Clowning
Clowning
About
- Username
- Clowning
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Comments
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/comment/2302729#Comment_2302729
Amen. It’s so bad. Killer mains are like schoolyard bullies. They act tough until you stand up to them, then they band together on here to cry. Games entirely killer favored and almost to the point of being unplayable outside red ranks where survivors can compete, which killers also hate.
Your school had some strange bullies lmao
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@aroell said:
People who are bad do it because they can’t win by playing normally, I went from rank 1 to rank 11 now in just 1 week because I kept getting tunneled. They really need to get punished.
While tunneling is utterly tedious and awful to deal with, if you drop ten ranks in a single week there's probably greater issue at play than merely being tunneled.
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Bro, how many Auric Cells do you get per post?
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Perk balance aside, Dead by Daylight is not a competitive game.
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I crashed just as I hooked a survivor after a pretty good chase. The poor soul must've thought I've flexed in the strangest way imaginable with all the ragequitting that's going on.
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At the moment? The queue time tbh.
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Should've had a better gaming chair.
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/2299091#Comment_2299091
"Hey, Clown is still unplayable, and sure, RPD is too, and the game may be a little bit more likely to crash than modded Fallout: New Vegas at any given moment, but now you can't make memes about invisible pallets or break linked sets!"
And they didn't even actually fix sets completely.
May I offer you 300 000 bloodpoints in these trying times?
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It's the perfect chance to fully immerse yourself with some shirtless David gameplay.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2299030#Comment_2299030
Good luck ;)
Real talk, it's unacceptable how a killer can just get broken like this and not be fixed immediately.
Instead of playing Clown, we've become one.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2298987#Comment_2298987
Wait, so Clown is still bugged?
@Clowning said:
DESCRIPTION
If a Survivor is directly hit with an Afterpiece Tonic, the Hindered status is not applied and neither is the visual distortion. On top of that, if a Survivor is standing still and is directly hit, the scream occurs, but the Survivor first needs to move in order to receive all the debuffs that are supposed to occur while under the effects of an Afterpiece Tonic cloud. Meaning they can simply stand in a cloud without any hindrance.
Replication is very simple:
Step 1: Directly hit a survivor with an Afterpiece Tonic
Step 2a: If standing still, the Survivor screams but no debuff of any kind is applied until they move.
Step 2b: If running in a straight line, it is entirely possible to outrun the cloud before any debuff is applied.
ADDITIONAL INFORMATION
- Character played: Clown
Yes. And after testing it thoroughly, it's even worse than one might think. I literally cannot comprehend how something like this goes unnoticed, especially given how simple it is to replicate.
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@WiiFitTrainer said:
I didn't see anything about clown being fixed because his bottles are busted but thank god they fixed a brief animation bug when rescuing from pyramid head cages >.>
This actually made me mad enough to immediately go test this, find out he's still broken and make a forum account just to bug report the issue as fast as possible. Holy #########.