Boss
Boss
About
- Username
- Boss
- Joined
- Visits
- 3,150
- Last Active
Comments
-
I would like to see regression be applied to a Generator once no one's repairing it.
-
Looks like 12 (when i write this) people don't like you just questioning Survivors why they don't do it.
-
@Red_Beard said:
Maybe BHVR should just get rid of the end game chat. I've recently shut my chat off and I find I almost instantly cool off once the match is over if something happened in game the triggered me. I think it's because I don't see someone trying to troll me afterwards and rub salt in the wound.
As a plus, I'm sure there are sweaty SWFs telling their friends how mad I must be because I didn't respond when I just didn't see their post and it makes me giggle.
Good for you!
-
Me playing toxic is toxic to me.
So nothing will get me to do it...
...Except hackers.
-
That's not abuse, that's a bug.
I like this though: Now that windows affect Survivors negatively, surely they'll look at windows ASAP.
-
I guess this isn't even close to the actual topic, but about surrendering...
Does any other Killer just flip the Exit Gate Switch as soon as they can?
I never liked endgame, but i like EGC aesthetically.
Once i got nothing to do or don't mind wasting time, i trigger EGC and just go to these forums or watch some YouTube stuff.
-
I can have fun without getting a DH;4K.
I never minded losing that much either.
I dislike losing to looping + genrush though, cause it's obvious abuse of what's allowed.
-
I'm in Playthrough 5 now.
They scaled the damage you deal well, but all DS games insist on 2/3-shotting you once you get to the 3rd playthrough.
It's going well, but only because there's no longer an incentive to fight normal enemies.
-
It's not looking good, huh?
Plus they are probably more concerned with getting it to Nintendo Switch right now.
-
Still not happy about this being a thing.
Either make them consistently harder/easier, or make them give the same BP.
-
@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/473550#Comment_473550
Baseline cloaked grabs? I don't think it's a good idea. You can't even pick up dying state survivors while cloaked right now.
The combos I mentioned will let you grab if you're quick and know your angles but at least you're uncloaked (with no TR and red stain for 6 secs) to allow for some counterplay.
I get at least 1- 2 grabs every match, and a lot of 'surprise attacks'.
Neither do i think so.
-
@Condorloco_26 said:
You can do this already.
Try coxcombed clapper + ghost soot. Guaranteed grab if you know your angles well.
Bone clapper + ghost soot also works, once you've established confusion with your bell.
Most likely, they mean for him to have it at base.
-
Not a grab, but a hit would be nice.
-
@Tru3Lemon said:
Do you guys realise why they implemented MoM its because this days killers tunnels and camp without any reason and MoM its not just too problematic its not powerful or weak i dont have any problems against ppl that have MoM
Well if it was made for tunneling, then we can make it so you lose any progress made on MoM once the Killer hits someone else. (MoM being active (which is after 3 hits) ignores this new rule.)
-
I already didn't play today.
Was busy making a good Dark Souls 2 character.
-
Underrated: Wraith.
Overrated: Pig.
-
K.
-
I get that you want the old Perk colors back, but why do only some Survivor Perks have the old T H I C C border?
-
Killing all with Devour Hope.
-
You can use it up to 6 times.
-
I wouldn't mind having him.
Good luck though, he's stuck in a low player count game right now.
-
@BACKSTABBER said:
https://forum.deadbydaylight.com/en/discussion/comment/471160#Comment_471160
my 1st ever video uploaded, just for you (not good quality)
as you see, I did quite insane facecamping but kinda satisfying last t-bagger kill in exit gates
do you still think facecamping is fine?!?!?
I don't think you actually read my comment.
-
Have fun with your temporary ban.
-
2023.
-
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/471302#Comment_471302
That is a shame.
Right?
Looping never ceases to bore me.
I might not get the satisfaction of hitting them, but someone actually losing me?
Impressive as #########.
-
@Mister_xD said:
for "ultimate jumpscare" i recommend you using Coxcombed Clapper + The Ghost (brown add on). they dont hear the bell and also cant hear the terror radius for 6 seconds after uncloaking. do that behind a corner and dash towards them, they will ######### their pants xD
This combination can even allow for Generator grabs.
-
No.
There's always a few, but no increase in my trials.
Such a shame.
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/471162#Comment_471162
Well, it would be Bullshit, obviously. Yes, Survivors are doing the same, but Bullshit does not justify other Bullshit.
Good for you to have that opinion.
-
Can't wait, after it's implemented, for Survivors to suggest: "Please disable Killer being able to point at you while you're on the hook."
-
@BACKSTABBER said:
I may make a self-explanatory video of my Bubba hardcore M2 facecamping
then we will have quite different opinions here~~
Yes, punish all Killers for 1 Killer being able to camp very very well.
-
A theory: Just like with newly released Killers, they want to wait longer with eventually deciding whether it's good as is or not.
-
@Doomsaki said:
https://forum.deadbydaylight.com/en/discussion/comment/469793#Comment_469793
While brainstorming, I went through and made a list containing most perks, but I didn't bother to post every single one as I thought at the last moment that some were TOO radical and might be potentially broken/problematic.
For example:
https://us.v-cdn.net/6030815/uploads/968/T3L18QRDYIH7.png
SURPRISE, REMEMBER ME??
--------
I don't know, would survivors find this fun as well?
Sounds fun for shits 'n' giggles at least. 😋
-
Okay, i'll try...
THE Wraith
- Shadowborn
- Exactly the same as before: Your field of view is increased by 8/12/15 degrees, in addition to already having the advantage of being in third person.
- Bloodhound
- You'll leave no blood stains while Injured unless you're also affected by either Deep Wound, Hemorrhage, Mangled, Broken or any combination of those 4.
- Predator
- Scratch Marks spread out slightly/moderately/considerably more.
-
@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/470695#Comment_470695
Hey I get called a fruit all the time!
I thought i had a funny question to keep the train going, but it sounded...wrong, so you win this one. 😋
-
Official?
No.
Besides, the devs' interpretation of balance is fun, not efficiency.
If they're a fun Killer to use, it's balanced.
They wouldn't produce a factual tier list.
Doesn't make sense?
Yes, i know.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/470704#Comment_470704
Generators need a rework anyways, which I think is coming soon because they just finished the EGC. However, you cannot ignore how slow survivors can be when there is only 2/1 left.
Yeah, they do need a change.
Therefore, i don't think it's healthy to implement this now.
Not with the numbers in the topic at least.
-
Sure.
Let's also make it so WGLF gets a Token when they DC.
So everyone can make more BP.
-
Seems like a buff that the Perk Wake Up! could use.
Though still no one would run the Perk.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/470636#Comment_470636
This isn't a big deal, I'll use mathematics to prove my point:
Control:
2 Survivors Alive:
100% + 100% = 200% Efficiency.
1 Chased/ 2 Survivors Alive:
100% = 100% Efficiency.
With Every Survivor using Left Behind:
2 Survivors Alive:
150% + 150% = 300% Efficiency.
1 Chased/ 2 Survivors Alive:
150% = 150% Efficiency.
As you can see, it's not that big of a deal, and the moment you chase a survivor, their efficiency drops because the survivor has a bigger weight.
It wouldn't be a big deal if Generators didn't get finished so quickly already on 10/15 Killers.
-
@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/470692#Comment_470692
Thank god I thought I was tripping out lol glad to see this has been noticed lol yeah it's a really weird noise
🐷
It looks like something that could be made intentional, but it's not in the notes, and it's just weird to hear flesh from wooden & metal hooks.
-
Someone told me i was a vegetable.
Clearly, if i were to be made food, i'd be meat.
(Yes, i know what they truly meant.)
-
If they bring it back, PLEASE make it an option to turn it off.
I would sometimes lose my cursor in the menus.
-
@Darkskies said:
These issues keep getting worse but has anyone heard the weird noises coming from hooks and the odd random breathing it's really trippy as both surviour and killer but hey might be me I'm a huge sound ######### been programmed into me since call of duty lol
🐷
Hooks creak, i noticed.
But not wood creaking, it sounds fleshy.
As if the Entity's already there, waiting for a Survivor to be hooked.
-
@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/469670#Comment_469670
There is a minimum coded into the game. They actually addressed this a stream for EGC. The gates have spawning rules, but are still procedurally generated by the game so you're always going to have instances where you'll get gates being side by side in a sense.
Neato.
-
@xChrisx said:
Im sorry for you but as you can see here is full of frustrated killer main. Useless to talk with them. They just want easy kills, just watch how the endgame now is, killer side because they always crying..
Yeah, that's always a great idea to get your point across: Call the other side frustrated tear-shedders.
Now i'm sure you'll see some Survivor buffs.
-
@Entità said:
@FireHazard DCing in a online game it's one of the most awful infringements of the basic rules of correctness and should be treated accordingly.
@Kuris He wanted to derank from rank 5 to rank 15: a huge list of DCs, then.
@Boss Your idea is good to stem the damage suffered by other players, and I support it with sincere enthusiasm, but the remedy for the innocent must be accompanied by a just sanction for the guilty.
@AshleyWB They could unplug the console to avoid it...
Which is why i wrote my 2nd paragraph.
-
@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/470497#Comment_470497
Maybe our Predator rip off could be a more advanced wraith with a cloaking power. Blast attack and infrared tracking ability.
"A more advanced Wraith"
It'll sound biased from a Wraith main, but i prefer to avoid another Hillbilly/Cannibal fiasco.
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/470413#Comment_470413
I'd honestly love to face survivors using Self Care, Botany Knowledge, Adrenaline and No Mither.
But that's just me.
Replace Adrenaline with Solidarity.
-
@Entità said:
@FireHazard I'm not a developer: I'm just promoting a public debate among the users to solve the "gates issue". All reasonable ideas are welcome.
@Boss Like hooks' spawning rules are ignored, if the minimum number of hooks cannot be reached, even gates' spawning rules can be ignored, if the map's structure doesn't allow a full compliance.
Sounds weird since they don't work the same at all, but i won't dismiss the idea.
It's something i'd have to see in-game to be convinced on the idea.

