Balrog
Balrog
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- Balrog
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We have just updated the Patch Notes to reflect the change:
Killer Add-on Updates
The Slasher's add-ons
- Coroner's Coffee (Uncommon)
- Increases the distance Survivors are pushed by Spikes by 25%.
- Gain 13% haste (was 8%) for 3 seconds after injuring a Survivor with a Spike if they do not collide with the environment.
- Coroner's Coffee (Uncommon)
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/469031/coroners-coffee
Yeah im reading the notes rn, clearly doesnt say it. sneaky sneaky
Not sneaky, not intentional! We appreciate players letting us know and we will update the Patch Notes soon.
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@brewingtea said:
Can someone from BHVR comment on this? It has been happening for LITERALLY YEARS.
I would encourage as many people as possible to unsubscribe from their newsletter.
Is this new e-mail code not working for you?
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@gossamergloom said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091356#Comment_4091356
Thank you! I purposely created a forums account to to share them. The inventory in game drives me a little crazy lol
Glad to have you on the Forums!
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@Aven_Fallen said:
Bro is now posting every ######### pallet on the maps and thinks those are the reasons he is losing games.
Let's keep the thread civil, please. We asked players to share pallet spawn examples for their pallet density concerns to give us a more specific idea of what areas were causing them problems.
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@Marc_123 said:
Any pictures how this looks?
Yes, screenshots/pictures please!
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We have heard some of the feedback that the learning curve feels steep, especially in this first week of having The Slasher in the game. The skill ceiling, timing windows, and movement tech are creating some frustration for newer or returning players.
We really appreciate you taking the time to let us know exactly where it hurts.
That said, The Slasher’s current power level and identity are still being monitored with data and feedback collected, and we want to give players time to become familiar with his mechanics rather than flatten the character through the upcoming hotfixes.
It's vital that you continue to share feedback about how it's feeling, so we can continue to assess the current state of the Killer. -
@pidgeon said:
I hope they find a way to make him scary even if he doesn't have stealth, also if he does have stealth please don't make him extremely loud like chucky, demogorgon, myers, ect.
No squeaky clown shoes…got it.
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To further follow up: a new code is currently being sent out to affected players, and it can take up to 36-48 hours to reach your inbox. Keep an eye our for it!
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What kind of power would you like to see?
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Naming and shaming isn't allowed in any circumstance; we cannot permit players to share information showing others in a negative light due to harassment, privacy, and false flags. It's important we use the appropriate routes of reporting to avoid this type of behavior on the forums. You're always free to tell your stories; posting a player's profile and information is the part that isn't allowed.
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@bm33 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091299#Comment_4091299
Should players with invalid code be sending tickets down or wait to see if its something BHVR can fix without a ticket? Don't want to add another ticket to the pile support has if it's not needed.
No need to send tickets whilst the team investigates!
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I loved that you shared there here AND on Reddit, so you could make sure we had visibility on it! We really appreciate you taking the time to leave such detailed feedback about it.
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091398#Comment_4091398
BALROG YOUR NOT SUPPOSED TO AGREE WITH THAT🤣
It was either that, or feet.
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091402#Comment_4091402
That one moment where the ambience cuts out due to a certain green rabbit going through a door
The Grinch? 😋
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The sound design of this game is straight ASMR to me.
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091347#Comment_4091347
i remember people in the discord arguing over if the killer was gonna have a big chest or not
Priorities!
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Count, you were SO incredibly missed and we are so grateful for your presence here. I will keep wishing you the absolute best with everything and we hope you'll keep us updated on your recovery.
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@MechWarrior3 said:
@Balrog When you have a moment from your event…just close my thread out please. I was trying to be nice by posting the BP code but people will turn anything into a war zone for no reason.
Will do, thank you Mech!
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@pidgeon said:
I feel bad for the mods that have to read all of these comments..
Don't! Being here is an absolute pleasure and I'm lucky to be able to interact with the community so closely and with a part of the community who feels extremely passionate.
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@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086247#Comment_4086247
Please don't overreact, the perk is fine.
No one is reacting! I just wanted to make sure players know we see their thoughts and concerns, and we are actively monitoring.
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086479#Comment_4086479
I know, thats why i said possibly unchanged because the devs have no intent on changing it at the moment
This game has a large live design component, no perk is immune from balance changes.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086234#Comment_4086234
Hopefully you all don't make kneejerk reaction changes for a perk that's literally a fog vial without the fog. footsteps can still be heard. I'll never agree with people here, not to mention even if being used with light footed (ripley's perk) you have to be healthy, and injured is where this perk helps the most.
I think both the killer perks and survivor perks of this chapter should be enticing, I love the sounds of rampage on killers I play, I also love the idea of the survivor perks.Feedback is an ongoing process and we’re actively listening to all sides. That doesn’t mean instant nerfs or buffs, although I can appreciate the perspective that this is how it's handled.
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@jasonq500 said:
I'm genuinely surprised this perk hasn't received any nerfs considering how busted it was from the PTB
Having free elusive just from being in a chase
We are not currently sharing any information on the Survivor perks coming later; we are only sharing what changes are going live with The Slasher's release.
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@GeordieKiller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086234#Comment_4086234
not going to lie bit annoying there no info on that perk potential changes when it was introduce in the same ptb so not sure why that info can not be given at the same time as Jason if you can explain great if not thats fine, would suggest for future PTB that have perks for another chapter to consider given updates on any changes to them on the same post not have them separated
On another side note regarding jason silent shadow perk alot of people were saying 13 seconds of UD was not long enough and suggest increasing the time to a higher number seconds.
So I dont understand your reason to change it to per hook what do you mean 13 seconds of UD gives killers to much of a stealth identity? if you are able to answer that great or if you can get a dev to clarify that will be also great
You shouldn't lie; this is really good feedback. I totally hear where you're coming from. Thanks for the extra thoughts on Silent Shadow also, I think you've articulated really well what you don't like about it, which really helps us take the feedback to the team.
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@TropesDaMan said:
so like do we know this survivors name or did we get 3 random perks before the survivor
More information is coming! We have not revealed anything but the perks for testing.
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I hear the frustration though, and we will share all the relevant feedback from this thread with the team.
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@Slurp_Ramen said:
Jason gets nerfed/sided graded when he’s by no means S tier and cross examination is heading to live with 0 changes.
I’m at a loss for words.
With no other balance changes, once the honeymoon phase of this chapter is up it’s probably gonna be very boring for a while. So much for the big anniversary, hopefully next year will better with the community grimoire chapter.We have not published anything regarding the Survivor at this time as we are only addressing what is going PTB to Live for The Slasher. We will communicate more information about The Survivor and the perks when the information is available.
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@GeordieKiller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086225#Comment_4086225
okay but can you at least confirm you are making changes to that perk as it was busted in PTB
We will share more information as soon as it is available! We only have Slasher information available at this time.
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@BruceCampbell said:
So Cross Examination is being added to the game the way it was on PTB?!
This update is for The Slasher only since the Survivor and the perks are not releasing with the Chapter.
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@Your_Dad_Playing_DbD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085855#Comment_4085855
Yes, what you did is the literal definition of “whataboutism”. OP was talking about survivors waiting/t-bagging at the gates, then you jumped in to the thread not to talk about that issue but to point out that killer players do bad things too. I agree with you that it is bad when both sides do it. But then you had to get that last sentence in just to make sure we all know which side you don’t personally like. It’s divisive, unnecessary stuff like that that turns discussions into “us vs them” p***ing matches.
You don't have to self censor the word pissing; if there is a word that needs to be censored, the Forums takes care of it automatically.
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I believed you, and I appreciate you reporting this to BetaHub! I'm okay to not dress up for it though, thank you. Since you've already reported it, I will close the thread down. Thank you!
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That is the official bug reporting website for Dead by Daylight. It is actively monitored by QA and team members. It is updated and fixes are communicated there. Your frustration is totally valid, however, and I understand being sent somewhere else isn't what you wanted to hear. The rest I can take as feedback!
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I'd prefer you didn't get lost, that's why I'm replying to your post!
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I'm not sure if you're familiar with BetaHub, but it's where you can communicate bugs directly to the team and get updates on them etc:
I don't believe notifications remaining are intended, and BetaHub is the best place to report it!
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Thanks for the feedback! It can be REALLY annoying when there's a notification that you can't clear up.
Just so I'm clear, it is store notifications that you're seeing that are the cause of frustration here?
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Thanks for the feedback about the voicelines toggle. It's come up quite a few times, and it's something I'll take note of so we can share it with the team.
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I almost spit out my drink.
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First, thank you for your post! Whilst we actively read and consider player suggestions, we aren't always able to comment on or confirm specifics about individual ideas.
We genuinely encourage players to continue to share their posts, feedback, and ideas. The effort doesn't go unnoticed!
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@Mikeadatrix said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085597#Comment_4085597
You're begging? Girl, YOU CAN PUT THE MAP IN THE SHOWCASE!
Twin, you're giving me a lot of credit for what I can do.
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I am begging for the Fallen Refuge more often, I want that generator achievement. 😅
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@Chomperka said:
God surv main takes in this thread are hilarious , at the very least people understand those usually will get them downvoted, killers truly should stop using this cheap cheese tactics called chase and hook.
Let's keep the thread civil and on topic. I know it's about getting downvotes, but we don't have to reach this far to get them.
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The Hatch! That damn Hatch. 😅 It continues to be a divisive mechanic in Dead by Daylight. Killers want the 4k (it's more satisfying than a 3k, let's be honest!) Survivors want to escape, even when all hope is lost. These two objectives are fundamentally opposed, which is exactly why the Hatch is STILL creating such a debate after all these years.
It’s the ultimate “your win is my loss” moment in the game. I respect everyone who loves it, hates it, or falls somewhere in between. I think that tension is part of what keeps us playing (at least it keeps me playing!).
Thanks for bringing up this topic, it's been really interesting to read the varying opinions.
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085531#Comment_4085531
i like the idea of Beverly as a killer
IMAGINE.
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085523#Comment_4085523
You my friend have good taste! something from Serial Mom? Multiple Maniacs? Demented?
Serial Mom! 😍
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It's a John Waters movie. 👀
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Our of curiousity, how do the queue times feel on the Map Showcases?
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No one has said my favorite yet. 😪
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080661#Comment_4080661
Where is this thing gonna be at, anyway?
The Live Feed is up.