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I don’t care for huntress thou I’d say the #1 huntress Ralph does well enough it’s probably frames
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@Elessar86 said:
Just wondering if i can play this game with a Nat3.
I’d say if you have a strict (nat3) I’d say probably not
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@C_Frank said:
Title^^
Or you could just turn it off and let people who like it use it
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1532760#Comment_1532760
Um. Because that is the pity. Not the hatch, but the doors
Lol hatch is there cause you can't control your teammates and they felt sorry for the people stuck with the people who aren't so good otherwise why even add it?
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1532702#Comment_1532702
Because it shouldnt be hopeless. Say 3 people DC and you are stuck in the room? You can't do any gens and the others didnt complete any. How is that fair? Key in the hatch. Oh hey! Now I dont have to drag the game on for 4 - 5 hours avoiding the killer till he kills me! The last survivor should always have a chance. Every player deserves a CHANCE to escape. And if they do they have every right to gloat because they made it. It's not a pity mechanic but a mechanic that is there for those to carry out their survival at all costs. Even if their team is potatoes
Nope it's totally pity cause if it wasn't why would the doors come on if it's closed?
It's them feeling sorry for you. 3 people suck ok here's your hatch o wait the killer closed it well here's 2 more options to get out.
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/1522018#Comment_1522018
So survivor survives like their objective specifies..... yet they haven't won? *key in sarcasm* That totally makes sense.
Got to remember hatch is there cause the devs never want it to seem hopeless it's a pity mechanic.
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@Leonardo1ita said:
Is using emotes in the title bannable? For the purpose of making good threads, not bad threads I mean
I don’t know about them but they caught my attention
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Anyone who adds to the pot vs draining it is toxic. That said the problems with this game is people are petty How do you know your not Talking to a 10 year old kid. Now think about that for a second.
when I get told I should shoot myself cause I 4k a group when did that become ok? Should anyone tell a kid to kill himself or even better anything sexual out of anger?
point is I keep silent cause you never know who’s on the other side.
same with the forums btw...
im no kid but I treat all others as kids and say nothing in reply I don’t think I’ve even given a gg I just move on.
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@Kebek said:
I would understand why it's in the game if hook spawns wouldn't be as bad as they can be. Some maps have such horrible hook spawns RNG that create situiations where only single hook spawns in a area around 2-3 gens and other hooks are either too far away or in unreachable positions due to walls, hills, etc.
I know that in most of games it's not that big of a deal but it's the same when for whatever reason 3 gens spawns like almost 10m from each other. It creates toxic situations where if feels like completeting your objective is impossible just due to game's RNG.
It forces killers to slug and bleedout survivors since they literally can't be hooked without stuggling out. In my opinion it's unneeded feature that doesn't benefit gameplay in any positive way and should be removed.
I agree. I had a match today were they would run to a corner and get downed as there was no hook within range to hook them with. As I was playing Ghostface unless I got lucky on a stalk. they would just run to that corner and let me down them. then I can pick them up we’re they go right back to said corner when they get off or I let them bleed and try to stop the others and then they get picked up. @Peanits whats your feelings on this?
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@honestscript said:
All day today I've been getting killers in the white ranks with hardly any red rank killers.
I've been playing with my rank 1 cousin all week, which should also help me to find red rank killers yet we hardly ever get any at all.
You know I wonder as everyone connects to diffrent servers if some servers are in the low side on killers so it gives you what it has
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With cross progression it would be a non issue I would hope just jump to pc
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@Roobnus said:
That's probably what happened. Mods and Devs gotta be careful on the forum, nothing will be forgotten so whatever they say better be true or it will backfire. It's always like that when something bad happened, they remain silent and "focus on solving the issue" rather than openly communicate with us what's going on.
Almost as if they want to pretend that nothing is wrong and then suddently come up with a fix like
Hey guys, here are 10 new skins that you can buy for 21'600 Auric Cells! Ohh and another thing, you may have noticed by now that the MMR is not working as expected. We're doing our best to fix that issue soon(tm). XOXOXO!
You know if they really said that I’d forgive them lol
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@Freddo_Bagginz said:
Playing games, I've noticed survivors constantly disconnect from matches when they get downed for the first time or when they get camped... If your getting camped then just struggle until someone gets you or so that other survivors can get gens done. The longer the killer camps you the more pips they lose...
If you disconnect when you get downed then just stop playing all together. It makes it difficult for other survivors left alive. DC'ing makes you lose pips and all the bloodpoints you gather over the match get taken away from you... Stop being selfish survivor mains!
It's because people who DC have the reasoning of a 13 year old. And instead of playing better they just rage quit and cry to there mommy.
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@LiunUK said:
my last 9 survivor matches ended with all survivors escaping and the last one had a rank 19 plague i know rank doesn't matter anymore but she didn't even know how to break the walls on dead dawg and i have been playing since the game came out on console the matches i had before with the rank system were not this easy.
Need a sample to figure out you rank did you think they could just know your skill by pulling it out their ass
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@SpaceCoconut said:
While I understand that the numbers and calculations for getting an MMR score should remain a secret locked away from the playerbase, I wonder if it's really necessary to hide the score itself.
As a player who cares about improving it would be interesting to see what my score is for each killer and to see how it changed as a result of a finished match.
Ranks are important to players to gauge their performance and experience to create a sense of improvement or success against their opponents.
Since traditional ranking is gone, the closest thing we have now is our MMR score and maybe we should be allowed to see our scores.
Thoughts?
It should not. while I’m sure there’s reason why if you can see you number you can figure out how to control it up and down. that’s info you don’t need just play and have fun
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1503642#Comment_1503642
sounds like the people you're talking about are impossible to please im talking about normal people
maybe but the people im talking about are vocal. most normal players are not.
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1503596#Comment_1503596
but it would work well with inner strength and bp farming and give them a a better counter since it seems to be the most hated killer perk by a long stretch
yea but the people were talking about would say inner strength is a waste of a perk slot.
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1503580#Comment_1503580
if you want to hard counter noed also you could use it with small game
what im trying to make clear is some people will say no just cause its a perk they want the counter without a perk.
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@zoozoom6 said:
title
offered the idea for small game and all i got was shot down by why should i have to use a trash perk just for that.
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Wish I knew what caused it cause I'd let people know so they can avoid...
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Mine just did the same today. I'm gonna take it as a challenge and grind my -85000000 back to 0
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@ClawsOfHell said:
I saw the changes when they announced and tried on the ptb eiter and holy crap they literraly transformed my third favorite killer bubba in a freedy just hold the W and press m2, don't matter if you hold the chainsaw way to early or way to late you can ALWAYS get a hit i feel so bad playing him because he's so easy to play and uncounterable that make me feel bad for survivors because i know how annoying is to play against killers that are literraly dumb but they still win because of how strong that killer is and as i main huntress either this new update make me feel so sad because i work SO HARD to get kills with her i have to bee very good at prediction, aim, deduction and all that ######### to make that good snipes and things like that but why we should play a hard killer if behaviour keep doing ######### to the killers? i don't understand billy was FINE the unique problem with him was the CHAINSAWHITBOX was extremely big but behaviour insted of fix that they destroyed the whole killer ok he's playable but everybody agree that billy changes was unecessary but the problem is why buff bubba? he was completely fine Otz always get 4k with him with no dificulty and he's a great player but now bubba it's just easy/high reward as i killer i like match that are 50/50 me doing well and survivor doing well, freedy, spirit and now bubba are just 90/10 you have to be soooooooooooo bad to lose with them my first match with freedy without add ons and perks was perfect game with 4k and 32k on the rank 1 so that's show how easy it's to play with thoose killers, please stop to make our loved killers just a easy/high reward and make killers that reward skillfuly players that's why i like huntress i know that she's not strong but if you know how play with her your turn's literraly into a monster but you can still lose those because she have a counterplay and a slow speed and limited hatchets but the new killers update are removing our fun to master they it's just "Hold the w and m1 or m2" btw survivors it's becoming preety the same ######### m1 on generator and hold w and loop i agree that we need more things to do because it's becoming boring.
Probrably gonna have someone saying that i'm survivor main but i don't care i know that i good main huntres(and general killer) and a good survivor too but insted of ask for changes for one side i want a game fun for EVERYBODY because there's no lobby if there's no killer and there's no fun in dominate survivors with a uncounterable killer right? sometimes you get 4k sometimes you escape, the fun it's doing WELL even if you loose.
got to remember they balance for noobs not people who have 5000+ hours otz isnt a good example look to rank 20-15 killers and see how they fair.
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Hmm what happened that you got downed so fast and unbreakable didn’t help?
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@ Antares2332 said:
A question.
Do you think that if survivors did not know they are exposed, GF would be op?
Wait you want me to stalk and not gen grab?
and no it shouldn’t matter if you know you are or not as you run from mr killer thou it’s ok if they know cause it shouldn’t make a difference.
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@Dsalter said:
i mean both are clearly over-performing if they are in pretty much every build, spine chill especially breaks the ability of stealth of several killers while BBQ allows you to pretty much counter any form of stealthing, especially doubled down with either iron maiden or doctor's powers.
i mean the whole idea of DBD is that its considered a horror game, doesn't having a perk that works from basically just beyond most killers terror radius and know if they are looking at you sort of take the "horror" from the aspect of a horror game? at least premonition has a cooldown.
BBQ not only rewards you for hooking someone with more points but simultaneously rewards you for hooking by letting you find other survivors for a whole 10 seconds just outside of most killers terror radius taking away some of the skill of tracking along with denying other survivors any real stealth, seems kind of cheesy right?
my solution for both of these is:
nerf spine chill to 12/16/20 range for it to activate so you can still get the "oh no im being found" aspect of the perk without completely nullifying a good portion of the killers ability to ambush you and upgrade the speed boost to 8/16/24% so you have that risk reward of finishing what your doing now or legging it before they grab you.
reworking BBQ so that instead of revealing survivors outside the hooks radius it reveals them INSIDE the hooks radius allowing you to know if anyone was following you to attempt to break hooks or borrow time unhook and maybe even while revealed they suffer from the exposed status so that they are punished for trying to follow the killer rather than fearing them which in turn will buy the killer some time knowing that a survivor is not nearby or if they are they get a chance to punish them for trying to unhook so soon.
now your probably wondering why BBQ didn't retain its bonus blood points? i personally think perks that boost your gains outside of matches influence how often something is used to much and with the possible buff to blood gains in future maybe its about time we change those perks to be more functional, speak of...
surprise rework idea for distressing perk for killer and we're gunna live forever!
We're gunna live forever can actually encourage people to play quite destructively, selfish or toxically due to the bonus blood points, so instead of speeding up healing or bonus blood points i suggest that if the survivor unhooking is healthy they are blood bound to the injured survivor, if the healthy survivor takes a hit within 12 seconds that survivor is put into the injured state and the injured other survivor is healed by one health state.
if the unhooked survivor is hit within 10/11/12 seconds of being unhooked the blood bound healthy survivor instead takes the damage and is put into the injured state and the killer is flashlight blinded for 3 seconds.
this rework will discourage tunneling and rewarding sacrifice and protection over the current "i want my blood points" mentality it currently provides.
Distressing now not only increases your terror radius but survivors will breathe 50% louder or 100% louder if they have been inside a locker for 7/6/5 seconds or if you are looking their direction (including inside a locker)
this will make stealthiness harder around distressing without making it impossible and reward a killer with good audio perception similar to how whispers is the spine chill for killers this would be the premonition for killers
Hey I don’t know if your a scrub or if you just play vs scrubs but bbq aura reading only effects noobs as if you would pull a big brain play and run distortion it becomes a non issue you 1 know he’s got it and know lockers are your friend and 2.. my friend here has some tips for ya sorry he’s still in his work outfit ...
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@Splinterverse said:
I'm so sick and tired of Sprint Burst users are all ranks just walking nonchalantly every where to save up that Sprint Burst. You are wasting all of our time. You could pick that person up off the ground, you could get to that gen faster, you could get to the hook before the killer returns, etc. Just run Lithe or something else instead.
Even people that 99 it are annoying because half the time they're trying to 99 it to save themselves instead of helping the team.
Just run or take it off already.
lol play swf if you dont like it cause they owe you nothing. be thankful if one saves you or does a gen. its the nature of pugs to be like that if swf isnt a option and it is that bad for you maybe dbd isnt the game for you.... and my buddy has some advice for you...
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@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/1463934#Comment_1463934
The only issue I have with SB users is that, so many times I've got to struggle on first hook 'cause of the Megheads walking across mother's dwelling or azarov's resting place to save their precious SB, only to unhook me THEN sprint burst away from the hook.
kinda entitled are we.... if they were smart they would not unhook you a few games in a row and maybe you would not feel like they owe you a fast unhook.just be glad that they did. as they are under no obligation to help you in any way.
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@ich_häng_mal_rum said:
I think the biggest problem in dead by daylight is that a lot of killer don’t understand or can’t accept that the game is/ will be balanced around 50/50, that means that a killer played well if he gets 2 or more kills. But why so many killer expect to get 4k every match? A lot of them think „it don’t feels like a win if a survivor escape“. I can understand those killer cause it’s the goal of killer to kill survivors and if they don’t kill all four survivors think they miss their goal. So it’s a psychological problem of the game: it’s hard to understand that 3k are still a „win“. But those killer who can’t accept this 50/50 are the players who are crying for all the survivor perk nerfs and say the game is unbalanced or survivor sided. These are the player with a tryhard playstyles (tunneling, camping, insta mori, slug for 4k) what makes the game really unfun. You have to take a look on the other side, the survivor: if a killer could easy 4k every single game there are four players who couldn’t „win“, escape. It’s needed that every killer have different results: 0-1k, 2k or 3-4k, so the survivor gave the chance of 50/50 too. Sometimes you have some „bad games“ in a row, but in total you will get your 50/50, and that’s needed on both sides.
It’s a bit sad that the devs don’t show us the actual stats but here you can see the last one from november 2019:
https://us.v-cdn.net/6030815/uploads/ZXJWYCSPGSIV/105f3345-bf87-4f87-bfc4-86fcad0798c5.jpeg
You can see that the killrates were over 50% (2 kills) so it’s nearly balanced for both sides or more killersided (70%). When I play killer I’m still fine with 2k and around 25.000 bloodpoints, that’s mostly a „gg“ for both sides. So please stop crying and try to find a way to count 3k as your personal win and know that 2k are still fine. Play the game in a fair way and accept that you don’t need 4k every game and have fun. Nobody can „win“ always ;)
The only real issue is the actual matchmaking which makes it very difficult and unfair for lower rank killer who faces highrank survivors, but I hope the new matchmaking will coming soon and makes the matches for these player more fun.
I‘m very interested in what you are think about that, so feel free to leave a comment.
I agree with you on 50/50 with some 75/25 both ways with skill. That said they need to balance around high end not low end people. The people who play 50 hours a week not joe blow who plays maybe 5
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@Clevite said:
I won't play either perk myself.
They are both strong perks that reward failure. And give you an unearned advantage.
So your telling me that me getting 9 hooks and using it with blood wardan to get the 12 means I failed?
Cause you 12 hook most games right? Cause I try for it every time.
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PS4 x box and pc
I'll say it again if bungie can do it a anyone can
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Umm why can't they
@Flarefire_Xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1454019#Comment_1454019
I think you would have to choose one over the other, plus they don’t know when they will be able to include PS4 anyways
@Flarefire_Xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1454019#Comment_1454019
I think you would have to choose one over the other, plus they don’t know when they will be able to include PS4 anyways
@Steel_Eyed said:
I’ve progressed on PS4 and PC, extensively. Over twenty P3’s on both accounts. Does cross progression mean the accounts could combine? Can I get the Tome 1 cosmetics I bought and earned on PS4 on my PC account without additional charge? Can my characters received all addons on both accounts combined?
This cross progression is going to be a complex ask with many variables and issues.
@bm33 said:
I'm on PS4 too. I use PC for PTB. Be nice to have all my PS4 progression available so when I hop on PTB my characters aren't all level 1.
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1453988#Comment_1453988
i didn’t expect it. But they did say purchases are included in the cross Progression with the exception for content with licensing issues, which is only NoES I think, so other licensed stuff should count as purchases?
Why can't they destiny 2 does it already
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@FootMan2893 said:
https://forum.deadbydaylight.com/en/discussion/comment/1446205#Comment_1446205
Which is exactly why I asked if not the forums then what else? If you took the combined fanbases of just people like Otzdarva, truetalent, and maybe 1 other popular killer based content creator of your choosing you'd have half the killers playerbase on PC without a doubt. While the majority won't participate in open discussion on forums they will still actively follow the people they like, and it's also extremely likely that they'll share similar opinions.
I'd say the content creators can be considered representatives of their respective communities. So the question is: If forums aren't good enough, and neither are the streamers and youtubers who represent the players, then what exactly IS good enough? that's my problem.
it’s their game not yours best you can do is have large amounts of people quit playing for say 6 months and you might get your wish... gl getting that kind of walk out.
that said I’m glad they don’t listen to you all cause 99% of the time you can’t make everyone happy and what you want isn’t any more right or wrong then anyone else. Make your own game and you can do w/e you want with it.
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I was told once that I was the best leatherface they had ever seen. And was impressed I didn't need to camp for a 4k
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He's got a point... Can't complain about things being boring if you can't accept that you got outplayed .
If you hide your saying slugging is fun cause your trying to stay slugged.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1437149#Comment_1437149
Unlike in survivor's case with gen speeds where its often not the killer's fault simply due to pressuring 4 survivors at once isn't possible for most killer until they build momentum.
However in this video 3 out of the 4 survivors misplayed horribly(2 ran into him during blood fury and one fed him blood fury and a early hook). So it was ENTIRELY the survivor's faults if you bothered to watch the video.
All 5 players are trash why should I waste time watching it?
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Or maybe they like ghost face I do
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or act like it works on you for like 4 mins then take advantage as it doesnt really work lol
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Question for all you people
why not remove his ability to see cages but instead show him for 5 seconds everyone’s aura not in a cage?
bam tunneling solved
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I'd bet somewhere in there tos it says display images can be altered without notice. You should of been a smart consumer and looked into it first. Just saying
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1391161#Comment_1391161
Or act like you're trying to play good at least.
Why thou who am I impressing and why
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Saw this and I have to share
If they have issue I deserve it but this is so funny
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I have no rules when I play everything is fair game on both sides but my friend has 1 rule when he plays both sides wanna show them friend @doccarter
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Plus while I wasn't alive when it came out jaws made quite the impact as much as Myers and Jason. And it would be a cool way to include him with him not being humanoid
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@Dead_by_Gadfly said:
Wouldnt trapper make more sense as jaws...
Ya but it's all poor clown has going for him. Don't steal his thunder lol
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@MortisCarnifex said:
https://forum.deadbydaylight.com/en/discussion/comment/1359174#Comment_1359174
Yeah you're right.
But if it's with all 4 survivors it definitely is
I'd agree holding someone in a corner is bs thou
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@MortisCarnifex said:
I believe refusing to participate in the main objective and preventing the other team from completing theirs is holding the game hostage. If your strategy involves hitting multiple survivors (say, blinding everyone using Hex: The Third Seal) then do so. If the strategy is to down a survivor and stand over their body, preventing other survivors from healing them and you attack them but you don't chase, you're definitely holding the game hostage.
It's not holding anything if you stand over a down survivor. 1 others can do gens and 2 the down persons on a timer no one's held hostage.
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@Snowstruck said:
Honestly, all of you guys are assuming I said he should let him live.
If you read the whole post, and had a less dense skull, you would understand why I was upset and why what the killer did was griefing.
He purposefully waited to kill my friend last, would come down and nod at him after every other person got hooked, at the end blinked around for a bit (probably to find hatch) closed hatch and came downstairs to stare at my friend till the ECG got him.
He didn't try and swing to down him. Nope, just decided to waste our time by tabbing out to let ECG get him, instead of very easily pressing m1 and spacebar to down and hook.
Then, in end game chat, said, "I knew you were stuck."
If you still think this killer is completely innocent and did nothing wrong, then stop being so ignorant and learn what exploiting and/or griefing means. I seriously cannot understand why people are in here trying to start arguments and calling everyone defending me a "entitled survivor main."
Nothing about this post was entitled. All I wanted from this post was for a mod to please answer me, because none of my reports before have been answered and this one I for sure want a response from.
If he blinked around found the hatch and closed it he ended the game what's the issue he's not obligated to hit you but he did end it via collapse so....
People used to slug to see the kill animation what's the difference
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I don't think Mr killer is obligated to fix any issues anyone encounters. Why it sucks as long as he ended the game at a reasonable time he did nothing wrong.
He's not the help desk stop expecting him to help you. Exploiting I would think would be like infinite mending legion. Or wake up on gen repairs. You know ones you choose to do. But he's not tech support stop expecting random people to give a ######### cause I'll tell you I dont



