DeKillerKiller
DeKillerKiller
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- Username
- DeKillerKiller
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Comments
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@Alphaphalt said:
Give me a good reason why they shouldn't be sabotageable except for "MUH EVENT HOOK".
Because they're limited hooks for bonus BP. Are you seriously suggesting you want to be that ######### who will deny someone bloodpoints?
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They already said they won't do Jeepers Creepers. But I wouldn't mind seeing an actual serial killer in the game.
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@Desolate_Sands said:
Sacrifice 4 survivors in the basement is going to be a nightmare for some people?
I do that in like half of my games, lol.
Here is a challenge we need:
Using hangman's trick, sacrifice 2-4(depending on tier) survivors on the same hook.
The problem is not the basement sacrifice, it's whether or not someone will DC. Which in this game, someone most definitely will.
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30, 35, then 40.
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@hiC said:
https://forum.deadbydaylight.com/en/discussion/comment/803941#Comment_803941
So if you make the wrong read you take a hit, right? Please tell me how it makes any difference when I substitute the word ‘guess’ for the word ‘read’.
Because reading the player is a better mindset than "guessing" the player.
Especially if you're in an SWF.
But again, I don't disagree that we need to make her phasing more obvious.
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@ygnea said:
https://forum.deadbydaylight.com/en/discussion/comment/803941#Comment_803941
You're not outplaying the spirit, you're simply winning the coin toss.
If you observe the killer playing her, you tend to pick up how they play Spirit. What tactics they use, how they move around during Phasing. Stuff like that.
You base your movement around how they play. Of course I'm not saying this is obvious, which is why I still think she needs some nerfs.
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@ygnea said:
I genuinely don't get how people think spirit is healthy for the game. She has 0 counterplay. I love her to death, but I can't play her anymore. She is 0 fun to go against. Dominating every chase shouldn't be fun for you, it's a PVP game. You all seem to forget this, the other play SHOULD BE ABLE TO OUTPLAY YOU.
This might be bias on my part, but even though I think Spirit does need some nerfs, it is possible to outplay her. In my experience playing Survivor at least. And no, it's not really about a guessing game. It's more on what you read what the player who plays the Spirit does.
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@X_Scott said:
Where are these challenges? I'm new to game, on switch, and all I get is a daily ritual. Am I overlooking something?
Switch doesn't have the update yet.
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I hope during Christmas we don't get another Rift "Event"
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Freddy weeps at you.
But he doesn't weep for you.
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Trapper and Wraith.
Okay, hear me out for a second here. I know those two killers are weak, but let me tell my reasons.
I disilke going against Trapper because I don't want to constantly be looking down at my feet thinking there's a trap in front of me. I don't want to play Minesweeper DBD. Also, and this is probably just me, but the snap always makes me jump more than the Doctor's jumpscares.
As for Wraith, for whatever reason I can't see him when he is invisible. The shimmy effect to Wraith appears pretty much invisible to me whenever I play against him. Usually before that I used to be able to clearly see him, but now he can basically trap me in place and get a hit in without be being able to see anything. Maybe it's my settings but I'm playing on Ultra.
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I usually play the hero if I know I am about to get downed by the killer after a chase.
No pallets, no windows, but there is someone hooked. Most of the time they will just hit be twice and allow the unhooked survivor to go scott free.
Sometimes, they'll slug me and chase the unhooked survivor. If they are good enough in a chase it could negate me getting hooked once and being healed by another teammate.
Most of the time I don't run Borrowed Time though, however that doesn't seem to be an issue in my experience.
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@AkiTheKitten said:
Killers: why don't survivors just adapt?
Survivors: adapt new counters to existing killer loadouts
Killers: no not like that
(Is a joke pls don't put me on a hook)
mories you instead
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@Mr_K said:
We're keeping an eye on the feedback so far.
After listening to your feedback we decided to increase the required generators to 5.
😘
You know what's depressing? I can definitely see that being what they actually do in regards to the challenges.
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@Peanits said:
As I understand it, you just need to be on the generator is completed, not for the entire repair. Some of these challenges are also placeholders for the time being and can be changed in a hotfix/through the backend before that level unlocks. We're keeping an eye on the feedback so far.
Puts Freddy's gloves away
I hope you listen to our feedback and take into great consideration regarding it.
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These challenges are mostly up to luck rather than skill. Which is not what a "Challenge" is.
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@darktrix said:
Damned survivors adapting again. Poor Myers is actually an innocent bystander this time due to the devs um, improvement to the stealth mechanic.
"Improvement"
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/802254#Comment_802254
And how do you know casual players can't do it?
How much play time is required to be a casual? How much playtime until you're no longer a casual? Are you a casual if you play a little everyday? What if you play a lot but only on the weekends? What is a casual?
The devs themselves said that they expect casual players to play 1 hour a day. And that they can still finish the Rift despite playing only 1 hour a day. Obviously when you actually count the math, you need to play at least 8 matches a day (as well as do all of the challenges) to finish the whole Rift. And that is if you get matches that don't end within 30 seconds. And that is not counting the queue times for both sides.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/802306#Comment_802306
You paid for the rift? I got it as a free update...weird
I don't know if this is trolling or just sarcasm but if you expect people to pay for the Rift, which is 10 dollars by the way, then you should expect the challenges and timeframe to be reasonable.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/801987#Comment_801987
Yes. Because if the argument is stupid for dark souls, its also stupid for dbd.
So the devs of dark souls, all of them, can and have beaten dark souls without dying and lighting bonfires? Really?
https://forum.deadbydaylight.com/en/discussion/comment/802197#Comment_802197
That's called using your argument against yourself, not a strawman. But good try.
If the argument is " the devs can't do it, so it's bad", then unless the devs of every game can 100% their game, that part they can't do, is bad.
The argument of "If the devs can't do it, then it's unreasonable" is because they promised it is possible to be achieved by CASUAL PLAYERS. And the devs are at best casual players of their own game.
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@Blackowt_9120 said:
I’m on lvl 38 of the rift and I guess im round I around until November 13th for the new archive. Chill tf out you have over 2 months to finish.
I've been playing DBD for literally most of my days and I have only gotten to Level 15. Unless you've bought some tiers I am calling bullshit that you actually got that far that quickly.
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@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/801777#Comment_801777
Its not impossible to do 4 gens. You could easily go and help somebody with the remaining 1% and it will still say you completed it. For basement you are going to have to camp. Feels bad man
You forgot the completely in that challenge.
You need to finish 4 gens completely with Dark Sense.
Meaning you need to do it from 0% to 100%
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/801925#Comment_801925
I will actually become a killer main if 90% of my matches will be against spirit until the nerf happens. I am not enjoying the game at all right now.
Also, if spirit gets a lot more common now, the complaints will increase along with dc's and the nerf will probably happen sooner :)
Whether or not it's Spirit, Nurse, Billy or whoever. DCing shouldn't be commonplace or encouraged. Just suck it up and go to your next match. Even if it's frustrating, it's still not an excuse to just disconnect from a match just because the killer is someone you find personally annoying.
For me personally, even if the killer is Trapper (who I genuinely dislike to go up against) I'll still stick around and do gens, try to make sure my team has a chance to get out alive even if I die.
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@kcwolf1975 said:
No, I like a challenge. I would rather just earn say 750 of a 1000 with challenging missions than 500 of 500 with all easy missions.
You like throwing your head against the wall praying to RNGesus that somehow you can get 3 SAFE Unhooks DURING Endgame Collapse and 4 kills in the Basement without the risk of anyone disconnecting in a single game?
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@CallMeBacon said:
These RNG based challenges wouldn't be so bad if the simple condition of "do it in one trial" was removed. They would just take a longer time than the rest of the challenges. I've recently been trying my best to stay positive towards BHVR, but these Tome 4 challenges just don't seem fair.
I have to agree with you. If they just removed the "Do this in one trial" requirement, it would be much more bearable. Because there will be a sense of progress. Which is what every game needs to have to keep the players interested.
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Yes. I most definitely would.
I prefer to have more fun rather than be constantly disappointed at failure.
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@PistolTimb said:
I'm guessing your rank was teetering between 8 and 9, so the system went ahead and pushed you into that match up with people 6 ranks ahead of you. Working as intended.
"Working as intended"
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@OmegaXII said:
I wonder who design these challenges
People who don't play the game. AKA The Devs.
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I highly doubt they can even get kills as a killer because "Legion is Fine."
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@Gibberish said:
Yeah, those level 4 challenges are absurd.
Some are straight up RNG or stuff you will never be able to do against a competent opponent.
Hopefully those are just placeholder and will be changed when level 4 actually comes out.
You know it won't be. Because you know what Behaviour wants you to do instead of finishing the Rift.
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Even if you complete those challenges, you still need around 150 hours worth of playtime to finish the whole Rift. Which if you couldn't guess, is not exactly 150 hours if you don't count the downtime and waiting queues that this game so amazingly offers.
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Yeah it was posted by someone here a while ago.
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Yeah but you also have to sometimes work for that Instadown. Old Syringe was just clicking a single button and that's it.
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Death, Death, Death, Death, Death.
That's basically how it has been for me.
These challenges is making solo survivor feel quite unbearable, since no one is doing generators and just are going for the hooks, saves and heals.
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It's pretty much a consensus that the way the vials are being given sucks a lot of fun out of the event.
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Good thing I haven't spent my money on this Battlepass #########, because if it's this impossible I won't be spending a single cent on it.
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He sounded like he needed to read it in a hurry or else he'll be moried to death.
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@Endstille said:
I hope when they are done nerfing Spirit because there is no doubt to me that it will happen, they will balance survivors around high level play as well.
Why not give us something to micro manage as well like a stamina bar or whatever they can come up with. A power bar for running, vaults etc...
I heavily doubt anyone will like to have a stamina bar. It's basically telling survivors "Hey! You can't loop anymore!"
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It's one of the reasons I dread being in Bedham. I can barely see anything in it.
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@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/798700#Comment_798700
Call me cynical but it feels like these sort of 'challenges' (plus the time-gated tomes, I guess) exist purely to hinder our Rift Fragment gain.
You're not cynical, you're just being realistic because that's what it's doing.
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@OmegaXII said:
Just a question, can we do challenges with KYF? Or you must do it in live game?
They're all live games, if you could do them in KYF it would be abused to hell and back.
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@arslaN said:
Devs basically said that her kill ratio was too high and you guys are still crying lmao. Keep denying it all you want but she does need changing.
Freddy's kill ratio is also high, but I don't see anyone screaming for him to be changed. Not that I don't advocate for Spirit to stay the same, she needs to be nerfed, but I hope not nerfed to the ground like Legion.
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I kinda miss the oozing plants. I wish they just reworked how collecting vials worked rather than completely remove them.
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@Davidjzuniga said:
https://forum.deadbydaylight.com/en/discussion/comment/798570#Comment_798570
That one boring build is the build that i get every ######### time i play against freddy
Then it's just your bad luck then, if you meet me in the fog, I can assure you I will play fairly without the Forever Freddy build. No BS, I will just play how Freddy should be played.
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Oh ######### me, there's one to blind the killer. That is something I have never been able to do as a Survivor.
Wait, what the #########? "Unhook 3 survivors during ENDGAME COLLAPSE" (This must be done in a single trial) How is this possible? Most Survivors run for the hills the moment EGC begins.
"Sacrifice 4 Survivors in the Basement" at least it's not at the same time, but hoo nelly this one will inspire toxic killers, I can just feel it.
The rest however are fine in my opinion.
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/798441#Comment_798441
Freddy is in such a good spot, I’d be shocked if they nerfed him.
What players like
@Davidjzuniga said:
Lol ok. Freddy is not in a good spot. Hes annoying as hell and his add ons are overpowered. Hes op af in the right hands
says is what worries me. Any killer is OP in the right hands, and his addons are by no means overpowered. Three of them are just an alternate playstyle. And it's only really OP if you stick to one, boring, build.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/798473#Comment_798473
I spent a match running circles on Yamaoka Estate to disturb 25 crows along the outer edge of the map.
Why would there be crows within the map? It would make too much sense.
Definitely a challenge that improved the quality of the match for everyone...
How hard is it to design challenges that improve a match?
Also, forcing players to play other roles to complete it is going to lead people like me to basically ruin matches for others because honestly, I'll only be interested in completing the survivor challenges since I really dislike playing survivor.
gaaahhh there's so much wrong with this, but so many blind followers don't even see it and the devs are perfectly happy paying attention to them and ignoring everyone else.
:/
I play both sides so I am not too bothered by it, but I can already tell Survivor challenges will be 100x easier than killer challenges if they amp up the difficulty.
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@OmegaXII said:
Good luck "Killing all 4 survivors by your hand in same trial" without anyone DC
Some of these challenges are just absolutely ridiculous. They should know at this point that some survivors will DC out of spite to deny someone their reward.
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New Freddy. I love OG Freddy so going from that to New Freddy was hard for me. I thought in the beginning his rework was garbage, I felt like giving up playing as him.
But I kept playing the game as him in spite of that. And now, I think I've gotten quite good at Freddy.
I'm in no way anywhere near God Tier players. I make mistakes, some more costly than others, but I still have fun while maintaining a steady amount of kills of our favourite resident claw boi.
I hope he isn't getting nerfed anytime soon, as I heard he has the highest lethality rate of any killer.
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After finding out myself that Freddy has the highest kill rate, I'm more afraid of when they will "take a look" at him than Spirit.
I never cared nor was bothered by Spirit, but I will if they touch Freddy.
As for Spirit possibly getting nerfed, hopefully she won't become another Legion. We need killers who aren't just about being chased around a loop. Desperately.
