Why behaviour did this to leatherface?

I saw the changes when they announced and tried on the ptb eiter and holy crap they literraly transformed my third favorite killer bubba in a freedy just hold the W and press m2, don't matter if you hold the chainsaw way to early or way to late you can ALWAYS get a hit i feel so bad playing him because he's so easy to play and uncounterable that make me feel bad for survivors because i know how annoying is to play against killers that are literraly dumb but they still win because of how strong that killer is and as i main huntress either this new update make me feel so sad because i work SO HARD to get kills with her i have to bee very good at prediction, aim, deduction and all that ######### to make that good snipes and things like that but why we should play a hard killer if behaviour keep doing ######### to the killers? i don't understand billy was FINE the unique problem with him was the CHAINSAWHITBOX was extremely big but behaviour insted of fix that they destroyed the whole killer ok he's playable but everybody agree that billy changes was unecessary but the problem is why buff bubba? he was completely fine Otz always get 4k with him with no dificulty and he's a great player but now bubba it's just easy/high reward as i killer i like match that are 50/50 me doing well and survivor doing well, freedy, spirit and now bubba are just 90/10 you have to be soooooooooooo bad to lose with them my first match with freedy without add ons and perks was perfect game with 4k and 32k on the rank 1 so that's show how easy it's to play with thoose killers, please stop to make our loved killers just a easy/high reward and make killers that reward skillfuly players that's why i like huntress i know that she's not strong but if you know how play with her your turn's literraly into a monster but you can still lose those because she have a counterplay and a slow speed and limited hatchets but the new killers update are removing our fun to master they it's just "Hold the w and m1 or m2" btw survivors it's becoming preety the same ######### m1 on generator and hold w and loop i agree that we need more things to do because it's becoming boring.

Probrably gonna have someone saying that i'm survivor main but i don't care i know that i good main huntres(and general killer) and a good survivor too but insted of ask for changes for one side i want a game fun for EVERYBODY because there's no lobby if there's no killer and there's no fun in dominate survivors with a uncounterable killer right? sometimes you get 4k sometimes you escape, the fun it's doing WELL even if you loose.

Comments

  • I dont want to comment on him because I havent tried him enough, but i wouldnt be surprised as thats generally the way they’re going now.

    Killers wanted killers with no counterplay and the developers seem to be giving them exactly that. This is what happens when a group takes over a forum, spreads propaganda and then the development team reads it day in, day out.

  • @ClawsOfHell said:

    I saw the changes when they announced and tried on the ptb eiter and holy crap they literraly transformed my third favorite killer bubba in a freedy just hold the W and press m2, don't matter if you hold the chainsaw way to early or way to late you can ALWAYS get a hit i feel so bad playing him because he's so easy to play and uncounterable that make me feel bad for survivors because i know how annoying is to play against killers that are literraly dumb but they still win because of how strong that killer is and as i main huntress either this new update make me feel so sad because i work SO HARD to get kills with her i have to bee very good at prediction, aim, deduction and all that ######### to make that good snipes and things like that but why we should play a hard killer if behaviour keep doing ######### to the killers? i don't understand billy was FINE the unique problem with him was the CHAINSAWHITBOX was extremely big but behaviour insted of fix that they destroyed the whole killer ok he's playable but everybody agree that billy changes was unecessary but the problem is why buff bubba? he was completely fine Otz always get 4k with him with no dificulty and he's a great player but now bubba it's just easy/high reward as i killer i like match that are 50/50 me doing well and survivor doing well, freedy, spirit and now bubba are just 90/10 you have to be soooooooooooo bad to lose with them my first match with freedy without add ons and perks was perfect game with 4k and 32k on the rank 1 so that's show how easy it's to play with thoose killers, please stop to make our loved killers just a easy/high reward and make killers that reward skillfuly players that's why i like huntress i know that she's not strong but if you know how play with her your turn's literraly into a monster but you can still lose those because she have a counterplay and a slow speed and limited hatchets but the new killers update are removing our fun to master they it's just "Hold the w and m1 or m2" btw survivors it's becoming preety the same ######### m1 on generator and hold w and loop i agree that we need more things to do because it's becoming boring.

    Probrably gonna have someone saying that i'm survivor main but i don't care i know that i good main huntres(and general killer) and a good survivor too but insted of ask for changes for one side i want a game fun for EVERYBODY because there's no lobby if there's no killer and there's no fun in dominate survivors with a uncounterable killer right? sometimes you get 4k sometimes you escape, the fun it's doing WELL even if you loose.

    got to remember they balance for noobs not people who have 5000+ hours otz isnt a good example look to rank 20-15 killers and see how they fair.

  • If game was balanced around red ranks, killers would be really strong at every other rank.

  • @Cardgrey said:

    https://forum.deadbydaylight.com/en/discussion/177091/why-behaviour-did-this-to-leatherface

    got to remember they balance for noobs not people who have 5000+ hours otz isnt a good example look to rank 20-15 killers and see how they fair.

    They're balancing now for noob clown against a 4 SWF squad. And I have 2,500 hours

  • @ClickyClicky said:

    I dont want to comment on him because I havent tried him enough, but i wouldnt be surprised as thats generally the way they’re going now.

    Killers wanted killers with no counterplay and the developers seem to be giving them exactly that. This is what happens when a group takes over a forum, spreads propaganda and then the development team reads it day in, day out.

    thomas.jpg


  • @hahadrillgobrrr I would delete that pic, mods would see it as attempting to bypass the profanity filter.

    If its your pic you need to edit out a specific word.

  • It's been less than a week since bubba was released, of course people can't find counterplay to him so fast.

    And of course, saying that bubba has no counterplay is just a nonsense. He can't do anything if a survivor vaults a window and doesn't run into him after than in panic. He can't do anything if survivor jumps into locker and exists during that 1 second window when bubba is stuck in tantrum but doesn't do damage. It is extremely difficult to chainsaw around loops like the ones in Yamaoka house or other weird shaped objects as you can easily bumb into something. Don't get caught in open spaces, don't get greedy on pallets and always keep in mind where the nearest window is. Bubba often can't afford to sprint far enough to reach you after you've vaulted the window and ran the opposite direction of hm. Rinse and repeat and stop complaining.

  • @vogit10102 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1491102#Comment_1491102

    They're balancing now for noob clown against a 4 SWF squad. And I have 2,500 hours

    Please put noob clown against 4 swf squad, I can't wait to see how much can he do.

  • @ClickyClicky said:

    @hahadrillgobrrr I would delete that pic, mods would see it as attempting to bypass the profanity filter.

    If its your pic you need to edit out a specific word.

    Nah, it fits perfectly to your trolling attempts.

  • @Justalittlepeeck said:

    https://forum.deadbydaylight.com/en/discussion/comment/1491116#Comment_1491116

    Please put noob clown against 4 swf squad, I can't wait to see how much can he do.

    You only need an IQ of 50 and camper with noed. 2k-3k and you only need to move about 10-15 meters

  • @ClickyClicky said:

    I dont want to comment on him because I havent tried him enough, but i wouldnt be surprised as thats generally the way they’re going now.

    Killers wanted killers with no counterplay and the developers seem to be giving them exactly that. This is what happens when a group takes over a forum, spreads propaganda and then the development team reads it day in, day out.

    His counter is something called, the window.

  • @vogit10102 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1491167#Comment_1491167

    You only need an IQ of 50 and camper with noed. 2k-3k and you only need to move about 10-15 meters

    Go ahead. If survivors going against him aren't COMPLETELY stupid and have at least more IQ than a wooden chair, than it should take them no more than 1-2 games dying to such playstyle to never let it work again. If they have IQ equal to an ordinary human being, capable of thinking about consequences, they are going to leave that clown with 1k or even 0k if he doesn't catch anyone (50 iq, remember) on first try.

  • @ClickyClicky said:

    I dont want to comment on him because I havent tried him enough, but i wouldnt be surprised as thats generally the way they’re going now.

    Killers wanted killers with no counterplay and the developers seem to be giving them exactly that. This is what happens when a group takes over a forum, spreads propaganda and then the development team reads it day in, day out.

    Don't try to make it an "us Vs them" thing, there's just as many bitching survivor morons as bitching killer morons. The shift towards shorter chases is a result of an aim for shorter overall matches, not "propaganda". This is their idea of making things fair: as gens fly by, so do chases.

  • @Justalittlepeeck said:

    https://forum.deadbydaylight.com/en/discussion/comment/1491176#Comment_1491176

    Go ahead. If survivors going against him aren't COMPLETELY stupid and have at least more IQ than a wooden chair, than it should take them no more than 1-2 games dying to such playstyle to never let it work again. If they have IQ equal to an ordinary human being, capable of thinking about consequences, they are going to leave that clown with 1k or even 0k if he doesn't catch anyone (50 iq, remember) on first try.

    Well, record a video against a rank 1 leatherface and show us, please. I want to know your IQ

  • Can you please learn to use periods. Your entire rant looks like one long message.