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Boss
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Life complete.
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Aren't you fighting back with Decisive Strike?
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Yay, more chances to pull off Devour Hope!
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It's really not just a yes or no case for me yet.
I wanna see it on release before i say anything, who knows what'll change.
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Never thought she was bad, though her trap setting time was annoying asf at first.
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From that side, sure.
But Survivors have to walk up the stairs to your left to get to the Generator.
It's pretty visible, plus a Balanced Landing user can safely get away.
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@Theoretical_Heart said:
https://forum.deadbydaylight.com/en/discussion/comment/757197#Comment_757197
I did the same. Told them I want the time requirement and difficulty lowered but ultimately I want the pass.
What i'm hoping for is that they come out to say the current values on the PTB were set that high for reasons.
Whatever reasons they are, it'd most likely turn into good news since we can then expect them to be lower in the live version.
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I gave my criticism, but also that i'm not against it. 😊
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Wait, what exactly happened?
Everyone's at 0.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/757148#Comment_757148
To clarify, I did not intend to imply that the current state is the absolute worst it can be. My goal was to point out that an escalation regarding anti-consumer mechanics has already happened and is in progress.
Secondly, I don't feel like that just because other games and publishers have pushed the boundaries means that Behaviour has to follow suit. Especially now that they are self-published. There is no big publisher forcing them to implement those mechanics, they are doing this on their own.
Okay good.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/757130#Comment_757130
Too late for that, that has already happened.
From DLC that was directly purchasable (80's Suitcase, Bloodstained Sack) to ingame store with anti-consumer premium currency that you cannot purchase in the denominations you want (Auric Cells) to an even more anti-consumer battlepass system.
Definitely not too late.
Observing other games shows this could be ten times worse, and i wouldn't blame anyone for wanting to have that fear.
Just cause some feel it already escalated doesn't mean we're at rock bottom.
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I'm not one of them, but i figure ONE of the reasons could probably also be a fear of escalation.
Y'know, if this performs extremely well, they might expand it.
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https://deadbydaylight.gamepedia.com/Herman_Carter#Power:_Carter.27s_Spark@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/757111#Comment_757111
This. Seems like a bug to me.
These are the interactions they cannot perform while experiencing Madness III:
- Healing themselves and other Survivors
- Sabotage Hooks
- Repair Generators
- Cleanse Totems
- Use any of their Items
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Don't really ever seriously use them, so...
🤷♂️
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I don't mind if he doesn't get to be totally invisible while cloaked, btw.
It'll become broken very quickly in conjunction with Exposed Perks, with Sprint Burst being your only option at some Generators.
But being able to see him in stealth mode while being very far away is just unnecessarily detrimental.
It's another reason i actually like corn fields, especially Rotten Fields, keeping tabs on Wraith becomes way harder.
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Iridescent Shards are pretty much Gems.
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I kinda wanna see how this will go outside of the PTB instead of just immediately going "no" on this change.
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https://deadbydaylight.gamepedia.com/Luck
Don't mind me, just here to share some info on Luck.
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Best
- It's a multiplayer game in which i actually don't necessarily need other people. Playing the one Killer is obvious, but a "Lone Wolf" build as Survivor is also viable.
- Variety. I care mostly about fun, and only running the meta isn't fun to me. Thankfully, the game offers a lot of options to get a fresh experience.
- Hex: Devour Hope. Come on, you knew this was gonna be in here.
Definitely Needs Changes
- Some old Totem spawn locations. Whether your Hex Perk is on it or not matters little, cause it could've been on it, and some of the older maps show signs of how new the team was to placing them. Sure, they also added good spots on older maps, but those don't cancel the bad spots and having such obvious locations shouldn't be part of the risk factor.
- The weak characters and equipment. (Equipment being everything: Items, Powers, Add-ons, Offerings & Perks.) I'd honestly wish to see these being prioritized right now. I want bottom trash to rise up.
- Shrine of Secret feels incredibly outdated. 4 Perks per week? With 108 Teachables? I get it, it's random. But that's what makes it so incredibly unappealing to me.
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He comes from a time where they thought it was balanced.
Why he's still like this is probably because he technically already had his "rework", though Peanits' definition of rework pretty much denies he ever had one.
His Add-ons are actually in a pretty good spot right now, and there's certain things he actually does very well, like his super lunge, or his Power lacking a cooldown, unlike most new Killers ever since Spirit came out.
His rework was his Add-ons, and they gave him faster movement speed when coming out of his cloak.
I'd LOVE to see this guy get some major focus from the balance team, but preferably no rework, though I'd understand if other weak Killers need attention first.
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Will you show me what's under your hood?
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I understand that for the Tank, getting hit just once is a death sentence, 100 HP or less.
The Witch though: *walks around her*
Also Autoshotgun and SPAS are your best friends.
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Devour Hope is God, I simply make sure I won't experience its wrath.
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I like these, like the Cannibal masks.
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Wow, this is split asf.
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Yes, i remember.
I love being able to say it's in the past.
Still want protection hits to register though...
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Interesting.
@Peanits Could we maybe get a word on this?
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Nah, i don't really get a kick out of: "Haha! You'll never get this!"
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I know there's better ways to repair them.
But i care little, i just repair.
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Killing all with Devour Hope.
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Wraith cause it's satisfying to me to deny a chase completely using some Exposed Perks.
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A video.
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Welp, now my answer is wrong.
Oh well.
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I assume a higher number means more annoying.
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@DeadbyDeathGarden said:
https://forum.deadbydaylight.com/en/discussion/comment/749341#Comment_749341
Huh? How can you do it?
No, i meant i'll choose that answer since i know you can't add another option. 😋
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I honestly don't really care as a solo-only guy.
I'm fine with how it is now, but if they want to properly get solos closer to the SWF level, go right ahead.
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Lol, no Exhaustion? That's pretty much all of my Survivor builds. 🤣
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/754376#Comment_754376
I mean, freddy was trash but now he is a great killer. They do change UP things but it takes a really long time usually.
That's not the reason why he was changed.
He was changed because they believed he was very much not fun to play as, nor to play against.
And fun isn't the same as bad.
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It's why Monstrous Shrine has never seen a change whatsoever.
When something's OP, people will use it, it'll show off how OP it is enough times, meaning enough complaints about it will arrive and it'll be addressed.
What happens when something is UP, people won't use it...and that's it, there's no attention for it.
It's also safer to keep something UP than OP.
That said, it doesn't mean i like stuff being UP.
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Cause it's fun.
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It's a PTB.
They'll take everything into account once closing it, so have hope.
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Yeah seems pretty neato.
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Honestly, #3 sounds like a buff for Iron Grasp.
Y'know, grasping them tight enough to not let them go, even if stunned.
#4 sounds kinda useless cause they either keep trying the usual timing, which makes them fail, or they just don't even try anymore.
I don't like #1 because of the penalty.
So #2 it is, just a beefed-up version.
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While it might, in the worst case, burden everyone with terrible connections, it's also the absolute best way to test.
I personally don't mind: I like DbD a lot, but i have other things to do as well.
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Because they state in their rules it's fine.
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"BING BONG, mr. Make Your Choice, no running away at all for you!"
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Maybe they're not allowed to.
🤷♂️
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This answer is as close as it'll get.
Definitely not a 50/50 split and Wraith's addicting to me, but the other answers are too far off.
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There's just a lot wrong there.
@GrootDude knows there's good stuff in there too, but there's still 2 that have little to no effect, it's not up-to-date with the rarity split they want, it also lacks an Add-on entirely to make it 20 Add-ons...
This guy needs to go first.