Cybil
Cybil
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- Cybil
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Comments
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@KateMain86 said:
Its not learning from your mistakes when the killer continuously runs after you right off the hook and there literally is nothing you can do about it. Your expectation seems to be for survivors to have some kind of competitive or high skilled mindset playing this game when that is not the reality at all. Most survivors can't run or loop killer like the top MMR players can and they probably never will. Survivors shouldn't have to turn a game into a job to be good enough to prevent something that killers shouldn't be doing in the first place. People just want to have fun and for survivors there is nothing less fun that being ran down by a killer right off the hook, especially early in the game.
About the job part...
My first game today was against a youtube streamer who was attempting a 50 win streak. I just wanted a casual fun match and they tunneled some poor guy at 5 gens while using the best add-ons and perks... They literally pit you against people playing this game as a job sometimes and it's infuriating.
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@NightmareKT said:
https://forum.deadbydaylight.com/en/discussion/comment/3054804#Comment_3054804
does mmr ever reset?
Not yet.
I don't think it ever will unless they rework it at some point. Once you get into high mmr the only thing that will lower it is a losing streak. Either don't kill enough as killer or die as a survivor.
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@Hi_Im_Chucky said:
I’ve been dabbling with DD myself but that 30 second timer is a very tight window of opportunity. I didn’t think to mix it with PH’s cages, that is quick and clever enough to maybe give it some value. I’m trying to remember but wasn’t DD getting changed? I need to look back at that list again, I’m starting to forget all the possible perk changes.
The perk will now take effect when injuring the survivor by any means. Could be a L or a W for this build. If they took away the cooldown then definitely for the better, but I don't think they messed with that aspect.
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@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/3054716#Comment_3054716
Then they can have a recording software built into the vc to report these things. I know it's BHVR here but it's possible.
We may have to sacrifice some unwilling survivors, but maybe the devs will hear our plea.
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@NightmareKT said:
https://forum.deadbydaylight.com/en/discussion/comment/3054706#Comment_3054706
I'm Iri 1 though, can mmr be even higher than that?
They changed the rank system some time ago. Iri 1 only means that you'll be getting a lot of BP at rank reset. Unless you're a hacker it is impossible to tell what your actual rank is. Getting Nurse and Blight every other game is the only real tell that we have for survivors.
*Edit: It's harder to tell with killer when you're at high mmr because sweaty swf groups are all over the place. I imagine high mmr is achieved once you hit a point where you feel that you are being forced to play meta.
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Someone mentioned that they can trigger seizures a few months back. The more I play killer the more I see exactly what they were talking about. When someone clicks their light into the killers face at a rapid pace it genuinely hurts to look at. It's not just survivors being toxic but rather an intentional attempt to cause harm to their opponent in real life.
I don't think they need to remove flashlights but they definitely need to do something about rapid clicking.
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@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/333722/survive-with-friends-bhvrs-deal-with-the-devil
I just want proximity chat on both sides to make this game fun. That's why people love Friday The 13th The Game.
This is Pandora's box right here. I'd love to role play and say some goofy stuff but I think this community it too toxic for it. I can imagine most survivors and killers taking nearly everything as a personal insult and threat to their family/
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Probably because she stomps high mmr solo queue games. Doesn't matter what counterplay you can pull if your teammates aren't up to the task. That's not even mentioning the constant DCs which in and of itself is a huge red flag regarding the character. No one gets DCs like Nurse.
@NightmareKT said:
https://forum.deadbydaylight.com/en/discussion/comment/3054000#Comment_3054000
https://us.v-cdn.net/6030815/uploads/FXZK5Q0WHDME/images.jpeg
This man spitting facts, I don't have a problem with nurse, in fact I rarely go against nurse and even if I do she ain't a problem, sometimes you win, sometimes you lose
You're low mmr. I'm not saying this to be mean and I'm not trying to prove anything here. You are legitimately at low to mid mmr if you aren't seeing nurse every other game.
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Commenting in this thread so I can use this later.
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I used to have my game crash all the time. Turns out my hard drive was failing on me.
Also
https://www.youtube.com/watch?v=fwqRai8h0AQ -
I say it's a good update for both sides. Unfortunately I couldn't get any serious games in the ptb so I'll have to wait until it comes to live before passing judgement.
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That's the worst part. Once I'm upset it's like I can't stop.
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Killer- Getting the Mori on an annoying survivor.
Survivor- Denying a tunneling killer their only sacrifice.
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It's been pretty bad for me too. I've gone back to playing killer instead because of it.
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@Raccoon said:
I always see people talking about how it's impossible to get kills, how they're ALWAYS being camped and tunneled, how their teammates are bad, how they always face hit squads, etc.
Why are my games so lax and chill compared to what I'm reading day in and day out?
I guess it depends. I had a ton of chill games midway through the event but as soon as it was over the campers rolled out.
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I was getting Demo every other game during the event. It was a nice change of pace.
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@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/3049129#Comment_3049129
Sure. That time is with 2 gens or less. Most games this actually starts at 5 gens.
My first two games went exactly like this. A pinky finger clown and a huntress at that...
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@lauraa said:
I wouldn't proxy nearly as much if I could actually chase every survivor 8 times and get 8 hooks before the games over
But that rarely happens, and I'm attention starved. So I'll sit right here and demand that survivors interact with me.
Like, take a Legion for example. 1 gen left, I have 2 hooks, everybody is hurt and I just got my 3rd down. No way in hell am I just gonna walk into a random corner and likely find nobody
I wish this wasn't true. As much as I like to get mad at killers when they do this sort of stuff it's something that you're forced into time to time.
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I'm pretty happy about it. It should synergize much better with built to last now.
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I wish legendaries could get cosmetics.
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@Sepex said:
Why doesn't Dwight have a shirt with a locker on it?
Why doesn't Dwight wear a locker with arm and leg holes?
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/3044319#Comment_3044319
Many games never were intended to be so big yet they do great.
Also BHVR is not a small company.
Honestly I didn't know who they were until Silent Hill was added to DBD. I had assumed they were a smaller company when I heard DBD was partially crowdfunded.
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I think it's because they're a smaller company and DBD was never intended to be this big.
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@[Deleted User] said:
Sorry but you can't actually get bloodlust in evil within tier 1. IDK why
For some reason I could have sworn that you could. I play scratched mirror somewhat regularly, idk how I could forget about that.
@Dwight_Fairfield said:
If you want to do a jump scare Mikey build then I suggest vanity mirror.
Ever since they buffed it its become one of my favorite Mikey add ons. Sure you don't get the wall hack range of scratched mirror but you get normal speed, lunge, and you can still jump scare the survivors if you have dead rabbit and Monitor on. As a Mikey main I highly recommend it.
Looks like I'm going to have to try this one out. For whatever reason I haven't tried it since they buffed it.
@Marigoria said:
Do whatever you want. You shouldnt be asking people on a forum what you should do in a video game.
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@Chocolate_Cosmos said:
Well PTB was big mess for me. Everyone just DC left and right the second they don't like the game / killer / map / build / etc.
Mirror MM is imo super boring to play againts for me so... It's no from me.
No? You think you can say something like that to a scratched mirror god like myself? Apologize... immediately. I am going to prove to the world that scratched mirror Michael will not be pushed around. If you don't believe me then so be it. I will see you when you least expect it.
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@Pumpkinbros said:
https://forum.deadbydaylight.com/en/discussion/comment/3042373#Comment_3042373
So you think making baby mode for killers makes the game more engaging? at that point why don't we make it so survivors have to hit skill checks for every step they take and if they miss one they actually die instantly, actually lets just remove pallets from the game, cant have our sweet precious killers being stunned at all :( seriously just walk around lockers and pallets, it's easily avoidable
lmao relax
I'm not reading a paragraph reply to a joke post.
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@Bot_Salvo88 said:
https://forum.deadbydaylight.com/en/discussion/comment/3041727#Comment_3041727
No, just no. Imagine how boring it will be for killers
I thought it would be more engaging for killers if they weren't stunned 7 feet away from lockers... to each their own I suppose.
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If they did something like that then I think the devs would have to make hooking the priority over killing survivors. I'm not sure if they'd ever go that route despite how much I'd love it.
I think I'd rather have a borrowed time user give one of their hook states to the person they saved.
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Words can not accurately describe the level of disappointment I'd feel if they really went through with that.
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@Carth said:
https://forum.deadbydaylight.com/en/discussion/comment/3041727#Comment_3041727
They tried this and it was reverted ASAP because it was completely broken and made any pallet 100% a free escape as long as you went down under it
@BaschFonRonsenburg said:
https://forum.deadbydaylight.com/en/discussion/comment/3041727#Comment_3041727
There once was a time where this was a thing and it was a total ######### nightmare to play killer.
I just wish there was something they could do for the janky mechanics. I'd suggest letting killers drag survivors, but I'm sure that's yet another can of worms.
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@MB666 said:
https://forum.deadbydaylight.com/en/discussion/331490/i-absolutely-hate-clown-and-myers
bloodlust players using mikey and clown are the only thing i hate once you reached bloodlust 3 with those killer + slowdown bottles or long lunge you just die no matter what you do at most loops because of bloodlust.
but thats a problem related to bloodlust rather than the killers itself.
You're going to really be in for it once this update drops and they increase the blood lust rate.
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/331490/i-absolutely-hate-clown-and-myers
They're weak Killers at base kit, but that's why no one ever runs them base kit.*coughs*
https://us.v-cdn.net/6030815/uploads/WWD9BUCTJZCA/myersmatch.jpg
https://us.v-cdn.net/6030815/uploads/44TE6FKV80XN/proveclown2.jpg
Btw how often do u meet a pinky fingers clown or mori Myers? I would take them all from you and trade them for my Tricksters and Huntresses.
A fellow Michael Chad. Iridescent add-ons can be fun but we don't need them!
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I wish they'd rework stunning in general.
Killers shouldn't get stunned 1 foot away from the pallet and certainly not 7 feet away from a head on play. IMO they should be susceptible to stuns during the entire pick up animation when it comes to pallets and head on.
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I'd cry if they ever removed Freddy's. May as well delete him at that point.
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-Additional game modes
-improved report system
-ability to endorse and reward other players
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@Ayamir said:
https://forum.deadbydaylight.com/en/discussion/comment/3039009#Comment_3039009
what's wrong with Silent Hill ?
I am a huge silent hill fan and I feel like the Silent hill chapter was well done,it could've been better of course but BHVR did great imo.
Yeah Heather's face is weird and her voice doesn't really fit her but it's okay.
They brought the iconic Red Pyramid Thing and did him justice,his music and atmosphere he brings when you're playing against him is so unique.
Unique power where you can literally hit through any obstacles unique torment system where you can perform a final judgement on a survivor no others killers can do that,well Sadako exists but she's garbage.
Pyramid Head is one of the most iconic characters in horror video games history and I thank BHVR for bringing this nightmare to DBD.
James is ugly BHVR pls make my favorite wife murderer handsome :)
Pyramid Head's power is cool but it's only a decent representation of his role in sh2 rather than being wholly accurate. Not like it's a huge issue though. No one would have wanted Pyramid without the knife and even less so if he struggled to use it.
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I'd put just about every killer in "depends on the player".
Except Billy and Bubba. They're always fun to go against.
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Agreed.
The constant threads are annoying.
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There's no way they're going through with this change. Nurse, Huntress, and Slinger are enough reason to revert it to 5 seconds.
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@AhoyWolf said:
Fits with the description of the Perk, Survivors literally murder your little twin brother in cold blood, it makes sense that they'll become your Nemesis. Make it happen please!
Is there not an add-on that makes the offending survivor the new obsession? If not then they should probably just do that.
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Seems like a good idea but I'm worried that information could be used to target people.
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Fav
- Pinhead- I love his voice and his mechanics (box still needs some fine tuning though)
- Bubba- I'm sorry but there is something so endearing and lovable about him. He's also fun to be chased by.
- Twins- I love kicking Victor
Hate
- Nurse- Way too much to handle in solo queue when she's using her best builds. I never hated this character until I somehow got into high mmr.
- Artist- The amateurs benefit from blind luck all too often. The pros are much too oppressive for my liking.
- Wraith- Somehow my greatest weakness. I hate how simply standing next to a survivor will cancel their actions. When it comes to being salty and spiteful they are only beaten by Ghost Face players.
Of course all killers are annoying to go against when they're using strong builds with their best addons, assuming they even have good add-ons.
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@Cybil said:
This is not the kind of game that should be played when in a bad mood. I can't tell you how many times I've lost it when trying to have a decent time as solo survivor. I've said some seriously bad stuff in my worst moments, but I never take that aggression out on people. The individual you're talking about will hopefully look back on his attitude someday and cringe. I know my face would be red if someone heard me at my worst.
Case in point- I just had 4 terrible solo queue games in a row and now I'm in a awful mood. I should have just continued my Silent Hill 2 playthrough instead.
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@KurnDisciple said:
https://forum.deadbydaylight.com/en/discussion/comment/3038548#Comment_3038548
It's a glorified game of adult hide-and-seek
Next the snowflakes will be asking to remove the announcer from Halo because hearing "killing spree!" is too demoralizing for these babies
I can't believe there are people who use "snowflake" unironically.
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/3038495#Comment_3038495
Probably because hardly anyone ever uses it, at least in my experience. In the nearly 2500 hours I've played DBD as survivor I think I've seen it used maybe 5 times before.
It's really rare, yeah. I don't think anyone utilizes the info it gives when I bring it either.
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"Unlocks after watching Dead by Daylight's version of the cursed tape, which will play after continuing on from the Intro Screen 7 days after having purchased"
That's what the wiki says anyway.
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This is not the kind of game that should be played when in a bad mood. I can't tell you how many times I've lost it when trying to have a decent time as solo survivor. I've said some seriously bad stuff in my worst moments, but I never take that aggression out on people. The individual you're talking about will hopefully look back on his attitude someday and cringe. I know my face would be red if someone heard me at my worst.
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For some reason this is never mentioned in the game outside the add-on description and confused me when I first saw it. I legitimately thought my teammate was giving away our position.
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Bingo bongo
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@IlliterateGenocide said:
Unfortunately I don't think it's punishable, since "The match can still end" from what the mods have said
True. The Mori rework will fix all of this at least.





