Boss
Boss
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- Username
- Boss
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Comments
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It's practically the same as being stunned as Killer to me.
Granted you can still move, but it's so slow and you can't really do anything else.
Terribly boring to me.
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/766051#Comment_766051
I expected nothing less.
Then i did well spreading the message. 😁
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Has never happened to me, i know what i want & i make sure i'd never regret buying them.
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Hmm no, a lot more is gonna be available, that'll quickly raise it above other Bloodhunts for me.
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Devour Hope for delicious matches every now and then. 🤩
Any other Perks for boring ol' meta. 😜
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I lowkey enjoy This Is Not Happening, which mainly stems from me not caring about hitting Greats.
Wouldn't mind seeing it change, but i wouldn't mind a non-Teachable staying beginner-friendly either.
Same going for Unrelenting.
The others not so much tho.
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Wraith.
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@Boss said:
I'm kinda in a weird spot.
- I DO always go away.
- I DO never run Hex: No One Escapes Death.
- I DO go for someone other than the recently hooked one.
But!
- I do that because i want Hex: Devour Hope Tokens/Make Your Choice to activate.
- I do that because i generally dislike late-game equipment.
- I do that because i always feel the need to apply pressure.
So do i say "Yes" because my actions do follow the rules?
Or do i say "No" because my actions are not driven by their rules?
I guess i'll never know what you meant. 🤔
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I tried to care about Survivors in the beginning, i really did.
But someone would always beat me to the hook-rescue, and people really loved to heal themselves instead of me doing the healing.
So i just stopped caring and started doing Generators.
I mean of course i'll go help if one's dead, one's hooked and one's being chased.
But if the first one got hooked for the first time, you won't see me walk away from the Generator.
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It's very nice of you to think of others.
But if doing that means you don't have fun, then don't do it.
Games are supposed to be a form of entertainment, and if you're not entertained, there's something wrong.
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Hmm, would kinda ruin the feeling of endlessly trapped for me.
I do like the idea of a singleplayer story though.
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Just these 2?
Ugh, Balanced Landing i guess.
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Hmmm, since its name and icon imply to me that you show off what hand you've been dealt during a poker game, it feels right to have it give a benefit to everyone, including the Killer.
Also, Ace is a cocky guy.
Idea time!
Open-Handed
Someone interacting with you or you interacting with something or someone activates Open-Handed.
Once activated, Open-Handed reveals your aura to everyone else.
Each time you successfully escape a chase, you gain a 25% stack-able bonus to all Bloodpoint gains up to a maximum of 50/75/100%.
The bonus Bloodpoints are only awarded post-Trial and do not stack with other Perks.
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As i see it, your primary objective is what will lead you to the scoreboard.
I don't mind people setting their own objectives though.
Anyone looking at my profile picture knows i got my own goal.
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I kinda like difficulty swinging around.
Also yes, communication can be put to extremely good use, especially against stealth- & trap Killers.
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Entity can prevent them all to starve, give them supernatural powers like Auras, have Survivors drop pools of blood infinitely without any repercussions besides pain, etc.
I can imagine Entity sitting at its desk, looking at the blueprint for this "game" it's setting up, going: "Okay, i want them to consistently wield their weapon in their right hand, or i'll get confused later on."
"Also, i'll make them wield it in their left hand at the main menu, cause why tf not."
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@Ark_the_Bonsai said:
I forgot to vote before typing.
https://forum.deadbydaylight.com/en/discussion/comment/762274#Comment_762274
It's fine to vote later, all your comments will update if you do that. 👍️
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/762057#Comment_762057
Ah, the only real win.
You know it. 😎
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I'm kinda in a weird spot.
- I DO always go away.
- I DO never run Hex: No One Escapes Death.
- I DO go for someone other than the recently hooked one.
But!
- I do that because i want Hex: Devour Hope Tokens/Make Your Choice to activate.
- I do that because i generally dislike late-game equipment.
- I do that because i always feel the need to apply pressure.
So do i say "Yes" because my actions do follow the rules?
Or do i say "No" because my actions are not driven by their rules?
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It's been a while since i've seen a good insanity movie.
Plus, though we can't tell in the game, he's supposed to be very ######### smart, so i hope we get some SAW-level planning.
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DEVOUR HOPE CARNAGE!
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@foochill1 said:
I belive the game already does that, except the ban part, down vote players get put with downvote players
Really? I haven't heard of this at all.
Can i get a source on this?
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@Theoretical_Heart said:
https://forum.deadbydaylight.com/en/discussion/comment/761925#Comment_761925
Yes. No lower than a safety.
Okay thanks, just wanted to be sure of that. 🤭
Also yeah, i'd like that.
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You mean that you can't go any lower than a safety pip if someone DCs, right?
Cause i don't want it to be like, for example, if someone DCs right as i'm about to hook them for the 3rd time, then get all Iridescent Emblems, but because someone DCs, i get a safety pip, then it'd be pretty unfair.
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Wraith
Head & Shoulders
Hessian Head
Body
Withering Vines
Weapon
The Heart of Miss Smithson
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I'm pretty satisfied in the stronger stuff getting hit.
But it's time to bring the weaker stuff up in the tiers.
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DS left scars in the minds of some Killers.
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We've come a long way.
There's still more to do, and with every chapter that list grows, but a lot of crap is gone now.
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You make it seem as if insta-heals was all that Med-Kits have.
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A JPEG.
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Azarov's Resting Place can be disgustingly Survivor-sided in late-game if the Exit Gates are on opposite ends.
There's complaints about Exit Gates being too close, which I find a valid complaint.
But let's not pretend this map can do too much of the opposite.
They should let them be able to spawn in the narrow middle part.
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@GunDemNoobs said:
https://forum.deadbydaylight.com/en/discussion/comment/760379#Comment_760379
No more then 150 employes ?
Then yeah, that'd be a small team to you. 😜
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God I love the first SAW!
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@GunDemNoobs said:
https://forum.deadbydaylight.com/en/discussion/comment/760358#Comment_760358
We all know BHVR have a small team. Instead of asking to much, im asking to make their priority's straight. Theres alot of killers out there that needs some love, people who paid for DLC but never play with them cause they are just bad...
Small?
What do you consider a small team?
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Btw, everytime i read the title and the first paragraph of this discussion, it sounds like you're saying all Killers have such an ability instead of needing to equip stuff to get it.
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I got my blood on the only character that matters.
Btw, BHVR, can we get rid of the "You reached LVL 50" message already?
I mean when you complete a Bloodweb when already LVL 50.
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No need for that, you thanked me in advance.
🤭
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Well there's a menu ingame where they list all of them.
You can also go here: https://deadbydaylight.gamepedia.com/Status_HUD
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I still love Wraith going from 0 to 9001 in his story.
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I wanna name some other really good ones though.
- Kindred
- We'll Make It
- Small Game
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I wouldn't mind, maybe only on Ebony.
So y'know: Ebony 2 hooks, Ivory 1, Cypress 0.
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I'm not gonna put effort into becoming good with Hag, super unfun for me.
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That's right.
For anyone not in the know yet: When you buy the pass, you get everything from all tiers you completed.
Completed 2.7 tiers? You get everything up to tier 2.7 from the paid track as soon as you buy it.
So just play without buying, then on the last day, look at the things you'd get if you bought it and ask yourself: "Is that worth spending the money on?"
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/758073#Comment_758073
But making green windstorm base with green windstorm/purple untouched? Im basically saying his lunge should equal out at base, but with everything else stacked up it should be slightly larger then it is now with the super lunges. Never meant that his lunge would be smaller at base just that the overall speed would even out :)
Aha, okay.
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Okay, don't play as her.
And if you verse her, avoid her at all costs.
Boom, no more vomitting.
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Ehh, i don't really think it needs a nerf.
BUT i love making ideas, so it's time to trigger some Adrenaline mains! 🤭
Old Adrenaline
You are fuelled by unexpected energy when on the verge of escape.
- Instantly heal one Health State and sprint at 150% of your normal running speed for 5 seconds when the Exit Gates are powered.
- Adrenaline is on hold if you are disabled at the moment it should take effect and will activate when freed.
- Adrenaline will wake you up if you are asleep when it triggers.
- Adrenaline ignores Exhaustion.
- Causes the Exhausted Status Effect for 60/50/40 seconds.
You do not recover from Exhaustion while running.
New Adrenaline
You are fuelled by unexpected energy when on the verge of escape.
- Instantly sprint at 150% of your normal running speed for 5 seconds when the Exit Gates are powered.
- As the Killer's Obsession, instantly heal one Health State as well.
- Adrenaline is on hold if you are disabled at the moment it should take effect and will activate when freed.
- Adrenaline will wake you up if you are asleep when it triggers.
- Adrenaline ignores Exhaustion.
- Causes the Exhausted Status Effect for 60/50/40 seconds.
You do not recover from Exhaustion while running.
Increases your chances of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
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I don't like your idea of putting in "Windstorm" - White, it'll slow him down too much for the good super lunges.
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Btw, i think the scars created by Decisive Strikes ache every time they see a Laurie. 🤭
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Except for Dailies, which is how i already play her.