BigTimeGamer
BigTimeGamer
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- Username
- BigTimeGamer
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Comments
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depends, how much monetary value do you place on Pop
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@Purgatorian said:
That's me done with the game, swf killing all the fun. I'm not bothered about getting a 4k but gen rushing red rank toxic swf survivors, when I'm rank 8, has killed my love for this game.
I will keep checking the forums to see if swf gets some balancing then maybe try again.
Ok
/endthread
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@gatsby said:
As a Rank 4-5 Killer, I get lobbies fast enough that I can be picky with the Survivors that I play against.
Survivors with similar names, lots of flashlights or too many with bloody outfits means I'm just gonna cancel and re-queue. Doesn't work perfectly, but it usually limits the amount of SWFs/Rank 1s that I play against
so instead of having a challenge, you want the game to be as easy as possible and only play against an uncoordinated new player?
you should be rank 12 at best lmao
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i dont think anyone thinks clown has an advantage over freddy?
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1176697#Comment_1176697
I disagree with huntress mains sitting here, cow towing to every opinion about their mains, because like " I'm a rank 1 huntress main, I never needed iri hatchets" good for you, bad bunny, but you don't get to speak for all players of the game. Some people like them as an option and to sit here and say they are the most broken thing in this game that needs nerfing?
I guess I shouldn't care since I don't even play her anymore and have much more fun playing Death slinger, but I think the game will live if iri hatchets aren't touched. There are annoying scenarios we have to deal with on both sides, but there are ways to adapt to huntress playing this way. Not to mention some of your suggestions are just ridiculous in the first place. 40 meters? You might as well delete the add on because you won't see that scenario in 2/3rds of the map, and it basically be a handicap to run.
the people at the higher ranks also are the ones who want the game to be more balanced and to have higher skill ceiling
me being a huntress main aside, iri heads are just another way to circumvent skill
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1176656#Comment_1176656
Fair by the survivor rule book yea no thanks
i keep that for when people try to use the Killer or Survivor main argument
I play both and be as fair as possible, to say "sUvIVOR rULE bOoK" is a real KEKW
You have not given made any substantial argument as to why Iri head is good for the game other than "but muh oppressed killers ;("
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1176647#Comment_1176647
I read it and didnt care i dont even play her just tired of people crying about insta downs and expecting every game to be 2 hits hook then 2 hits hook somebody let us save for free every time and you cant hit or hook me until all my teammates have been hooked killers play against flashlights sabo medkits toolboxes ds bt adrenaline spinechill survivors can play around instadowns besides if the huntress player sucks as bad as you make them out to they wont be hitting with iri heads anyway
oh how terrible of people to expect a fair match, what a terrible thing!
/s kek
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1176486#Comment_1176486
Im not the one crying to nerf an addon insta downs are part of the game sorry not sorry survivors aren't entitled to 2 hits 3 hooks
did you even read where I said im a huntress main lmao
not playing both sides makes you extremely biased, and you are no different
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if you feel the need to defend your “play style” then there is probably something wrong with it lmao. I don’t even hook AFKs let alone tunnel as their queue times are bad enough and yet I still usually 3-4K 90% of the time
also your lack of empathy for survivors in general is blatant
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or just add 2x BP
even WoW is doing it, people always need a reason to be offended nowadays
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Assuming MM system is working and I get reds and purps, I escape probably 85% solo
even when solo having 3 other people who know to split up and do gens makes games a cakewalk
i just check profiles and if they seem like they know what’s up then I’ll play
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1176227#Comment_1176227
So make a strong killer weaker why cant strong killers and strong killer powers/addons be strong survivor perks require no skill why should killer abilities require all this skill
Oh you must be so oppressed boo hoo.
you clearly don’t know what you’re talking about.
she is a ranged killer that, assuming you aren’t a Bot, can down survivors across the map. Myself and other Good huntress players know how unfair Iri head is and don’t use it as it’s a terrible experience for survivors and doesn’t require skill in the slightest.
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@Fibijean said:
Probably my most unpopular opinion is that keys and moris don't need any changes except that they should spawn less often in the bloodwebs. I think that having overpowered mechanics in the game isn't necessarily bad game design as long as they're balanced overall (that is, balanced in a universal sense, not on a match-by-match basis). If it's equally as rare or difficult to use as it is powerful, that's still balanced.
And at that point, it's a matter of personal preference whether you find that sort of thing enjoyable or not. I do, because I find it exciting and I think it adds flavour and variety to the game, but some people prefer that the outcome of every match be entirely skill-based with little to no RNG involved, and I can respect that as well (although I think DBD happens not to be that kind of game).
games should reward skill, not offer alternatives in the form of free wins
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the grind in this game is actually atrocious and extremely anti-player to the point that it makes wow seem casual friendly
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i suppose for maybe a hotter spicier take; The devs don't know their own game, or how to maintain one at all
- Updates all all bundled into a single, 3 month release instead of contant hotfixes and tweaks
- Maps being designed in the most mindbogglingly poor way possible- Rotten Fields, a map with nothing but corn, lol
- RNG Dependent maps, WHAT
- BHVR's attitude to criticism, "go play something else"
the list could go on and on
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its because devs dont design maps very well
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adding DC bans when the game still crashes and has a laundry list of bugs and issues was a terrible idea and kneejerk reaction
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1174814#Comment_1174814
Just saying, both sides need to be equally powerful. Killers are meant to be more powerful than the survivors, not the other way around.
What is with this obsession with killers being superior?
it should be based on skill, one side does not need to be inherently stronger or given tools to make the game stacked in their favor, Iri heads are a joke in game design, and before you say I’m a survivor main, I play both at reds where I main huntress.
I refuse to use Iri head as it’s designed as a replacement for skilled shots and rewards nothing
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removing bloodlust is unironically good
its just a catch up mechanic used to circumvent looping
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Breakable shack is the most insulting addition to the game so far for those who want higher level play
dont @ me
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just a reminder even WoW has a 100%xp buff for the corona stuff
DBD is currently more annoying to grind than BFA, think about that for a second
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It needs something to make it better
its by far the worst exhaustion
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nah legion is garbage lol
hes only beat by clown in terms of trash tier
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@Kwikwitted said:
https://forum.deadbydaylight.com/en/discussion/comment/1175544#Comment_1175544
BM is fine, call someone a baby killer, tell them they suck, played bad, whatever. Trust me I came from the league of legends community, I should be dead of cancer about 9000 times over if after-game chat was prophetic.
But people don't need to be threatening violence, I don't care what the situation is. Can the OP do anything about it? Not particularly, but I'm hoping someone reads that article and at least thinks about just relegating their after-game salt to common nonsense, if nothing else because let's say OP was someone who was computer inclined, and was capable of tracking down the person who threatened them and decided to do something about it instead of calling the process, something way worse, you don't know who's on the other side of the game, it's probably best not to instigate to that degree.
there is a difference between words and being hit off after having my ip leaked,it’s happened to me a lot from the people I’ve dealt
“Oi bugga m8 ima burn ya ‘Ouse down I am I am” it’s nothing but words
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@Kwikwitted said:
https://forum.deadbydaylight.com/en/discussion/comment/1175497#Comment_1175497
Yeah arguments in video games never spiral out of control.
https://www.cnn.com/2019/09/14/us/swatting-sentence-casey-viner/index.html
why does everyone on these forums always act like the sky is falling
its BM in a game, it’s in literally every single videogame lmfao, police don’t have the time unless an actual crime occurred like a Swatting which if you compare this to tat then I have some serious questions for you
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“Hello, police? A person threatened to burn down my house in a video game”
lol
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@ThisGuuy83 said:
Yeah, let's take MORE away from killers. She's too competitive, so OBVIOUSLY she needs a nerf. Who cares she's only 110% on speed, and can be heard a mile away. TAKE AWAY HER POWER!!!! ANY KILLER THAT'S CHALLENGING MUST BE NERFED!!! 🤦♂️
i main huntress
using iri head is admitting you cant hit hatchets (hatchets at a dropped pallet dont count kek)
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insta down addons just feel like a cheap win/loss
game should reward skill, the addons dont
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@Accullla said:
If you play the game for fun, just play the game. Ranks shouldnt matter to you
Ranks matter in the sense that I get matched with people who have played for 10 minutes
Im sorry, but being stuck in a game where I have to do everything while my team crouches around is not fun
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BBQ
Pop
Sloppy
Whispers
Stridor is for pansies who don't like a challenge dont @ me
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Yes, its still valid, extremely
now that ruin has been effectively removed from the equation, its even easier to replicate the end result
4 Man SWF- Myself and 3 others are all on seperate gens, 1 person gets chased. Even if they only last 30sec, thats usually enough time for the 3 remaining gens to pop, its stupid easy
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Map changes ARE how you fix it
compare father campbell's to rotten fields for example
its painfully obvious
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An Operation: Health
Better Maps, Buff Garbage Perks, Functional MM System etc
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Ghostface players, as well as freddy's are very predictable and a prone to;
Bloodlusting pallets
Noed
Tunnelling/Camping
DCing
its very interesting how common it is with these killers
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Its already strong enough
also breakable walls, like Shack, are not good for the game
Learning loops>Breaking wall like a 0iq andy
its bloodlust but even worse
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people seriously think Spirit is the one who needs a buff?
what world are we living in
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Legion was falsely marketed
that alone makes it the worst by default
not to mention how long it took to fix him
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1171691#Comment_1171691
She got a vaulting animation, she lost collision while phasing and many of her addons got hit pretty hard.
I call that heavy.
and yet shes still top tier
none of those mattered to people who have a brain, the collision was only used by people who were awful
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nah its fine
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@Junebug said:
https://forum.deadbydaylight.com/en/discussion/comment/1170788#Comment_1170788
and this is why behavior will never do anything about it. SWF people sucker their friends into playing the game and continuing to play the game so that they can sell more cosmetics.
or maybe people just wanna play with friends
u should try it sometime
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@chenais said:
@BigTimeGamer I mean, are you in a 2, 3 or 4 man swf group? Do you and your swf use exhaustion perks? Do you t-bag the killer or trash talk him? Do you smurf (or use a low rank teamate to bully baby killers)? They are a lot of things that make a difference when it comes to deciding if a swf is fine or not.
we do what we want to have fun
its a moot point as to what we do, removing it would kill this game,a 4 player LFD-esque game with no friends is horrible, it used to be like that but everyone asked for it to be added
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@NursesBootie said:
Because. Why does billys chainsaw break pallets?
Spirit got a heavy nerf some months ago, leave her alone for some time.
"heavy" lol
@rephaim said:
https://forum.deadbydaylight.com/en/discussion/comment/1170831#Comment_1170831
She would be bottom tier lol
lol no, stop being a doomer, she's top 3 right now because of her mobility, not passive phasing lmao
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1170792#Comment_1170792
Seriously?!??
As a former Spirit main you can’t see that if the passive phasing were removed that trying to mindgame with her power would become close to impossible?!?!?!
"mindgaming with her power"
last I checked, mindgames were a back-and-forth thing, not a weighted coin toss
the bias is real kek
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@tortrader said:
https://forum.deadbydaylight.com/en/discussion/comment/1170747#Comment_1170747
The pinky finger is one of the stronger add ons in the game for a killer. If you have some throwing skill you can control when Exposed happens during a chase.
but that's not clown being good, thats an addon being dumb powerful. Clown is only really annoying with exhaustion addons, and his gas putting vaseline on my screen
insta downs in general are pretty stupid
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i played spirit for a long time
its just annoying for survivors and benefits spirit without any effort, it changes nothing from killer POV and should be removed
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as someone who enjoys playing games with my friends, if they remove it i'll stop playing
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step 1: acquire headphones
step 2: congrats you are now red rank
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Why not show the whole game? If 3 gens pop at once, usually its the killer over-committing to 1 person for too long
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early game does exist, it’s just short, as most early games phases in other games are
From the time the match starts to around the first gen pops is usually a good indicator early phase is over
its mostly subjective
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having multiple gen perks will screw you
Ruin is pretty bad, only good on killers that can push you off gens, Spirit, Billy
TT is BBQ but weaker
Pop is okay, don’t need another gen perk with it
Surge is bottom of the barrel bad