Balrog
Balrog
About
- Username
- Balrog
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Comments
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034479#Comment_4034479
It would be nice to have more clarity and communication about how feedback is considered, and whether or not hyperbolic overreactions push more severe changes/reverts, because that's currently how it feels from the outside.
Our process is taking all of the feedback to the relevant teams! Community team doesn't decide how and what feedback is actioned.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034472#Comment_4034472
"major issues are addressed first"
Except when it is tunneling or slugging I guess.
Except we have attempted to address these issues more than once, so it is not being totally ignored. I understand where you're coming from, though, and understand it's frustrating.
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@SkeletonDance said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034472#Comment_4034472
Well now it's unfun for survivors. Honestly would be better if the devs wouldn't even introduced a pallet density and instead look at problematic maps seperately
We appreciate everyone that is taking the time to share these thoughts, as well! This is immensely valuable and perfect feedback we can take to the team.
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@Ghost77 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034465#Comment_4034465
And when will you listen to the other side that you completely ruined with your last update? You don't care about that feedback, but you respond to the killers' feedback in two days and give them what they ask for. They're a joke.
I empathize that it feels that way from your perspective, but there isn't preferential treatment on bug fixes or updates. The only priority assigned is severity - major issues are addressed first! This also depends on scheduling; for example pallet density was live for over a month and that was not fun for Killers. No feedback is prioritized over anyone else's. No time is taken to listen to one side over the other, and no group of players gets any specialized treatment.
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Community Stream!!!
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@starshine said:
Was playing with a friend, I got DC'd from a match then they DC'd 30 seconds afterwards….. the 5 min. timer started when they re-entered my lobby, and once the timer was finished, I hit start and the 5 min. timer started again. What the hell is that?
Clarification on how it works is in the 9.0.0 Patch Notes. The timer does not begin until you attempt to queue/join a lobby to queue.
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You can DM me directly, thank you crystalkitti! <3
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@Skeleton23 said:
Because I was in a Survivor match and this killer wasn't making any sounds. Like laugh, no snar sound, not even Teleporting sound. It felt off.
This is a bug the team is aware of. Players are reporting an easy fix is to access the Match Details screen (such as TAB or the touchpad on controller) can return the sound to normal in the mean time while the team investigates a fix.
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Let's keep the comments civil and constructive please.
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@MashedBroccoli said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4032523#Comment_4032523
it’s happening on pc as well. Should treat it as a all platforms bug.
We are. Thank you.
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Players experiencing the issue: does opening the Match Details Screen (Tab, Touchpad, etc) resolve the issue when this occurs in your Trials?
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@ShakiraNOTREAL said:
Hi again, I just want to let you know that after doing a complete wipe and fresh install of my Nvidia drivers, I can play Dracula again without issue. I have only tried him in 2 custom matches against bots, but I didn't have any of these crashes
Thanks for letting us know this was resolved!
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The upload is only sound; I assume you mean Auto Haven - Gas Heaven?
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@beccai said:
Had the same issue the past 30 mins. I restarted steam. I tried validating files, didn't work. Also deleted the EasyAntiCheat folder in appdata and tried validating the files again. Nothing has worked so far.
There is a widespread outage currently affecting online services on PC. We'll continue to monitor the situation while we wait for a resolution. Thank you for your patience.
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Thanks for the updates!
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Glad this wasn't a wider issue! Thanks for the update!
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@chris31243 said:
The same happens to me in almost every match. I don't hear the usual sound on lots of killers' hits, I don't hear Wesker prepare his power, I don't hear Nemesis' whip land, I don't hear Artist's crows when they hit. It's been only since the new update yesterday. Here is an example with Ghostface, excuse the terrible looping I was bamboozled at the sound issue.
What platform please?
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@Willish said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4032517#Comment_4032517
Thank you. I appreciate the acknowledgement. Good luck with the backlash.
We absolutely understand wanting to be heard, and can empathize with how frustrating silence can be. Thanks for allowing me the opportunity!
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@Karth said:
They are not special attacks? Now i am curious what will happen when i Claw-Trap-injure the obbession with Save the Best for Last stacks….
Correct! Please let us know the results of your STBFL experiment! Claw Trap injuries, much like the Plague's Sickness, is an affect of the Killer Power and not a special attack itself.
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@Willish said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4032494#Comment_4032494
Is anyone going to acknowledge the outrage the update has caused? The longer the silence, the more your players are going to get pissed off.
We're absolutely seeing all of it and gathering the feedback. We can't respond to everything, and this is very much a "listening" stage of the process since 9.3.0 just released. It's visible and we're not ignoring it, but sometimes without something substantive to communicate, there is a period of quiet. We do hear you and we do see you.
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Thanks for letting us know! We passed this along!
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The logs are obtained by pressing Windows Key + R and typing app data.
The folder train you ride is Local→DeadbyDaylight→Saved→Logs→ and the file is deadbydaylight.log <3
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Sarcasm forgiven. Thanks for ensuring we had screenshots and video!
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Please note that I am only stepping in with a reminder to keep the post on topic and in line with the Forum rules. Derailing the thread with personal information, naming and shaming, and off-topic arguments just makes it messier than it needs to be. Thank you!
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Claw traps are not considered special attacks and should not PROC The Third Seal.
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Please keep sharing screenshots here in this thread; we really appreciate it.
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Do you have an updated log from 9.3.0?
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Thank you, we will update the team that it is still an issue!
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Thanks for making sure we got your logs!
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This is the fix to the braid and is working as intended.
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Can you please DM me your Cloud ID also?
@Brevlada said:
SUMMARY OF THE ISSUE: My game has been working fine for the past week, no issues. I was playing this morning then closed the game to take a break, but upon trying to open the game again it opens to the loading screen that says "calculating latency" or "checking messages" then crashes. The game was working completely fine before this, I have no idea what's going on. I verified the game files, they were fine. I did a CMD scan and that was also fine, no errors.
PLATFORM: PC
PLAYER LOGS:
https://us.v-cdn.net/6030815/uploads/FDIR85AKZM4Y/dbd-crash-report.png
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@greylovesgames said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4031656#Comment_4031656
I am getting the same issue too and closed out of Discord and it works. Not sure why this is now an issue pre 9.3, worked fine to play with Discord open up until this point!
If someone does try to open Discord after they have the game open, it then force closes the game, giving the crash reporter here:
Can you please DM me your cloudID?
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Can you please provide a screenshot?
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@Erasox said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4031790#Comment_4031790
Its Not visual. In my Match i could and get two stacks Play with your food for example or Double rancor or Triple..etc
Greatly appreciate the additional info!
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Are you aware if this is visual or affecting gameplay as well?
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Is this affecting gameplay at all that you're aware of or just visual?
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Thank you for clarifying!
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Is this still occurring in the 9.3.0 update?
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Can you run the game without Discord on and see if you still have the issue?
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@HexPectoPatronum said:
It's the end of November. I posted this one in September and the bug itself is even older. And it's still in the game … devs, are you there?
Yes, they are! The team has this under review and we can expect a fix in an upcoming bugfix patch.
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Can you please provide screenshots of the error messages?
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This can also be seen as naming and shaming in other circumstances; the Elodie was anonymous. Do not use the Forums to report users in the future.
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https://support.deadbydaylight.com/hc/en-us/articles/28143341034644-Cross-Progression-FAQ
I have Dead by Daylight on Nintendo Switch, can I share progression and DLCs on other platforms now?
Cross-Progression for the Nintendo Switch will function slightly differently than across other platforms in the following ways:
- Auric Cells are not able to be shared
- DLC can be shared from other Platforms to the Nintendo Switch, but players cannot share from the Switch to other Platforms.
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Thank you!
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Can you try reuploading the video? This has sound only.
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This only shouldn't be possible if the Killer is still in game. Otherwise, this is not a bug.
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Thank you for clarifying!
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Was this log captured immediately after the affected match? It overwrites every time you launch the game and wanted to make sure.