Attackfrog
Attackfrog
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An ice cream man type killer
No clue what his powers would be but I loved that movie as a kid (there is a new one on hulu too....creepy and just as terrible)
To be honest....I have no clue exactly how many "I've cream man" movies have been made...But c'mon. Let's haveit!
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They also camp gens. I come kick it and as soon as I turn my back they are back on it!
****ing campers! -
Jaws
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As a killer, if I slug you, can you PLEASE do me a favor....
Please crawl under the hook ed person. It really just makes life easier for me. This way I don't have to run all over to either hit the savior or re slug the hook or even re slug you.
Also, p!ease don't crawl to a pallet or window. I know it is funny watching me vault 6 times trying to pick you up (especially on a second floor window in haddonfield) but It's honestly just so tedious.
It's just common decency and I would appreciate it.
Thx!
-Killer -
This thread is silly.
Grand slams in baseball are broken
QB sacks in the NFL are broken
Pallet loops are broken.
Queens in chess are broken (we only get ONE!?). So are pawns (so underpowered and underrated!)
My wife insisting that we see every Disney movie in theaters is broken.
I agree that this game isn't perfect and it need s to adapt to survive (otherwise other, better ones will come along), but If integral parts of a game you play are so lopsided you consider them "broken"...maybe this game isn't for you. -
If it was 46 straight games of someone escaping via hatch, then something is clearly broken (3ks aside).
If ANYTHING happens 46 games in a row, in random matchups, there is something that needs to be adjusted.
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Sticky Buns
While in a chase, if a survivor presses the crouch button 3 times within 1/2/3 seconds, his/her buns become stuck to the ground and he/she will remain stationary in a crouched position for 5/10/15 seconds.
"****ing toxic survivors" - Every killer main ever
Pitching a Tent
After being hooked, if the killer is stationary for 5/4/3 seconds within 4/8/12 meters of the hooked survivor, he pitches a giant tent that forces him to be stationary and stare downwards for 3/4/5 seconds.
"****ing toxic campers" - Every survivor main ever
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@chococri said:
@Rebel_Raven said:
chococri said:Michael is 4 years older than Laurie, in this movie he is 65 while Laurie is 61 if Im not wrong. EDIT. Michael is 61 (he is 21 in 1978) so Laurie is 58.
About the weapons topic... Its a fricking movie... Why is so important those little mistakes, are you even americans or what? Lmfao
You gotta remember he is not human, he is the Evil. Why people wont listen to Loomis? He is not human. I SHOT HIM SIX TIMES, SIX!!
And yeah, 2nd part is confirmed. The boogeyman is always back.
It's important because these idiots are using their idiot ideas to try and put their idiot ideas into reality.
Ever look at a survivor main claim to be a killer player, and make some of the most outlandish calls for nerfs on killers?
It's like that, and the devs might listen. But with way higher stakes.I'm on the fence about an immortal, evil sexagenarian.
I have low expectations on the sequel.At this point I think we all can agree they need to stop. Enough. No more. Its gonna be like THIS next time lmfao
Please, watch the video.You wont regret.
There were definitely inconsistencies (especially when it comes to the guns and Laurie's "home defense" knowledge), and I agree that it wasn't strictly a "slasher" flick....I am waiting for the director's cut because, if it is anything like the original few Friday the 13th movies, there is probably footage of those kills that for some reason, wasn't put into the movie.
We have to remember that the ratings board is entirely subjective (and sometimes old-fashioned or borderline racist).
When it comes to MM's "powers", I can appreciate a certain level of "suspension of disbelieve". Why is he so strong when all he does is stand around? We accept this (to a point) much in the same way that we try not to think about him eating his tray of food in the asylum or taking a dump. He is just this embodiment of evil...and that is enough explanation. I hated when they tried to explain some occult or mystic background in those later ones.
As for "slasher flick"...I am not sure that a true slasher flick could be made nowadays. They had to really reach to make the girl lose her phone in this one (we are far too accessible nowadays). And the kid said it best, that by todays horror movie standards, a lot of those older movies (IE the original halloween) just wouldn't seem scary. Basically....everything has been done so it would all just seem cliched.
We all pretty much knew what to expect going into the theater and to make an "original" movie based on the first Halloween....well good luck lol! Instead, they played off our expectations and nostalgia (shot for shot remakes) and our own uneasiness of wondering "are they going to go there?" (IE the baby scene and the kid scene).
I think, given our time, the history of the Halloween (and horror) franchise, they pulled it off as well as could be expected. I had a ton of fun!
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LF chainsaw makes him such an effective camper. While it's a good strategy, good survivors will own him when he does this, especially if you are pretty bad with chainsaw.
Billy is the opposite....his chainsaw sucks for camping but great for flying across the map (which is obviously a more effective strategy)...hence his popularity at high level play.
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Some killers have end game builds. I play doctor (lol play doctor) that way and NOED is part of that strategy. B y the time NOED pops, (ideally) everyone has been hooked once or twice already and in madness 2-3. NOED is my finishing blow. DS can be used up to that point and it may result in someone's first hooking. That late in the game for a first hook and he is as good as free (unless his teammates screw him lol.).
It definitely has a viable place.
I don't usually run it on Myers because of his EW 3....it seems like a wasted perk. So there is strategy.
And if you run NOED and get one hook and can manage to camp it, well you turned a 0 k into a 1 or two k. Not great but it probably means the survivors ran me over all game. It's better than nothing and chances are it's not a great deal of BPs earned so it actually all works out pretty fairly.
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Wish there was an exchange or even partial trade in for extra ones in our inventory to blood points. Seems like such a waste.
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Same to you! My second favorite holiday!
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Peasant said:
@Peanits said:
I wouldn't want to to see that, personally.For starters, you'd end up with a lot of unfun situations. Two killers sandwiching a survivor, instantly downing them. One guy chasing while the other runs agitation and iron grasp and camps the basement. Never really having a chance to work on a generator because two killers are patrolling the map. Each killer camps a gate so you can never escape.
The easy answer to that is to just double everything. Double the survivors, double the generators, double the gates, double the map size, etc. But then you create completely different problems. Now you have two killers trying to pressure eight survivors. Even if two are in a chase, that's six generators still being worked on. A hook rescue only takes 1/8 of the team, not 1/4. Not to mention the lag you'd create by doubling everything.
Even if it's totally optional, it would split the matchmaking and slow things down for everyone.
I don't think it's a horrible idea, but it would take an insane amount of work and balancing to make it playable, and even then there's so many things that would be abused because the game just wasn't designed for it.
Normally I'd fight against your post @Peanits as I have desperately wanted a two killer mode for a while now. However, you make good points about matchmaking and lag. I guess all I can really do is ask if you think maybe allowing the inclusion of extra survivors and killers in Kill Your Friends is possible? That way it stays away from matchmaking and only lags the people who are already trying to have this sort of game through bugs.
I don't see why you would have to double everything. Even 1 or two extra gens would suffice as well as maybe even 1 more survivor.
Two exit gates would be fine if you allowed the hatch to be unlockable (like the gates) when you were down to the minimum gens.
I do agree that it would take a lot of work...But you never know. Maybe they have already been planning a mode like this and have the back end work done....maybe? LOL
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@Cymer said:
I would love such a mode!
As a challenge when I play survivor or for fun as the killer.
Just think of all the cool killer combos or themes!
But a legacy mode should be implemented. So you all have to pick different survivors and different killers.
2 nurses or 2 docs would be unfun.The more people talk about not having two of the same killers, it makes sense to me. You are right about doc...lol if they both took Distressing, people would have to play from inside a locker lol.
For perks/addons, I think it would be great if they made it perk specific. For instance, hexes would affect the entire killer team, but once the totem was gone, so would be the perk (obviously).
Perks like BBQ, distressing, insidious (and other similar perks) would only be player specific.
Both killers could take the same perk, but sometimes that would just be a waste of a perk slot.
Same could work for survivors: some perks/addons benefit the entire team, others are player specific.
I realize this would probably require a major re-work....but one can dream!
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I think he spent it on that mom in the window. After that, it was like he never had good LOS to build past EWII.pureleeawesome said:I was just disappointed that we never really saw Myers reach Tier III in the movie

I could tell he was gaining EW while stalking the friend in the yard, but once he started running, he had to stop stalking and try to M1 (I think that kid got mori'd)
And stupid noob didn't run NOED or else Laurie would have easily been on the hook after being thrown out the window (one hit down!)
Then again, she was probably running DS ....ugh. Toxic survivors, those strodes! -
You owe me a keyboard cuz I spit my beer on it!The_Crusader said:
In slashers movies the survivors don't stand there teabagging and trying to dodge hits by doing a 360.RoKrueger said:Well it should be if you do it repeatedly, it kind of ruins the slasher movie expirience
Oh.... and I guess a beer too cuz my keyboard drank it!
But good point! -
"Your Own Medicine"
-every time a survivor tells someone to "kill themselves" or " get cancer and die" in post game chat, his/her/its name, address and cell phone number are broadcast to all members of Facebook, Twitter, Instagram and YouTube... As well as all DbD players, along with a transcript of post game chat.
That way immature toddlers can't hide behind internet anonymity! -
Played two 4ks tonight as doc....BOTH games i got no salt. I even got "gg"s...and some good small talk afterword ie "I was in that locker forever, every time you walked by I crapped myself". Or something like that.Malakir said:
Dude don't. Guess why I stopped answering this guy after reading 50 posts of him. Dont fall for the bait, would drag you down at his level of feels vs real and beat you by experienceWolf74 said:@The_Crusader said:
Yeah double standards dont work. Remember that in future.
I do.. all the time. Try to catch me red handed. Won't happen. So don't lean out to far, buddy.
I'm not even a survivor main. I play both a lot. I agree with most points killers have about OP perks and gen times but as soon as you try to bring balance by saying not everything is not peachy on the survivor side you get salt for it like it's some kind of blasphemy.
What are you even talking about, either you agree that the balanced is in favor of the survivor or not. So what's your point?
You won't find a link. Even trying your hardest he'll just Gish Gallop to the victory
There ARE good survivors and Killer's out there, it just seems like the majority are sore losers and want to blame the in game perks and mechanics.
I don't buy it. I see good survivors blast me even when I run NOED or camp to run a 0k into a 1k (and who wouldnt!).
I play killer almost exclusively(ALMOST) so I see all the survivors crap. I actually believe this game is pretty balanced with the exception of a few underpowered killers and SWF.
Other than that, if you are dying constantly, you probably need to re-evaluate your play style (same goes with killers who always 0k).
Either way, if you are a baby and want to throw insults/death threats in pg chat...I say bring it. Your baby tears will only serve to water my plants and if you were anything better than a toddler, you would say it to my face...or at least give your real name lol.
"Babies only cry because they haven't learned to communicate yet"
-A child
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@SenzuDuck said:
@Attackfrog said:
Based on people's comments, it sounds like we would run into some of the same exploits/mechanics people are already doing/using. This doesn't sound like a result of the game mode, more a product of the current game itself.Anyway, I think it would lend an entirely different strategy to both sides. This way, us Killer's wouldn't be able to complain about swf anymore. But more importantly, it would give killers a fun option to run WITH their friends instead of against.
Probably just a tech issue at this point (good point @Freudentrauma).
Except it's not the same at all.
With camping it's defeatable because you can do gens and escape on a camping killer, if you have two killers you enable an automatic death while still being able to protect generators with another killer.
Even with voicecoms, camping is still camping. With 4 survivors communicating with each other, even with 1 survivor hooked, 3 coordinated survivors could easily gen rush down 2-3 gens, and probably pull the survivor off the hook.
They would have to increase the number of gens likely. With 1 gen left to pop and only 3 gens, 2 killers could easily 3-gen it. Four would make it much more challenging to cover.
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Based on people's comments, it sounds like we would run into some of the same exploits/mechanics people are already doing/using. This doesn't sound like a result of the game mode, more a product of the current game itself.Peasant said:
Honestly, the idea is good because it's a fun optional gamemode. Killers already camp and use the Iron Grasp and Agitation build. Survivors already DC. What we're trying to do is encourage the developers to move forward with a new gamemode to help it stay unique amongst the coming tide of asymmetrical games coming out this year. Dead by Daylight is currently performing well due to the fact that it has a monopoly in the market. As that power fades the future of the game is unknown to me.SenzuDuck said:I still don't understand why people think this is a good idea.
Imagine a world where one killer runs Agitation & Iron Grasp and carries that survivor to the basement, and the other killer body blocks the basement causing an obvious death, while the other killer goes around patrolling gens, SOUNDS REALLY FUN.
Anyway, I think it would lend an entirely different strategy to both sides. This way, us Killer's wouldn't be able to complain about swf anymore. But more importantly, it would give killers a fun option to run WITH their friends instead of against.
Probably just a tech issue at this point (good point @Freudentrauma). -
I had best luck as killer with wraith. When I see 5 petal offerings and I walk around uncloaked, then back up when I see a survivor and a pustule, they can usually see I am letting them farm and they will let me hook too.
It is only because of these farms that I was able to get event stuff, but lately I have been seeing it less and less (more people out to play)...probably because most survivors have their vials now.
Best time was right after they switched the vials to 60 total on either character. More people farming in their usual roles. -
I do it. Even if it only gets me 1 k and a de pip....still worth it.Whisky_Glass said:
Right, because there are no killers who admit that they are gonna hardcamp DS users. Same goes for both sides.@Orion said:@TheLegendDyl4n1 said:
@Gurpsmeister said:
So just some background. I'm a survivor main, yes I claudette and yes I'll lick bricks to hide sometimes! What I try to not do is but dance and taunt a killer though and I especially hate the idea of snapping off against a killer at the end of a game. If he got me, good match! HOpefully I learn and do better next time. If I got away, also good match!Tonight I've been trying killer out and wow, I now understand what Killers mean by survivors ruin games. We're awful. I can't imagine wanting to keep playing this game as a killer. It has nothing to do with being looped or juked, I suck as a killer and expect it. What I mean is at the end in the chat, the sheer salt when someone dies or taunts, EZ you suck etc etc.
We're just awful.
if a killer plays doctor with ultra-rare add-ons, and rude perks i will be toxic till the end when i message GG EZ
^This is why, OP. Because Survivors like him think Killers aren't allowed to use the perks and add-ons they worked for.
And sometimes I can even get a second kill if my NOED pops.
After match chat: priceless. -
I read the title and thought we were going to be talking about an area of land....you know, like the Jews and Palestinians (or whoever it is over there) are always crying/fighting over?
Then I realized it was more a virtual war (between killers and survivors).
And we are much nastier than the jews/palestinian. -
I camp. I love it! Sometimes it works well and sometimes it works like crap.
I don't always camp, but when I do, I choose Leatherface...
(or wraith...they are awesome to camp with) -
@redsopine1 said:
Attackfrog said:@redsopine1 said:
Sounds alot more fun then you'd think people would want this I mean a really good swf team could be given a harder time one patrolling one half of the map while the other patrol's the other side blocking off the gate's and moving in and swapping sides but only one kind of killer and one of each perk meaning you have to devise who's hooking and who's end gaming
YES! Exactly! So I am not alone in thinking this way!!!
I know it may reduce some of the "immersion" when the killer is able to communicate directly with his "team-mate" but it seems to be ok for survivors. It might make the game a little less "horror" and more strategy, but after you play for a long time, it falls more in that category anyway.
Also to clarify when I say one type I mean you have billy or bubba pig or Michael wraith or freddy or the spirit nurse or hag clown or huntress to work with there powers to be fair
Yeah that makes sense. I am not sure about the only 1x perk (or how they would police/manage it). Both running NOED might be rough for survivors so they would have to find a way to manage that (perhaps DS gets 2 charges in SWF).
I am sure they could figure something out.
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@redsopine1 said:
Sounds alot more fun then you'd think people would want this I mean a really good swf team could be given a harder time one patrolling one half of the map while the other patrol's the other side blocking off the gate's and moving in and swapping sides but only one kind of killer and one of each perk meaning you have to devise who's hooking and who's end gamingYES! Exactly! So I am not alone in thinking this way!!!
I know it may reduce some of the "immersion" when the killer is able to communicate directly with his "team-mate" but it seems to be ok for survivors. It might make the game a little less "horror" and more strategy, but after you play for a long time, it falls more in that category anyway.
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Just last night I was playing Doctor (lol..."playing doctor"...) and got 2 k's after NOED popped. I was running a 3 gen strategy and having 3 gens took FOREVER!!! I had to pee SOOOO bad by the end of it...chase bp's maxed, gen dmg maxed......
Anyway, after the game, from one of the last ones I hooked, I just got a simple:
"**** YOU!!!"Then, second line:
"toxic"
After spitting beer over my keyboard from LOLing, I re-read those two lines for several minutes after...trying to imagine this person typing it out.
He was clearly yelling the first line (all caps, several exclamation points)....but the second line...no caps, all lowercase. Almost as if he was whispering it to himself. Such an enigma...
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To balance swf, they should make a mode where swf groups are instantly and only q'd with a new "Kill With Friends" option where it put s two killer friends together against the swf group.Wolf74 said:@Poweas said:
The killers are just as bad as the survivors. Every game I'm getting tunneled and I'm legit stuck at rank 11 because I can't have a fair game.
...
Btw i agree with SWF being too OP but the devs cant nerf it cause some people just want to have fun and laughs with their friends.
-No, survivor are worse.
-Ever tried not to get found first?
-What you call "tunneling" is playing efficient, so gen rush isn't fair either?
-Yea, they want to have a laugh with their friends how weak killer are when they bully them. -
OK, I can agree on this.Poweas said:@Poweas said:
@Attackfrog said:
DBD Facts:SWF is not balanced for this game. I would like to hear a developer explain that it is.
The rest of the mechanics/perks/add-ons simply come down to competitive play.
I don't play survivor often but when I do, I don't see nearly as much name calling , death threatening and cursing coming from the killer side.
It always comes from survivors that got killed (or a swf of one that got killed)....be it one or four k.
If there is a 4k, I can count on name calling and post chat harassment and I would bet none of those folks would dare say those things to my (or anyone's) face irl
The killers are just as bad as the survivors. Every game I'm getting tunneled and I'm legit stuck at rank 11 because I can't have a fair game. I survive sometimes but it still pisses me off. Killers are just as toxic as survivors when they get outplayed and you're obviously a killer main acting like you play survivor. As killer, if I get outplayed a few times I'm not going to facecamp and tunnel them. Face is the killers are just as toxic as survivors to solo survivors more often than the SWF groups. That's why I like truetalent, he ain't toxic at all and he's a respectable killer. I wish killers and survivors acted more like him but there's people like Ochido who are just making people worse. Then there's players like you on both sides who constantly lie about playing both sides and say that there's no toxic survivors. Learn to loop effectively and you'll see what killers can be like. Some killers are nice though I'll admit I've faced a few Bubbas of all killers who get demolished by me but wont bother camping me because they want survivors to have good experiences and more fun. So go actually learn survivor and you'll see. I learnt killer (nurse and hag the two strongest) and now I've started to understand what the killers faced. Now without the double SB and the Pallet teleporting glitch thing, and heck even that cursed window change I can see no nerfs needed to survivors even the healing nerfs were enough. We just need the killers who aren't Nurse, Hag, Spirit or Billy to get buffed to a good level.
Sorry about the long paragraph, to sum it up, both sides are toxic. ^^
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Poweas said:
@Attackfrog said:
DBD Facts:SWF is not balanced for this game. I would like to hear a developer explain that it is.
The rest of the mechanics/perks/add-ons simply come down to competitive play.
I don't play survivor often but when I do, I don't see nearly as much name calling , death threatening and cursing coming from the killer side.
It always comes from survivors that got killed (or a swf of one that got killed)....be it one or four k.
If there is a 4k, I can count on name calling and post chat harassment and I would bet none of those folks would dare say those things to my (or anyone's) face irl
The killers are just as bad as the survivors. Every game I'm getting tunneled and I'm legit stuck at rank 11 because I can't have a fair game. I survive sometimes but it still pisses me off. Killers are just as toxic as survivors when they get outplayed and you're obviously a killer main acting like you play survivor. As killer, if I get outplayed a few times I'm not going to facecamp and tunnel them. Face is the killers are just as toxic as survivors to solo survivors more often than the SWF groups. That's why I like truetalent, he ain't toxic at all and he's a respectable killer. I wish killers and survivors acted more like him but there's people like Ochido who are just making people worse. Then there's players like you on both sides who constantly lie about playing both sides and say that there's no toxic survivors. Learn to loop effectively and you'll see what killers can be like. Some killers are nice though I'll admit I've faced a few Bubbas of all killers who get demolished by me but wont bother camping me because they want survivors to have good experiences and more fun. So go actually learn survivor and you'll see. I learnt killer (nurse and hag the two strongest) and now I've started to understand what the killers faced. Now without the double SB and the Pallet teleporting glitch thing, and heck even that cursed window change I can see no nerfs needed to survivors even the healing nerfs were enough. We just need the killers who aren't Nurse, Hag, Spirit or Billy to get buffed to a good level. Btw i agree with SWF being too OP but the devs cant nerf it cause some people just want to have fun and laughs with their friends.
In that wall of text, you lost me when you told me I lied about playing both sides.
I almost never play survivor on PC. The rare times I play on ps4, I play survivor. I pretty much said as much.
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I love d it too! In this world of terrible reboots and remakes, I was expecting garbage....But I think it was a great sequel to the first one, possibly even better than the original sequel.chococri said:I loved it. Full of fan service since it has a lot of references to the original. Much better sequel than the others in my opinion. -
For the guns: Laurie tell Ray that she prefers revolvers be cause they "don't jam "(which isn't entirely tru...But FAR less so than automatics). Most home "defense experts" advise using a revolver for home defense.Rebel_Raven said:It wasn't a great addition to the series. Seemed almost tame compared to the rest. It wasn't terrible over all, but as a slasher flick, it was disappointing. Most of the kills were boring.
I liked that the gals were tough, and the middle one hadn't gotten terribly rusty. They weren't Sarah Connor, or Ripley, but they did ok.
Overall the characters were decently done.
Hell with it, I'll open the can of worms. Laurie had a huge collection of guns and was in the United States. There was zero semi-automatic rifles (especially not an AK, or AR), and no semi-automatic pistols? A Lever action, and a pistol grip pump action shotgun (which she briefly aimed like a rifle, which was weird) was about as advanced as it got.
Knowing the political leanings of Jamie at the least, it seemed like some sort of lecture. Kinda surprised she didn't use blunderbusses, and muskets.
Seeing the gun play, it wouldn't have likely made a difference what they used.I am interested in how they handle the sequels, if there are any.
Which is all well and good, but then Laurie proceeds to hunt M M down in her home using a long gun! The rifle!? Lol seriously? Even after she finishes telling the dad all this stuff about guns lol. She should have taken either the revolver or the shotgun (sawed off) and it would have played to her fun defense knowledge. The rifle was about the dumbest choice lol.
I liked the rest but there were a few parts that didn't work....that part was one. -
Also, in the above strategy, it discouraged camping. I try to down and hook each survivor several times, not caring they get unhooked because I can usually slug and hook at least one or 2 when NOED clicks.
Then again, I have hooked, camped and insta downed 2-3 more after NOED hits when I was getting tbagged all match. And then I was the one called toxic lol after match.
So it has its place. -
Some killers it is amazing, especially if running a 3 gen strategy...And you can hook each person just 1-2 times, leaving that last hook for noed.
Other killers I don't use it...too many other worthwhile perks. -
Yes. A thousand YESES!
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I wish they had modes, but feel like the normal mode would be vacant of killers. There is no way any killer in his right mind would choose to have a chance to go up against a swf when the ranked mode is available. Killers would stick to ranked.Malakir said:-Make 2 modes. Ranked an normal
Ranked only solo duo
Normal even 4mans but its mostly for fun
-Balance around solo duo survivors and high ranks players from rank 5-1
-In normally killers have 5% increased speed to have a decent game at least since would be used mostly to practice (huntress, nurse for example) or have fun
-Fix maps. Stop making RNG spawns, might be interesting but I prefer static balanced maps than a mess like these. Take your time to give surveys the chance to mind game and lose killers and the other way around too
The whole swf just throws the whole thing off. I think that if you are in a group as survivor, you enter your own "mode" where you simply don't gain xp or bps. Event objectives might still be fine.
Then they could balance the game. -
@Malakir said:
Attackfrog said:I am all for sexualizing the human body!
Gay, straight, bi...doesn't matter. People are sexual creatures with fleshy bodies and so long as you sexualize equally, everyone gets something to oggle and there is nothing for anyone to be offended by (well....shouldn't be, but you'll still get those!).
Wankers, boobs, butts....I say show it all!
Hallelujah my dude
Then if you look it up you'll find a thread where advocate to change spirit because too sexualized and "putting a young woman in a game with rapists like Freddy and leather face" with video attached too.. I lost some brain cells in that argument..
I'm straight but I still advocate for the "no pants david" thread. Fan service for everyone is the way
Totally agree. The art may not fit in this game in particular, but humans sure are sexual creatures and as much as some try to shame it or hide it, our biology makes us enjoy seeing sexy body parts (whatever that may mean for us individually).
This game could have naked survivors or nude killers and the only thing that might make it look out of place would be the art style they chose.
A blood drenched, naked survivor skin would fit lore and a lot of cinema sequences. While that wouldn't be particularly sexy to me, some may find it titillating...And I guess that's just a bonus for them!
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SPOILERS:
Favorite scene was the one with the baby crying.
Because of the kid earlier, you could feel everyone in the theater hold their breath! And his reaction to it (or lack thereof) brilliantly played (no silly head cocking). It just played to the essence of who they were trying to convey Myers is.
Worst scene was the knife in the neck of the woman in the window. Cheap cgi. I prefer the practical effects and that one looked like bad cgi.
I also liked when the doctor took his mask. At first I was like "seriously? Is it going to be one of those where Michael is locked up while this doc kills for a while?" , but they nipped that while thing in the bud.old
The bathroom scene was outstanding....so brutal.
The whole "woman empowerment" was done generally well. If the media hadn't been shoving it down our throats for the past month, I wouldn't have noticed it as a "statement", and just seen it as a this family fighting back (who happens to be made of 3 generations of women). But like most things, the media over analyzed it, crammed it in our face and you couldn't help but see the "statement" (much like black panther) instead of just enjoying the movie and strong characters in it (who happened to be women).
I thought the whole thing was just done so well.
Not as scary as Rob Zomb ies, but such a great sequel to the original...And the kid's statement about how "killing 5 people really isn't that big of a deal, by today's standards"....so right on the money! But they definitely adjusted for that in this film haha!
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@thesuicidefox said:
I play both sides, and if all you do is tunnel/camp as killer you are trash sorry. Good killers don't resort to cheese tactics like that unless they are pushed to do it. I can consistently 4k without tunneling or camping because I'm not a jackass that just chases one person all game.Catching 1 person and then camping/tunneling them to death is super easy mode as killer. IDC what you say, it's the cheap and easy way to play killer. Justify it how you want, if that's all you do you are a ######### killer.
That said a lot of survivors have a very skewed perspective of what actual an actual tunnel/camp is. You can tell when a killer does it because they have to and when they do it because they want to.
If you are tunneling and Camping you are bad because you will get 1k. MAYBE a 2k once in a while.
If I get 4k off tunneling and camping....well....it's the survivors who are pretty darn bad....because there is no way a killer should ever manage to get 4ks from tunneling one at a time lol!
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He's a malingerer. Probably on workers comp....someone should video this and report him.
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@OGlilSPOOK20 said:
^ Title pretty much says it all. All I'm seeing is Noed, noed, noed, Eboni Mori, mori, mori, insta hatchets, 3 or 4 blink nurses, Haunted grounds, Bloodwarden, Silentbells & so on & so on. So boring.So you want killers to just not use some of their most competitive perks or addons?
That's understandable. Could we get you something to eat or drink or wipe your bum for you too?
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@Wolf74 said:
@Attackfrog said:
Basically, the "Ceiling" for getting good is much higher for survivors than it is for killers.
If the follow some simple rules it is ez af.
-use SC
-spread out
-if not chased, do gens
-if injured self heal
-if chased, try to lose the killer
-if you can't lose the killer, waste his time
-only do safe unhooks, don't unhook if the killer is nearYup. And if you get 4 survivors that can do that in coordination, no matter how good a killer is, that group can't be beaten. The potential for skill and winning is so much higher for survivor.
What I meant was if you placed the best played killer with the best played group of survivors, survivors will win 10/10 times.
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@Terrortot said:
Attackfrog said:Why do survivors cry when you use the tools the game gives you (ie noed, camping, bbq) to turn a zero k into a 2-4 k?
Are we not all using the tools the game gives us to make the most, be it DS, tunneling, environmental advantages, perks?
If someone hacks/mods...I understand the salt, but are players of this game (usually survivors) so used to handout trophies that they can't see when they have been clearly outplayed or beaten (same goes for salty killers).
Do people really need to win to feel good about themselves? What happened to a learning curve and actually learning mechanics (frustrating or not) to win?
Edited for spelling and grammar. Errors courtesy of Kindle Fire (yup, I'm old)
There are no baby killers or baby survivors. Just baby players in general, most likely still in middle school.
Lol that should be on motivational posters placed around schools!
Hey, if we try our best and have fun....then we are ALREADY winners!
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@grtf47 said:
@Attackfrog Thanks for the suggestions. Luckily, I have been able to reach P3 claudette and lvl 1 twice so have a lot of experience. I have just had many experiences where I feel something unfair happened, such as lag switchings or hit boxes or killers teleporting through pallets. The developers need to fix these things especially since the game has been out for 2 years now.Lag switches is something I can agree with...I have had a few even as killer. But I suppose you have that in a lot of multiplayer games. I wasn't being condescending either with my mention of roblox.
One kid was showing me some version or mod where it was pretty much a stalker game....just overly simple mechanics, compared to doc/hag/pig trials in this game. Sounds like you have been around the block here and I agree that there are still some tech issues it seems.
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@Wolf74 said:
@The_Crusader said:
Wolf74 said:@The_Crusader said:
Whose fault is it that SWF is the only way to play the game?
The sheer number of games I get with disconnects or purposeful farming is insane. SWF is the ONLY way to play the game and enjoy it. In fact thats a point. Killers have it soooo hard. Game after game tonight ive had a tool unhook each member of the team immediately after they've been hooked. You've got survivors basically going the killers job for them lmfao
But nooo its sooooo hard for killers!
Are you really that bad at mathematics?
How long does it take to down the first survivor?
If he is half way decent and knows what he does every hit will take ~30-40 seconds. At first with all the pallets available rather more than less. So plus the time to carry and hook, 3 gens can pop on the first hook.
Now tell me again, how is that not easy for the survivor?
At that point the killer can either camp the one kill or chase. After a free unhook, he can repeat the first chase and the gens are done and the gates are open on his 2nd hook.
But you will claim this calculations are false of course.
As usual.
No, I'll say what you would say...
Stop whining and git gud.
Don't put words into my mouth, buddy.
But nevermind… I see that you are impervious to reason, so why bother…
The idea of "git gud" is different for killer/survivor.
There is a cap at how "good" a killer can get. Even when playing perfectly with all the best perks/addons, a really good killer is no match for a swf group, or even a well coordinated survivor group.
Someone else on these forums said it first, but we basically play off survivor mistakes. If the survivor group is playing pretty flawless, swf or not, there is only so much a killer can do.
Most of the time, there is balance, but not against well played survivor or swf groups.
Basically, the "Ceiling" for getting good is much higher for survivors than it is for killers.
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@TheLegendDyl4n1 said:
@Attackfrog said:
@TheLegendDyl4n1 said:
@Attackfrog said:
@TheLegendDyl4n1 said:
i did the math its 210 nectar to buy every skin that means you have to get 16 a day including on the nov 2nd meaning you have to play all day every day. AND LET ME ADD YOU CAN BUY THE SKINS WITH AURIC CELLS so ######### devs? you have RUINED THE EVENTS AND THE REWARDS. you made it to where we cant sabo event hooks and that when a survivor dies we dont keep all our nectar. we also cant collect more than one vial in a game. we also dont share nectar between survivors, we also get maybe half a vial per game and then we take that same vial in game. i maybe get 2 in 4 games which take 20 minutes each. also last year we had double xp. we also last year had special items like the healing kit and the flashlight which i have not seen in any boxes the whole time i have been playing. by changing thier rarity did you make them harder to find then ultra-rare items or some #########? ######### fix this event else because being able to work for cosemetics but also buy them with money is just stupid.Jesus christ. Do you want participation trophy too? Is there anything else the BHVR charity can get for you?
Far as I know, bhvr isn't your daddy...And is an actual business.
Ask your mommy for her credit card so you can buy what you want.
my mom died when I was 12 from Pancreatic cancer so I can't ask her for her credit card now can i.
Well that is truly too bad and I am sorry for that. I don't know how old you are so maybe that wound is still fresh, but the sentiment of my comment is still true: game developers are a business first. If you want those costumes that bad (and any company will do their best to make us believe we do) you will have to pay for them.
They give us free pieces so we will think "oh, I have the head, I can shell out a few bucks for the chest piece"
Or
"Ugh, I ground out 10, but this event is almost over and there is no way I can grind out the next 10, so I can pay a few bucks to complete my costume"It's a business.
i know. i heard somewhere that they are going to keep the skins buyable after the event ends but i dont know if this is true or not.
Oh I would definitely assume they would.
It says something like that in the description of the currency/vials I believe.
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@Greater_Cultist said:
@Gurpsmeister said:
So at the end of a match I hear it constantly. I get called names because I looped you hard. I get called immersed and an [BAD WORD] for stealthing and evading. I get called a tryhard gen rusher if I'm working on gens.I'm a little confused here.
I mean if I'm camped I usually take it as a compliment. To ME it means that I was enough of a pain in the butt to earn the company. I have no complaints about the tactic and anyone who claims tunneling is a thing doesn't understand the game.
I'm just super confused that as a survivor it seems no matter WHAT style I do, I'm a jerk for doing it? What do you want Killer mains? YOU'RE TEARING ME APART!
Some people are just salty, no matter whether they play survivor or killer. I don't mind if you loop, stealth or gen-rush (you're just trying to win), as long as you don't play toxic.
You get it! I say it all the time too....DS me, loop me, pallet me....It's frustrating as hell, but all viable mechanics.
And don't flame me when I camp in order to turn a 0k into a 1k or run NOED. It sucks for someone, but It's all legal and viable.
Some people don't understand the difference between competitive play and "toxic" play.
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@Boss said:
Sometimes it's just better to not play this game.
Regardless of how many good reasons there are to not have it, i miss a casual mode of some sort.I would love a casual or AI mode
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I am all for sexualizing the human body!
Gay, straight, bi...doesn't matter. People are sexual creatures with fleshy bodies and so long as you sexualize equally, everyone gets something to oggle and there is nothing for anyone to be offended by (well....shouldn't be, but you'll still get those!).
Wankers, boobs, butts....I say show it all!
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@TheLegendDyl4n1 said:
@Attackfrog said:
@TheLegendDyl4n1 said:
i did the math its 210 nectar to buy every skin that means you have to get 16 a day including on the nov 2nd meaning you have to play all day every day. AND LET ME ADD YOU CAN BUY THE SKINS WITH AURIC CELLS so ######### devs? you have RUINED THE EVENTS AND THE REWARDS. you made it to where we cant sabo event hooks and that when a survivor dies we dont keep all our nectar. we also cant collect more than one vial in a game. we also dont share nectar between survivors, we also get maybe half a vial per game and then we take that same vial in game. i maybe get 2 in 4 games which take 20 minutes each. also last year we had double xp. we also last year had special items like the healing kit and the flashlight which i have not seen in any boxes the whole time i have been playing. by changing thier rarity did you make them harder to find then ultra-rare items or some #########? ######### fix this event else because being able to work for cosemetics but also buy them with money is just stupid.Jesus christ. Do you want participation trophy too? Is there anything else the BHVR charity can get for you?
Far as I know, bhvr isn't your daddy...And is an actual business.
Ask your mommy for her credit card so you can buy what you want.
my mom died when I was 12 from Pancreatic cancer so I can't ask her for her credit card now can i.
Well that is truly too bad and I am sorry for that. I don't know how old you are so maybe that wound is still fresh, but the sentiment of my comment is still true: game developers are a business first. If you want those costumes that bad (and any company will do their best to make us believe we do) you will have to pay for them.
They give us free pieces so we will think "oh, I have the head, I can shell out a few bucks for the chest piece"
Or
"Ugh, I ground out 10, but this event is almost over and there is no way I can grind out the next 10, so I can pay a few bucks to complete my costume"It's a business.