Opinions on sprit fury stacks from breakables walls?
It just occured to me that sinse breakable walls function similarly to pallets, maybe they should give stacks for spirit fury? It sounds like it makes sense on paper but when you think about it would obvioulsly be broken, epecially if the map has over 10 breakable walls in it.
It would be nice to have a perk that grants some kind of bonus for destroying breakable walls
Comments
That would be kinda funny, immediately go the central building on saloon map, break the two breakable walls, get into a chase, survivor drops pallet and it just breaks apart instantly.
I dont think that this braindead Perk needs any Buffs. It already gets buffed with Maps like new Badham and Hawkins.
Hell no, that would be really stupid and frustrating.
I would say no since it deprives survivors of most SF counterplay. You can count pallets broken, observe how little the killer seems to be respecting pallets, see if they've got Enduring, etc. and use that info to know when you can stun and when you have to drop pallets early. If you can just go to some random part of the map, break two walls, and bring SF into a chase with an unsuspecting survivor who never even had the chance to see you build it up, that seems even less fair.
I would support it. Seeing as the saloon requires you to break walls and all.
Yes, but make it only count as half a pallet. You could break two pallet and one pallet or four walls to activate Spirit Fury.
Since, as @DepressedNurseMain mentioned, most of them are necessary to break, it makes sense that they would count. Besides, they use them instead of pallets on the new map.
Its already strong enough
also breakable walls, like Shack, are not good for the game
Learning loops>Breaking wall like a 0iq andy
its bloodlust but even worse
I think it would be fine.
SF usually works once against better survivors as they just learn that killer runs it and drop pallets early.
New map has many unsafe loops which are very unsafe as pallet is dropped.
There is an insane amount of breakable walls in the new map. You would have spirit fury ready 15 seconds after the game started.
It'd be nice but combine it with stuff like brutal strength and wraiths action speed add ons it could prove troublesome.
It'd be the equivalent of a survivor having ds just randomly start to begin its immunity timer while your in chase.
Atm I'd say keep spirit fury restricted to pallets until they aren't necessary to break
Spirit Fury is already a pretty braindead meta perk. It doesn’t need buffs.
Especially if they are going to implement breakable walls on other maps. I wouldn’t wanna see that proc Spirit Fury. It would he too easy.
SF already punishes survivors for dropping pallets which is their only defense.
It's not a pallet , so no it shouldn't.