Dabihwow
Dabihwow
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I've always wanted to visit Bhvr just so I could figure out what the hell is going on inside. ( Not literally, but damn it I might if the don't fix their communication!) I just really, really want to know what is going on, have one of the Devs tell us, I'd give anything to understand a lick of what is happening at Bhvr
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2041717#Comment_2041717
I miss those times. When we looked forward to the weekly stream.
Makes you wonder what the community managers actually do.
You know I've wondered this as well
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@grayon444 said:
https://forum.deadbydaylight.com/en/discussion/comment/2041598#Comment_2041598
I try to keep it positive, but didn't the Twins also get a delay?
Yet, they still came with the worst game breaking bugs.
Nope there was no delay
Edit:SPelling error
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@Nosferatu3145 said:
It's better a delay than a broken update
congratulations you just triggered a Binding of Kin flashback, back then everyone screamed "Release the b-(Moveon please)
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@Smog said:
https://forum.deadbydaylight.com/en/discussion/comment/2041165#Comment_2041165
I have so much, I will make it happen :)
ALright Mr. beast lets you get on it
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It's all about money,
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I mostly got it so I can stair at Janes, jiggle physics 😍
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@GoobyNugget said:
this seems like a big thing, eh? Hope it goes well for you.
It kinda honestly is, I've been working on these short stories for almost a year now. I want to make something that I love doing and make something I enjoy
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Really, this is better than my own damn hand writing
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Quick update: And I'm back at it again with yet another quick update. I've been working on trying to find ways to tie the themes of Pinebrook that I've created, to my literature. I recently posted the Prologue in the off topic section and am currently working on writing the third page. Unfortunately my Spring break is due and assignments need to be turned in and I'm being nagged to everlasting hell! Anyway on a lighter note I came up with the idea of continuing Pinebrook through a video game series, but I have very little experience in coding then others. However I am currently working on making a game for my AP class that is an assignment, I chose to use Pinebrook as the core theme. Thank you all, and I'll see you in the fog
P.S. I'm still writing the other stories don't worry, I just want to create the Prologue so this series has a core theme to revolve around
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Grinch as the Killer? Welp there goes my childhood
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Aw, what, come on man, they made me smile. I found them so damn cute too, plus they made me feel better about myself
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Backwater or Haddonfield, Or lerys as the map.
Also when I get insulted by a ridiculous amount
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Thanks
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It wasn't as good as Descend beyond, but Trickster isn't a truly bad killer, I honestly don't mind that hes a range killer, or that he looks weird, I just feel like they could've done more. Sadly Huntress outclasses the range killers still but I think he is supposed to be an easier way to play a range killer than Huntress or Slinger, but nowhere near as rewarding. I also hate the fact, they haven't added a new map in ages, I don't mind reworking old maps, but come on, who wants to replay the same damn thing over and over.
They have to a lot to make up for these chapters, which I hope they do something amazing for the fifth anniversary
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I literally just, googled a blighted Oni skin, and instantly regret it.
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@blue4zion said:
This is awesome, would love to see something for Springtrap as well!
Yeah he needs to work on that as well
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2037907#Comment_2037907
Come to our side and you'll get 20% on our OniFans 👹 👁👄👁
sorry but I'm taken
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@OniWantsYourMacaroni said:
I like how everyone here has an Oni profile pic 👹
Lmao, how about a Clown pic
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@TMCalypso said:
This is my comment I made in another topic revolving around the same subject. This is what I wrote, word for word.
"FNAF isn't really meant for kids, they just play it anyway. Same with COD or GTA, it isn't meant for them...but there they are. FNAF is a game about possessed animatronics with the corpses of dead kids in them. Pretty sure a game about a serial killer that kills kids is NOT meant to be played by kids. Still....some of these kids who do play it ARE obnoxious and do harass others. The more mature fans (mostly) do not. I can see why people would not want FNAF in DBD as those specific toxic fans do not deserve it. But what about those that are not toxic? Should they be punished for the actions of a few? IMO, whether you are for or against FNAF being in DBD should not be decided on the hate for certain types of fans. Rather, it should be decided on the story, lore, and gameplay (how it would play in DBD, not the FNAF games gameplay.)
For the story and lore, the animatronics are possessed by vengeful spirits out to get revenge on the one who killed them. Whether or not this type of killer, in story, would work doesn't matter. The vengeful spirits are kids. The devs made it clear no kid characters would ever be in DBD, period. So that eliminates 98% of the possible choices for a killer. The only killer from the franchise that can actually work and would be acceptable, (isn't a kid, kid ghost, or otherwise) is Springtrap. Springtap...is NOT an animatronic. It is a person inside of spring lock suit, specifically...a serial killer. IMO, FNAF, specifically Springtap, Can fit story wise. The gameplay.....I don't see it. I cannot think of a power that would work for a FNAF killer AND make sense to both games. This is where it falls off for me. The story and lore fitting each other is fine...but what matters most is the gameplay. I just can't think of something that works for both sides. (Maybe something that uses the Madness status effect to induce the phantom jump scares from the 3rd game? Maybe not.) Perhaps the devs could come up with something that does...but until it is ever mentioned...gameplay wise...it is a no from me. Though, I am open to being proven wrong on any and all accounts. Regardless...I too think it would be best to wait quite some time before ever adding it to DBD assuming it ever would be. At minimum a year from now. Possibly 2 and it would be acceptable. All the toxic FNAF fans should have left by then...I think....maybe....
Again, I'd say no just cause I can't see how it works specifically in terms of gameplay.
Just my opinion that I put about a minute's worth of time into, lol."
That was my opinion back in November. Now....I still think the same way...except I am now for a FNAF chapter. One reason, It would bring in more people playing the killer role. Which, I am sorry to say...this game desperately needs. The wait times for survivor are long and it is not because of a problem with matchmaking. Not many want to play killer because it isn't fun, not balanced, too stressful...or whatever reason they might have. Simply not enough people are playing that role. A FNAF killer, Springtrap, would help this as FNAF fans tend to stick to wherever FNAF goes. Meaning, We will have a good portion of those fans playing the killer role consistently.
I realize there are quite a few who would be against FNAF fans sticking around...cause they are toxic or whatever reason...but I argue that the DBD community is far more toxic and obnoxious than the FNAF community. Take a look at the devs doing ANYTHING. DBD fans will cry about it, endlessly...even after it is fixed/changed. The DBD community is no better...if not worse in some ways. So that particular argument about the community being bad is just a dumb and pointless one, imo.
Another reason I am for a FNAF chapter, is the lore. I HATE the gameplay of FNAF...but I love the lore. Especially MatPat's Game Theory episodes when he does them. I think the lore fits in with DBD's quite well and would be interested in seeing where the devs would take it. Plus....I'd love to see MatPat try and fit DBD into one of his theories. That'd be entertaining (for me.)
But...I still have yet to see how a FNAF killer would work in terms of gameplay. I have seen many videos on people suggesting this very thing...but I do not agree with them. some don't make sense for either FNAF, DBD or both. While others just don't look fun to play as or against. So far I still think using the Madness affliction is still the way to go...but I am still not convinced it will work gameplay wise. I am still willing to be proven wrong on any and all accounts, but these are just some of my opinions I didn't put too much thought into.
In short, I don't care one way or another. I play all killers and survivors. I don't main anyone and jump around from character to character. Including the ones I hate (Blight, Twins, etc.) If a FNAF killer & Survivor is added, good or bad, I will play them too.
You bring valid points, barely a few people play killer a lot. Springtrap will have people playing a lot more killer and honestly, the Fnaf community, is a bit 'off putting'(Only way of saying it without me getting in trouble lol) than DBD community, but not even as toxic as the DBD community. I would love to see MatPat do a theory video of DBD, someone who cna make actual sense of this games' lore. I found a video that was really well made for a Fnaf chapter in concept I'll leave a link for you. However I will say, it may come this year, if not that's fine, I don't expect it to come this year, I expect RE, or Candyman, but not Fnaf. Anyway hope you have a good one
Edit: spelling errors
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@Toblerone007 said:
https://forum.deadbydaylight.com/en/discussion/comment/2037220#Comment_2037220
Looks awesome. Reminds me of that nostalgic Macmillan estate blue vibe. Lightning effects are sweet. When does actual dbd get some ambience and dynamic weather?
For some reason it looks better then the actual game strangely
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2037232#Comment_2037232
But how is he using the game model like that? He must have unreal engine or something I'm sure but how can you have a dev model of this game to just do what you want with? There's no way he's created everything from scratch there he's definitely using some kind of test model he can alter
More likely its unreal engine, however it is possible of that as well. Another aspect is that he could be making like POV with Aliens hands but the rest is probably from scratch. But that would mean he spent at least a few weeks worth of work on this or more
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@The_Krapper said:
The devs need to reach out to this content creator, the gameplay looks a bit odd but this is amazing! I'm curious to how they've gotten the exact dbd model to mess around with like that
Agreed, this guy has done amazing work, and honestly it suprises me
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I like that they are doing more than just fnaf, honestly I want to see what a Resident Evil( Both of Racoon City, and maybe the Baker estate), or F13, maybe even one about Candyman
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I recently found a rather interesting concept video of fnaf, and I gotta say the creator took time to make this.
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I'd pay actual money to have my big boi clown as a funko
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Doc has the ability to slow down the game by a bunch and can find survivors the easiest, compared to clown. Clown wins in the chase aspect, Clown had and still has a strong 1v1 ability, and is a lot of fun to play.
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HOLY #########!!!!!!!!!!!!!!!!!!!!!!!!
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@WARW0LF said:
it's already been shot down on a live dev stream, one of the devs answering questions didn't even know what a springtrap was, it's safe to assume FNAF is not even on the devs radar, rightly so
I would guess he was probably annoyed, and I guess everyone was as well, I actually felt insulated and labeled as a ten year old for liking a franchise that got me into horror. It did hurt, but I shrug it off, but just because one dev says no, doesn't mean all of them say no
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2032489#Comment_2032489
Which ones? If I’m not mistaken swing chains is max 8% and jump rope is like 3%
both, but mostly chain
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2032452#Comment_2032452
Which addon? His slowdown addons aren’t particularly strong and the rest are forgettable
Yeah his slowdown, I've done Adept freddy recently and just that one addon has proved to keep Gens at bay for a whole minute straight, plus me adding pressure
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CLown is better in chases i nfreddy, the only reason that Freddy is very powerful, is because of an add-on
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@VexTheHex said:
Seeing as I was hyped for Twins in terms of playstyle while many people threw fits and now I'm hyped for Trickster in terms of both gameplay and looks, animations, and sound design... even though several people are throwing hissy fits about him not being scary enough... I honestly now feel a bit bad for the FNAF fans out there wanting in in DBD cause I see how it's like to be attacked for liking a character someone else thinks RUINS EVERYTHING. Being open minded is a lot more fun than being a closed off raging party pooper.
I see most people suggest Springtrap, but as someone outside of the fandom... I always think of the bear, fox, bunny, and chick as the icons of the franchise. Imagine if say the player could switch from the bear, bunny, and chick with a decent cooldown. Meanwhile the "unused" two would wander around where they were left in a certain radius. Of course they'd need some sort of other power to be more dangerous, but it's neat to think they could be Legion done better.
So I guess it helps for us to like and understand one another through these strange circumstances
@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2031478#Comment_2031478
oh dear lord what is this
Yeah I was skeptical at first, but it seems like the gameplay will be similar to Outlast, and if we are just playing a kid, and the kid gets killed when caught. You know its gonna be Rated M
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I absolutely would love this so much. Although I want it done right, I want Springtrap to be decent, fun to play both as and against, decent perks. And bring him into a light everyone would enjoy
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As a clown main I won't share my dark secrets to success
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@DemonDaddy said:
Would be hilarious if killers could cripple a Survivor's load out.
Can just imagine some Survivors complaining that it's to easy for killers to break their perks.
Gee I wonder how that feels *cough hex ruin
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it could be fnaf, but more then likely RE
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2028157#Comment_2028157
I like your resourcefulness. I'll allow it.
Kick her ass
I'll give it a go
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2028104#Comment_2028104
I think you don't know what a wendigo is. A flimsy basebal bat would do you little good I'm afraid.
I wouldn't say she's a full blown wendigo if she was, she would be called the Wendigo not, the Hag, don't confuse her from the one in Until Dawn. Wendigos in actual mythology are similar in terms of werewolves, they require silver to kill it, or fire. But you'll suffer mentally, I could apply alchol to the bat, light it, maybe add silver to then boom. Shes dead
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@Sonzaishinai said:
Lol at so many people putting hag at the bottom. I wouldn't like my chances against a creature that can rip out your liver with her bare hands
Dude She is skinny and bony as hell. I think a good strike on the head with Lucille would probably bust heard head open
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Heres mine
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@[Deleted User] said:
Just give me a ######### gun and everyone is D tier.
Like Indiana Jones said, ' never bring a knife, to a gun fight'
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Give me a baseball bat, covered with barbed wire and nails and I'll give you my answer.
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I am jsut shocked they couldn't recreate how food of a killer, the Blight was, sure he was clunky but unique.
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Honestly its surprising, crazy, but also a helluva milestone for behavior to gut a killer that sucked ass in ptb, but is now made even worse
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What kind of question is this? NO its not fair
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@glitchboi said:
How I would change it based on my opinions:
- Hag is the lowest in the S-tier
- Deathslinger is low in the B tier
- Blight is behind Oni
- Huntress is slightly better than Deathslinger in the B-tier
- Bubba is swapped with Hillbilly
- Plague is at the top of C-tier
- Wraith is behind Plague
- Myers and GF swap spots
- Clown is lowest B-tier
- Legion is behind Trickster
- Trapper is at the top of D-tier
Final result:
https://us.v-cdn.net/6030815/uploads/YMS7CPPRCVSX/my-image-282-29.png
Thats more like it
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@MadLordJack said:
Demo is a nice killer. Shred is fantastic, portals are useful, perks are strong... If they removed the basekit screeching about everything, and gave it a little taster of basekit rat liver (maybe not the whole buff, demo has a similar zoning potential to PH after all), then I'd say that's all that needs doing.
I mean I hate how its made a global sound though
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@Zaytex said:
https://forum.deadbydaylight.com/en/discussion/comment/2023969#Comment_2023969
Nah, Clown is trash.
His only power is making survivors drop pallets early.. which I mean, isn't good enough, almost every killer above him has a way to circumvent loops and a different power on top.
well I found out you can use that to your advantage, you got to have them throw down say god pallet in the killer shack, they just wasted what is arguably the most viable pallet in every map
