BigTimeGamer
BigTimeGamer
About
- Username
- BigTimeGamer
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
abuse;
verb
/əˈbyo͞oz/
- use (something) to bad effect or for a bad purpose; misuse.
Discord is for people to talk in, mostly while playing games. its being used as it was designed
get over yourself
-
Dead hard
Pop
-
Chainsaw addons and Huntress addons would be nice
if huntress really is next Tome killer and iri head is involved, im taking a break lmao
-
gotta be honest, i aint reading this massive wall of text
tip; if you gonna collect data like this, its best to put it all in a simplified format like charts, then add details below instead of each game 1 by 1
-
just try harder 4head
moris and keys should be retired, the game does not suffer at all without them and nothing will change my mind
-
@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1193901#Comment_1193901
Object of obsession shines when you're in a group in that situation it's the best aura reading perk survivors have when you're by yourself it doesn't really have that much use will either just get you tunneled or for the most part the kilowatt largely ignore you. Also against any killer who can activate undetectable consistently in their kit (Pig, GF,Wraith) you're basically feeding them constant information and you gain no benefit.
Alert on the other hand can be useful when you're in a group or by yourself. It's condition of a braking action provides very frequent information to you. It can also help you plan around and located generators. Also unlike object of obsession if you're up against someone who has undetectable you put yourself and no risk.
I personally consider alert to be more useful than object of obsession. Object of obsession has the potential of being incredibly powerful but only the potential however Alert is far more reliable and safer with the trade-off of being slightly weaker in terms of potential
I run object most of the time, even solo
always knowing where the killer is other than stealth killers at ALL times is more useful. If they are kicking a gen or a pallet and are in a position where knowing that matters, you probably can hear or see them doing it anyway
-
Alert is not stronger than Object #########
-
You can make that statement for any game, making a game simple for only the sake of new players is bad
WoW did it over 14 years and look where its at now
-
To players who could hit ruin, not really
to everyone who thinks holding M1 is fun without taking the time to learn how to ALSO hit Spacebar, yea
-
- Survivor uses head on
- I am away from it when they use it, then go for a swing
- Hit box for it still there after they already moving
"go play something else" still rings in my ears
-
No
-
it has to do with hitboxes, they fuckey
ESPECIALLY on huntress, who already getsfucked by most maps to begin with
-
uh, the shack is not an infinite at all
if you think that then you did not play when they were actually in the game
-
It'd be nice, but i doubt they would do it
they should make it so you can pick what tier to use;
IE; If I have Discordance III, I can choose to use tier 1
-
you know you can..just..close the chat, right?
-
between the license and how Bill and the others from L4D/2 never had different outfits, I'd wager probably never
-
delete moris and keys
nobody who really plays this game will be sad
-
Hes not OP, hes just mindless to play
- FInd survivor, drops snares and bloodlust them to death
- hook
- Pop a gen
- repeat
its not fun or engaging
-
the game has a preset options list and nothing else, so DLSS is probably off the table lol
the fact that you have to go into the .ini to do change vsync is something out of 2005
-
i play both at reds
hes an m1 killer that actively allows people to bloodlust instead of mindgaming
zzz
-
the moment people stop posting is when people will think its okay
let people post about it so it may eventually get better, dont be a simp for BHVR
-
@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1191749#Comment_1191749
Yes because iri heads takes all the aiming out of throwing hatchets it put that magic auto aim on and makes them invisible to they also follow you until they hit o wait no they dont if you cant hit with regular hatchets you cant hit with iri heads either
easy hatchets like these being replaced by iri head shots feel cheap and undeserved
you have not provided any substantive reasoning as to why there are good for the game and should not be removed, nor have you addressed ANY of the points I made before.
"but muh weak killers" is not a reason
-
its not toxic
its a buggy mess that, against decent killers, only works when used for distance
even then, you usually go down while exhausted anyway
-
@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1191733#Comment_1191733
Like i said others weakness shouldn't effect huntress and what tyoe of person judges others for using an addon in a video game now thats gross
A game should be balanced and fair as best as it can be. Most other's addons are mostly balanced. Iri head is not and always feels like you were downed without much you yourself can do, other than hope the huntress is bad.
Changing it will not effect huntress herself or the huntress mains who are even half decent. It will only remove an addon used by poor players who can't hit their shots.
and i can judge who i want, people who take cheap wins instead of working to improve their own skill speaks for itself
-
@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1191383#Comment_1191383
Deathslingers addon being weak shouldn't effect huntress in any way made his needs a buff instead and you dont know or speak for every huntress so your opinion is just that your opinion and mine is its fine as is
No other killer has an addon this mindless and easy to get insta downs with
- Myers has to completely fill up to Tier 3 and his addons make it harder
- Deathslinger has range requirement
- Spirit can't see scratches but can see blood
- Clown you must hit them with a bottle, then M1 them
Changing it as even Peanits, a dev whois known for being reasonable, thinks it might need a change
and what huntress main goes around using Iri heads and being proud of it? I have never seen one and if they do exist, then they are gross
-
@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1191171#Comment_1191171
Doesn't change what i said
What about what I said is survivor sided and biased?
- I main huntress, and most other who do as well find Iri head to be disgusting
- Other addons of similar quality have extra conditions, best example is deathslinger having a range requirement for an insta down
- You're wrong
-
@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1191026#Comment_1191026
So survivor sided and biased
huntress main btw, nice counter to what i said omegalul
-
any decent huntress player never uses them anyway 99% of the time
they are a relic of how the game used to be.
for those who say "OMG DONT NERF MUH KILLERS" look at recent killers and addons changes, no killer should have something this strong.
32m like Peanits said would be good
-
@Fear_source19 said:
https://forum.deadbydaylight.com/en/discussion/comment/1190094#Comment_1190094
My bad. I figured I’d get constructive comments, not useless ones. But doesn’t shock me, half the community believes the games fine the other half ######### and moan and the devs just watch and laugh...
Im the last person who thinks the game is fine, deliverance and not being able to attempt escape when you are last alive is not a big concern when compared to Map design for example
-
they are both bad for the game
remove both, nothing changes from the core gameplay
-
honestly, hes an M1 killer that has a few neat builds
but M1 killers are all mostly the same, kinda boring and weak
-
@Fear_source19 said:
https://forum.deadbydaylight.com/en/discussion/comment/1186611#Comment_1186611
Right super fine. Why comment man? You’ve literally not contributed anything other than. “ perk doesn’t work?” That’s fine right
"What do you guys think"
I posted what I think, thus I have contributed
lmao
-
@yadielrodriguez said:
https://forum.deadbydaylight.com/en/discussion/comment/1189484#Comment_1189484
Who me no this was just a tip only survivors like you do say I'm toxic and no of you guys should say I'm toxic when I was playing fair and they was playing toxic so pretty much all of you are survivors main so I see why you are calling me toxic.
pepelaugh
-
If i get hit from 10 ft away by a killer playing from mcdonalds, im DCing and playing something else
at that point, its their dogshit servers that ruined the game, not me, i'd just suicide anyway
edit; She M1'd me btw, got hit by a pallet, dropped me 3 seconds later, then lost connection
nice
-
you seem to be the toxic one tbh lmao
-
stuff like Insta-saw is ridiculous
nurse got her blinks/omegablink ripped, yet this is still in
-
ah yes, lets make an easy to predict and buggy perk even worse
brilliant idea
-
comic sans is no joke
its so gross lol
-
i mean its fine as is, isn't it?
-
only addons i dislike are the detection range
if I see him, I see him, no amount of distance or "30% of his body" should change that
obv his original insta reveal was dumb, but its pretty aids now too
-
" When I refer to the power of hill billy, I mean for example getting on a structure or flying to get high in places for fun since I have the doubt to see that many people use it and I do not know if it is bannable to do it and nobody answers the question. ."
thats what he said, according to google
-
knowing maps, tile RNG, how loops can spawn, how to efficiently use a loop etc
by now for me i am able to run without even looking where I'm going, its just something that comes with time
-
not even a rank rewards system in place is kinda goofy
if X rank at reset then award Y Bloodpoints would suffice for most people
-
Do i enjoy holding M1 and pressing Spacebar?
no, its not engaging or fun lol
-
@DisappointedUser said:
https://forum.deadbydaylight.com/en/discussion/140648/why-were-item-addons-changed
Im sure it has already been pointed out to you, but you’re clearly incorrect.
BT and Synringe can change how a survivor plays. Or the hits they can take. Nothing changes the fact that killers need to kill. Or survivors need to escape.
I think It sucks you lose them but it aligns with the killers. And no addons change the main objective.
The issue now is it doesn't align with BP.
Its been pointed out above somewhere, but survivors earn around 18-22k most games, sometimes more or less depending on how the game went.
Killers earn 25-32k most games, depending on the match.
Now, this is to balance out 1v4, with killers earning more to compensate for losing their addons, something Survivors now have to deal with as well without the extra BP, and with each level 50 bloodweb being around a 50k investment,
@Khar said:
https://forum.deadbydaylight.com/en/discussion/140648/why-were-item-addons-changed
If you play both sides then you wouldn't sound like a survivor main. Killers do not get to keep their addons if they kill a survivor, but survivors got to keep their addons if they escaped. How is that fair?
btw im not a survivor main kek https://gyazo.com/dc160864c04f2300066090410f3f22d2
I'm not against Killers keeping their addons, this topic is just about how survivor addons were changed with seemingly no reasoning behind it. Killer addons being changed is fine imo, but it was always this way.
for those saying it, "just use ace in the whole 4head" is hardly a compelling argument as to why it was changed. Just use X perk can be applied to anything in this game.
-
@EvilJoshy said:
I don't play with DS. If I need it to survive then I shouldn't have escaped. I don't use it because I try to get better at looping/routing.
DS is used to help counter being tunneled, I am able to loop killers all game, i still always run DS as a safety measure
-
@BigBubs said:
"Survivors have WAY, WAY more things to invest BP into"
Lol, you mean only items? That's not that much more. It's slightly more, but not "way,way" more.
addons of each quality for each item of each quality on top of everything else
so it is alot more
-
@hanniballecturer said:
The last we were told, the highest-ranked survivor stands for the group. So if you're 1, 20, 20, 20, the group is counted like you're all rank 1s.
However, they're messing with matchmaking behind the scenes and it's not in a great place anyway, so at the moment it's really just a coin toss.
im rank 1 atm and i play with friends ranging from 10-20
we never get red killers lol
-
all that needs to be added it a totem counter
SWF knows how many they have done, yet Solos still get shafted
-
@KingFrost said:
It makes sense. You use the add-ons up in the trial. Also while survivors have WAY WAY more things to invest BP In, you only need to get all perks on ONE survivor because they all play the same. Whereas if you play more than one killer, you have to spread that BP among different killers.
@Dr_Trauts said:
i mean, some very specific addons might change killers playstyle. just that is just the same with survivors. and even with these addons the essential goal of the game is the same, kill or survive.
and to fully max out a survivor compared to a killer your barely looking at 10 or so levels difference. so theres not really much of a change there.
essentially it just puts survivors in line with killers regarding addons and its a change for the better imo.
Survivors earn vastly less BP which makes sense as its 4v1, but when you have to level each survivor for teachables on top of levelling whoever you want normally, going through easily a couple million BP just to level 1 survivor.
WGLF is way more difficult to max out, and even when you get 4 stacks, the gains are nowhere comparable to BBQ.
Survivors have a Brown, Yellow, Green, Purple and sometimes Red rarity for most items. They also have a Brown, Yellow, Green, Purple and sometimes Red rarity addon for each item. They also have to get all their perks and offerings, making the grind way longer, taking addons and making them disappear now just makes it worse.
And all of this isn't taking prestiging into consideration