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  • @Dragonshensi said:

    I honestly can’t even be mad at this. I’m level 9 and keep getting weirdo or potato teammates. Here is one from my latest match. When I went in for the saves I just wanted to get as many points as I could and didn’t care about winning at that point. This isn’t the first time I’ve gotten these kinds of teammates but it’s been especially bad today. I don’t know if they just don’t care anymore or what’s going on.

    https://youtu.be/R2P3kZIRu8o

    if you want someone to play with who isn't scared of gens let me know i'm having to regrind all over lol

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1961474#Comment_1961474

    Again, you aren't making any rational point. I didn't say anything about the current state of the game being ready for it. I agree with that. I'm saying those things should be fixed. But if you want to disagree, fine, but at least give a valid rational reason why the game shouldn't be one ever, as in, devs DON'T fix those things.

    Lol is nothing special. 2009 lol final fantasy 11 has 0 pro teams. but this ps2 gem is still playable on PC with servers and a sizeable community. what does having a pro group have to do with anything.if you make a good game they will come. O yes also it came out in 2002.

    the point i was making is this game has 0 cosmedics. the only fee they have is the 12.99 a month you pay to play. also i think they added 2 1 dollar extra inventory slots. they still to this day make a profit. here check it out yourself http://www.playonline.com/ff11us/index.shtml

    also steam numbers are deceptive as most people bought a physical copy .

  • Lol I had to start over so yeah I feel ya on the grind

  • Babies scrub noob. it all comes from people who can only feel good about themselves on online games because real life sucks for them. I look back at MMOs and realize it's always the elitist who use those names people who have no self-confidence and give themselves value based on how they are in a game.

  • @Klakky said:

    Pro tip from someone using franklin alot, let the key user drop pallet just as you hit and don't break the pallet, easiest way not to worry cause they won't be able to grab the key and escape by hiding the whole match

    That is a pro tip! Also give value to by any means necessary

  • @Kaitsja said:

    I think dead hard is fine as is, and I'm a killer main. Sure, Dead Hard can't be countered when used for distance but I think nerfing it, especially that hard, isn't the solution. If you nerf it that hard, nobody will use it. That's also not taking into account the fact that to use the perk, you have to be injured. If you have to be injured to use a perk, then it stands to reason that perk should have a decent risk vs reward factor.

    I agree with you on this. You can't take away everything. Just like how noed is fine dead hard is also fine as well. Just because you don't like something doesn't mean it SHOULD change.

  • Gonna say it to anyone who thinks noed rewards bad killers. If the killer is bad and is no threat why didn’t you just do bones? Obviously the killer wasn’t so bad or else you would have done bones. So he’s distracted you enough for you to not do bones.sounds like his effort pays off for him.


    if the killer is stopping the 4 of you from doing bones then he earns his noed.. or you are choosing to give it to him either way noed is fine

  • @Frontdoor6 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1953687#Comment_1953687

    Exactly, thanks

    Also, you lost your progress? Damn, sorry about that

    Not your fault. Nor mine just is what it is. They will fix it they need time the game I mean. Also at rank 8 with ghostface lv 1 . skill helps a lot thou ive lost a few good games

  • I don’t have issues with any of them I know their there to make money. And I honestly enjoy this game. Glitch’s happen. Remember 90%of dbd are cry babies I mean people get mad over teabagging and tunneling and camping. This killers op that survivor perk is op. Noed is op cause I’m too lazy to do this totem. ds was op cause I’m too lazy to slug or just eat it.

    i had to give up all my progress idk how many hours max perks on every killers I had to start over so . Remember it could be worse you could be forced to reset.

    (also no I was not banned)

  • @tippy2k2 said:

    Whether you left because you rage quit or because your power flickered out for half a second making you lose connection means nothing to the four people whose game you just ruined.

    It sucks that you're losing connection from something out of your control but if your internet isn't stable enough to play an online match uninterrupted, you shouldn't be playing an online match.

    You sir /madam said it best

  • @Yords said:

    Well since killer is so easy why don't you go ahead and show us some of your gameplay? At least 5 different killer games.

    One of them nurse!

  • Just give us m cote and the craziness will end

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/1953596#Comment_1953596

    Either way this doesn’t have anything to do with this idea whatsoever. Trolls will troll anyway and after the first time the other survivors should know you are trolling for the rest of the match.

    Maybe I feel voice chat would be 100000 times better just saying and if someone chooses not to use it it’s indeed there choice.

  • @Mistercookie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1953586#Comment_1953586

    That's just throwing the game which you can already do.

    At least with a ping system like this, someone serious could actually communicate. Trolls are nothing new or special.

    is it thou I mean a win is I escape I owe nothing to anyone except my friends that I’ll save regardless

  • And I’m the guy who will say I’ll save and never really do it I like it easy to trolll

  • not related but i remember my mom buying me blaster master when i was 7 lol gl beating blaster master at 7

  • Dead hard is annoying yes. But it's just fine it needs no nerf. If it's buggy they should fix it. Just like they should fix nurse. Also noed is ok too as is.

  • Why don't they do like elvui and let you toggle the anchors in the lobby and put them w/e you want it.

  • @PNgamer said:

    Hey,

    don´t get me wrong but im so happy that Devs killed undying Ruin combo. It´s awesome now and if killers play with other combinations of undying the totems get cleared very fast. *thumbs up*

    I won’t lie ruins a joke. Been a joke since it’s change. I normally only run dh if anything . The reason they changed it was solos and new people see it and don’t realize it’s does nothing if you stay on your gen cause the killer can only chase 1 player at a time.

  • @Shirokinukatsukami said:

    I was never a big fan of the proposed Undying nerf because Undying was never the problem. Ruin is the actual problem.

    The actual counterpart of DS on the killer side is Ruin. These are the two main perks used by both sides to gain large time advantages. They are also the two perks used the most by both sides. With DS scope being reduced in scope I believe it's time we also started looking at Ruin.

    i feel like this is a point worth talking about

    https://youtu.be/WjWl4UM0Hrs agree or not he makes a valid point.

  • I’ll say I’ve had a game we’re I hook a person or 2 and just kick every pallet till they do the gens then bam noed.... they open the gate I hook survivor xyz and head to the gate with them teabagging and bam got all 3 they didn’t even check to see bw till I was there. Did I have to play like that no was it ultra relaxed yes

  • @HungTop said:

    and that is that David King STILL DOES NOT HAVE RUGBY SHORTS!! Cmon devs get it together

    I’m not really a David king player but I’ve got you on this...

    +1 for him to get said cosmetic

  • As wow and final fantasy 14 are joke games I played final fantasy 11 for 17 years. To hell with crap on the ground showing you to move it should just kill you to show you to move.

  • @Volcz said:

    The last 4 matches I've had tonight, I've realized that way too many people are not prioritizing gens. I don't know what they're doing but it aint gens lol. It happens often but tonight's been real bad, at least for me.

    Last 4 matches I did

    3 gens (almost 4), 3 gens, 4 gens, and then just now I had a Meat Plant match with Bubba and I did 4 gens, with the 5th being almost done (80%) but killer showed up.

    Stop dive bombing hooks, stop trying to be a hero, make the most use out of the time people have been on hook. Esp if you know the Bubba/killer is proxy camping. Everyone ended up dying on that last match except for me, luckily I found hatch 30 seconds before Bubba found me and I had to loop him once but I got to it.

    You're playing right into the killer's game plan. I know solo que is rough but damn. This is like when you're the one who has gotten the only 2 gens done, you get hooked, and you see your mates just running around/crouch walking in stealth. You should always be doing something that benefits your team. Dive bombing hooks, running around hooked survivors while in a chase, getting downed near hooked survivors cause you failed a chase, etc is the opposite of that.

    Please, its so frustrating to see players at red ranks, purple ranks playing like greys and just doing the stupidest things.

    Thanks.

    /rant

    Not that I play survivor much but no I'll play however I want if you don't like it go play something else.

  • Ok guys it’s official the wait times have jumped from minutes to months as now the new ruling is Mathieu is going to go to all players houses. He will give you a eye exam and make sure you are using the right settings to make sure you are not cheating in this game.

  • Undying and noed lol gl getting that save now lol

    Hit person with noed try to get 2 or 3 then they break the totem but it's undying and not noed lol

  • @SocialDistomancy said:

    even if you ever can choose a save to port over or it can combine perk progression/unlocks if you have ones on each platform you don't on the other... you'd still have to buy the dlc again on pc to access those characters there. they'd have their stuff unlocked, but, you wouldn't be able to use them without buying them with dlc or sharts still that's pretty normal. even in destiny 2 you still gotta buy the expansions over again for the same thing. each platform doesn't wanna lose the cut oft he sales from that while hosting the stuff on their markets/launcherss.

    You sir are incorrect. I went from ps4 destiny 2 to pc and it carried My expansions over.

  • @xXCAM3R0NXx said:

    Let's change the focus a little then.

    Yes I guess I claimed the definition of strategy wrong.

    What if I said this:

    *Tunneling isnt skill*

    Ya it isn't skill however looking and knowing who to tunnel first can be the difference in a 2 and a 4k as you want the weaking survivors first.

  • @Mekochi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1628886#Comment_1628886

    I have issues with making new friends and I think the reason why I haven't left them yet is because I have separation anxiety and don't have the heart to do it, I do plan to take a break though

    To be honest it doesn't matter if it's dbd, ff11, ff14, wow any squad based game were teams are needed and you end up in a pug. There's a chance it's gonna suck just the nature of team based games.

  • Dlc isn't really pay to win as it's really just you paying for more content.

    If they start selling bloodpoints that's when it would cross the line.

  • @NursesBootie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589936#Comment_1589936

    You don't influence the activation requirement, thanks for the correction. Playing with three perks is not that bad, because NOED can give you insane value against bad teams. That's why killers up to purple use it and red rank killers don't.

    So how well I play doesn't dictate if they can do them or not. if I slug 2 and they get up and maybe another goes down would not in any way effect how and if they do totems?

  • @NursesBootie said:

    When i see a killer using NOED i automatically downgrade his skills. NOED got no activation requirement and got no real risk.

    Umm having a dull totem up isn’t a activation requirement? And having no totems up so you don’t get to use it and having only 3 perks isn’t a risk?

  • @Pipefish said:

    https://forum.deadbydaylight.com/en/discussion/comment/1588962#Comment_1588962

    Winning endgame with NOED is still winning. I had an endgame build with Myers with NOED where the team got all 5 gens done. Then I slugged them all and got a 4k. People just get salty over endgame wins because they were so close to escaping and they didn't 😆

    I had one game a while back as wraith. and I just one hit people to 8 stacks of stbfl. then slugged the one I was chasing and with blood warden when they popped the door, I hooked the slug. Little did they know they couldn’t leave they were teabagging me. and as went to the door. they tried to leave, lol I got a 4K that game and not a word out of them.

  • @Carlosylu said:

    No, not at all, if you're using an end game build it's great, if you just use it to secure kills cause you can't do nothing in early or mid game you're a noob, if you obliterate survivors and you use NOED for end game too you're just a deuchebag.

    BTW, they can always do totems

    I’m number 3 lol

  • @TheLastGreatStar said:

    I very rarely see Devour Hope on PS4 and I’ve been playing for 3 years now. So you’re either exaggerating how much you’re coming across it or it’s an XBOX thing.

    Either way, this whole “Console players do X” and “PC players do X” is beyond tiresome now. I’ve experienced the stuff people complain about from both console and PC players. The issue isn’t the platform. It’s the player.

    For me, nothing has changed since enabling crossplay except finding matches faster. The quality of those matches are no different.

    I play in PC and PS4 and my ghostface build is whispers dh pop and stbfl on both systems. What's the issue?

  • @Lavos99z said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589601#Comment_1589601

    Because they come here and moan about it lol. I've seen enough posts about it to see this. And I saw Devour Hope players on console enough to know it's some weird meta they have. The meta perk on PC is Corrupt Intervention. Not so much of a weird post really.

    When has dh been toxic? And while ill say ds and noed are ok too I understand why people dislike them dh thou why considering if you would do bones it isn't a issue you even have 3 hooks to find it before it's a issue.

  • Even if they did what would it matter?

    They still need 3 hooks for exposed and 5 to mori.

    Here my friends got advice for you...

    5fkxz2or6ku11.png


  • I personally like a good grind gives me a reason to play if there was 0 grind i would not be playing not that this games grind is bad cause it’s not lol

  • @Gerneral_Buckness said:

    I bought Sprint Burst on the Shrine of Secrets 6 weeks ago, why is it there again?

    Cause someone new might want it instead of just unlocking it

  • Well you need to pip to rank up and if they add rewards then the idea would be say you double pip 2 times that would be 100 points say you wanna smack around the new people 0-20 you would have to DC or ######### 80 times to pick a fight with most new players. Mind that's a small example.

  • @zoozoom6 said:

    with killers it seems pretty straight forward 4 escapes means the survivors were decidedly better than you 4 kills means they were much worse than you.

    with survivors it seems more difficult is a player that completed 3 gens without interacting with the killer better than one that looped the killer for 3 minutes before getting moried or 1 hooked?

    what do you think it should be based off of?

    Based on pips if you black pipe you stay were you are if you +1 you go up 10 points if you double you go up 50 and you lose 1 point if u get displeased give everyone a rank based on total accounts and people will get were they belong and give some wiggle room

  • @SCP_FOR_DBD said:

    I want some D Class Personnel from SCP.

    I'll back you on that if I can have 682 as a killer

    http://www.scpwiki.com/scp-682

  • Scissor man and Alyssa from clock tower 1 duh

  • @LSerpentine said:

    https://forum.deadbydaylight.com/en/discussion/comment/1546433#Comment_1546433

    I feel like even if its just between all the survs, that it would be good to show the special add-ons like cake. Just because everyone in one of my soloQs brought the "Lovers postcard" one time, and it basically wasted them. got a lot of XP though...

    I main killer but if I knew I’d run them too I’m all for extra bp would also lower the sweat I would think

  • @Mikeasaurus said:

    I'm on PS4 and I would love to have access to Post-Game chat to actually speak to PC players. The past few days I have met some really good survivors and even killers, and I just want to send them a simple GG but can't because there's just a huge void between us all. It wouldn't really affect anything in my opinion. If someone doesn't like chat, close it. But some of us just want to congratulate the killer or praise survivors for their work in the match.

    I used to feel like that now I don’t cause it’s 9 times out of 10 I know it’s negative I’d rather you say nothing then you telling me to kill myself you no good camping tunneling Ghostface who uses that crutch devour hope

  • I think streamers and cake should be shown in lobby so others will know and use them too

  • @TragicSolitude said:

    I'm on PS4, and I'll often spectate after dying or escaping just out of curiosity.

    Personally, I do not want to see post-game chat come to PS4. I've played a bunch of online games, but it is specifically DbD that led me to turn off messages and friend requests.

    It would be pretty useless on PS4, anyway, as you wait five minutes for someone to type "gg" with their controller and the crappy onscreen keyboard. It would be a way for PC players to talk at console players more than it would be an avenue for worthwhile two-way communication.

    I would just disable end-game chat if it were added.

    You can use your keyboard to type with ps4 I assume the same with Xbox you just can’t play the game with it

  • @Chromeskull said:

    Oh god, this is gonna get toxic...

    What if in Dead by Daylight, we replaced Mori and hooks with a F13 style kills? Where individual killers have say 30+ kill animations that involve the environment and such, but to make sure its not OP, killers and survivors have a QTE type scenario, where they have to complete fast skill checks, spam certain buttons, etc. They will be fast and difficult to not break fluidity, and failing 3 QTE's will cause the kill to either be cancelled or for the kill to instantly commence respectively. Now I'm going to go into a long tangent regarding lore, objectives, cutscenes, and the Entity. If you don't care about that stuff, go down to the bottom and comment your thoughts on my first idea.

    First I'm going to talk about the changes to the story, and to start off with the Entity. We know next to nothing about its motivations, origins, powers, limitations, and how it can bring killers and survivors from different franchises together. My idea is that long before the Big Bang, the Entity ruled the nothingness. Then of course the Big Bang happened, with the sheer force of the blast launching the Entity into a deep coma. As the dust and molecules swirled and joined, the Entity served as a magic gravity well, pulling in mass and making what we now know as Earth. Bacteria began to grow on the Entity's skin, spreading through Earth crust and eventually our water, bringing us life. Then back to the present. Thanks to our use of climate change and pollution, we wake up the Entity, causing the Entity to spread its tendrils through the Earth and create the hunting grounds. It manipulates the world in a Cabin in the Woods type scenario, manipulating brainwaves and hormones to manipulate people into entering their hunting grounds, either via dare, trip, car crash, etc to enter the hunting grounds and to meet their killer. How the Entity gets these killers, is via kidnapping them with the Fog, then torturing them, bargaining with them and such. However licensed killers(Since people get angry if licenses get disrespected) were too powerful, and had to be manipulated, or just asked, as they were uncontrollable.

    Ok, now time for how this will affect gameplay. I've already discussed how hooks should be removed and what would replace them, but here's a modification- If a survivor is killed, the Killer's aura is revealed to survivors, they became hindered and exhausted and nearby survivors get haste and endurance for 15 seconds. If a survivor is hooked or sacrificed, nearby survivors suffer from blind status effect and killer gets the haste status effect. Another idea that could come from this would be extremely difficult to implement, but would be really cool. Since this version of the Entity doesn't have its own realm, we could have little cutscenes before and after matches, that would change depending on what survivors they are and what map it is, and they will drive/crash/go on a trip to the map, where they will then discover the killer in different ways. For instance they see Myers just staring out the window at them, Ghostface waving at them, etc. Then they bolt in different directions, and the game starts. At the end we'll get different endings depending on all the above and remaining survivors, and if no one survives, then a in depth animation and cutscene of the Entity ripping them apart. They then go into a dream state(The blood web) And wake up the same morning Happy Death Day style.

    Ambition aside we have enough issues getting this game fixed as is. You really wanna add more stuff to make it worse?

  • @GoodLookinCookin said:

    Looping needs a replacement in the game of dead by daylight. It is boring to do and annoying to face and looks silly and cartoonish. I can't be the only one that thinks they should add a fun chase system that makes it easier for newer players to feel better and more confident in a chase instead of holding w.

    I showed my friend dead by daylight the other day and he watched me loop a huntress and found it comical and laughed at the game and said it looks so bad but interesting. Kinda inspired me to make this forum, I already felt this way about loops but I have a feeling that its worse that what I think it really is. Looping really takes a chunk of the fear factor out of dbd which is supposed to be a horror game.

    this game fine as is. I enjoy it well enough. I think looping should stay.

  • @Elessar86 said:

    I can can play any other game no problem.

    Well then everything should be ok then.

    in Nat3 Comment by Cardgrey
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