BabyCameron10
BabyCameron10
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Red Mist Squidward
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1326066#Comment_1326066
Sorry but no, this is absolute misinformation.
Holding the game hostage, insofar as what is considered a reportable offense, implies that one or more players are acting in a way that prevents the game from being completed in any way other than a disconnect. An example would be a killer or fellow survivor blocking you into a corner adn then refusing to move, so that you cannot play the game and can only exit by disconnecting.
Survivors who are bleeding out will die after four minutes, and the game will end. This is specifically why this mechanic exists, to prevent players from taking the game hostage in this manner.
Still pretty scummy to leave survivors out like that. They should add the ability to recover faster but bleeding out timer will regress by a lot and faster. Maybe that will help with slugging.
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Candyman. He looks like a very stale killer, if it is him I would be really disappointed as they hyped him up this much for it to be him. Pennywise looks like his power can be anything so Pennywise is who I want the new chapter to be.
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@Peanits said:
You never lose bloodpoints. Bloodpoints are only ever added, never subtracted. You would miss an opportunity to gain points, though.
So never “Punished” for playing poorly?
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@Bovinity said:
Of course not.
In fact, you get rewarded with a hatch if you just let your teammates die.
Sad but true
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@Epicu2 said:
Thanks for the feedback! Also, is myers a decent killer?
Yes, get good old Daddy Myers
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1295260#Comment_1295260
Again, that's the sort of writing that I honestly just don't want to see anywhere close to any piece of media I consume. That's just lazy writing.
"TURNS OUT THEY ARE RELATED! WHAT A TWIST!"
Please don't turn The Entity into Kokichi Oma levels of bad writing.
We still don’t know a lot from the Entity from DBD tbh. For all we know he probably farted out Pennywise.
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@AChaoticKiller said:
also how is IT stronger than the entity? the entity can theoretically create a entire world and it forces things into submission. it travels through dimensions and could be older than penny wise since penny wise was created when his universe was created, that does not apply to other dimensions/universes.
I mean the entity has created endless torture and warps the world/itself and IT literally gets beat up by kids and as far as i can tell it wont fight the entity unless it can install fear into the entity which is laughable because the entity has caused some messed up ######### and probably doesn't even have emotions.
Exactly, for all we know they were probably related the whole time.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1295228#Comment_1295228
Then that wouldn't be Pennywise, that would be another character that takes up the Pennywise name.
Which is what happened with Ghostface.
I would be okay with that, I just wouldn't be okay with Pennywise as is to join DBD.
Michael doesn’t really have “Lore.” They honestly just put that he escaped and slapped him onto DBD.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1295213#Comment_1295213
Demogorgon is a beast from another dimension, not a space entity whose rival is a Space Turtle that is the creator of the universe.
There really isn’t anything upcoming/new with the Pennywise Character so they really can take his character into to a different direction.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1295203#Comment_1295203
What if hes trying to smash so does the trials to impress her 👀 theyre both spidery
Spicy
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@Khar said:
For me, he's just not interesting. Never cared for the films, either. The clown argument, while weak, is another issue I agree with. We got Leatherface because they were finally able to get licensed killers in their game, which explains why he's in the game despite the Hillbilly. We have enough copycats, I want different themes.
Trust me he looks and is interesting. He isn’t like the other licensed killers. He takes the look of a Clown because he likes it but he isn’t one.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1295196#Comment_1295196
I don't know about that.
I don't remember all the details of IT, but last I remembered Pennywise is far FAR stronger than the Entity. Why wouldn't it just devour her instead of making a deal?
I honestly just don't want Pennywise to be added into the game unless they find an actual logical reason that makes sense inside the lore of the game. Other than just "Making a deal", which again won't happen.
I'm a writer myself and I am struggling to figure out a connection these two can have without one overpowering the other or Deus Ex Machinaing a situation out of thin air.
Didn’t Demogorgon kinda of broke the Lore Rule?
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@28_stabs said:
wow, a new Clown, cant wait to compare him to our old The Clown. Can we have a special storage for clown killers?
Weak argument to say “Another Clown”
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@magicmaster2020 said:
Pennywise is an entity that was created as soon as the universe was created, and his main enemy is literally a giant space turtle that created the universe. He would have no reason to work for entity because it creates no real chaos or fear for him to feed off of. Plus the fact that he is like 100x stronger than the entity.
I mean he did get beat up by kids, so I wouldn’t say he is “Strong.” Maybe they can say something like Pennywise got tired of doing his 27 yearly routine.
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@DelsKibara said:
I don't want him purely because it would break DBD's lore. I know a lot of people don't care, but I do, so much so that I hate even a screenshot of leaked cutscenes from the current Tomes.
They can be bros
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@Dead_by_Gadfly said:
I think hed be a great addition, certainly better than Candyman
Agreed
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@magicmaster2020 said:
Pennywise is an entity that was created as soon as the universe was created, and his main enemy is literally a giant space turtle that created the universe. He would have no reason to work for entity because it creates no real chaos or fear for him to feed off of. Plus the fact that he is like 100x stronger than the entity.
Maybe they can make a deal
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@cenoflame said:
I prefer the idea of their skills to the killer. That's why I don't like the idea of Jason. What could he do? Another stalker?
In the Friday the 13th Game, he had a few powers. He had a spirit like power where he would passive teleport, he also had a projectile type weapon, there were a few other other but I didn’t really play the game. If he were to come to the game his power would most likely be based off of there.
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@Demonl3y said:
This would be way too op
Not really, survivors will still have loops and pallets to stall out the time. I kinda get tired of using the same perks, we honestly need new viable perks. Just throwing some ideas out there. And besides the perk needs to have at least hooked each survivor once.
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I really doubt a second MoM perk. Most of the new perks aren’t game breaking and are fairly weak (get nerfed before live) or there are better options. Although I am really excited to see the new chapter (hopefully not Candyman tbh) and to see the winners of the Cosmetic Contest since the previous one we’re really awesome and Creative.
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Survivor queue times are instant in the morning-afternoon. Killer times are instant at night. Never really had an issue finding a match. I have heard that PS4 has the worst queue time out of all platforms.
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I saw someone mention something about Tom Clancy’s Rainbow Six Siege having huge issues causing the game to die out and loose many players but they dedicated to only fixing the game and no DLC for a while. It is now one of the most popular FPS and doing very well. Maybe this game should do that honestly.
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@VentingSylar said:
https://forum.deadbydaylight.com/en/discussion/comment/1289917#Comment_1289917
I love aftercare its such a great solo perk. An increase to healing speed would be nice. Have you ever tried running it with Botany Knowledge?
Yeah it’s pretty nice but would be nice to see the perk get a little bonus since it resets after getting hooked. Would be a good buff and would love for more survivors use it.
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I would love to see aftercare get a slight buff to where you get a healing speed increase on survivor who are under the effect of the perk. Still love the perk.
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@BigBrainMegMain said:
I Love it. He's a travelling entertainer, it seems fitting that he has his own corner in the map.
I guess you are right with him being a traveling entertainer, it fits with his lore but the map had so much more potential.
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@Peanits said:
Nope, not in the slightest.
I probably worded it wrong, I meant the power
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@Entity_Hugs said:
Spirit is just based off of Japanese ghosts. I doubt Slendy was any sort of input.
Let’s say Slenderman was going to be in the game. His power would be something similar to spirits wouldn’t? Idk it’s just something I thought about
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Corrupt Intervention (The Plague Teachable)
It is a must, it gives you time to tier up and make it easy to check on gens that are closer to you since you have a low speed at the beginning and helps with early gens.
Barbecue & Chili (The Cannibal Teachable)
To look for survivors, guide you and for the bloodpoints ;) ( I am a ######### for bloodpoints)
Infectious Fright (The Plague Teachable)
It is so good on Myers. You can literally decide if you want to end the game and can help make the most out of your Tier 3.
Bamboozle (The Clown Teachable)
Makes Tier 3 Myers Scary. Blocks any good windows and makes shack useless against you and helps at T and L walls. It is an amazing perk on him since it stacks with his increased vault speed at tier 3.
Hoped this help, I wouldn’t consider myself a Myers Main but boi do I love playing him.
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Aftercare, it is super underrated. Can’t go a game without it. I have seen a few people use it and can give off a lot of information to you and other players. I would love to see it get a slight buff to where you get a healing speed increase on survivors who are affected by the perk, would be an even better perk for solo players.
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I am very surprised that nobody commented Aftercare. This perk has saved me many times and is absolutely useful on solo queues. It has unlimited range and is better than Bond, imo. When me or one one of my teammates are opening the exit gate, we know where to go. It also shows you what the other players are doing, like fixing gens, going for a save or running the killer. I have healed and gotten healed by my teammates who know where I am and where to go. I would love this perk get a slight buff to where you get a increased healing speed to whoever is affected by the perk. Trust me it is really underrated and can help you and your teammates escape.
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@BeardedMenace said:
Penny wise would be the most stupid idea... The Clown is by far better than Penny Wise, he just needs his buff (which is coming).
The same thing was said when the idea came around of Ghostface coming into the game, now he is loved by many. Same thing could be said about Demo, they made it work. So anything is possible. Each year for their anniversary they achieve higher goals. Year 2 was clown and cosmetics, year 3 was ghostface and I am very positive that that they want to bring something into the game that is bigger and better than before.
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For Killer, Haddonfield as for Survivor probably Ormond or The Game.
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Try adding I’m all ears and shadowborn. These perks are really amazing on her for a beginner nurse. I wouldn’t call myself a nurse main but I can do pretty well with her. I have found a lot of success with I’m all ears, it makes survivors think twice about vaulting and it is a god send when they vault and you aren’t able to see them and shadowborn is great on nurse to see a more when in fatigue. My build is BBQ to find survivors and to get them off gens. Shadowborn to see more when in fatigue and good sight. I’m all ears to well in chases and Corrupt so I will have more time to find someone (you can swap this if you’d like). I know this might sound dumb but I will do horrible with her if I don’t get enough rest/sleep. It can be very frustrating and I don’t really think. So I would suggest to get some rest before playing her :).
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@megansnotcreative said:
https://forum.deadbydaylight.com/en/discussion/comment/1264462#Comment_1264462
I agree, but what would they even call Pennywise? The clown’s already a name.. the it? I don’t know what’d fit for ‘em, as much as I’m rooting for it being Pennywise.
The Dancing Clown
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/1264462#Comment_1264462
Yea, the only problem with Pennywise is the fact he is a god, so it doesn't make much sense for The Entity too be able too control a literal god. But the clown argument isn't a good one IMO.
It really depends on what Pennywise they are going for, the 1990 Pennywise or 2017 Pennywise. Didn’t he technically die (the 2017 Pennywise)? If he did they can say something like the entity will grant him a second chance to kill and will bring him back or something like that. I would like to see Pennywise transform to a killer of its choice for 45 seconds making him the strongest killer, which makes sense because he is in the movie but I would like to see what the devs will do with him if we do get him.
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@Kate_cx said:
https://forum.deadbydaylight.com/en/discussion/comment/1264519#Comment_1264519
I agree, with this current lawsuit battle it wouldn't work
Hey you never know anything can be possible
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@KettleWettle said:
We already have a clown we don't need another one
Again what Dwight Said, we already have 2 chainsaw killers and 2 stalky bois and besides we don’t have a clown we just have chunky dude in clown makeup with an obsession of the afterpiece tonic.
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The perk is honestly fine compared to what it was before. Back then all 4 survivors could use it as a free escape and now I can at least get my BBQ and chili stack. It was nerfed so the chances of getting hit by it by all survivors is really low. It is fine how it is.
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Yeah he really does. I was thinking maybe give him a kind of built in whispers that will turn on when an injured person is near you. It can smell blood in the show or make it an add on. Rat liver and Rat tail should be built in, kinda like what they did with the pigs Combat straps.
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@Aven_Fallen said:
This line caught my eye in particular:
"This last chapter is a very emotional milestone for us and we cannot wait to share it with you."
This could be just marketing (which is very likely), but I would think that if they are talking about a licensed Character, it might be Jason. Even tho, I think this is quite unlikely and I would not even know what his powers could be. So probably only marketing.
Yeah I believe it might be Pennywise because he wanted Pennywise for a long time. I guess it sounds like he accomplished something he never thought he would so that’s were Jason comes in. It could be a Teletubbie for all we know.
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@Nova_Terra said:
Why bring another clown in?
why does everyone say he is a clown? That is his favorite thing to form into. He is an entity that can transform into anything.
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Agreed, almost 85% of pallets are pretty safe and require the killer to break them. The gens in the houses are pretty safe to work on and the fences and hedges are literally the worst. I am very surprised this map wasn’t touched in the update, most of the other maps feel fairly balanced.
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@evilwithinIII said:
Freddy isnt a braindead killer at all. Every killer takes skill to play. And it isnt bad for the game to have easy killers. Yes the slowdown build is boring, but he has a lot of fun builds to use. Like dreams pallets are fun and unique. I really wished the dream pallets were base kit and you need An add-on for the dream snares.
He kinda is, he feels handicapped. Maybe that’s why Freddy has a high kill rate. Out of all the killers, Freddy takes little to no skill to play. Slap BBQ with Pop to find survivors and slow the game down, STBFL to make loops even shorter and Corrupt to give you more time to set up traps or pallets.
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@Waffleyumboy said:
He requires no skill, his snares are pretty much just mindless loop enders. He gets free map pressure with his teleport so you don't really need to be efficient in your objective management. He's probably the easiest killer to win with.
Exactly, he is a very easy killer. I love to play demo and he is somewhat like billy where you have to time your shred correctly or it will punish you and I am okay with that, it just make me improve over time. As for Freddy he is just a stale killer tbh, I have nothing to improve on.
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@CashelP14 said:
I actually think there should be more. When someone reaches rank 10 they think I'm half way to being to red ranks when they actually are nowhere near the level of a red rank player.
I think once you reach rank 10 your given false hope on how much skill you have compared to other players.
Sorry if this sounds bad but I thought I'd explain why there should be more ranks.
That’s why they make it harder to rank up and besides more ranks would make the ranking system more complicating = longer queues
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@[Deleted User] said:
Ranks 16~20 don't even have matchmaking. They will be queued up with anyone. Even rank 1's.
So it technically is a thing already isn’t it? Why don’t they take that extra step and just remove them, it probably messes up the ranks anyway. I got a rank 20 in my rank 1 game before.
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I feel like in some situations where the killer really can’t do anything is should exist but it should work like play with your food does, if you miss your swing you loose it. I rarely see the use of it, a good killer can literally counter a loop as for a newbie, they will struggle. As how maps are now, it should stay (for now).
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@Spartagone45 said:
https://forum.deadbydaylight.com/en/discussion/comment/1228745#Comment_1228745
If you really think SWFs "destroy" this game, then do realize that Nurse, Spirit and Billy also "destroy" this game :)
Nurse is by far the hardest killer to learn, Spirit is spirit (gross) and I do agree that Billy’s add ons need a nerf.
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@DelsKibara said:
God no.
You'll force people to dodge lobbies until they meet up with their SWF team.
Don't nerf SWF.
SWF ruins this game. The only way to take a step forward to balance the game, they need a nerf.Period.