Clowning
Clowning
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- Username
- Clowning
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Comments
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@Hex_Ignored said:
Well at least you guys got a patch... *cries in switch*
May I offer you 50 000 bloodpoints in these trying times?
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Yes.
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Could it be because 4 is a spooky number in certain Asian cultures?
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It's ain't much, but it's honest work.
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That seemed fine, you were way too slow.
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@WexlerWendigo said:
Killers play every game like they’re going against a deathsquad SWF, it is what it is.
They sort of have to.
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@Raptorietz said:
This post is just a full sarcasm, but seriously, how are you supposed to both have fun, enjoy and learn from these matches when they have everything and are above ranked and I am a pretty new to this killer role and have no addons/items/perks.
Damn. Took you entire eight minutes to calm down and reflect.
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It do be like that sometimes.
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Clown lore should be a 30 000 word essay on the forbidden art of finger snacking.
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@TheGhostofZgor said:
I think I might know why. It's one letter away from an actually offensive word.
Lad?
When will the oppression of Brits end.
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@Dustin said:
https://forum.deadbydaylight.com/en/discussion/comment/2384110#Comment_2384110
Spirit should get mind gamed when Survivors stand still.
Doctor gets affected by madness stacks.
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Next up, in hot takes: Trapper should get blinded when you step into his trap.
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To be honest, it seems much more pathetic to allow 4 people to force you into a position when you just go afk, because they're "mean".
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Skipping cake and leg day at the same time, I see.
Weak.
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@Steel_Eyed said:
Currently these feeds into his skill cap. Knowing what can be reliably bounced on and what can not.
I agree it’s a game losing moment to slide off kill shack while chasing a survivor in a time management game.
It reminds me of Nurse from about a year ago. Knowing can be blinked through and what couldn’t.
You know a game's messed up when knowing what screws you over is a vital part of the skill cap, lmao.
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Finally, a character with a well-rounded personality.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2376292#Comment_2376292
this should be fixed in the next patch.
Thank you for letting us know. And I don't mean anything personal by this, since this has nothing to do with you, but I really do hope you are right, since we've heard this twice now and each time it took less than ten seconds to find out that this was not the case.
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Well, most importantly, he is broken right now. Direct hits from bottles don't always hinder Survivors, which has been an issue for a while now and nobody seems to care, as he is not a frequently played Killer.
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It's so funny to me, how far will people go to get an edge in a game like this. Ridiculous.
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@Clevite said:
A streamer I enjoy just started using stretch, and honestly I am having a hard time watching. It just feels like cheating.
You can see the killer over walls, how is it not?
Couldn't agree more. I can't see myself supporting, or even merely watching, anyone who uses stretch res.
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Has Anyone Really Been Far Even as Decided to Use Even Go Want to do Look More Like?
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Clown has depression
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@ShinobuSK said:
Imagine using virgin ruin/undying instead of chad ruin/haunted grounds
Imagine not being on that Sigma male 2021 Monstrous Shrine grind.
Weak.
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Not gonna lie, very few people sound as poetic as you, when they're venting. By the time I reached wretched congregation, I was sold.
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@BioX said:
Ermm that is exactly what the mid chapters are for
And it's clearly not enough.
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Bro, at this rate, in 4 years merely launching the game will bluescreen your PC, fridge, TV, while shutting down the electricity grid of your entire neighbourhood five seconds later. More Killers that shaped the horror genre would be great, but god damn we need a chapter or two dedicated to the game's health.
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And you should also 12 hook every game, but also let Survivors leave, never mind game with red stain, also avoid slugging, Spirit, certain addons, half of the perks, Lightborn included...
Come to think of it, why even play if we let other people dictate what's okay?
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On one hand, I have nothing but respect for people who have the patience and focus to master something.
On the other, people who make posts like these rarely possess those qualities, so I've my doubts here, Chief.
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Consistency.
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If you remove the aura reading and faster pick up times, then yeah. It'd be beautiful. Though for a while, Survivors might try to farm their teammates harder.
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I once got matched against Tru3 and I didn't realize what happened until I rewatched the game from his perspective. I was a Doctor and we had a pretty good chase going on the Dead Dawg Saloon, he drops a pallet and suddenly slows down, only to sneakily vault a window, at which point I catch up. Turns out, my Illusion spawned PRECISELY behind the pallet, which made it look as though I'm trying to mind game whether I'll break it or something, which utterly confused him, only to result in a tiny jumpscare as I downed him with a lunge out of nowhere. Never seen anything like it.
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Also, remember that Victor can't see scratch marks and that his FoV is sort of finicky. So big brain mind games or the ol' spin to win, though neither will truly work on skilled Twins. If you're confident, you can also try pallet dropping, since the kill range is deceptively large.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2362334#Comment_2362334
It's not a Spirit nerf, it's an Iron Will buff, and so it has the consequences of buffing Iron Will, not nerfing Spirit.
It doesn't nerf my Spirit at all because I don't use Stridor.
It's a Stridor Spirit nerf, there's no denying it. Though my favourite theory is that they couldn't fix the Bite the Bullet under Stridor bug, so this is the result.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2362320#Comment_2362320
How are they add ons that 'counter Iron Will'?
They're add ons that increase the volume of survivors, if anything Iron Will is meant to counter those add ons.
It's like how Distortion can counter All Seeing Blood or Scratched Mirror.
And now, due to a poorly executed Spirit nerf, it does so across the board. That just doesn't sit right with me.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2362311#Comment_2362311
Name another killer that uses Stridor.
One more time, the sole fact that there's addons on other Killers that counter Iron Will, makes the change silly. Spirit needed a change, yes, but it shouldn't impact other Killers, that's all I'm saying.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2362296#Comment_2362296
Nobody unironically used that add-on beyond the first day so I doubt there's many conaints clamoring about how such a useful add-on has now been butchered.
Doesn't change the fact that nerfing a Killer by buffing a survivor perk, which affects other Killers, is a bit questionable.
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@Piruluk said:
Stridor only used by Spirit.
So the so called IW "buff" only effect affects no skill Spirit mains.
Don't forget Freddy's Jump Rope addon, which is now even more useless.
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Hmm.
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Personally, my biggest issue is how absolutely gutted he feels. He's literally just an M1 killer with a smaller terror radius and teleportation, that's it. Sure, pallets can be fun and snares can be useful, but there's just something missing. We have other killers that are seemingly very basic, yet none of them, at least to me, feel so uninspired.
Another thing is, that he is a great offender when it comes to the whole SoloQ versus SWF balance. Against solo players, he's incredible, since they can't see you at a distance and you get to take full advantage of your kit. Against a SWF, you're absolutely worthless, since you've no lethality and whenever you're in chase with someone, everyone else can happily do gens, taking away from the whole "can't see him until he's close" further.
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@Phasmamain said:
I hope they fix clown’s bottles not slowing
I came here to write this. Bless.
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For me, it's BBQ/Pop/Ruin/STBFL. Usually with one treatment addon and one addon that extends my range, as I find that helps a lot. Besides what others have pointed out and what's obvious, in order to really shine you have to learn your shock timings to prevent vaults/pallets, which isn't always easy due to people's ping. However, even at Rank 1 you'll often run into Survivors that force themselves into a lose/lose situation, more so on maps like Hawkings, where you can zap them as they slide over a pallet and guarantee a hit.
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Sadly, it isn't.
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@Ashreave said:
https://forum.deadbydaylight.com/en/discussion/comment/2357125#Comment_2357125
Because I have no experience with romance and so anything I did write would probably just come off as two friends that are under the persistent recurring delusion that they are a couple. Also I don't have friends so that would also come off as two massive introverts with social anxiety under the delusion that they are two friends under the delusion that they are a couple. Also anything I wrote would probably devolve into existentialism halfway through and be really hard for anyone who does not read stream of consciousness to follow. I'd also inexplicably start from the Entities perspective and do a very repetitive essay on why the Entity has no clue what it's doing. Then I'd proceed to write Huntress as best girl despite her not even being the focus of the fic. Yui would just be Johnny Bravo in a Yui costume. The Clown/The Entity would be a pairing. Chris would try to get Claire and Leon to continue the Redfield bloodline. Philip and Evan would have a bromance that borders on a secondary OTP. Dwight would be competent. Myers would be just standing there menacingly in every scene like Where's Waldo but slasher character and you'd have to pay attention to subtle writing cues to realise he was there. Basically it would be an ADHD riddled mess of memes and stream of consciousness that would totally forget it was supposed to be a Nea X Wraith shipping fic.
Yes
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2354990#Comment_2354990
Dam but what if I want the Bloody cosmetics lol.
Then that's a different scenario! Just keep in mind it'll take hundreds of hours.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2354984#Comment_2354984
Wait out Dead Hard.
Pallets.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2354850#Comment_2354850
Yea I think that's what I might do is focus on leveling up all the killers and survivors first to get their teachables unlocked then work on prestige so I can get the better addons
God, don't do that dude. The increase in addon quality is beyond tiny, prestige is not the way to go. Ever.
Instead, level up Killers with useful perks, Otz's channel on youtube will give you all the information you need, and then teach those perks to all your other killers. Otherwise you'll end up with 6 full pages of perks and you'll be wasting millions of bloodpoints to find BBQ or Hex: ruin.
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@gendoss said:
NOED.
Bones.
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Think they also need to let Killers know whether they're facing a SWF or not, given just how much changes when that happens. There's perk adjustments you can make, you're more likely to see altruistic plays etc.
And before someone decides to hit me with the old: "But SWFs often just mess about", consider the fact that this'll prove your point to everyone, that not all premades are tryhards.
And when it comes to Killers lobby dodging, eh. Survivors suicide on the first hook all the time, it is what it is.
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Personally, I'd love to see some bugfixes shipped already.
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The Final Fantasy 14 crossover is here.



