for NOED?
Also the context on that post is minimal at best. Did the killer do it after the last gen completed? I'd argue that's a pretty fair time to do it, at that point the game is basically over and it's up to the survivors to end the game. Maybe the survivors 99'd the gates, which would mean that hitting that survivor would result in them escaping.
If BHVR really wants to stop this they need to do it with game design. Make it so the killer can be walked through after they have body blocked someone for X amount of time and not try to enforce arbitrary rules that, unless i read the forums, i have no way of knowing if it is against the rules, because the game physically allows me to do it.
Its kind of like porn, theres no definitiin but you know it when you see it. Waiting for ds to run out, while incredibly dumb isnt holding game hostage obviously

