Clowning
Clowning
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There's always been many ways to enjoy Dead by Daylight, though ever since Kill Based Matchmaking has been introduced, there seems to be a very clear pattern in how most Killer mains view and thus play the game: Camping everything and anything in order to secure whatever few Kills one can. And I don't mean patrolling or baiting Survivors closer to get yourself into another chase, I mean not lea13 comments 301 views last activity
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So I just got out of yet another game with cheaters and it has occurred to me that the, supposedly, hyperbolic statement of the Lead Game Designer is a genuine reality for many of us several times a day. To quote the man himself on the feedback behind the Survivor experience: "...I was playing a game of Survivor and I looped the Killer for seven consecutive hours and I unhooked eighteen other Su8 comments 231 views last activity
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Now that SBMM is fully implemented, I think it's time to talk about what the system perceives as a statistically good match and what exactly does that mean in the grand scheme of things. As far as we know, the Devs consider two escapes a desirable outcome - Yes, it's clearly more difficult than that, but that's what we have. Obviously, while some players can see past the binary nature of win/lose18 comments 451 views last activity
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DESCRIPTION: A totem spawned in the middle of two boxes and it was impossible to cleanse it. As you can see, if you turn your camera just right the prompt shows, however the moment you attempt to cleanse it, the character briefly bends over and the cleansing is cancelled. I've attempted this repeatedly and merely aiming the Survivor in a way that allowed me to even click proved to be extremely d0 comments 11 views last activity
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DESCRIPTION: If a running Survivor is directly hit with an Afterpiece Tonic, the Hindered status is not applied and neither is the visual distortion. On top of that, if a Survivor is standing still and is directly hit, the scream occurs, but the Survivor first needs to move in order to receive all the debuffs that are supposed to occur while under the effects of an Afterpiece Tonic cloud. Me5 comments 141 views last activity