BigBrainMegMain
BigBrainMegMain
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1493874#Comment_1493874
....nothing is "realistic". You can unhook yourself from being skewered through the heart and RUN away.
Heels are the LEAST of the realism worries.
Again.
"But it's not "REALISTIC" in Dead by Daylight's terms you know?"
Twice, people can't read. But, I'm not surprised.
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8 Is Phantasm. Not 9.
9...looks like The Wolf...but, or Kujo? I can't remember....
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Number 8 is Phantasm.
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4 Resilience.
2 Toolboxes.
3 Prove Thyselves.
4 Streetwise to make the toolboxes last longer.
In my honest opinion, the Ruin nerf ruined everything.
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@cosmicvolts said:
https://forum.deadbydaylight.com/en/discussion/comment/1493874#Comment_1493874
Heels aren’t realistic but a warping levitating killer is....
"But it's not "REALISTIC" in Dead by Daylight's terms you know?"
Did you not read this?
Jesus...come on.
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lol Jesus Christ.
We almost went a full day without someone complaining about DS.
Why 4 seconds? So that a month later killers will beg for another 1 second reduction?
A month after literally beg for another second, and another.
@forst said:
ds is so broken 5 sec stun is the worst idea on dbd ,why don't we reduce it to 4 sec?
Believe me when I say this, and read carefuly.
You will never, EVER be satisfied with any DS changes. So, deal with what you have.
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Or have Killer and Survivor lobby separate.
Solo survivors need planning as well. We need to know who's running what, what perks we'll need, what we have available.
This idea, I agree with, but it'll create a bigger gap between SWF and Solo survivor.
Killer will not be able to prepare either, what if there are Flashlights and the killer can't prep for that?
Or tool boxes?
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I mean, you can't...like...
Okay, I'd LOVE heels on them, believe me. But it's not "REALISTIC" in Dead by Daylight's terms you know?
Running, looping, falling off 100 feet in heels?
Kitten heels though, that's a different story, they should at least have kitten heels.
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@[Deleted User] said:
I had a dream about ladders being in the game. No idea how they'd work with killers and how they'd be balanced, but it is something I'd like to see. More verticality would be interesting in this game.
Then halfway up a ladder a regular M1 killer like Wraith, Ghostface, Trapper wouldn't be able to land a hit.
Nurse wouldn't either, only ranged killers like Deathslinger and Huntress would be able to throw things at them.
That's how I see it.
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I'm only going to echo what I've heard but...
Since the graphical update back in 2018, the Offerings wouldn't work well with the new Engine.
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@PureHostility said:
No, I enjoy the event exclusive cosmetics. They are cosmetics afterwards and them being exclusive to events or specific time, makes them like a badge/trophy.
If anything, they can either release a modified legacy with different colour or do basically nothing.
Yes, I do own 3 full legacy sets (Trapper, Nea and Nurse), I grinded my ass to get them before the deadline.
I've never seen a Nea P3.
I've seen Nurse, and I've always wondered why I haven't seen a Nea P3 in person.
Oh, and I vote no. I'm not a Legacy owner, but they're so rare and so unique, they should be kept to their original owners.
I really like Event Cosmetics because, and I hope, you cannot get them later. It's a sign you played during that specific event.
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Maybe Spine Chill because you need guaranteed Skill Checks.
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@LethalPugy said:
https://forum.deadbydaylight.com/en/discussion/comment/1492812#Comment_1492812
Nah cause i’m pretty sure she’s bold at the back. It’s clipping issues. And about the pants. They had to move the charms up with them. There are a lot of differences for sets. And they have their reasons.
Sorry, but a bald spot doesn't constitute an excuse not to sell the item separately.
I'm not upset about it, it just shows some questionable practices, while at the same time I understand some, like the Minotaur set. Understandable some sets you cannot change, Nea's head piece, pants, MAAAAAAAYBE Jane's new head piece.
Yeah, nope.
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Money.
That's it.
This proved they could have sold the head piece separately. Then they patched it with 4.1.
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I only have Seal of Metatron and the Gradius charm.
The rest, don't care for.
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Latency and Hitboxes aren't a player's problem.
It's an issue that needs to be looked into and needs fixing. A player isn't supposed to be worried about his/her "hitbox." We're not meant to be worried about that because we expect the company to handle those issues.
Best I can say is wait for server sided hitboxes, it should put a stop to a lot of these BS hits.
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1490537#Comment_1490537
I said what I said. What you say belong to you.
Its nice that someone finally noticed me as killer main. ^_^
The funny thing is that I'm also a killer main.
And I never find issues with DS.
I know how to count to 60, I'm aware who wants my attention, I'm aware who's trying to body block, I'm aware who's been recently unhooked.
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1490482#Comment_1490482
And you are another abuser.
You treat DS as an extra health bar, and thats exactly what it should not be. You shouldnt have it all.
Abuser lol
See that, it's literally killers like you who see every DS user as an abuser.
And it's killers like you who will never be satisfied with any nerf, rework, tweak the devs give it.
Because when you say, "when you touch a gen" "when you heal" it'll only make the gen rushing and anti-healing meta even more powerful.
Then you'll going to attempt to get it nerfed so it won't work in end-game.
Then you'll try to get it nerfed when the survivor uses Dead Hard with it.
Then you'll try to get it nerfed when the survivor breathes, and so on.
I'm not even joking when I say killers will never be satisfied with any nerf to survivors.
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They needed to nerf Billy for the mistakes of survivors who caught themselves in dead zones.
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@28_stabs said:
After touching a gen or healing oneself it should deactivate. Its that simple.
Another parrot.
What about We'll Make It? It's enough time to pull off a heal even when the killer is on his way back.
What about Inner Strength? Is it fair that DS deactivates when you're hiding in a locker and you manage to pull off the heal?
What about an Insta-Heal during a chase that you managed to pull off while the killer is still chasing you?
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@Callmehandsome said:
https://forum.deadbydaylight.com/en/discussion/comment/1490386#Comment_1490386
First of all you need to work to make most of the killer perks to work. For pop to work you need to hook a survivor, then find a generator under 60 seconds, STFL you need to hit multiple survivors.. there is absolutely no reguirements for DS. Here you got hooked (failing) get this 60 second immunity (which is supposedly anti tunnel perk).. The fact that you are arguing abaut this speaks for itself. DS would be still strong if it de-activated if you go touch a gen
DS is literally as crutchy as NOED.
"there is absolutely no reguirements for DS. Here you got hooked (failing) get this 60 second immunity (which is supposedly anti tunnel perk)."
Really? You just claimed there's not requirement for DS to work and you sit there and type the requirement.
Stop it with this "Immunity" talk, my God, people on the forum can't have 1 Independent thought.
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/1485949#Comment_1485949
That would suggest a memory leak issue. Is dbd on console really that bad?
Yes, it's another reason I ditched PS4 and just went PC full time.
BHVR could be making double the $$ off of me but it's clear they don't give a flying ######### about console.
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@Callmehandsome said:
https://forum.deadbydaylight.com/en/discussion/comment/1489077#Comment_1489077
DS needs to deactivate if you perform action which progresses your game as a survivor such as; go repair a generator to save other survivor. If you can repair gens you aren't being tunneled, just carried with 60 second crutch. Otherwise DS would be fine
Name 1 killer perk that deactivates when you do your objective.
You people will complain about anything, and what about End Game?
If someone has DS available End Game will you still complain?
Of course you would, because you're changing scenarios by the day.
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@ClickyClicky said:
https://us.v-cdn.net/6030815/uploads/5324L712BACX/crows.jpg
Fun. Being put with players who aren't only useless, but go AFK too.
I wonder why people didn't want to stay in certain trials 😕
Ouch.
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@GoldieLegion said:
https://forum.deadbydaylight.com/en/discussion/comment/1490268#Comment_1490268
Nah i don't need Billy get even more nerfed, that's not what i said, i'm talking about crying about it when it's not that bad, i played him and meh, not a big deal. Please read better next time. Didn't say Billy should get more nerfed, i said that people cry way too much about it and it's not that bad.
Gotcha. I played him and he's fine, TO ME.
I'm new when it comes to Billy, I'm an avid Spirit, Nurse and Huntress user, but new to BIlly.
He seemed fine to me as well.
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So, Lightborn is still a trash perk because a good killer will look at a wall.
You want Billy even further nerfed? The only nerf they did was to prevent a jerk BIlly to camp with his Chainsaw revved.
What more do you want? The outcry to the overheat mechanic was enough to revert many of the changes.
And no, you don't "play both sides" don't say that after your rant wanting Billy nerfed even further to try and justify your opinion.
We hear enough of that on here.
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She'll most definitely get an "exhausted" debuff when she holds her hatchet too long.
It might be a joke now.
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It's an entire can of worms that shouldn't be touched.
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The entire argument that
"They're separate teams" is just bullshit.
The disparity of funding on each team is obvious as more and more bugs are known with each patch. They're releasing their Greek Cosmetics, along with Rift Cosmetics and hardly anything on the balancing side or bug fixes.
Clown, Yui, Spirit, Adam, Feng, Jane, David, Oni, Wraith, Hag, Meg, Ace and the different colorization, new charms ALL brought to you by their cosmetic team.
What does the balance, bug fixes, glitch fixes, optimization team give us?
Sub-par bug fixes. We're still getting the bug that survivors are silent while slugged, Nurse still can't blink in the entire Midwich Hallway, now Plague is bugged AND Auras need another fix.
Auras, again, an unnecessary change that will require BUG FIX RESOURCES to fix. An easy mistake to avoid if they would have left it alone. Now resources will have to be spent on this, rather than other fixes. I don't....
I can't even properly post a correct argument because my mind is racing on this subject.
It's baffling, the amount of neglect from their bug fixing, glitches and optimization department.
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I had no idea the "silent while slugged" bug was my fault.
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This proves without a doubt, they don't test new changes.
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@TheMonadoBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1489077#Comment_1489077
You don't even have to believe the man. Dozens of streamers have this happen to them over and over again you're just too lazy/deluded to see it.
Puppers has said DS is busted, Tru3 has said DS is busted, Fungoose has said DS is busted, you want everyone to believe it's just a "vocal minority" that thinks DS can be abused way too easily.
Yeah, dozens.
Dozens of streamers are also bad at the game, doesn't prove anything.
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NVidia is amazing. Nothing to do with the files.
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My latest match, look how much DC penalties are helping.
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I believe only offerings.
You keep items, addons and aside from the points gained, I believe you also get 5k for the DC.
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Great, suicides on hook are back.
Amazing.....
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@handfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1488070#Comment_1488070
You act like you don't believe him lol
95% of DS-es eaten are because of this (or something similar) or survivors being cocky because they know they have 60 seconds of invincibility.
Because I don't believe him.
I don't believe anyone who says that this is common in their games.
It doesn't happen to me as a killer, it's not an issue to many killers on this forums.
I honestly feel when something frustrating happens ONCE, they make it out to seem like it's an on-going daily issue.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1488058#Comment_1488058
I have literally downed and hooked two people, found Jake healing behind a tree after that and got DSed.
I'd like to see that.
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If you're so good at doing your job, DS shouldn't be a hindrance to you.
So why the complain?
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@Jesya said:
I would love to hear what BHVR plans to do with the overall dissatisfaction with the aura change.
It really is game breaking for both sides....
"We've been receiving great feedback, and the majority of our playerbase enjoys the new Auras, so we're keeping them."
And that's that.
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I don't think they've implemented MMR yet.
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I'll need to see this and ######### about this myself.
This is so bad.
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485807#Comment_1485807
i see OoO everywhere what does it mean?
In my opinion, you're right. The Meta is boring, and if you really want to play on the edge, play with OoO.
I'm on the edge of my seat almost every match, and I don't think I'll change my build any time soon.
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Add OoO and it becomes a lot more exciting for both sides.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/1485692#Comment_1485692
Or did you just do a big dumb and get caught far away from the gate?
Again, good killers aren't dumb and will not hook anywhere near the gates.
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@Sadsnacks said:
The problem with DS is that it makes EGC pointless. Once the exit gates are open you might as well just go walk to a corner of the map and stare at a wall, regardless if you have any survivors hooked.
You have no idea how many times I've been hooked next to the gates and spent more than 60 seconds crawling my way out as the killer waits for me at the gates, hooks me again and kills me.
Don't say pointless, killers are smarter than you think.
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Agreed.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1485560#Comment_1485560
A Meg main impostor! 😳
LOL!
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On PS4,
Meg, Nurse, Jake, Claudette, Spirit all P3.
On PC.
Spirit, Nurse and Pyramid Head. No survivors.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1485391#Comment_1485391
You mean against Freddy?
That too, killer shack is his literal death.

