CLAUDETTEINABUSH
CLAUDETTEINABUSH
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- CLAUDETTEINABUSH
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That's why I run haunted grounds begging for the worst totem to not be ruin
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Now, that's a weird situation. Imagine this. I swf with 4 people, but I don't use comms. Why do you want to force me not to play with my buddies, since, you know, play fair by not using comms?
Then imagine the other side, most swf use comms which break the silent mechanic of the game, where you have to guess and act smart.
See why this is such a big deal? If you want to end the 4 man swf then you hurt the swf groups who don't use comms.
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I know that feeling. Autodidact has a secret passive that when you heal someone you have 5% chance to get a skillcheck. When you do, it's because the killer is just around the corner xd
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@OmegaXII said:
Devs: "we don't want you to have a cup of coffee while you're in struggling phase because you're struggling" (Real quote)
They honestly just want to break your keyboard at the very least lol (a joke)
IT NEEDS TO GO
I drink a cup of tea while struggling while my other hand is in pain -_-
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I actually like this feature for both killer and survivor. As survivor I can turn completely invisible in a blink of an eye and as killer I play the game "where did the p3 Claudette go?"
I always win this game xd
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@Evalion said:
https://forum.deadbydaylight.com/en/discussion/comment/1155264#Comment_1155264
Yea the toolbox thing was a typo its decreases all of your repair speeds when near allies not just toolbox and then increases them when they are away. As for bond and stuff that wouldnt really matter that much. the point of the perk isnt about seeing if survivors are near u because ull know if the perk is deactivated that they are
No it is a big deal. You're using an aura revealing perk with infinite range, as long as they are not within bond range. Think about it, if someone is within that range, you can see em with bond. If nobody is within range you can see everyone's aura, insane!!!
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Lol I love how you made a sad face pointing to noed. If someone said this to me I would write "I used one second chance perk, I bet u use 4 of them. GG ez idiot" and leave. Honestly when someone insults me for using noed I laugh since I realise I did a great job as a killer
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The only ones I don't like are the camping one, completely violates the point of camping and I think it's too op, final girl is good, but remove the hatch reopening too op. Lastly solo artist is op af since if y have bond, while working on a gen you can see all survivor's auras. Also there is no point for the toolbox speed to be affected, make it general toolbox speed.
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The only ones I don't like are the camping one, completely violates the point of camping and I think it's too op, final girl is good, but remove the hatch reopening too op. Lastly solo artist is op af since if y have bond, while working on a gen you can see all survivor's auras. Also there is no point for the toolbox speed to be affected, make it general toolbox speed.
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The only ones I don't like are the camping one, completely violates the point of camping and I think it's too op, final girl is good, but remove the hatch reopening too op. Lastly solo artist is op af since if y have bond, while working on a gen you can see all survivor's auras. Also there is no point for the toolbox speed to be affected, make it general toolbox speed.
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Spamming XD doesn't help bud. But honestly, I can't have an opinion as a PC gamer
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My sweet sweet doctor, he is so satisfying to play and I love his giggle xd
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It has to be ruin with haunted on spirit. They have to choose, is this haunted or ruin? I usually get lucky and it's haunted I love it so much
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@Toastyy said:
https://forum.deadbydaylight.com/en/discussion/136514/why-isnt-this-bannable
Stream sniping isn’t bannable but if someone is constantly getting into your games to ruin your experience ie tunnel moring you every game that’s bannable also if someone is moring spamming you so you don’t bleed out for a very long time then that’s bannable as well because it’s considered abusing a exploit and technically holding the game hostage.
I never said the guy stream sniped -_-
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@Parallax said:
https://forum.deadbydaylight.com/en/discussion/comment/1152703#Comment_1152703
The devs said themselves that stream sniping is not a bannable offence.
Not talking about stream sniping bud
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@Nurgling7 said:
Picking them up has nothing to do with preventing the game being held hostage. The game isnt being held hostage because they will bleed out.
I bet they won't be banned cuz the 2nd survivor hook suicide...
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I just injured my wrist.......
I love potatoes
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Of course. It's the only perk that always stays on my build, no matter what. This + resilience is godlike because you can vault in such incredible speed
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It could be worst. Yes, swf are in their peak rn, but if you have patience then it's nothing to worry about.
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@drimmalor said:
English, and the only word I can think of right now is hippopotamus.
"I wanna be a hippopotamus for Christmas"
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I'm a hybrid. If I want to be good I need to know both roles.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1135296#Comment_1135296
You should go through my comment history.
<3 u
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@Boss said:
The Exposed Status Effect.
I like the feeling of power as Killer & its intensity as Survivor.
Wow, this is one of the rare occasions that you comment something that's not a one liner xd
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Spine chill, bl, iron will, resilience
As killer, I don't have a favorite because my main killers have different playstiles (doc, spirit)
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@fleshbox said:
https://forum.deadbydaylight.com/en/discussion/134444/what-is-your-favorite-feature-in-the-game
The actual game itself. I wish they would fix this mess.
They want two dead and two get out? Fine. I can live with that. Then give me two dead and two get out. Dont make me sweat my ass off even to just get one with a high chance of losing them some games and then a total rolfstomp the next game where nobody gets out.
I dont see 2 and 2 games. They are more rare then the 1k. Most common is either a 4k or 3k for me as surv.
Adjust gen work speed, run speed, perk cooldown and anything else then to ensure that two get out after two have died. Otherwise after two have died most of the time the other two will follow unless keys found and hatch found.
Conversely, after two killed adjust killer so he cant get the other two.
If you want 2 and 2 then make it so. Cos now it is not. 2 dead most likely means the rest follow.
Is that your favorite FEATURE in th game?
This isn't a forum to rage on. Either answer the question or get out
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Huntress. I feel when I do a 360 so I can Dodge her hatchet I'm suddenly super close to her m1 range it's just annoying.
Other than that, Freddy. I always lose against freddies
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1133539#Comment_1133539
But only if you die cause of it, damn... I get the feeling
That's what I meant ;-;
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@Boss said:
Nothing, i view the game as just that.
Im impressed you didn't say a one liner like you do in my posts like yes, no or maybe xd
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When im on struggle and the Meg decides that keeping their sprint burst is more important than me -_-
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Tomorrow uwu
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Nope, sry it is just a lag. I have seen it before.
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I would also love it, but since I don't wanna waste their time or be annoying, I won't tag them sry :{
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@Archimedes5000 said:
- YES, but I think you are forgetting FREECAM REPLAYS. DBD is on UE ffs
- Cowboy with a rifle with a HARPOON. What the hell. Why isnt he a pirate again?
- Yes. ######### struggle
- I think you mean shards lol. I think you overdosed your pirate ######### bruh
- Yes, finally
- No, I like 5. more. But you shouldnt be able to find a GREEN KEY WITHOUT ADDONS in a chest.
- Rank system is getting removed, so no. But ues, give me SHARDS
- Could be nice, I think it should show it in the offering screen though.
- You mean for emblems? Of course
- Its not just a locker, its all grabs, fix it
- Oh yeah, FIX THE HITBOXES AND REMOVE AIM DRESSING ALREADY. Oh you didnt say it? Well you should have.
Freecam replays are a feature in the lol mechanic.
(League of legends replay system)
The devs do know about this so I was bored to explain xd
And what? No. I definitely wrote shards what do you mean? 😏😏😏😏😏
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Hag is c tier
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@BigTimeGamer said:
Make struggle automatic. That way the survivors won't be able to suicide, like they do over and over again, and it will be good for the console players.
I hate this line that people keep regurgitating. You CANNOT force someone to want to play. If they want to leave a match, they will. DC bans are fine, but removing suicide is just ridiculous. At most add the ability to hold a key to struggle, but removing suicide will just make people eat the DC ban.
If they don't wanna play then they either shouldn't queue up or DC. You shouldn't get a free Dodge with suicides
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/134241/the-features-i-want-to-be-added-to-the-game
I like the idea for match history, for it will allow me to see what I did wrong,
A pirate killer I would gladly be down for that, I imagine like a firey type killer, or a water based would be okay, P.S. I hope they add a ship for the map
Make struggle automatic. Seems interesting but I'm not sure if that could work
Shells, what do you mean by shells,
Moris and keys might need a bit of a nerf, and make sure keys can't be found in chests
Rewards for pipping sounds intriguing I wonder what could be the reward
Addon against survivor friends I definetly agree on, I'm usually shoved around by SWF
Instadowns is already two hits, unless your referring to something else,
I did not know there was a locker catch glitch. and if that is the case then yeah fix it devs.
I personally just wish they could rework some of the weaker killers to give them a slight map pressure. But thats just my opinion
4 iridescent shells
8 for the pipping system. To not be penalized for instadown.
:3
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1124499#Comment_1124499
46% is quite a long ways off of 80%.
You rekt them
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I think we need a faster way of getting them tbh.
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Oof hard choice. This is actually why I never play dbd swf in coms. I would actually do what you did or DC xd
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@ALostPuppy said:
Lithe. You're vaulting a window to create distance. You don't really need a speed boost in top of that. I also find lithe player's play extremely predictably. Dead hard might be horrible for actually dodging attacks now, but using it for distance is still a strategy, with the majority of killers having absolutely no way to counter it.
Why r u lost puppy? :(
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@Aura_babyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1131349#Comment_1131349
https://forum.deadbydaylight.com/en/discussion/comment/1131349#Comment_1131349
I'm not getting at Killers being the most toxic at all.
What I'm getting at is that there are 4... as I said before. This question isn't very good because it's painting one side as evil when the true answer is that there are just toxic players who play this game... both sides.
Typically the Survivors have more options in terms of demonstrating toxicness so It wouldnt be surprising to find a killer main who just wants to be toxic for the night and just chooses to play survivor for it.
See what I mean? There's just no real answer to this question. There are toxic players in DBD, period . It's not one side or the other
Honestly, for me survivors are evil. Just played a game against a spirit who patrolled a gen over and over because she knew 2 survivors were there. I was the only one to survive because I did 2.7 gens, barely survived tbh, and what do I see in the post game chat? "Noob rank 17 killer that camps gens, go #########" ect. Stoopid af. I told the killer not to give a shot about them and that they did a great job and moved on.
Side note, I gave a survivor my green flashlight and haven't seen it since then. Don't gift kids.
And they got rancor morid, so for me it's karma xd
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@PapiQuentin_ said:
March 3rd
Yep
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@Hag.is.Dtier said:
Survivor...
Survivor is the easier role because the amount of second chances they can equip and the easy as ######### objective. So it makes it alot easier to be toxic. Although killers can also equip insta-down perks, Ebony mori and BM the survivors.
I did a joke about your name in the past and I'll do it again.
I put hag c tier xd
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I use it because I'm too bored to unlock Sprint burst and dh xd
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Because I'm an idiot
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@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/1130589#Comment_1130589
Pretty much what I came to post.
And besides it's to some extent a pointless question to begin with as people define "toxic" in wildly different ways. Some people think even pointing or nodding once is toxic, some people think camping even at endgame or daring to use a strong map tile is toxic, and the very next post could be someone that thinks only explicitly rulebreaking postgame harassment is toxic and everything else is fine.
I mentioned the chat toxicity for a reason -_-
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1130254#Comment_1130254
Mori'ing after first hook is the reason why survivors are quitting DBD... It's toxic game play and doesn't benefit anyone, including the killer. There have been countless times where someone's been found immediately off the start of a game, downed within 30 seconds and hooked. Then only to have a random solo survivor farm them off the hook with the killer on their ass, to get insta downed again and mori'd 1-2 minutes into the game.
There are also killers that quit because of bodyblocks,swf,flashlights, adrenaline,keys,toolboxes (they won't after this patch xd),ect. I won't change the way I want to play because of others. If I aim to win, I will do everything.
Just likes survivors do everything to piss the killer off.
<3 u
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@BigBubs said:
The question is - why does it matter? Kind of a silly thing to want to know.
Why not ask who says "gg" more often when they lose? Kinda more positive, don't you think?
@feechima said:
Players are toxic. A toxic survivor goes on to be a toxic killer and vice versa. The community is already split in half, why rehash an old topic of discussion in a community where you already know the answer?
Because I can -_-
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As you wish