Bigbootiejudy666
Bigbootiejudy666
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- Bigbootiejudy666
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The Hag's Mori
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I really Like Gimme More by Britney Spears
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There like really cute
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Fire axes
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@Karaage said:
One More Day
After being Hooked 2 times, perk activates.
The next time You're unhooked, instantly heal one Health State and gain 5/6/7% Haste Status Effect and 25% additional speed when vaulting for 60 seconds.
After the perk ends, You're immediately put into the Dying State. Perk gets deactivated if You're put into the Dying State before the timer ends.
Comments: Perk is meant to be last chance before 3rd and final hook. Best works against camping and tunneling Killers, but mind that You can't prevent being put into Dying State by any means. If You're not tunneled after being unhooked, the perk is just a big disadvantage.
Fool's Paradise
After not moving for 7/5/3 seconds, perk activates.
While perk is active, You're inflicted with Oblivious and Blindness Status Effect, Your vision is obscured and You gain immunity to all non-lethal effects from perks, add-ons, offerings, Killer Powers.
Comments: By obscured vision I mean being blinded, like You can get blinded from firecracker as survivor, not aura blindness. Immunity from non-lethal effects is for example immunity to being shocked by Doctor (You don't scream or increase madness), immunity from Clown Gas (You don't scream), immunity to Whispers, immunity to all aura-reading (both from survivors and killer), immunity from Stridor etc.
Edited: I guess You could be immune from Exposed Status Effect as well, the effect itself is non-lethal and doesn't hurt You.
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@Todgeweiht said:
Each day we stray further from gods light
is this the god you're talking about?
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Fish
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@Nobsyde said:
Disclaimer: I play on console.
Actually I think the Hag is one of the best (free) killers in the game, with a few caveats that need to be considered, especially perk wise:
HAG IS SLOW
You cannot rely on her speed neither in chases, nor for gen pressure. This basically means that without hex ruin one or two generators will probably pop before you have a correct trap setup / have someone on hook.
Ruin itself is not always a smart pick: depending on its spawn you could be wasting time trying to reach it / trap the area around it without being actually able to defend it (if all the other generators are away when a trap is triggered) or even capitalise from your setup (urban evasion anyone?).
That's the reason why I usually avoid it altogether.
PERKS
Here's the perks that I'm using right now.
Monitor & Abuse - hag has a 28 terror radius, which means that together with M&A you are able to somehow circumvent your slow sleep and reach survivors, plus..
Nurse Calling - ...you can see survivors healing without them being aware of your presence until it's too late
Sloppy Butcher - I think it is the best perk right now to slow the game. Furthermore it happens to synergies VERY well with M&A and NC.
NOED - yeah yeah, baby killer, but here's the thing: if you are against an optimal swf team there's no setup will give you the pressure needed to stay in the game, they'll just rush the gens, even while injured, relying on adrenaline. Jokes on them: they won't be able to cleanse every totem before reaching the end game, and if you have a correct trap setup before this time, everything will fall apart for them. On the other side, if they are not a (competente) swf team hag can shine mid-game. You end up with never using one perk slot, but who cares: this is a must have plan B for gen rushers.
EARLY GAME
If you don't have at least 5 traps already planted in some interesting spots (like: between a jungle jim, on top of some stairs, inside the basement shack...), don't even bother following a survivor, even if injured. Chances are you won't catch up on him, those few traps you already planted could pop from someone else (slowing your mid game even more) and gens will fly.
Instead, keep on planting traps, especially where you think survivors will go head from a near generator if they hear/see you coming: if they run they will be triggered / you'll see scratch marks. If they crouch, you have the opportunity to find them once you reach the generator, just look around.
If you find a survivor off guard and you are confident you can close the distance, injure him and/or try to let him waste a pallet. Once he does that, destroy the pallet and leave him: your TR will decrease, and 3 things will happen
- you have time to place some other traps, if needed
- if he panics, he could trigger a trap, hence granting you a kill (or, worst case scenario, another pallet drop)
- eventually, go back in the general direction he escaped to, and be alert for Nurse Calling to trigger.
MID GAME
you should have either one survivor already dead, or at least two dead on hook. There will probably be 2 to 3 gen left.
The most important thing here is to stay always in range for all your traps - this also means that even if you can't 3 gen the survivors, you can't waste time to put traps / chase survivor if they get away from your trapfield. Let them escape and heal, if they want, and go back where you have defences. Don't get discouraged if they all seem to run away from you in the same way: you only need ONE mistake to change everything.
Also, if you injured someone and another trap is triggered, if you think you can't 100% strike the injured survivor in the following 2-3 seconds just teleport to the triggered trap.
Remember: if a trap was triggered, it's in your trapfield, and another one will probably trigger eventually. Those are the survivors you want to chase.
LATE GAME
if you did well in the mid game, well, you basically can't lose. Let's assume 3, or even 4 survivor are still alive though - here's where you need to act fast.
One trap will trigger. If it doesn't, you failed to plant your trapfield to begin with, and you deserve the loss :P, otherwise either they'll be too slow reaching the doors, or something will go your way.
once you hit someone, slug him and put a trap near him (and possibly another one a few meters away). Go fish for someone else: this is the one you want to hook, but don't camp him, just put one trap near him and another in the direction of the nearest exit.
Go back to your slugged survivor (now probably healed) and see what happens. If they run away, probably some traps have been triggered. If nothing happened, probably they are still nearby trying for the save / open the door.
From here on it is on you. If NOED is nearby, trap it and patrol it as well, otherwise don't bother - if you are at this point chances are this is a swf team, they will not leave anybody behind, act accordingly ;)
You know the Hag's Terror Radius is 24 meters and not 28
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/782165#Comment_782165
Yes, you need to call out a DBD god for help, like @Rizzo90 (sorry to bother you Rizzo)
There you go
Thanks
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oops, sorry, do you know how to change a discussion's Category?
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@PyroDude said:
You forgot leatherface
He does not deserve it
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Jesus, you can wait a extra day for event, it's not going to kill you
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I was playing Hag and I put Insidious on her( I was like really new at the game and did't know what perks were garbage lol)
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I think i'm going to cry, this was so adorable
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How plague is so low and Myers in the top three like what? It don't add up sis
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Apples, I hate veggies
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/778589#Comment_778589
That's on the poll; "the Predator."
OMFG YOU DIDN'T LMFAO
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it probably never gonna happen but I would like to see as well
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@Mc_Harty said:
Thana and Dying Light combo as a start, then anything that helps you chase survivors or slow the game down.
Her base perks are surprisingly very good on her.
Thanks I'll try this out😊
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Hands down for me is sloppy butcher
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It should be named........
DC
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what could I possibly do with this Info?
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Thanks
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I would love to see personalized music for all the killers , It would make them even more unique.
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i'm confused are you talking about Venus Flytrap or Echoing Whistle?
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/95919/new-killer-idea-the-doppelgaenger
Venus flytrap is a gimmick perk and kinda eh...
Echoing Whistle should instead make the survivor oblivious for 60 seconds rather than exploding the gens. It would just be a better overcharge. Still it should decieve the survivor with the progress. I like that alot... Like absolutely gorgeous Idea.
Assassin takedown should be changed to disencourage tunneling otherwise just a gimmick build and theres enough terror radius perks.
Give an example of how the ability would be used because I am interested in the mindgames but im not sure how it works all the way...
Well if a survivor is in a chase, They will have to guess if actually The Doppelgänger or one of her shades. They will only find out if they get hit or use up a pallet. Her teleport is design mainly for map control and nothing more( you teleport in a chase if you're lucky because you can't see the shades auras)
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you forgot the new day of dead outfits for David,Jane and Legion
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"U Mad?"- Feng Min
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yummy
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As a Killer Main, I win 70% of matches mostly because I'm more experienced and know how to cut off MOST loops. I believe The more experienced Players become with the game, the more balanced it will become.
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You're welcome
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It's called the Broken Status effect
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@shepherd404 said:
ive worked in the industry and did mainly piercing work for 4+ years before i changed professions
if you literally mean first piercing ever, get your ear lobes done.
now on to my list of things not to pierce, then ill offer suggestions
as a professional i recommend no one ever gets their eye brow done. The rejection rate is very high, you will note people tend to scar there also when it rejects. (if you pinch and roll your eyebrow at the corner you can feel two layers of tissue, if they miss that sub-layer it will reject pretty quickly)
mouth piercings are also on my not recommended list, not many people keep these in the long term. You will get a noticeable scar and i promise its bad for your teeth or gums somehow no matter what. Also these can be annoying/uncomfortable when intimate.
genital piercings - if this malfunctions when your being intimidate it is super awful for you and your partner. Lots of people admit to taking these out pretty quickly after getting them. For a female the safer one is the clitoral hood, this one isnt a big deal, it can help with pleasure and its low risk for injury. Of course if you have complications with healing - you could get risk a permanent injury - these mainly are not worth it.
Looking at piercings to get
Ears, pretty much adding more piercings to your ears is fun and fine.
If you want a standout ear piercing im fond of the tragus and rook (mainly for females), and industrial for both genders. Industrials really stand out and you can mount other hardware in the two holes if you dont always want the bar.
https://en.wikipedia.org/wiki/Tragus_piercing
https://en.wikipedia.org/wiki/Rook_(piercing)
https://en.wikipedia.org/wiki/Industrial_piercing
The nose is a good place the get a piercing, I do not recommend anything other than a simple nostril piercing. This should sit right at the point where the nostril line beings to blend into the nose, some artists will do "high" or "low" nostril. I would just call that missing the right spot. Septums arent to bad but not far starters. Anything else like bridge or third eye I would avoid, if these reject (and these do) the scars are ugly.
A belly button can be cute and also safe(mainly female), but the piercing has to be deep enough to get through the sub-layer like the eyebrow (pinch and roll the top of your belly button there is a shelf under the skin. if they miss that, prepare to reject and scar) Avoid this piercing if youre overweight as the reject and infection rate rises if you are.
If your adventurous and like the idea of a more sexual piercing nipple(s) tend to be harmless and heal well when taken care of properly. Risk for rejection is lower than your normal skin and these can be enjoyable with your partner. not really a first time piercing.
hope this helps, let me know if you have questions
I was wondering if a Medusa Piercing is a better mouth Piercing?
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Bloodied Ruby- Spawns 2 more hooks
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@StupidPallets said:
I wouldn't, but only because I think the game sucks.
If the game sucks why do still play then?
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I would't mind if they nerf moris because I barely use them(I'm a killer main but I do sometime play survivor) because I think they are very unfun for both sides.
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I'm going to get Hag and Spirit's outfits
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@Pizzaman said:
The "Nobody complained before"-Meme.
Just because you didn't notice complaints before, doesn't mean there were none.
Yeah maybe there was some complaints in past but Mostly everyone was fine with spirit until now
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/749040#Comment_749040
And? How does that make it any less of a problem design wise than it was before?
The problem with the add-on isn't how frequently it appears. It's what it does. Changing the rarity of the add-on does not mean its effect isn't going to be worse -- the very thing people are complaining about.
For example, iridescent head hatchets are ultra rare, and they require a very rare add-on to even have full effect -- this makes them exceptionally rare to come across, but they're no less bull ######### when you do come across them.
Well what do you suggest should be change about The prayer beads?
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@Hoodied said:
*Trying so hard to not make a dark joke*
Jk it is
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@Hoodied said:
*Trying so hard to not make a dark joke*
are you saying the photo I worked on is #########?
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@AhoyWolf said:
Spirit needs nerf...
But only for Prayer Beads and don't tell me that Prayer Beads is FiNe.
just swap it's rarity and we'll be good
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@[Deleted User] said:
- People have always complained about Spirit. Just most of it was overshadowed by Legion, who was much worse.
- Making a problematic add-on ultra rare, does not change the fact that the add-on is still problematic.
actually making it ultra rare means that you would see less of it because it would be more expensive in theory
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@ShrekIsHot let her perish
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@Chubster said:
I don't like your attitude right now mister
I'm sorry, But i'm so annoyed about "Spirit needs a nerf" or "Spirit is OP" like who next Hag?,Plauge? hell maybe even Clown
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I wish there equal amount of stuff on the free track of archives as they on the premium.
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🤡🤡🤡
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well I'm going to dress up as a nun at my school and hit people with ruler if I see their ankles or If I see one of the many couples at my school hold hands,make out,etc
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/748930#Comment_748930
Oh, that's called ShadowBorn, and no I don't want it reworked
oof, thanks for telling me the real name lol
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@Hoodied said:
Hold up this is a perk?
Yes, it's increases the Killer FOV

