DarkMagik
DarkMagik
About
- Username
- DarkMagik
- Joined
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Comments
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@Dino7281 said:
This is just nerf. I mean why? Hag is one of the best killers, but has counter play...
Current Hag is really fun to play and if I would want your rework I can just play Trapper.
Hag simply is simply very easy,my main Tryhard killer is Hag & on average i get 3ks with her because a survivors cant do alot
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Changed some info
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I tought they were gonna Buff Victor from my experiences Victor vs Window is very annoying & sometimes impossible to down the survivor
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Added & changed some stuff
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Changed some information
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It was 7-10,it was acually one of the most enjoyable experiences,the last time i had this much enjoyment was when pyramidhead came out
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@Kellie said:
The weather should only be modifying the map, not the killers or survivors.
Its to spice up the gameplay
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How i would do change it is that,NOED is a Token based perk
It starts with 0 tokens & every time you hook a survivor you gain a token,a token is consumed when you hit a survivor(the survivor will instantly be downed ignoring any endurance effects)tokens are locked cannot be gained when all gens are done
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Ghostface
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I would love FNAF in DBD but i would be more interested in how DBD would would handle its lore,& power
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Survivors should scream when they are affected
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David
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Buff Doctor
Doctor Power is countered the same way how clown is countered throw pallets down early,& his madness mechanic is very underwhelming & 9 out 10 times has little impact on the games
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N/A
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Here is my submission
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Changed the effects of mixing
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Jaee
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Added Newest Survivor
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Changed Perks
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@Danblaster said:
Wouldn't it nice to be able to put your p3 blood on other cosmetics or the anniversary crown and even the legacy effect as well?
Have a new cosmetic overlay section, where you can select your charms and outfits.
Just something I think everyone would like.
The Crown should be have been Charm that puts a Halo over you
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Id say FNAF because it probably bring a huge amount of new & or old big players back
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I personally believe Blight is the best choice
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Changed Power & Add-ons
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Space Dragon-NITW
Lost City Of Arkus-Skylander Giants
Mephisto's Realm(Gates Of Hell)-Marvels Ultimate Alliance
Holo-Day Bash-Apex Legends
https://www.youtube.com/watch?v=P8cKMn6G1Kw https://www.youtube.com/watch?v=siBeYS7B370 https://www.youtube.com/watch?v=VumxjhcqbsM https://www.youtube.com/watch?v=GHXpuimmSRI -
@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/1999306#Comment_1999306
Thing is that most of the achievements (in DbD or most games tbh) require just time, not skill. If they required skill i would totally try to unlock them, i'm a hardcore pvper after all.
The reasons why do i the achievement is because it help spice up gameplay
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Changed some numbers & other
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Uninstall/Dc
Start to separate from your teammate
Run Unbreakable
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The only reason why i would want survivors is for the Lore
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@DawnMad said:
https://forum.deadbydaylight.com/en/discussion/comment/1943275#Comment_1943275
Time Management and map knowledge are both considered skills. That's like saying chess doesn't require skill because it's all about memorizing openings and knowing how each piece moves.
Well in Chess you have to adapt to your opponents move .In DBD most loops you have to play one certain way around it DBD unless you have certain perks or if you are certain killer.Time Managment & Knowledge are skills but are not Skillful
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@Leonardo1ita said:
As a m1 killer you need an insane amount of skill to face really good survivors, to the point where winning as trapper against comp players is something out of this world, seriously.
To explain all you need to know to be a good m1 killer is Time Management & Knowledge about the Maps/Loops
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Looks like Dharkron from SSBU
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@Seiko300 said:
I'd really love a water-themed chapter with some kind of water themed map. Something like a creepy Dockyard map called "The Docks", or maybe one called The Lighthouse, or just straight up a creepy island, either way, the maps boundaries would be the water surrounding the map instead of fences. (Maybe fences on one side, and the sea on the other).
Personally I think a depressing water-themed chapter is a really underrated chapter concept idea. The map would be super cool and I could definitely see all the options I just laid out as different locations within the same realm. The Docks, The Lighthouse, The Island, etc.
(And on a related note though it's not really part of the discussion about maps, The Killer would be a creepy old Scuba Diver in a vintage Scuba Suit looking out a Porthole [you wouldn't be able to see the face of this killer, but imagine something akin to Big Daddy from the Bioshock franchise] or you could have the classic Creepy Old Fisherman. Hell, the ghost of a pirate, or naval officer who drowned or something. Either of the first two options [The Diver or The Fisherman] would probably have a harpoon or fishing spear of some kind, maybe some long fishing tool with a hook, there's a myriad of Whaling Tools to choose from that all look like menacing weapons. A trident even. The latter options [The Pirate or The Officer] would likely have a Cutlass or Officer's Sabre or something.)
If they added a water related map,i would want it to be like a Flooded Cave/Mine could be cool
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Plague needs to be Chiseled
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I find that a Colosseum would be so Interesting,i would mostly would like a Roman kind of Killer
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I choose wrong,they are the Most Fun .
I main Ghostface but i play better as Hag
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Night In The Woods
Its a 8 hour story game,its super relaxing,(right after i just played dbd)
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Ghostface
Base Mask/Silver Mask,Monochrome Shroud,& Any Knife
Double Recovery
Hawkins
Ruin+Undying+Surveillance+Spies Of The Shadows
When i run this i feel like im a Mastermind
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@RiskyKara said:
It absolutely depends on the writer. Both have world shattering Eldritch properties about them. The entity can theoretically keep putting Chara in an endless gamut until she dies, but Chara can keep reloading fueled by determination for the same length.
I imagine the entity doesn't necessarily grow in power and knowledge as time progresses, wheras Chara absolutely will keep learning and leveling. (Fundamental difference between horror antagonist versus RPG protagonist really.) So I can see Chara winning, assuming the entity is something that can be found and physically killed in some way shape or form. If it doesn't have a physically accessible or inurable form then nobody really 'wins' unless the entity gets bored of Chara and does some eldritch stuff to stasis her eternally. (Because once she dies, reload time.)
If it can be killed and if it can be accessed through mortal means Chara would one-shot it, not because she's super strong, but because as defined in her universe that's kind of her power. One shotting things.
It could just send Chara to the Void
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First we must ask can Chara beat the Killers,if she can or cannot does not matter because the Entity does not a have a Form to attack so shes useless
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Eazy BP
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Ghostyboi
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I came up for an idea for a Plauge Mini-Rework
https://forum.deadbydaylight.com/en/discussion/194505/plague-mini-rework#latest
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1908191#Comment_1908191
50 seconds from 0% infected to 100% and that doesn't matter at all, survivors will choose to finish the gen then heal.
In the change i propesed,they gain the Oblivious Status Effect & The Incapacitated Effect,which means they cant do Gens until they Cleanse
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1648073#Comment_1648073
that sounds good in theory but the cleansing time is so fast and infected objects don't stay infected long.
Also that is assuming they are not being optimal which is finishing gens and cleansing afterward.
Its take 80 Seconds to finish a Gen & it takes about 60 Seconds to be Infected.
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Changed the Power
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@PosiLosi said:
https://forum.deadbydaylight.com/en/discussion/comment/1906414#Comment_1906414
true, but considering that T3 myers can change the whole game feels op to me
It would be OP by how fast you passively get its.
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@PosiLosi said:
Myers does not make sense, its not hard to stalk up and it would be op if myers would be running tombstone since it takes a lot of stalking to level up to T3
About the Tombstone,they could just change it,so that you dont passively fill up while running it
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Added:Deathslinger
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They can be Banned for that
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@Clevite said:
I run DS, not unbreakable. I hated to do it. Said I never would. But the tunnels are real fam.
And I am not judging or hating on killers for doing it, but I want to play the game. And this gives me a slight chance to stay in the game a little longer.
And if you get hit with DS by me. It is true tunneling. I run a fast medkit and heal. So you would have to find me again, chase me, hit me twice in 60 seconds.
Same i Run DS or Unbrekable but not in the same build
