Dead_by_Gadfly
Dead_by_Gadfly
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1446112#Comment_1446112
Badly. Lol. But then I wasn't particularly trying to make it work really. Sprint Burst was fun to make the killer miss their opening hits. I also had fun trying to make my scratch marks as confusing as possible with fixated. If I remember right I died every game. But it was fun for something different to try.
Yeah ill probably gibe it a shot at some point. I just got claud to p3 50 so im still grinding perks for her. Im going to be a ninja. I already managed to confuse the ######### out of a poor ghostface in the swamp today. He wasnt happy with me and my sprint burst
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1446084#Comment_1446084
Did it the other day with Adrenaline as the 4th perk.
Howd it go?
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1446084#Comment_1446084
I could easily see running all three along with spine chill or kindred, as that has the potential to be a great stealth build!
I was thinking quick and quite, but can see those as well
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@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/comment/1446084#Comment_1446084
Nothing wrong with that! Lots of people run 2 exhaustion perks together, or Ruin + a kicking generator add-on together in case Ruin goes (usually Pop Goes the Weasel)
I meant fixated + urban + SB. Quick movement for all situations. 😊
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@SweetTerror said:
I want a good mobility perk, and all three of these have a lot of potential. Fixated is faster than Urban Evasion, however if you're injured it's rendered useless. And with Sprint Burst being an exhaustion perk, it's pointless running anything else like Lithe or DH. So if you could only have one mobility perk, is it better to walk faster, crouch faster, or just flat-out use Sprint burst in a crutch?
I legit considered running all 3 tonight.
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@DwightOP said:
As majority remembers, bloodlust got added to the game 2016/2017 to band-aid fix terrible map design and insanely strong tiles.
But slowly, bhvr is reworking and creating more and more maps with very short unsafe loops. Bloodlust is slowly becoming outdated and on those maps it's just overkill.
I'm wondering IF and WHEN we will see bloodlust nerfed or even removed. Waiting till the last map is reworked is certainly to long, it might take years.
With short unsafe loops their not going to hit bloodlust anyway. Their either going to hit the pallermt or hit you. I tested this the other day in a match. Hitting bloodlust 3 is nearly impossible on loops if theyre abke to continually break sight. Its stupid rare to hit bl 1 either. Even when you do a pallets about to drop making you lose it. So why complain?
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@BeardedMenace said:
https://forum.deadbydaylight.com/en/discussion/comment/1445660#Comment_1445660
So you shouldn't run OoO if you don't know how to use it?? Hmm finding that hard to make sense since you know.... You have to learn to use the perk before getting good wirh it 😂🙄😂 wow how stupid that sounded.
With that perk in particular yeah, its not a good idea to run it unless you know what youre doinh. Absolutely. Good way to get dead. If that doesnt make sense to you not sure what else to tell you
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@BeardedMenace said:
Oof, you're tht bad at the game? Majority the people who use it don't even know how to properly.
Then they shouldnt run it
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1445198#Comment_1445198
Empathy's a decent perk, so is shadowborne.
Clearly you mean Fire Up and Calm Spirit
Fire ups a decent perk. Run crack doc sometime. Brutal + fire up + enduring or stbfl. Use the fake pallet add on. Its a fun build
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Oh i get that feeling. It feels like baby sitting
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@Siberia said:
They’re trying to find a middle ground. Maybe try being civil instead of acting like a bratty child who didn’t get the toy he wanted for Christmas.
This ^
Obviously the devs felt strongly that there needed to be some kind of overheat mechanic, were glad they scaled it back some.
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So is OoO on that map.
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@Wamps said:
https://forum.deadbydaylight.com/en/discussion/comment/1443076#Comment_1443076
We were never given permission. Want to play it safe and not risk anything. I wish we could get permission.. I’ve been trying for a while to unfortunately no result..
So get in toych with them. Tgeres plenty of time to get permissiin. Plus youre posting it on youtube so its not like youre getting rich off it or something
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Its fun tho. I just finished p3ing claud for this very reason. If i can be sneaky AND good in chase ill be the ultimate survivor
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/1444744#Comment_1444744
Trail of torment requires you to kick a gen and gives your position away. My suggestion is basically free information and zero terror radius when you receive that information. It cant stack because how would it even stack with undetectable taking away your terror radius and thats the very thing you need to get information and receive your buff. Have you played doctor and made people scream with madness 3? thats what the effect would look and sound like.
Yeah sorry if all you get is 10 secs of undetectable every once in awhile i dont think it works as a killer power. Not even as a perk. This is more suitable as an add on. Buff it a little it could work as a perk. Jmo
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Yeah it seems like a weird use of resources to me too but whatever. Im assuming google gave them tons of money to do it, at least i hope so
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@OldWiseOne said:
i have 60 on each killer (except nurse) and between 200-300 for survivors, i havent counted survivors but my main goal was the killers. not a bad amount tbh shame hardly anyone used them during the event
Jesus 😂 i thought i played a lot
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/1442781#Comment_1442781
Your suggestions is basically making him undetectable for the whole match. I don't think I need tell you how broken that is. I dont think you get how long 10 seconds is, nor the amount of information you will recieve for just being jason with this power. as is its probably one of the strongest information gathering power/perks in the game. its like old doctor but with more benefits.
I think youre overestimating how good undetectable is and like i said it depends on how quickly they scream and if the screams stack the time or not. If the idea on its face was great trail of torment would be an amazing perk. Its not
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1443824#Comment_1443824
Which killer has the most for you? Seems to be unlikely you'd have 30 on every killer.
I made sure all the killers i like to play had at least 50. Doc has 73 because hes a great killer to farm with, spirit has 64 simply because i dumped the most into her. I had her at p3 alreasy but finished getting all the perks for her. Legion has 58 because hes also great for farming. From there its sll 50s or 0 depending on if i play that killer routinely or not. Theres a couple of 20s from just grinding out perks
The great thing about this event is i finished getting all the perks for 4 or 5 different p3 killers. Now im going to use tge cakes to finish p3ing the few i have left that arent there then maxing there perks out.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1444398#Comment_1444398
lol ok. Good thing that BHVR balance the game and not players.
We'll see what happens when they get around to the halloween dlc. I have a feeling ds and OoO are both getting nuked, theyre just not there yet 😊😘
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1444358#Comment_1444358
What if the killer has noed?
You should have done bones. Run small game or detectives hunch if you want to counter noed. DS isnt meant to counter every perk in the game, its meant to counter tunneling
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1444341#Comment_1444341
Why DS should be deactivated when you're fully healed? Just because you're somehow healead (Adrenaline) It doesn't mean that the killer will not farm you or tunnel you.
If yoi had time to heal youre not being tunneled. If adrenaline just popped then you got a speed boost and healed already. Immunity on top of that is stupid op.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1444183#Comment_1444183
I've always been a fan of that, personally. That way you've only got yourself to blame if you don't get to use it. You're opting to put yourself back into the game.
Honestly its the best option. Remove the timer entirely. Once a survivor has healed, or interacts with anything (except vaults and pallets of course) ds deactivates. The only abuse i see is them sitting in a corner injured while the last gen or 2 are completed. But i dont mind that so much if thats what they want to do
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/1443952#Comment_1443952
I prefer Detective’s for totem cleansing, as I can work on a gen and THEN knock out totems once I’m done. The exact location is especially helpful on indoor maps like Lery’s and Midwich.
Yeah detectives is a decent perk too
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1443952#Comment_1443952
Its not a perfect list, did it quick while i had 2 minutes. Smallgame might not be the worst perk of all time, but its about a "Meta" list. Dont seem to be meta to me.
Fair enough. Was just offering my opinion on that one, id have it and inner strength in the useful category personally.
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@xEa said:
List took me less then 2 minutes, possible it is not perfect
https://us.v-cdn.net/6030815/uploads/AEI4PADSJZAK/my-image-2812-29.png
I will do won for killer aswell, when i come home.
Small games a great perk, and with the amount of people bitching about noed more should be running it. Especially if youre running inner strength
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1443888#Comment_1443888
I run: Sloppy, Corrupt, BBQ, Whispers
Also.... HAHAHAHAHAHAHAH
I run whispers + m&a + bbq + pop on her. If i didnt care about points id switch out bbq for thrilling tremors or nurses for her.
2 gens kicked with pop is more time saved than CI, plus it wreaks havoc in late game.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1443862#Comment_1443862
Same. Other than those 2 I run pop instead.
Well a lot of people run pop and corrupt. I just run pop when im being sweaty. If im worried about finding people right away i run discordance. Half tge time though you dont even need that.
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1443862#Comment_1443862
I find use for Corrupt on Pig believe it or not
I believe that you believe that. 😊
Think about it. Those survivors are walking towards you so youre going to find someone before they start working on a gen, you chase someone, the other 3 get on a gen possibly 2. You down that survivor theyre half way tgrough 1 gen with a second being a quarter of the way done.
All youre really doing is saving yourself about 15 to 20 seconds of a gen, for an entire perk slot thats gone in 2 minutes. I think youll find you get more value out of discordance if thats what you want to do. Playing pig though whispers is tge best option imo. Both whispers and discordance youll get way more use out of.
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@anarchy753 said:
You're living in the distant past if you're calling self-care meta. I don't see anyone in the red ranks using it any more for good reason. There's better options for healing by far, and even just any other perk is usually a net gain.
I can honestly say I don't understand the hardon people have for Corrupt Intervention, and never have. It relocates the survivors away from the outer gens, which means the grouped gens near the middle get done while you're chasing survivor number one. That sets the killer up for the absolute anti-genlock, which in the case of most killers who want to buy time, really throws most of their late game potential out the window. It's a big gamble that your early game goes well enough to play down a perk AND with a poorer layout in the late game. The rare exception is spawning up one end of Azarov's or Suffocation Pit. I know I'm gonna get "BUT X, Y AND Z YOUTUBER SAID I HAVE TO USE IT" but really I'd just prefer something more consistent and tangible. Especially with the fact that 99% of games these days you can just walk to a distant gen and smack 3-4 survivors off it, injuring them all cos they all think they're invisible the second you hit one.
100% agreed. The only killers i find value in using it with is trapper and hag.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1443779#Comment_1443779
It is. But others usually burn them then as well. So you end up with tons of points.
Its additive though so the points are the same regardless.
If you burn a cake today youll get the same amount of points total if you saved them and burned it when 4 other people do.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1443791#Comment_1443791
But i didnt complained about the hatch?
It can be annoying but i know why it exists and i am fine with it.
I was referencing the op when i said that. Hes slugging because he wants to kill everyone and tgen complaining that he has to do that.
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Survivor - 31
Killer - 571
Total - 602
I used them every game as well so no telling how many total but thats how many i saved.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1443414#Comment_1443414
Its a PVP game, if you cant handle a defeat, dont play.
Its not toxic to slug as long as you dont do it just to waste the others time.
Theres nothing wrong with trying to kill everyone.
Its true that theres nothing wrong with it, but thats the choice you make. You cant make that choice and then complain about the choice you madd. Its your choice. The hatch exists for a reason, and a good one, so thats not going any where
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1443424#Comment_1443424
Who cant handle a defeat? I think you’re talking about the topic creator.
I play killer and I dont slug for the 4k because its boring as hell and the game is already won. The hatch is killer sided anyway but it doesnt bruise my ego if someone escapes
This ^
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@danielmaster87 said:
Seriously, it adds 5-7 minutes to games sometimes. We killers hate having to slug at the end of every game just to get a 4k. Sometimes we just have to let the last survivor go because we don't want to slug and waste a bunch of our time. And yes, not slugging for the 4k is pretty much the same as letting someone go. Why? Because hatch. Hatch is the originator of many of this game's problems. If you took it out, those problems would simply disappear, as well as a lot of survivor entitlement. We need a better endgame mechanic, because hatch feels like something that was thought up on the spot and then shoved into the game, making it extremely unfun and random feeling. Essentially, the first 3 kills are all skill, but the last one is an RNG minigame. Maybe the killer gets to hatch in time, maybe survivor does, maybe the gates are so far apart after closing hatch that the survivor gets out anyway. Why does closing the hatch power the exit gates again? Hatch is easily the dumbest thing in this entire game, and you can't address slugging and "taking the game hostage" until you remove it.
Why do you care so much about seeing 4k? Makes no difference to me personally. If i find hatch first great, if not oh well. I already won the game at that point and probably have a crap ton of bps. Its such a small thing idk why people care.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/1442921#Comment_1442921
It makes it so they can't see auras after getting hit by a basic attack, so no aura of Survivors on the hook and it counters bond, aftercare, empathy, not sure about OoO, but it renders all Survivor aura reading perks pointless.
With OoO you can still see them, but they cant see you. Thats why its REALLY good on fred since Object screws him so hard
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/1442889#Comment_1442889
I know right? Especially on the indoor maps
Yeah it can usually cost a hook state or 2 before it gets got too. Everyone underestimates it, survivors included. Plus it counters quite a lot of pretty powerful perks like OoO and Kindred
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Not much you can do about survivors dcing. Youll get it eventually took me a few tries too.
I used nemesis, pwyf, discordance and whispers if that helps at all. Youll get 3 stacks of pwyf pretty quick, discordance helps you know where to go so you can soak up the evil quicker, whispers helps with the last person
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@JHondo said:
I've been using The Third Seal a lot lately. It does a lot of great work but if it's destroyed it doesn't change up my play style any. I've found using hexes like ruin or devour always get destroyed and aren't worth it but some can make a huge difference without actually making a difference to how you play.
Third seals sooo underrated
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@Babyyy_Boyy said:
I’m probably gonna judged right off the bat for being in a 4 man SWF because that’s how some people on these forums are, but I was in a match on dead dawg with this doctor and we were playing casual, no teabagging no flashlight clicking or anything like that, only I escaped out of the 3. Come to find out the killer was streaming when I viewed the profile after the game and in his stream started to say he “destroyed” us then proceeds to call us faggots even though the gates got powered on him Lol. It’s not even about that match in particular, I’ve gone against a lot of killers recently that shake their head no after getting ran for a few gens or camp with NOED and proceed to smack on hook. Maybe it’s the equivalent to survivors teabagging at the gates? Idk? This community and the forums are getting more toxic day by day. I say the forums because no matter what you post on here people always seem to attack you. Out of my 1 year and half of playing this game I’ve never found another game with so much toxicity.
He was probably just feelin himself. Beating a good team is legit ######### hard. You said you got the gates powered so even though he got a 3k and yechnically won he BARELY won. One or 2 misplays on his end that 3k could have been a 1k. He was just feeling good and trash talked a little with his stream. I wouldnt call it toxic unless he started sending messages to you guys
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Oh. My bad. Screw him. I see a bleed out as a draw since the killer doesnt get pip points for it. If im slugged im hiding too. Never. Say. Die!
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1442589#Comment_1442589
Survivor: ds, bt, ub, adrenaline, iron will, sb, spine chill, dh, oOo and soul guard
Killer: pop, corrupt, nurses, sloppy, bbq, thrilling tremors, noed, infectious, bamboozle, and enduring
I dont think bamboozle is meta tho
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@terumisan said:
Are there even 10 meta killer and survivor perks?
Combined probably
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@MongolPSR said:
Mothers Blessing:
When inside the killers terror radious you build up fear, once your max fear has been reached you let out a powerful scream alerting the killer and making him undetectable for 10 seconds.
Thats it? If thats his power it needs to be longer than 10 seconds, like 15 or 20 and it needs to stack. So if youve got 5 seconds of undectable left and someone screams youve now got 20 or 25. If all 4 scream youre up around a minute. Thats the only way i see this working. It also matters how long it takes for the scream to happen. It cant be to long or its useless. To short and its op.
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Monstrous shrine buffed to ######### to be meta would be awesome 😊
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@DarkMagik said:
https://forum.deadbydaylight.com/en/discussion/comment/1442274#Comment_1442274
"its Just a Kids Show is such a Weak Mindset.With saying that (Stranger Things X DBD) would not have happened because its teen show while dbd is a 18+.
Stranger Things isnt just for teens. Adults get into it too. Tge aesthetic speaks to our childhood for nostalgia and we identify with the adults. Hooper is THE MAN!
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@DrBrain said:
I just don't see the problem with it unless you mean SWF, but for solo survivors how is this a useful perk?
Theres no way to know for sure its not a swf. Unless youre playing as a stealth killer it screws you completely, and because it could be a swf you have to target that person. I hate this perk, legit the only one id consider broken
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@ChozoChorizo said:
Wraith has some pretty fun things he can do with his terror radius, or at least his emanating "sounds". Coxcombed Clapper and "The Ghost" make him really hard to detect when uncloaking, leading to some really fun gen pick-ups. Bone Clapper can really mess with survivors if you know how to play Wraith really well, the muffled sound becomes about as indicating as Spirit's vacuum so it can force complacency and fear much like the previously mentioned confusing TR Doctor build.
Just realized with 4 stacks on furtive chase youd basically never have a terror radius as wraith. Combine that with his silent bell and youre making almost no noise at all. Interesting...
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@Fran1994 said:
Hi guys. I was wondering... More often than not survivors tend to ignore terror radius when it's still faint and the killer is far away. I do the same when i'm survivor, and i learned to evaluate how close the killer is by the heartbeat. Now, i would like to mess with them, taking away their ability to discern how close i am and add some debuff in the way.
There's Distressing, which increase the terror radius by a whoppy 22-24-26%, which is something between 7.8 to 8.4 meters, and it pairs well with unnerving presence (harder skill checks) giving me both a good chance at locating survivors and slowing their gen progress, plus the bonus of giving them the idea i'm closer than they think, for them to run away earlier and a chance to seeying them. But i need 2 more perks and i don't know which to choose.
On the other hand i'd also like a min radius build, to ambush them fast. What do you think? Can you help me?
I'd love if you suggest me a max and a min terror radius build and tell me why you decided to go for those perks instead of others.
Thanks in advance
I was having a lot of fun running dark devotion + furtive chase, when the tinkerer gets updqted im adding that.

