BigTimeGamer
BigTimeGamer
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- BigTimeGamer
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Comments
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1219772#Comment_1219772
Billy Has an infinite insta down that can chase you down as a base power sobiri heads are fine your not always entitled to 2 hit and 12 hooks
It’s called balanced gameplay
you keep saying survivors aren’t “entitled” to a fair game, so why should you be given a ticket to a free win?
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Freddy doesn’t get slowed and doesn’t have to reload, and his power is a better version of Clown’s and he can teleport and he can delete Borrowed
think about that
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if I play Siege and get matched against Diamonds while my team are Golds, I know I’m boned
if I’m rank 1 and get matched with rank 1s, I’m probably boned
the difference between the two is obvious, I trust siege ranks
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@Feiten said:
https://forum.deadbydaylight.com/en/discussion/comment/1218746#Comment_1218746
Translation: I can no longer bully the killer cause he is finally a threat.
Translation: I don’t play survivor
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Cross platform would help, but idk why they won’t let people have the option
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people don’t wanna admit standing still isn’t a mind game lol
saying take iron will isn’t a counter since YOU CANT SEE WHAT THE KILLER IS
the people on this site give me headaches with what they say
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You just do gens
i just do gens and leave and take enjoyment from the fact they deranked from it
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If only people didn’t camp and tunnel then maybe survivors would be more comfortable using off meta perks
think of both sides
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Having to explain to my friends the overly complicated grind of this game AND teach them how to actually play (which can take a very long time) AND teach them all the perks AND how to play against all killers we face is extremely aids. I’m fine with the gameplay part, the grind really needs to be reworked.
ive said it before but WoW just shortened levelling by a ton so DBD is probably a bigger grind now which is kinda sad
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After being camped and tunneled off hook a thousand times, morid off hook, carried my team only to be left behind after NOED then called boosted and such, I don’t care about trying to be nice anymore
if the other side played a fair decent game, still just say gg and move on but toxicity breeds toxicity, and I am fine with being part of it now
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People who defend camping and tunneling are the same type who don’t understand the reasons people play SWF over Solo
it just hurts you, you don’t learn how to play, same reason I dislike Bamboozle, you are letting the game help you win instead of learning how to play
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I don’t get it, you are upset that people know how to play efficiently together?
play some solo and tell me how much fun you had, SWF is the only consistent method to having good teammates, yet killer “mains” dont understand the logic in it
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How is camping fun?
this game is designed around chasing and interacting with other side, not wanting to do that is omega boring
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1219311#Comment_1219311
The only dumb on is you with all the crutch perks survivors gets you shouldn't be worried about insta downs
you have not provided any argument of substance as to why they are good
i main huntress, she doesn’t need irI head and tbh it’s a boring addon
sayint “but survivors have Crutch perks” isn’t an argument but keep trying
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1218976#Comment_1218976
If Survivors need 2 hits and a speed boost maybe they should get good iri heads are fine as is
Sorry, but you are really dumb if you think that is a valid argument
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I main huntress
it should be removed, nothing of value to actual huntress players will be lost
if you need a 1 shot to make up for lack of aim, maybe you should play someone else
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His music is really low, its 24m like Spirit but people can hear her
its really weird how they did it
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it would be a bit more bearable if you could see the killer's ping in lobby
but nah let me see the survivor pings, that sure will help me zzz
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Remove glowing totems, make them all dull in appearance, it will make them last a bit longer and give survivors more of an incentive to cleanse in general
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is it really that hard to check
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I give players a chance
No camping, tunneling, No moris unless they bring a key and then only ivory
I dont like running cheap stuff, it doesnt challenge me at all Iri head, bamboozle billy, or stridor on Spirit
Just be as fair as I can
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I like sandbagging tho
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Kinda funny how now that WoW is reducing levelling time by 70% DBD could be a bigger grind lol
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Officially to stop people from instantly leveling new characters
For real to put a cap on grinding
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connection to the server
cant see killer ping despite it being the most important
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@cipherbay_ said:
At no point did you get 30% of his body in your POV. You had a brick wall standing in the way aswell.
Correction: it’s 20%
https://deadbydaylight.gamepedia.com/Danny_%22Jed_Olsen%22_Johnsonbut tell me how my human eyes didn’t see him; the joke of “just look 4head” is ironically becoming people’s advice now lol
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@Thatbrownmonster said:
future maybe
past can't work
Devs explained survivors from past wouldn't work well in the game since they wouldn't know what a generator is and how to fix it...but all modern survivor apparently know very well how to fix gens
yes because a Roman Empire esque priest and a huntress who lived in the Russian woods her whole life would know what a gen is
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Just report and move on
personally I don’t care to report people, too lazy and I’m used to gamer words from other games but you do you
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i play solo a decent amount at rank 1-2
if you nerf SWF speeds, it will make my life even more of a living hell as it will make me have to do even more work without the comms to back it up.
Give Survivors HUD icons showing what people are doing, like obsession claws when chasing and it will be a nice start
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@Ghost_Face_Main said:
Okay, things to point out from that clip:
1) he's clearly being mostly obscured, preventing the reveal.
2) The survivor isn't even keeping him centered on the screen, let alone looking at him correctly.
3) biggest rookie mistake vs Ghost Face is to stand there and stare at him when he could be preventing your reveal play and you easily feeding him the mark.
This isn't his power being busted, this is just bad gameplay.
- that doesn’t stop me from seeing him, being able to constantly reset reveal while not losing stalk is bad design. Even spirit cannot spam her power and has to recharge.
- Sorry let me look at him correctly, maybe I should look at the sky next time to reveal since that is more consistent. I’m sure you would also try and justify all the clips and vids from everyone from Zubat to monto to other people who post here saying how they should just “look harder 4head”
- you can’t reveal him, so you get exposed weather you try to hide at the loop or run out, whereas someone like Huntress has to risk throwing a hatchet, or someone like nurse can risk blinking. GF and Freddy players don’t have risks, hence why they are prone to bloodlusting and having the rep that they have.
- Thanks for objective, unbiased feedback Ghost_Face_Main
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i play mostly survivor, but both at reds
if it HAS to be changed then do this;
- If another survivor is put into the dying state while Decisive Strike is active, the perk will deactivate.
Personally I don't want it changed, but this is as fair as a compromise as I can think of
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this is extremely rare
and even when it does, who cares? its not like it ruins your day to lose 1 kill, unless you have issues needing to be resolved
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1216340#Comment_1216340
Yes if its giving an unfair advantage you don't have to cheat to play with friends unless you are a scrub that needs that crutch
Talking to friends to communicate = cheating?
Someone tell those running CSGO, Siege, Overwatch, DOTA, League, Valorant, and every other game ever made
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Ah yes, lets remove the way people can play with their friends in a survival game
Brilliant idea
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the only problem is how they did it
making a god loop unusable without getting hit is like executing little Timmy for pushing Sarah on the playground
they just need to weaken loops, not kill them
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People thinking spirit is hard lol
I P3d her and mained her before I got the red pill and realized how stupid easy games were so I went back to huntress
an easy win isn’t fun for anyone
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@HollowsGrief said:
Because he is actually a strong killer who can end chases and has map pressure and people don't like that. Most people dislike killers that are very strong (freddy, spirit, billy, etc.) because they they break the typical meta and are fully capable of putting down strong teams.
Or because he is overtuned and has an answer for everything with little to no risk in his playstyle
but nah you're right im just a crybaby survivor who can't think objectively.. oh wait
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Playing solo and getting a bad team (80% of the time) is how I imagine dogs feels when getting fixed
literal hell
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/1212525#Comment_1212525
I stopped reading after "...main killer"
Play the other side first and then come back and tell me Freddy is OP at red ranks
I play both at Reds, usually R1 :)
You ignoring each point and saying “but muh strong killer” is not an argument at all, keep trying tho
its not hard not call someone who talks the way you do a main, but biased seems to work
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@hanibel said:
https://forum.deadbydaylight.com/en/discussion/comment/1211866#Comment_1211866
There are plenty of poeple who hate totalbiscuit dont drag his name in this
- hating TB
- enjoying a barren options menu
they are not mutually exclusive
also how tf can u hate him, he was a god amongst us mere men
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1212525#Comment_1212525
This is going to sound weird coming from me of all people, but I actually agree with @Rin_is_my_waifu on this one. I've played old Freddy with some shards right before the rework went live, and that wait was total BS. His playstyle was so bad for a basic M1 killer.
He does kinda have a lot going for him now, though. Mobility in the form of his teleport and shutting down loops with his snares, which also provide information. He's now what I'd classify as a "control" killer and if my time playing Magic the Gathering has told me that people hate going against a control playstyle.
As for spamming snares, it does gain you plenty of BP, but it also recycles the snares so they're not everywhere.
Don't unhook in his face with BT, but I say that for going against ANY killer. It would be reasonable to have his Lullaby act as a Terror Radius for perks such as Unnerving Presence and Borrowed Time.
- Teleport for mobility
- Snares for loops
- Deletes BT
- 115%
now tell me, what other killer has that much going for them and is as mindless to play?
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/1212471#Comment_1212471
"1-3 days"
there is the thing
it should take you some days to rank up,not rank up to the extreme where you are back at beeing toxic
i didnt know the number 1 is toxic
TIL
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Ah yes, I love games where I have to stare at a killer and hope the game lets me reveal him
very fun
very
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@HellDescent said:
Because survivors got nurse and spirit nerfed already. So now they've shifted their screams at the next strongest killers - Freddy and Billy
Unironically thinking Spirit is now bad after a few tweaks that can hardly be called true nerfs
"muh killers are oppressed"
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@Rin_is_my_waifu said:
Because he is finally a strong killer who can't be bullied or looped for 5 gens. Also, they can't finish a gen, cleanse a totem, heal or unhook in front of his face anymore. That's why they hate him
Personally I like versing all killers as long as they don't camp
i know you're biased and main killer, but come now, be a little sensible lol
- Snares that have no down side to spamming at a pallet and bloodlust
- Deletes BT
- TP across to gens
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bc they ranked up
myself, like others that like being R1 will be back to it within 1-3 days anyway
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Thoughts on leaving Shack unchanged, as breaking shack wall takes away from one of the few truly mindgameable loops that are "fair"
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Just do what i do
task manger the game if there’s a Mori, nobody loses anything and can requeue
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What’s with everyone’s hard-on for finding ways to punish players for leaving a game?
DC bans are fine enough, it’s a video game good lord
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Anything that inherently wrecks game balance should be relegated to private matches only